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Posts: 5169
Popularity: Megastar (52%)
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Registered:  20 Nov 2001
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Timezone:  Europe/London
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Last Login:  29 May 2017
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Buddy list: Description:
Admit nothing, deny everything and make counter accusations.


Recent Posts

Topics Replies Type
Re: junkrat and widomaker zoom in qc...
Posted @ 11:03 GMT 25 May 2017
*By CPMA. Quake Live just lifted a bunch of our settings.
(0)
Forum
Re: KO3A
Posted @ 14:53 GMT 23 May 2017
Goat of ALL TIMES.
(0)
News
Re: TotalBiscut talks about elitism and
Posted @ 11:49 GMT 18 May 2017
A bad Overwatch/MOBA knockoff with second rate production values has no chance.
(2)
Forum
Re: TotalBiscut talks about elitism and
Posted @ 09:33 GMT 18 May 2017
I'm not afraid of change at all. QC isn't so much change as just bad at the mome
(4)
Forum
Re: LG's range nerf
Posted @ 08:53 GMT 15 May 2017
Quickscope is so obviously stupid that it pains me it was included.
(11)
Forum
Re: Reflex 1.1.0 Update
Posted @ 13:43 GMT 12 May 2017
You could do that, I basically suggested it earlier in our conversation. The pro
(1)
News
Re: Reflex 1.1.0 Update
Posted @ 08:33 GMT 12 May 2017
There may be but we haven't thought of it yet, feel free to play around with ide
(3)
News
Re: Reflex 1.1.0 Update
Posted @ 20:27 GMT 11 May 2017
[q]If it were possible for splash around corners (i.e., you didn't need to draw
(5)
News
Re: Reflex 1.1.0 Update
Posted @ 08:39 GMT 10 May 2017
Suffer vs the intrinsic difference between the weapon types.
(0)
News
Re: How to get a Sextuplet Kill in first
Posted @ 19:07 GMT 8 May 2017
Well that was boring.
(0)
Forum
Re: The Promode League -- Week One
Posted @ 01:14 GMT 30 Apr 2017
If you don't want to make that conflict then don't discuss Reflex in a CPMA thre
(1)
News
Re: make the hitboxes visible
Posted @ 14:41 GMT 27 Apr 2017
Hey MaJunior, good to see you're still around. Drop by the CPM Discord channel i
(0)
Forum
Re: Reflex 1.1.0 Update
Posted @ 08:36 GMT 27 Apr 2017
That's the sort of reason we removed id's existing solution, it makes height adv
(9)
News
Re: make the hitboxes visible
Posted @ 20:09 GMT 26 Apr 2017
[q]This is not going to happen.[/q] Why not?
(4)
Forum
Re: Reflex 1.1.0 Update
Posted @ 22:31 GMT 25 Apr 2017
Let's move on, how should it work?
(12)
News
Re: Reflex 1.1.0 Update
Posted @ 17:25 GMT 25 Apr 2017
I'm not arguing with you, I'm explaining the details. I've been totally open to
(14)
News
Re: Reflex 1.1.0 Update
Posted @ 16:07 GMT 25 Apr 2017
The thing is you haven't shot a rocket directly under someone's feet, you cannot
(16)
News
Re: Reflex 1.1.0 Update
Posted @ 15:33 GMT 25 Apr 2017
[q]The splash "bug"[/q] I wish people would stop calling this a bug. Splash d
(18)
News
Re: Reflex 1.1.0 Update
Posted @ 14:27 GMT 25 Apr 2017
That was my fault mostly. arQon forced it to a decision before I was convinced i
(48)
News
Re: Reflex 1.1.0 Update
Posted @ 14:23 GMT 25 Apr 2017
Yes, swelt was incredible as a design lead and a mapper. He's very good at gamep
(0)
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