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doom 4 qcon 2014 (11 comments)
Posted by 05/08/1945 @ 20:52 CST, 25 December 2013 - iMsg
i wonder if rage engine would be capable to deliver good multiplayer, not going all hardcore, but doom to me is the last hope to see anything new in games that really make me feel something new.
Edited by 1945 at 04:44 CDT, 2 July 2014 - 8458 Hits
DHW'13 Group A Preview (80 comments)
Posted by twister @ 21:54 CST, 22 November 2013 - iMsg
Thanks to the assistance of Poland Super Koziol and his sublime graphical skills I'm happy to present you a preview of the first DreamHack group. This first part of what is supposed to be a 4-part (but will probably end up being a 2-part) series gives a short introduction of the players and critically discusses their chances in the tournament.


I hope you enjoy reading and please don't take the graphics too seriously.
Article Page: 1 || next page >>
Edited by xou at 03:02 CST, 23 November 2013 - 39120 Hits
DHW'13 Group Overview (163 comments)
Posted by FFT @ 09:48 CST, 21 November 2013 - iMsg
Since the announcement of the seeds and the groups there has a been a lot of drama and excitement. I share a great deal of this excitement and spent some time looking at the groups and pondering what they will bring. It would have been an amazing tourney regardless but with the extra prize pool gathered by the community it might bring out some more hidden resources of players and even a more fierce competition.


If you read all this I am in awe if not - TL;DR- HYPE HYPE HYPE
Edited by Badb0y at 01:06 CST, 22 November 2013 - 81244 Hits
DaHang pre-DreamHack 2013 interview (70 comments)
Posted by Demiurge @ 06:43 CST, 21 November 2013 - iMsg
As part of the pre-coverage to the Winter DreamHack 2013 Winter event, we are introducing an interview with one of the top contenders, United States of America Tim "DaHanG" Fogarty, conducted by QL dueler, United States of America Nuttybr0. The interview explains his excitement to play at DreamHack and his sponsorship with Point Gaming thanks to United States of America Jochs.
DreamHack Winter is coming up in less than 10 days, how do you feel going in?

DaHanG: I feel very good. I haven't played top tier players except rapha a few times but he's never that impressive until days before the events when it's crunch time and he gets back in shape. So it is hard to tell exactly where I'm at but I feel like I am in better shape than I was at QuakeCon earlier this year.
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Edited by xou at 07:52 CST, 21 November 2013 - 38611 Hits
What chess player Cypher would be? (31 comments)
Posted by iavoal @ 13:27 CST, 12 November 2013 - iMsg
Rapha = Magnus Carlsen
God of Positional Play, could play his games with maximum concentration till the very end, maybe not the king of fights, but compensates it with fantastic positioning, champions attitude and therefore perfect execution in critical moments.

Evil = Garry Kasparov
God of War, probably the best fighter ever, has the most spectacular style, puts an enormous pressure on his opponents, they've even described the feeling of playing him as a Tsunami, constantly falling on their heads.

Cypher = Mikhail Tal
God of Unpredictable Moves, so talented that everything seems easy to him in game, has one of the most spectacular styles, best intuition, has nothing against drugs, i would put it that way.

Cooller = Vladimir Kramnilk
God of maneuvers and micro-advantages, the Professor of the game, could overplay anyone, but often fails to monetize on his advantage, dryed his game seriously, while moving from the attacking style to positional as the youth passes, the only one who has an edge with Kasparov-Evil. Feud with Strenx-Topalov.

Fox = Michael Adams
Bright mind, very inventive player, thinking out of the box.

Ash = Alexander Grishuk
Great technique, very strong with the initiative, but very non-pragmatic player, unstable, with champions mindset would have beaten absolutely everyone.

Guard = Hikaru Nakamura
God of no brain fierce attack, fuck yours strategic basics, fuck yours positioning, lets just fight, beatch.

Strenx = Veselin Topalov
The strengthened version of Guard, tries to play how position demands, but obviously dreams of no brain fights which lasts all the game till the very end, was even accused on cheating due to his god-like fighting skills. Feud with Cooller-Kramnik.

Czm = Paul Morphy
Fully unpredictable, obviously, one of the smartest players.

