In light of Holy Trinity it's come to the attention of a lot of people how much fun QC is without active, damage-based abilities, and the allowance of free-flowing movement. I think it would make sense if more people participated in conversations about having a casual mode with active abilities, and a comp mode without them, but with different champion-based health and movement options, because that doesn't break the game as much as being able to instagib with Ranger, DK, or BJ.

Having 2V2, 1V1, and CTF be playable without abilities, while casual modes like TDM and DM retain them, would be fine for most people imho.

Especially if comp game modes replace the shitty netcode with traditional forms of prediction.