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New QC thread
Forums > Quake Champions Forum
Low steam chart rating, should we be worried? (48 comments)
( Forum: QC)
Posted by sya_ @ 11:56 CDT, 23 August 2017 - iMsg
http://steamcharts.com/app/611500

[img1]

discuss
Edited by sya_ at 12:49 CDT, 23 August 2017 - 22630 Hits

<< prev QC thread || next QC thread >>


<< Comment #1 @ 12:19 CDT, 23 August 2017 >>
(Link, Reply)
By inuyasha8 sonic 
we shouldn't be worried. people employed by id should be worried.

Edited by sonic at 13:19 CDT, 23 August 2017
39%
<< Comment #17 @ 12:45 CDT, 24 August 2017 >>
(Link, Reply)
By United Kingdom p0rt  - Reply to #1
still $44,000 earned
<< Comment #18 @ 12:57 CDT, 24 August 2017 >>
(Link, Reply)
By inuyasha8 sonic  - Reply to #17
Edited by sonic at 12:57 CDT, 24 August 2017
<< Comment #19 @ 13:08 CDT, 24 August 2017 >>
(Link, Reply)
By United Kingdom p0rt  - Reply to #18
they would need around $1m to break even with a team of 20 coder for 2 years
<< Comment #22 @ 16:51 CDT, 24 August 2017 >>
(Link, Reply)
By QW_ cyronix  - Reply to #19
$1m is the prizefund for the quakecon ch
<< Comment #23 @ 04:18 CDT, 25 August 2017 >>
(Link, Reply)
By United Kingdom p0rt  - Reply to #22
$1m comes from sponsors, they need $1m to cover everyones average wage for 2 years +electric bills
<< Comment #25 @ 14:14 CDT, 25 August 2017 >>
(Link, Reply)
By QW_ cyronix  - Reply to #23
sponsors? who besides bethesda itself?
<< Comment #27 @ 15:40 CDT, 25 August 2017 >>
(Link, Reply)
By United Kingdom p0rt  - Reply to #25
AMD spent their yearly profit on quakecon
<< Comment #33 @ 17:08 CDT, 29 August 2017 >>
(Link, Reply)
By QW_ cyronix  - Reply to #27
source?
<< Comment #2 @ 12:34 CDT, 23 August 2017 >>
(Link, Reply)
By bloody eyeball by hatelull melechesh 
Someone went to the trouble of making an hour by hour animated steamchart graph for QC user count, check it here.
35%
<< Comment #26 @ 15:00 CDT, 25 August 2017 >>
(Link, Reply)
By Belgium dem0n  - Reply to #2
this is hilarious xD
<< Comment #3 @ 12:41 CDT, 23 August 2017 >>
(Link, Reply)
By Poland SmackGyver 
It is too early to judge such graphs, but my prediction is, QC will fail anyway.
1%
<< Comment #4 @ 12:44 CDT, 23 August 2017 >>
(Link, Reply)
By :-]] alb 
PLAYER @ GAMESCOM &#10004; @PLAYERUNKNOWN
We now hold the record for the highest peak player count of any non-Valve game! GG WP everyone <3

Guess they owe that to the veterans- which they despise- that bought and play the game immediatly,
Edited by Alborz at 12:47 CDT, 23 August 2017
<< Comment #6 @ 13:38 CDT, 23 August 2017 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #4
All they do is rapin' noobs.
All day!
<< Comment #5 @ 13:30 CDT, 23 August 2017 >>
(Link, Reply)
By Estonia MailmanMel 
It is way too expensive for an early access game.
Additionally Quake is hard as fuck and requires effort and dedication. With such a prize tag people think twice before buying.

If id droped the prize during Quakecon they'd double or triple their sales without any effort though.

Plus the community is split already, since I think a significant amount of players are not on steam.
7%
<< Comment #7 @ 13:40 CDT, 23 August 2017 >>
(Link, Reply)
By Sloth pacmanpl 
Playing QC for free...?

Tough decision.