Demon = Nigel Short
Very strong fighter, in a good day could defeat everyone from elite, prefers solid "classical" play, maybe, even too solid, a little risk added in his style would made him more unpredictable for his opponents.

Tox = Tigran Petrosyan
God of Defence, unbelievable technique, prefers to win with counterattack, many believed he would achieve more if switched to more attacking style.

Dahang = Boris Spassky
Best all-round, "universal" player, incredible technique, fast flawless play, a little too good in everything to beat the very best players in something particular.

Agent = Gata Kamsky
One of the most skilled players, compensated the little lack of nature talent with thousands and thousands (and thousands) of games, squeezes his opponents to the death using micro-advantages.

Pavel = Sergey Karyakin
Great skills due to very hard work, tends to positional games, a little bit too "dry" player, always misses a tiny bit of something, seems not fully believes in himself.

Thresh = William Steinitz
The One who invented most of modern game basics, the first player with methodical approach to the game.
Edited by iavoal at 05:16 CST, 14 November 2013 - 16078 Hits
QL 2.0, the Community has spoken (46 comments)
Posted by bolus major @ 11:31 CST, 3 November 2013 - iMsg
The twitch community *Kappa*





xannw: in QL 2.0 you cant jump and only use flash

pawulon_: ql will have spread on every weapon

beg1nner: When it lags this much, I just try to enjoy everyone that has funny QL 2.0 suggestions =)

icingonthecake: u can level up and get skill points which u can use in different talent trees in QL 2.0

fooljsh: ql aim down sights?

raevaroo: QL 2.0 is xbox exclusive

mythik00: ye iron sights, also diminishing returns on jumping plz

esgalduin: in QL 2.0 you have to collect rings and amulets on the map

xannw: QL 2.0 will not run under Windows XP

adobostreak: in ql 2.0 you need a full time job, a college degree, and have moved out of your parents house in order to play

easyspec: ql 2.0 has portal gun

mythik00: no more of this bunny hopping strafe jumping noboness

biscuit_powered: QL 2.0 will be played via facebook

soldatrlz: QL 2.0 is Warsow

fooljsh: ql 2.0 wont have force models and fov is locked at 85

dee_el: QL 2.0 locked at 30 frames per second

icingonthecake: QL 2.0 will be a using CoD Black Ops engine to attract a bigger playerbase

esgalduin: in QL 2.0 there will be cups played from smartphones

0192837465fallen: adobo you also need automobel to play ql2.0

ttasmmv: quake live 2.0 will be an iphone app

mythik00: not only not force models but they will be wearing camo so they are hard to see

xannw: QL 2.0 will be an android app

soldatrlz: QL 2.0 will have play by e-mail

16rindas: QL 2.0 will be black & white

pjanoman_of_4s: QL 2.0 will automatically cause your pc to blue screen of death if you insult cooller

esgalduin: in ql 2.0 it will be allowed for gays to participate

tez303: camo sucks, i dont want that *** in QL2

xannw: QL 2.0 will ask you to pay for 20 year old content

0perat0r: all the lolz on 2.0

icingonthecake: QL 2.0 will be released as a facebook game only. similar to farmville. playing with friends is fun

fooljsh: ql 2.0 will feature a return from captain price

bogotac_: QL 2.0 Has one big map like skyrim and all players are in that map doing quests

16rindas: QL 2.0 will make faceit streams lagg no matter what

handoncock: in ql2.0 bfg will be q2 like

q3newage: QL 2.0 will be with pandas

inkorp: QL2 pen and paper RPG

aydarkh: Leaked video QL 2.0!!!!! https://www.youtube.com/watch?v=bxnY3PWBFTY&noredirect=1

xannw: in QL 2.0 all enemies are big pandas

dee_el: I want Doom Live

fooljsh: quake live 2.0 features popups to tell you when items come up

testostronk: introducing the dodgebutton for QL 2.0

esgalduin: ql 2.0 will be so tolleratne game that frags will be added in case you leave your opponent alive

ttasmmv: quake live 2.0 will have guest stars from halo, gears of war, cod, etc.

xannw: in QL 2.0 there are no excellents but double kills

fooljsh: ql 2.0 has health recovery

esgalduin: ql 2.0 will have headshots

easyspec: QL2.0 double dps and aim assist for consoles

bogotac_: ql 2.0 will have mana for lg

biscuit_powered: QL 2.0 will have Game/Gamestop pre-order exclusive weapons

ttasmmv: ql 2.0 will have realistic weapons. one mg bullet = death

pawulon_: No, this is the real QL2.0 footage: https://www.youtube.com/watch?v=cNkiVTTVtGI

fooljsh: ql 2.0 has ads featuring famous american actors so you know the gameplay is good

icingonthecake: QL 2.0 will have an ingame auction house where u can buy, sell and bid on elo points.

