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Re: Uber Arena
Posted @ 01:20 GMT 10 Dec 2020 For those interested, I was recently a guest on the InTheKeep podcast with TheMo
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Re: New arena shooter
Posted @ 11:02 GMT 21 Nov 2020 100% this; expanding the boundaries of arena FPS like this game is one of the be
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Re: Directional Gravity in Arena FPS
Posted @ 04:16 GMT 20 Sep 2020 I think the issue could be sudden jumps / transitions between different directio
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Directional Gravity in Arena FPS
Posted @ 05:23 GMT 18 Sep 2020 One of the ideas that I originally wanted to implement in Uber Arena, but halted
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Re: Diabotical - full release tomorrow
Posted @ 05:07 GMT 18 Sep 2020 Fair enough. Though hopefully the solution is adjusting the hitbox to fit the mo
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Re: Diabotical - full release tomorrow
Posted @ 23:31 GMT 15 Sep 2020 Xonotic was just cool in general. It had some unique ideas for weapons, like the
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Re: Diabotical - full release tomorrow
Posted @ 05:39 GMT 15 Sep 2020 Also, something I forgot to mention in my first response. I was a little iffy on
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Re: Diabotical - full release tomorrow
Posted @ 15:54 GMT 5 Sep 2020 Haven't gotten the opportunity to try it out yet, but definitely looks really so
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Re: What's the current consensus on the
Posted @ 08:24 GMT 22 Aug 2020 Thanks for all of the feedback so far! Interesting to see such a diversity of op
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What's the current consensus on the Champions mechanic?
Posted @ 08:03 GMT 16 Aug 2020 Keep in mind this thread is [b]only[/b] about the Champions mechanic (primary /
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Re: Arcane Dimensions - Quake 1 mod
Posted @ 02:31 GMT 18 May 2020 It wouldn't be much of an exaggeration to say that Arcane Dimensions is one of t
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Re: Why is everything like Q3?
Posted @ 21:43 GMT 11 May 2020 Thank you! I am not a full-fledged game developer; something like that is outsid
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Re: Why is everything like Q3?
Posted @ 10:38 GMT 11 May 2020 So this is a bit of a shameless self-plug I'll admit (I'm sharing this for genui
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Re: Why is everything like Q3?
Posted @ 23:53 GMT 4 May 2020 I think a lot of it is because of Quake 3's gameplay elegance and design. While
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Re: Uber Arena (NEW: Version 0.5: 8/16/2
Posted @ 06:55 GMT 16 Aug 2019 Version 0.5 is now available, with 7 new maps, Team Arena weapons (with nerfs fo
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Re: Uber Arena (Version 0.4: 2/19/2019)
Posted @ 00:34 GMT 23 May 2019 Things are going well so far for the next update; the major functions for all th
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Re: 1999: Greatest year for movies
Posted @ 23:20 GMT 20 May 2019 Even the Matrix? Not hating, I respect your opinion. Just curious as to your rea
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Re: Uber Arena (Version 0.4: 2/19/2019)
Posted @ 03:30 GMT 1 May 2019 So for the next release of Uber Arena I've been scouting out several more mapper
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Re: Uber Arena (Version 0.4: 2/19/2019)
Posted @ 06:40 GMT 2 Apr 2019 A new separate branch for TA weapon support has been made:
https://github.com/E
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Re: Uber Arena (Version 0.4: 2/19/2019)
Posted @ 04:09 GMT 25 Feb 2019 Didn't get a whole match in, but I did finally find an opportunity to play some
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