30 Jewro?
:tim:
<< Comment #8 @ 15:50 CDT, 23 August 2017 >>
(Link, Reply)
By US-Mississippi BalkanFM 
the faster it dies, the sooner we get classic gameplay
25%
<< Comment #11 @ 17:22 CDT, 23 August 2017 >>
(Link, Reply)
By Poland Lam  - Reply to #8
dream on
7%
<< Comment #21 @ 15:11 CDT, 24 August 2017 >>
(Link, Reply)
By frozen Freiya  - Reply to #8
Someone gets it.
1%
<< Comment #9 @ 16:54 CDT, 23 August 2017 >>
(Link, Reply)
By Germany roymagic 
well, according to steam the game is currently on nr. 3 of the global top sellers list.
also steamcharts are not really accurate as long its not an steam only game.
me for example bought it over the ingame menu.
also its only the 2nd day its available and the servers havent been online for 24 hours since release

http://store.steampowered.com/search/?filter=topsellers
13%
<< Comment #10 @ 17:12 CDT, 23 August 2017 >>
(Link, Reply)
By Latvia Tripleight 
No.
<< Comment #12 @ 22:34 CDT, 23 August 2017 >>
(Link, Reply)
By Australia zlr 
The steam launch is going fine. It's only early access with a price tag, and I've seen some rangers running around so a fair number must be playing non-steam.

87% positive reviews, I am actually surprised by that number.

I think a lot of people actually bought the game and are doing what I'm doing - jump in and have a few games to see what changes have been made and then not play again until the next patch.
Edited by zlr at 22:35 CDT, 23 August 2017
7%
<< Comment #13 @ 01:59 CDT, 24 August 2017 >>
(Link, Reply)
By QuakeLive SaturdayEveningPost  - Reply to #12
Hope uour compatriots were able to get decent oractice in before qcon. Sounds like yours plays like mine...so/so.
<< Comment #16 @ 11:15 CDT, 24 August 2017 >>
(Link, Reply)
By United States of America poros1ty  - Reply to #12
I don't know why you'd be surprised by that number at all tbh. It's not surprising one bit if you think about it. For one, it's a very small sample of only ~400 reviews. Your review only counts toward the review score on steam if you purchased it on steam, which is small number of people who are willing to buy a game for $30 in early access. That number is even smaller when you consider that most people are not going to write a review that instantaneously coincides with the steam release unless they've already put a decent amount of hours into the game. The small amount of people who are writing reviews are mostly those who already played the game in beta testing, or people simply writing a positive review so the game gets a high rating to encourage others to buy it, both of which are most likely going to be hardcore quake fans or bethesda fanboys. The 87% number can only go down.

Down to 71% now as of 2/3/2018. Still surprised? Not long now before it goes below 70% and gets mixed rating.
Edited by poros1ty at 16:16 CST, 3 February 2018
<< Comment #14 @ 04:09 CDT, 24 August 2017 >>
(Link, Reply)
By Italy principezwatrem 
I bought it, but couldn't access the game. 'Services not available'.

They say it's determined by nickname\password error, but I didn't even had the chance to write down any nickname. Just started the game and got the error.

What's the problem?
<< Comment #15 @ 06:28 CDT, 24 August 2017 >>
(Link, Reply)
By Europe Anonymous (151.57.119.113)  - Reply to #14
10/10 SCAMMED
<< Comment #24 @ 09:12 CDT, 25 August 2017 >>
(Link, Reply)
By Italy principezwatrem  - Reply to #15
Okay, just services not available aka servers down. Now it works.
<< Comment #20 @ 15:09 CDT, 24 August 2017 >>
(Link, Reply)
By frozen Freiya 
I'm not worried.













At all.
<< Comment #28 @ 13:29 CDT, 26 August 2017 >>
(Link, Reply)
By ql ogdiabz 
Over 2k paid players rn. Not too shabby, just need another 10k :D
<< Comment #29 @ 14:19 CDT, 27 August 2017 >>
(Link, Reply)
By bzzd's_pixelskull kodisha 
Actually, game shows steady daily growth of +2k owners per day.

http://imgur.com/a/BJTVB

Their estimate is ~17K OWNERS at the moment, and 12K players (active owners)



I guess it will flatten out a bit after QCon, but still, not bad.



EDIT: source https://steamspy.com/app/611500
Edited by kodisha at 14:28 CDT, 27 August 2017
<< Comment #30 @ 14:22 CDT, 27 August 2017 >>
(Link, Reply)
By 001 rawrawraw  - Reply to #29
thats just from steam I guess?
<< Comment #32 @ 14:25 CDT, 27 August 2017 >>
(Link, Reply)
By bzzd's_pixelskull kodisha  - Reply to #30
Ye, only steam.
<< Comment #31 @ 14:25 CDT, 27 August 2017 >>
(Link, Reply)
By bzzd's_pixelskull kodisha  - Reply to #29
That translates into approx $500,000 pre-steam-cut money.
<< Comment #34 @ 01:06 CDT, 27 September 2017 >>
(Link, Reply)
By Quake peterg 
http://steamcharts.com/cmp/611500,282440