0192837465fallen: QL 2.0 will feature 13 SECRET CHARACTERS

adobostreak: ql 2.0 will have shock rifle, shield gun, and flak cannon

tez303: Why not release Quake 5 instead of QL2? Weird decision by id software imo

handoncock: there will be a knif in ql2.0

hirezprojectile: ql 2.0: regenerating shields and exciting halo-speed combat

xannw: QL2.0 will feature a syncerror post telling us QL2.0 is comming soon

handoncock: a throwable one

fooljsh: ql 2.0 is 1-hit-kill pummel and 5m range

easyspec: ql2.0 noscope 360ies

bogotac_: in ql 2.0 u can have sex

biscuit_powered: QL 2.0 to have quick time events and scripted sequences

bogotac_: QL 2.0 will be open world game like wow

xannw: QL 2.0 will feature ztn

fooljsh: ql 2.0 features the ability to turn off pvp in case you are about to die

adobostreak: ql 2.0 will feature cards like hearthstone

rixtermanx: wtf is ql 2.0

hirezprojectile: ql 2.0: best played on xbox one controller

nalipotanka: and what QL 2.0 needs is completely new maps...if it will have same maps as last 14 years, than no one will play it again against veterans

q3newage: in ql 2.0 you will be able to save hostages

bogotac_: rly guys no need for ql2

esgalduin: in ql 2.0 Mynx will have naked boobs

tom10x: QL 2.0 will have summoners and minions.

chilloverkill: in QL 2.0 thae main subject will be to plant and defuse bombs

adobostreak: ql 2.0 will have a soundtrack by Katy perry and lady gags

dee_el: TERRORISTS WIN

easyspec: ql2.0 ca only

icingonthecake: QL 2.0 will be only released on console

bogotac_: u can get married in QL 2.0

fooljsh: ql 2.0 will feature america's favourite cyber athlete fatal1ty as a playable character

esgalduin: in ql 2.0 once during a match a friend of a player can joim a match for30 secs to help frag the opponent

handoncock: justin bieber for ql2.0 sonttrack plz

handoncock: Baby baby bbaby ohh

fooljsh: ql 2.0 features 3 lifelines to aid you in reaching the million dollar question

icingonthecake: for QL 2.0 gabe newell will replace Syncerror at ID Software

fooljsh: ql 2.0 bans all current pros for 1 year to give shitters time to learn the game

nalipotanka: but new maps...fresh perspective, especially in a new engine...if they add same old maps again, no one will come to play QL2.0 for sure

bogotac_: In QL 2.0 There is cooller model with "come to me baby" taunt

xannw: QL2.0 requires razer hydra to be played

icingonthecake: QL 2.0 will be Q4 with better graphics

q3newage: QL 2.0 will have high and low kicks, high and low punches

icingonthecake: QL 2.0 will be a reality show starring fatal1ty and syncerror living in a car on the road

0192837465fallen: Remember to register to http://www.faceit.com to play in our tournaments and get a chance to win our QL 2.0!

q3newage: QL 2.0 will be released after HL3



QL (2.0) team, eat your heart out.
Edited by bolus major at 13:00 CST, 3 November 2013 - 13055 Hits
Make Q3TEST Maps with GTKRadiant (1 comment)
Posted by RealityJames @ 20:46 CDT, 27 August 2013 - iMsg
This is how to create Quake 3 Style Maps to Q3TEST

1) Get a Quake 3 Editor like GTKRadient
2) Get QBSP3, QVIS3 and QRAD3
3) Make a map (Some Items will not be used like the GL, BFG)
4) Compile it to Quake 2 BSP (Make it just like Quake 3 1999-2000 Maps a bit not Modern :/ )
qbsp3 mymap.map
5) use QVIS3 and QRAD3 for Compiling some Lights
qvis3 mymap.bsp
qrad3 mymap.bsp
6) Convert it to Q3TEST BSP using Q2TOQ3T
(Useful for 1.06 - 1.08 Mostly)
7) Dont forget to use Native Mode and Turn Off Full Bright unless you dont have lights in yet
8) Test It and Enjoy

