Some days ago i watched the PK final between Fatality and Voo. While the game was fast paced and one map reminded me a bit about DM6 ("The Dark Zone"), the one with a teleporter in a quite big middle room, it really didn't give the impression of being really skillful. I was surprised about how the players could move very fast in one direction and straight after move just as fast backwards. Sure it's fast, but if it doesn't require any special technique, then it's just annoying.

Yesterday i decided to watch some of the top notch QW players battle it out in a mixed 4on4 against some semi good team. While i sat there watching these players own it up i suddenly realized why i play this game. Compared to the painkiller matches between Voo and Fatality, the QW action was so much more...solid. It really takes some skill to become such a master of this game like those guys are. While they almost always makes the right decisions, they can move around the level in the most spectacular ways, while timing items to perfection and making the most out of every situation.

I can't see why a game like this can't be featured in The CPL. If games like Starcraft and CS can, then why not Quakeworld? This was just some random rant, feel very free to comment though and don't forget that there is a Quakeworld forum on this site! :)