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StywoO
StywoO
Posts: 617
Popularity: Nobody (0%)
Level:  Regular
Registered:  14 Nov 2007
Email:  Undisclosed
Full Name:  Carl Brad Johnson
Age:  30
Location:  
iM Replies:  Y
Timezone:  America/New_York
Country:  United States of America
Avatar:  Default
Homepage:  
Config:  None uploaded
Drafts:  0
Judgements:  646 made, 129 received
Bets Placed:  39 (Rank: 278)
E$ Money:  500 (500 available)
E$ Savings:  2247
Buddied by:  2 users
Last Login:  31 Aug 2020
Theme:  Custom theme

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Recent Posts

Topics Replies Type
Re: q4 mp f2p remake
Posted @ 03:19 GMT 3 Jun 2020
The heavy feel just takes some getting used to. The movement is a lot faster th
(0)
Journal
Re: Why is everything like Q3?
Posted @ 23:59 GMT 29 May 2020
Rail should not do less damage, it should have slower reload. You should stil
(0)
Forum
Re: Why is everything like Q3?
Posted @ 17:54 GMT 17 May 2020
I'm seeing some discussion about railgun. I want to add that I never liked how
(37)
Forum
Re: Why is everything like Q3?
Posted @ 17:34 GMT 4 May 2020
It had the forward air control and weapons that worked a lot differently. I rem
(9)
Forum
Why is everything like Q3?
Posted @ 15:11 GMT 4 May 2020
After Q3 almost all arena shooters and every new quake was based heavily on that
(87)
Forum
Re: STOP PLAYING QUAKE LIVE (c) TIM
Posted @ 21:39 GMT 6 Dec 2017
I'm disappointed with where id has taken Quake beginning with the gameplay chang
(11)
Forum
Re: A proper duel format for QC
Posted @ 23:13 GMT 17 Nov 2017
Personally I would rather play as one champion per map. I don't like respawning
(0)
Forum
Re: Rapha defeat explained in detail
Posted @ 23:39 GMT 26 Aug 2017
I feel qc duel is more random than past quakes. The pace of the game is constan
(13)
Forum
Re: Quake Champions duel/1v1 mode reveal
Posted @ 18:00 GMT 28 Mar 2017
My biggest concern right now is that it will feel very awkward switching between
(1)
News
Re: Quake Champions Weapons Overview
Posted @ 13:53 GMT 9 Mar 2017
I'm hoping they only said that because the rl can be effective at both close and
(7)
News
Re: Quakecon 2016 Day 3: Finals
Posted @ 04:38 GMT 8 Aug 2016
I'm happy I had the chance to see this incredible final in person. There was a
(1)
News
Re: Quake Live's Next Update and Beyond
Posted @ 02:09 GMT 1 Aug 2015
Maybe there's a chance they will patch Q4 then. Ramp Jumping is too strong.
(0)
News
Re: Quake is Cowardly
Posted @ 15:39 GMT 12 Jun 2015
I agree with the article. Too many Quake players don't really want a new game
(9)
Forum
Re: Which Quake has your favourite movem
Posted @ 18:10 GMT 25 Dec 2013
Most people that are voting haven't played all of these games, at least not exte
(0)
Poll
Re: Why you didn't play?Why you not love
Posted @ 04:11 GMT 14 Nov 2013
Despite it's problems it was still a good game and I enjoyed it while it lasted.
(0)
Forum
Re: DHW: The First Players & Map pool
Posted @ 18:11 GMT 3 Oct 2013
I would like to see silence in place of cure. I don't think cure is that good.
(0)
News
Re: Nightmare - Teaser
Posted @ 02:32 GMT 26 Sep 2013
Why did they ever change the announcement sounds in QL? The voice sounds so muc
(7)
Movie
Re: A new FPS game currently in developm
Posted @ 04:46 GMT 9 Sep 2013
Do you want to make a competitive 1v1 game or are you focusing more on team play
(1)
Forum
Re: Let's have some ammo discussion
Posted @ 13:14 GMT 8 Sep 2013
I don't think it's been talked about enough. Most of the discussion was about hi
(0)
Forum
Re: Let's have some ammo discussion
Posted @ 02:37 GMT 8 Sep 2013
In QL I don't feel like you need to think enough about what you're using your am
(2)
Forum
                                                                                                                                                                                                                                                                                                                                                                                                               
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