Comment if you like to
Or, if you dont know what to do send me your .map file and i,ll see what i can do ;)

Downloads and Links :
QBSP3 - QVIS3 - QRAD3 : http://home.insightbb.com/~gryndehl/q2compile/quake2.html
Q2toQ3T.exe : http://www.geocities.ws/dinkhotline/q3/q2toq3t107.zip
Contact Me : [email protected]
For your map to be in my Q3TEST 1.06 Collection with a Download Link Comming Soon as we soon reach 50 Maps
7147 Hits
Decisions by ID in QL (Maps TDM/CTF) (29 comments)
Posted by G_Uru @ 10:54 CDT, 23 June 2013 - iMsg
Quake Live, quite popular game with an active scene and several gaming modes. Well what's wrong with that? Well nothing, except that it's using just a minor bit of it's potential due to several decision ID made during the years.

Popular gamemodes about a year ago:
- CA
- TDM
- CTF
- FFA
- Freezetag (Premium)
- The others spawned somewhat a year ago but I will not count them in to this list yet (Premium).

Gamemodes that has lost most probably like atleast 75% of it's active users during the last year:
- TDM
- CTF

(talking about public servers, not the active clan scene)

So the question here is that why? Well most of you probably has realized that ID changed the map rotation standard. The effect on it on TDM was enourmous. Since it was not hard to find a TDM game a year ago before this was implemented. State of it now is: 1-2 games that aren't pickup to join during a day (4on4)? The question is why they had to implement something that would mainly kill the whole scene of public TDM. One of the easiest gamemodes to understand. Also the TDM-scene clanwise was very active at that moment but I doubt it has increased since there is nowhere to find new players. You most likely have to play several other mods and have somewhat good skill to even be intrested in the world of QL TDM. And if you don't like it you wount continue it.. So how can we see a growth here? It's not like this would need some major coding to be fixed.

CTF has had somewhat the same thing, but not even close to as big difference as in TDM. Most of this also just because removing favorite maps to only players paying, so it's impossible to have all months a really nice map pool. This doesn't affect the paying customer in other ways than that very many maps will most likely not be played every month. If not playing pickups, but all people don't like pickups, some people like this "arcade"-mode better but not too much thinking and too advanced tactics. But even the paying players doesn't get to play most maps if not arranging a game him/her self. This will also require most likely spamming around on irc and recruiting friends, sitting at the computer for a quite long time. So is this what the premium/pro players is paying for? Not enough players to play premium maps on publics? I doubt most like this.

FFA doesn't have a too big issue with this, since the variation of "good maps" is bigger and the requirements of the maps ain't as big as in TDM/CTF.

CA is also more flexible than CTF/TDM, but a big part of players doesn't like playing narrow & big maps which mainly is spam only. So it only affects a bit on the CAs public scene.

So how to fix this? Simple, implement different rotations on different gaming modes. So for example TDM has several "favorites" in the pool. This will do that more people will play TDM on publics, which means that ID will get more paying customers. Same with CTF. I don't like playing Siberia only this month. There are other good maps but most of the new ones has major fps-issues while the older ones doesn't. So atleast in my case only somewhat nice "top map" this month is Siberia.
Split "top maps" in to 3 different rotations in TDM and CTF and keep this game alive. With these 6 rotations (?) the quality of the public maps choices are too narrow for them to be intrested in to paying anything to get to try the gamemodes. So do yourself a favor and double the map pools for both TDM and CTF!

Yours, paying customer: G_Uru
Edited by G_Uru at 02:36 CDT, 24 June 2013 - 17838 Hits
A different training method (77 comments)
Posted by Memento_Mori @ 11:03 CDT, 7 June 2013 - iMsg
I just finished editing an article about a different way of approaching practice for duel in Quake live. The article targets mid-tier players (1400-1700 elo) but better players are welcome to give feedback.


