Recently I've been making some tdm map layouts, but I'm unsure if what I'm making is any good (ie, worth finishing). I think they are pretty good but I haven't played TDM in a long time, so I could be missing some really important things.

I've uploaded one of my favourite maps and would really appreciate it if some experienced tdm'ers could take a look and let me know any comments or suggestions.

I done a lot of research on trying to find out what tdm'ers want from a map, on this one I wanted to make a combination of style between deep inside and grim dungeons, while also adding/removing things that people wanted changing about those maps. The graphics are obviously nothing special but its like that to keep it easy to modify. Also you will notice theres 3 YAs, I know thats overkill, but they're just marking where I think armours could be nice.

If people really don't like it I will upload one of my other ones in a different thread ;)

Thanks!

download map here

Instructions:
Extract to:
id Software\quakelive\baseq3
Start a practice game, bring down the console and type
map bst5a1

Screenshots:
http://img703.imageshack.us/img703/9172/shot0967.jpg
http://img847.imageshack.us/img847/9109/shot0964.jpg
http://img97.imageshack.us/img97/127/shot0963.jpg
http://img684.imageshack.us/img684/2461/shot0962.jpg
http://img810.imageshack.us/img810/5714/shot0941.jpg
http://img824.imageshack.us/img824/2506/shot0940.jpg

Also if anyone is interested, here is the original drawing xD
http://img705.imageshack.us/img705/5998/bst5.jpg