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Terifire
Terifire
Posts: 3335
Popularity: Celebrity (29%)
Level:  Regular
Registered:  5 Jun 2007
Email:  Undisclosed
Full Name:  Christiaan Hondeveld
Age:  25
Location:  Gelderland
iM Replies:  Y
Timezone:  Europe/Amsterdam
Country:  Netherlands
Avatar:  Default
Homepage:  
Config:  None uploaded
Drafts:  0
Judgements:  1172 made, 690 received
Bets Placed:  108 (Rank: 230)
E$ Money:  500 (500 available)
E$ Savings:  2751
Buddied by:  26 users
Last Login:  28 May 2017
Theme:  Custom theme

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Recent Posts

Topics Replies Type
Re: DOOMBRINGER Euro Cup #1
Posted @ 21:38 GMT 15 May 2017
I made a few new maps that might work well. :)
(1)
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Re: DOOMBRINGER Euro Cup #1
Posted @ 14:47 GMT 15 May 2017
Awesome stuff! Is it easy to port over maps from Quake3?
(3)
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Re: Reflex 1.1.0 Update
Posted @ 21:22 GMT 8 May 2017
[q]If you really, truly believe this is an exact science where devs never have t
(1)
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Re: Reflex 1.1.0 Update
Posted @ 14:02 GMT 8 May 2017
[q]No, I think you cannot elaborate because you don't even understand your own a
(3)
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Re: Reflex 1.1.0 Update
Posted @ 13:22 GMT 8 May 2017
I'm not pretending it didn't, sigh. But at that point it was very much op to
(1)
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Re: Reflex 1.1.0 Update
Posted @ 13:20 GMT 8 May 2017
It was honestly easy to say when they announced it, because it was easy to predi
(5)
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Re: Reflex 1.1.0 Update
Posted @ 11:01 GMT 8 May 2017
[q]I said the devs hoped. [/q] Indeed. [q]That's so unfair to expect that TP
(7)
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Re: Reflex 1.1.0 Update
Posted @ 10:57 GMT 8 May 2017
Nowhere did I mention any gameplay changes I want to see, so no, I don't 'think
(3)
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Re: Reflex 1.1.0 Update
Posted @ 09:39 GMT 8 May 2017
Vision doesn't only apply to gameplay but yet, it does apply to gameplay. Say
(5)
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Re: Reflex 1.1.0 Update
Posted @ 09:34 GMT 8 May 2017
I didn't say it's hoping, you did, and I said that was a bad point if any.
(9)
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Re: Reflex 1.1.0 Update
Posted @ 23:39 GMT 7 May 2017
You're sure the devs hoped but well, basing your gameplay design on hoping isn't
(11)
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Re: Reflex 1.1.0 Update
Posted @ 23:35 GMT 7 May 2017
I already prefered cpm at that point, they showed they had no vision so that sea
(7)
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Re: Reflex 1.1.0 Update
Posted @ 20:42 GMT 7 May 2017
I wouldn't call letting the community come come up with a ruleset "trying to twe
(13)
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Re: Reflex 1.1.0 Update
Posted @ 20:38 GMT 7 May 2017
It's not an excuse, it's a valid point. You saying it's an excuse DOESN'T make i
(9)
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Re: Reflex 1.1.0 Update
Posted @ 15:59 GMT 7 May 2017
'twas a good year ))
(1)
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Re: Reflex 1.1.0 Update
Posted @ 15:58 GMT 7 May 2017
Exp plus actually made me realise I prefer CPM, to me it showed a lack of vision
(11)
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Re: Reflex 1.1.0 Update
Posted @ 15:57 GMT 7 May 2017
Why do you bring me into this? I never said such things.
(15)
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Re: The Promode League -- Week Two
Posted @ 14:04 GMT 2 May 2017
Hype. These ProMode Admins look pretty strong!
(0)
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Re: The Promode League -- Week One
Posted @ 21:43 GMT 29 Apr 2017
That's not public yet.
(0)
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Re: The Promode League -- Week One
Posted @ 21:20 GMT 29 Apr 2017
Improving the game people still love and play. Edit: Possibly get new player
(2)
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