You can read the full article in the next page.
Article Page: 1 || next page >>
Edited by wn at 10:04 CDT, 8 June 2013 - 72360 Hits
diabz doing actual journalism (kinda) (17 comments)
Posted by diabz @ 11:49 CDT, 1 June 2013 - iMsg
I wrote an article about mainstream media aggression, bias and manufactured outrage. It's got a run on Independent Australia and who knows, might be the start of something sexual!

If you enjoy a good read, head on over, like and share. Thanks!
6496 Hits
Interview with Cyril "Cgg" Gantin (35 comments)
Posted by uZu @ 06:41 CST, 15 February 2013 - iMsg
With more than 10,000 maps and thousands of authors, all listed and available at Worldspawn, an archive for Quake 3 Arena content made by and for the community, the Quake III: Defrag mod appears as an exception in the world of FPS.

Coded by France Cyril "Cgg" Gantin and distributed since 2000, the recent release of the latest version of Defrag, is an opportunity for a spotlight on this project and his author.

Note: I tried my best to not betray Cyril's words and meanings and in the same time to provide a not so bad translation; feel free to read the original french interview.

Btw, I'd like to thank Marky for his review (cheers mate ^^), the cool dudes behind q3df.org and worldspawn for their amazing work and all the players and people in the DF universe.

Edited by xou at 05:39 CST, 2 March 2013 - 33196 Hits
Blackout - The Build Up! (109 comments)
Posted by xero- @ 22:14 CST, 24 January 2013 - iMsg
The Blackout TDM tournament begins this week, with matches commencing as of next Wednesday. In the build up to Blackout we will be looking to provide some thoughts on currently registered teams, chiefly, to allow players unfamiliar with the scene to get an idea of who’s who, but also to give teams a chance promote themselves. In addition to a brief analysis, we’ll also rank the teams, and predictions of where we think teams will place.

Finally, we have also conducted a series of short interviews with players across the board. Altogether we managed to get many players to talk to us, all of which will be included. Players that responded include, Q3TDM legend Sweden Reptile, highlight reel jammers Finland ahxnxa, Finland ovo and Netherlands Terifire, as well a slew of other players.

1. Control Denied
2. Curious Apes
3. Dead-Serious Cows
4. Dumbledore's Army
5. Heffalumps
6. KOOLNASTY
7. opk
8. Promode.ru
9. red
10. The Russian Eights 8)
11. Supersonic Sexmachines
12. Teamless
13. Tiffany Aching
14. Team ZEN


This segment was completed with the help of Canada Mesta, Switzerland myT, United Kingdom ShadyAK and Russia velez. Thank You for your help! Make sure you [+] them! Get Promode!

Admin E-mail: [email protected]
Links: Tourney Page, Original News Post, First Update, Second Update // mIRC #blackout (QuakeNet), mIRC #blackout (GameSurge), mIRC #promode
Article Page: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 || next page >>
Edited by xerosawyer at 19:16 CST, 26 January 2013 - 48037 Hits
GtkG - Goku (12 comments)
Posted by Gokusan @ 14:32 CST, 13 January 2013 - iMsg
Picked next for the "Getting to know the game...r" series is the notorious, hated by some, loved by lots, unique, handsome, highskilled... BelgiumGoku!

Hi dear sir, why don't you introduce yourself a bit.
I'm 18 years old and I live in Belgium, Vlaams-Brabant (Groot-Bijgaarden for those who know). I'm working at the Customer Care of the Carrefour Bonus Card for a few months now, and it's paying good for someone who doesn't have to pay rent. Yes, I still live at my mother's house, but as soon as I got enough money aside, I will take something on my own, though I don't know if I'm responsible enough :P
In December, I quit school, non-graduated, because I couldn't be arsed anymore, I had familial problems and I needed money. But hopefully I will find some evening class to have a diploma.
http://imageshack.us/a/img546/7324/img20130110114143.jpg
Are you really black?
No, I have Congolese roots but I am not black. I'm 3/4 Belgian and 1/4 Congolese.

