Movies are an important part of the Quake and AFPS community. Not only are movies a great way of introducing new audiences to the game, we get to see some of the best moments, and share the movie maker's unique perspective of the game. The goal of the editor is to make the whole greater than the sum of the parts. And sometimes the editing is so powerful it reorients the way we think about the game itself.

This article contains a series of interviews with a variety of different movie makers, styles, and games. I will update this article with new interviewees so check back regularly! Lastly, there is a Discord channel for Moviemaking. Feel free to join if you'd like to talk movies, music, editing techniques, etc.!

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