Almost below QL now.
<< Comment #35 @ 07:46 CDT, 27 September 2017 >>
(Link, Reply)
By ._o filo  - Reply to #34
Just above QL now.
<< Comment #36 @ 10:00 CDT, 27 September 2017 >>
(Link, Reply)
By Bulgaria Nzr0  - Reply to #35
Edited by Nzr0 at 10:01 CDT, 27 September 2017
<< Comment #37 @ 12:56 CDT, 27 September 2017 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #34
catching up:
http://steamcharts.com/app/654880

http://steamcharts.com/app/359050
Edited by Gobotz at 12:57 CDT, 27 September 2017
2%
<< Comment #38 @ 13:29 CDT, 27 September 2017 >>
(Link, Reply)
By inuyasha8 sonic  - Reply to #37
Edited by sonic at 13:29 CDT, 27 September 2017
17%
<< Comment #40 @ 14:18 CDT, 28 September 2017 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #38
1st ever Qcon incest cup.
<< Comment #39 @ 10:56 CDT, 28 September 2017 >>
(Link, Reply)
By Fiji WunderKind  - Reply to #34
http://steamcharts.com/cmp/611500,578080

LuL, etc...
<< Comment #41 @ 11:21 CDT, 19 October 2017 >>
(Link, Reply)
By inuyasha8 sonic 
http://steamcharts.com/app/611500

the tactic of making the game worse with every patch is really working, great jooooooeerb
<< Comment #42 @ 13:33 CDT, 19 October 2017 >>
(Link, Reply)
By Barbados iavoal 
We don't know the real numbers. Steam shows above 100 000 owners now and thats not including guys who bought qc ingame or via bethesda launcher.

We don't know how much id has spent on the actual game and its promotion - a few paid articles here and there, partherships with lans, paid reviews, casters, etc.

We don't know what kpi's id promised to accomplish and how they're doing according to them.

We don't know what their strategy is. Yeah, must be eating donuts and inventing new bugs, but still.

We don't know how much id gonna invest into promotion after the final release. Doubt they're gonna invent something really interesting, probably paid articles, paid top-streamers playing, nothing too fancy.

We don't know how many will buy the final release. I know many guys who didnt heard of qc during the beta-phase, and they actually
are the core audience. Lack of promotion.

The game is not ready and id obviously were going to finish it with players efforts right from the start, not using beta-test period in marketing purposes as blizzard did with OW.

The decline in the number of active players could be explained by the fact that the game is still very raw now and many guys - including myself - are not interested in playing some videogame which is not ready, changing from patch to patch dramatically. Thats like moving into a house with the half of the walls missing and no roof.

And besides that i'm waiting for the final release with the proper mappool - 4 fucking current duel maps, 2 of which are so old that may be used as a proofs in a Big Bang Theory, are the reason.
Edited by iavoal at 13:43 CDT, 19 October 2017
3%
<< Comment #43 @ 16:17 CST, 3 February 2018 >>
(Link, Reply)
By United States of America poros1ty 
All previous Quake titles have higher overall review scores on steam.

Quake 1: 95%
Quake 2: 93%
Quake 3: 95%
Quake 4: 84%
Quake Live: 81%

Quake Champions: 71% (soon to be mixed rating)

Early access has nothing to do with it. Plenty of early access games have high review scores.

See: http://steam250.com/tag/early_access

Just to name a few big names and their overall scores (total owners):

Factorio: 98% (1,170,206)
Rimworld: 97% (907,959)
Besiege: 95% (2,100,844)
Dead Cells: 95% (637,891)
The Forest: 92% (3,760,612)

....

Quake Champions: 71% and dropping (256,512)

SAD!
2%
<< Comment #44 @ 17:05 CST, 3 February 2018 >>
(Link, Reply)
By yesh its SEAN CONNERY! megaman3  - Reply to #43
This is one of the reasons why QC is already doomed. At release date it will be yet another unknown game, with a 71% rating.
2%
<< Comment #45 @ 19:07 CST, 3 February 2018 >>
(Link, Reply)
By Batman c1  - Reply to #43
q4 got a better rating than ql ^^

I guess its that way cuz ql got limited maps and its basicly still a worse version of q3. cpma/osp is still years ahead to ql.
<< Comment #46 @ 22:20 CST, 3 February 2018 >>
(Link, Reply)
By Germany Anonymous (217.85.51.35) 
http://steamcharts.com/cmp/282440,611500
<< Comment #47 @ 22:44 CST, 3 February 2018 >>
(Link, Reply)
By USSR adem 
<< Comment #48 @ 00:56 CST, 4 February 2018 >>
(Link, Reply)
By US-Nevada Vig1lante 
Quake Live is dead kids, time to accept it

if anybody can give me the command for rocket and plasma projectile speed i'll make it great again.

Or if you already have an account:
 
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