How did you discover about Enemy Territory and what brought you to the competitive scene?
It was ages ago, in 2004. Back then I was playing Gunz (yes, the original one, not ijji), really loved the game. In September, I went to a boarding school, and one of my "teachers" was a nerd/gamer. Told him about Gunz and he told me about Enemy Territory. His nickname was Belgium4R3ND for those who know him and he used to play on |>B<|Bunker Gaming Community servers. As soon as I went home, I tried the game and I instantly loved it! I played for 5 years on the same public servers but then I got permanently banned due to tagstealing (and because of bad attitude as well, they're kinda more severe than on Crossfire). After that, I started to play on -|FG|-Flame Guards servers for like less than a year, but got banned from there as well for bad attitude, attention whoring, etc..
Later on, after those 2 bans, I had to find another community, and I tried -|PS|-Prime Squadron. Instantly felt good there, friendly people, same kind of servers, etc.. Met awesome people there like Germanyicy&ice, Netherlandsnomore/para, Switzerlandlis, Finlandcaej, Francesouly, Franceryu, Estoniaajit and of course, the legendary EstoniaPeeter. From time to time I saw icy, Peeter and Ajit talking about IRC and ETpro; made me curious and that's how I started playing ETpro. Yes, it is EstoniaPeeter who taught me how to play competitive, no wonder I ain't playing on a high level yet. It's around that time that I discovered Crossfire, 2 years ago.

Do you play anything else besides ET nowadays?
Well I used to play Dofus but I quit a few months ago and I had a time where I actively played Quakelive but nothing really serious. (shoutout #QL.ET, owzo and R0SS)

How did you become so known? It's not like you have played in any important team. Tell us your secret!
Well, that's a fact; I have never really played for a good team. The only serious project I can talk of is the 3on3 team, #GAK.ET, I had with BelgiumNickje which lasted for a few months. Besides that, nothing serious. Though I have been nerding on this game 24/7, I don't know myself why I never really tried to join one.. Guess I rather have fun with people better than me.
And of course, the flame on Crossfire did the most of it. I always acted like a retard online; not only on Crossfire/in-game but also on the old public servers/forums I was on.. Offline as well actually, I like to be the center of the attention :)
And in addition, I revived several community projects such as Hide&Seek and #ET.Gather successfully for a while, but as soon as I got inactive for a moment; it dies :( KEEP THOSE PROJECTS ALIVE! The game needs it!

I'm sure a lot of people wonder this; why do you act like that?
Well I'm not really sure but I guess it's because it's funny to read people's reaction. I'm like not serious at all and people get furious about stupid comments and reactions.. That's quite funny, believe me :P
It has it's downsides though, as plenty of people can't forget the past. I'm a nice guy on comms and IRL!! :)

"Guess I rather have fun with people better than me" People better than you? What do you exactly mean?
Well it all started in early 2011, when I met Jinosta during a *BiO* night. I had no idea who he was but he could aim like a god and he was nice so we played together for the whole night, till 6 or 7am.
After that, after AEF, we went from time to time on Ventrilo with other cool people, who were part of #ALMIGHTY.ET and I got accepted rather fast. After a while, Kamz officially promoted me to ALMIGHTY member. There were a lot of mix-nights, ending up playing with stars like United KingdomR0SS, United Kingdomfumble, United Kingdomkoop, ItalyXyLoS, United Kingdomrazz, sqzz, .. And every single one of them love me :)

Who is your idol/your favorite player to watch?
Definitely sqzz. His aim, his movement, his brain, his handsomeness, .. And in addition he's an awesome lad!

Have you ever been to a LAN event?
Yes. I was at AEF as an undercover spectator on sunday afternoon. That's where I met Deryn actually, eventhough she doesn't remember me from there :D
And I am definitely going to the next LAN event, doesn't matter if I got a team or not!

How does a normal day look like to you?
I used to go to school, go home and game till I'm tired and repeat, but now I work 5 days a week, from 8:30 to 17:30 mostly and I'm spending the rest of my day with my girlfriend. She's going for 10 days to Sweden from monday on though so it's going to be a helluva gaming week :P

Have you got any hobbies besides gaming?
I used to practice karate, but I had to quit when I moved to my sister's, now that I got back, I have no time at all. I'm thinking about hitting the gym tho, I'm way too skinny and LAN is coming closer :(
I love reading Harry Potter as well. I have read all the books like 10 times each at least, in French, and recently I bought them in the original, English version and it's even better! :D

Why have you picked such a childish nickname?
Well, I used, and I kinda still do, love Dragon Ball. I have seen all the episodes, read all the mangas, played all the worthy games. (Supah Butoden <3)
Started with the name Goku-san1993 ages ago.. I think I was 8? And I never changed it since! Goku, Goku-san, Ukog, it's all the same :)

How do you see yourself in ~10years?
Well I always said I will wait until I'm 30 to consider having kids. But until then I hope I'd have a house already, a nice job, a diploma and a pretty wife by my side.
I'd still be nerding a bit I guess :P

Short questions:
No Quarter or Jaymod?
No Quarter!
Favorite drink? Vodka!
Blonde or brunette? Blonde!
iOS or Android? Android!
Favorite class? Medic!
Best rifle at the moment? United Kingdomkoop!


