Name: G.I. Jonesy
Location:
Posts: 2441
Instead of changing the timelimit, let's revolutionize the game by scrapping the timelimit completely in favor of a fraglimit.

With all this talk of QL dying, maybe what we need is a revolution? Why do people say QL is dead? Because the timelimit makes it so once you're far enough behind, it's impossible to come-back. That mentality pervades throughout every Quake player. They'd rather forfeit the game then make an effort to win. With a fraglimit though, the game never gives an excuse to forfeit.

Maybe some of you forget, the game is called 'deathmatch'. With a fraglimit, deathmatch is once again the game. And isn't deathmatch a more exciting style of Quake than timing items or playing the clock? In any quality game, the losing player is still capable of winning. Even if they're down 14-0, with a fraglimit of 15, they can still win. I don't know who would prefer watching a 10 minute game, where the score is 10-0 at the 5 minute mark, knowing the game is already over. It's just 5 minutes of worthlessness, or a forfeit. With a fraglimit, the entire game, from start to finish, is meaningful and suspenseful.

We all know, if you get behind early in a game, with a timelimit, it basically means you're screwed. With a fraglimit though, you can afford to lose a few frags, even go on a kamikaze run to regain control, and yet you can still win the game. A fraglimit opens the game to a broader range of strategies, and requires the winning player to finish the game fighting.

With all these lockouts in the NBA and NFL, the time is never better for esports. We like to disparage a game like LoL, but if you look at the numbers, LoL is showing how esports can definitely be successful. More people watch Nascar than chess, but it doesn't have to be so dire in esports. We can have a great game and a substantial audience. Considering the monotony of recent QL tournaments (same players winning all the time, using the same tactics), maybe a massive change is just what we need? Let's put the death back in deathmatch.