Thanks for your answers. Any last words to say?
Shoutout to the United KingdomALMIGHTY.ET crew, the Europespacefag.et boys and to everyone who I had so much fun with! I will always remember you <3

PS: I'm very bad at this, constructive criticism is appreciated!

PS: Original post http://www.crossfire.nu/articles/915/gtkg-goku
Edited by Gokusan at 14:33 CST, 13 January 2013 - 5784 Hits
Interview with Nicerdicer (5 comments)
Posted by Cyn1c @ 12:14 CST, 9 January 2013 - iMsg
Admins are the unsung heroes at most of the major tournaments. They’re the people responsible for keeping a tournament free of drama and contribute the most towards the successful execution of anything ranging from an online league to a major LAN. I was lucky enough to have an online sit-down with one such guy who’s been really active in the Quake scene – Dmitriy “nicerdicer” Khoriev.

An excerpt:

I think FPS should be present at any good LAN tournament, no matter what, be it major or just a local one. The question though is which FPS game would be in the games list. Community wants a game like Quake, but sponsors want a game that will deliver some money in the end. So it's really hard to strike a balance between these two options. Reborn could be the next best thing for FPS if it manages to break in. But for now, we have Shootmania which is more about money and is less enjoyable compared to Quake, which is slowly dying every day.

Read the complete interview on ProGamingTours
Edited by Cyn1c at 21:39 CST, 9 January 2013 - 5780 Hits
Strenx « My Rise In E-Sports. » (144 comments)
Posted by ins @ 15:21 CST, 30 December 2012 - iMsg
By France Strenx:

What I am going to tell you right now is how I started and why it is important to never give up, no matter what happens to you. For the people who don't know me, my name is Kévin Baeza, and I am 21 years old playing for team fnatic (www.fnatic.com).

In-game, I'm known as strenx. I don't really know why I have chosen this name to begin with. It could have been derived from the word “strength” as I once said during an interview but I don't even remember exactly. However, I stuck to the name and I have played Quake and I'm willing to replay this game.
When I was nine years old, I started playing Quake and I did not know anything about professional gaming or tournaments. Playing and winning were my two motivations.
I started playing Quake 3 on the patch 1,11. I played 1v1 instagib (rail gun only) for 4 years on dm17. Though, at the same time I was told that a lot of people played Quake with a patch called 1.32 on OSP mod.
I joined some duel servers and the first days were a true nightmare. Indeed, I was being owned by a lot of people. I told them that I would own them with a 1v1 instagib.
I was young and what I did not realize is that in “real games” people used «all weapons». I played duel against some top French players at that time. Some people did not believe that I was a beginner with the rest of the weapons. They thought that I had good potential. Actually, I was really happy about that. When I started playing Quake at the age of 9 my whole life was devoted to that game.
I was told that there were tournaments, and of course, professional players who already had established themselves as “legends of quake”. When I watched eswc ESWC with Sweden fox, Sweden z4muz, Russia LeXeR, Russia polosiaty, Russia unKind, Russia cooller. All these players were untouchable in my eyes. From my standpoint, these guys were legends.
They were impossible to reach and to talk with. I have never managed to catch them and never been able to play them once. I told myself one thing from that moment on: «If I were pro, I would always be there for the others in-game. I would try to talk as much with players and give them advice if they needed”. Because at that time I was not able to talk to pros and play with them, I don't want others to experience the same problem.

After that, I started to discover pickups and started playing capturetheflag with people from the community. But people started to be suspicious about me and they accused me of aliasing. However, it was not really a problem. The real problem, which I at start thought was not a problem at all, was during the time I was started being called a cheater. I was really happy at the beginning because it proved that you are good and you could have a good aim, I was truely happy about it... Maybe I was too young.

Days after days and months after months, I started to react to their insults and to their unremitting kicks. I was young and I always wanted to reply to this. I remember that I started to be banned on pickup more and more often cause people said they did not want to play with/against a cheater. Though, I could not prove it because I was too young to go to a LAN. But thanks to that, I could at least play the top french players at that time. All these guys wanted me to play these pros and they wanted to prove that I cheated. But they never found any proofs. But, deep down in my heart, I was so happy to duel against the best frenchs players in that time. They made fun of me though, owning me +40. I was happy to duel them anyways. Years were gone and I had to stop quake for 1 year in order to end all of this suffering and false accusations. But the reason why I comeback at 14-15 years was because I watched eswc ESWC 2004, and I saw all theses pros. I didn't know their faces but when I saw their nickname, I could imagine them as god, as true gods, and I really wanted to play back. I started to alias their name so I could think I was like them. But things got worse years per years... People kept accusing me of cheating and they made fun of me because the more I was replying, the more it was getting worse, and it lasted 4 years. When you are young and you think only about the game, it is really hard to endure that (I know what I am talking about). And then, I was totally banned from all the french pickups and all french leagues, without any real proofs. From now, I would say it was jealousy. But I would thank them anyways.. why? Because without that I would not be what I am today in esports. Since that moment, I played duel only because it was the only thing I could do. I practiced day and night until I could attend a lan. I wanted to play Quake 4, still my computer was too bad. In 2008, they've put Quake 3 back at ESWC. You can't imagine how happy I was. All the actual duel french players at that time were there (France falcuma, France unity, France linkin). I said that I will win this cup and I will shut all the mouth of everybody that made my life a nightmare (99,99 % of people actually :D). You can guess that everybody was laughing at me, even these players. And the worse thing was that I couldn't have any team to send me on lans, because these people told to the organisations that I was a cheater and it is bad for reputation. My parents sent me on LANS, they paid themselves plus I managed to qualify to the French finals. Webone was the only team that trusted me at that time. I won't explain all this ESWC France tournament, still at the end, I won this cup.... I won it, and for myself, this cup was not only a win but also a win for all these 4 years of pain that I had in game. Thank to this victory, I started to get a name. At Dreamhack Dreamhack Winter 2008, I managed to win Sweden fox into the semi final. The player who was and still is my legend. And I won pretty hardly (+25 each maps). Albeit the organisation that I had did not even pay me the travel, a friend of mine, Sweden Spartie paid me this. But I slept on the floor and I managed to be 2nd afterall. The guys who insulted me started to respect me, but I don't know if it was ass licking and I didn't care. You know, I liked how ridiculous they were haha. The worst thing is that there were people who never admitted that they were wrong.. Sad story, eh? Where I really started to get a name was in ql Quake Live. I began to win almost all the online cups (I won 52 ZOTAC cups, and 18 g-data + a lot of differents online cups). I was called online hero, but it is better than cheater isn't it? I started to play lans again, and was owned during the first ones, then Russia Cooller gave me an important advice that changed all my esports career :
« You have to choose situations when to be aggressive »
I always try to mention it on a interview, not to make fun of him, but to thank him about this. A player that I watched a lot when I was a kid, and at this time I was in the sofa with him during an interview and said my nickname. When you played this game for years and followed theses players since you were a little boy, I can tell you that it was really important for me. He gave me an advice, even if he did not care after that. So to conclude, what I did to be where I am now is simple: Never give up, follow your dreams, never listen to fuckers, cause they will do everything to put you down. They did it for 4 years, I never gave up and here I am, a player from « fnatic »

Being pro gamer is not something easy because you have to face to a lot of insults, jealousy, and they will do everything to prevent you from having your dreams. Some people have luck... having a brother as pro gamer or as a devoted player is much easier.... But I was alone, without any help, and I managed to do it. At least I try to do most of all pro don't do, reply to their fans.

Ps : I will put more blogs in the future, my esports stories, troubles, when I missed the flight three times, or when I slept outside in Dallas!

Here are some videos if you don't know the videos I talked about (I was not angry, no worries):





Strenx 2010:
If you have any questions, you can ask on: Facebook, Twitter, Twitch.tv

Source: Strenx Facebook
Edited by Demiurge at 11:57 CST, 13 January 2013 - 67383 Hits
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