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Posts: 2042
Popularity: Celebrity (25%)
Level:  Regular
Registered:  10 Oct 2002
Email:  Undisclosed
Full Name:  Rodion Raskolnikow
Age:  116
Location:  The Edge
iM Replies:  Y
Timezone:  Europe/Berlin
Country:  Unset
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Drafts:  0
Judgements:  152 made, 212 received
Bets Placed:  17 (Rank: 230)
E$ Money:  500 (500 available)
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Buddied by:  2 users
Last Login:  29 Mar 2017
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Recent Posts

Topics Replies Type
Re: Why did Doom 4 Multiplayer fail?
Posted @ 20:34 GMT 27 Mar 2017
quake 1 was lucky to be one of the few top games around in the early internet ga
(0)
Journal
Re: Why did Doom 4 Multiplayer fail?
Posted @ 20:22 GMT 27 Mar 2017
I think the SP part was quite good and also provided something new. Which SP fp
(0)
Journal
Re: Why did Doom 4 Multiplayer fail?
Posted @ 20:11 GMT 27 Mar 2017
but quake wars was more like call of duty, it wasnt a true quake game ... quake
(1)
Journal
Re: Why did Doom 4 Multiplayer fail?
Posted @ 20:09 GMT 27 Mar 2017
thats somewhat true, but then why do people play cs, etc. ? :-)
(0)
Journal
Re: Starcraft Remaster announced
Posted @ 20:06 GMT 27 Mar 2017
Seems Starcraft 2 wasnt too much of a hit despite all the initial hype, still ha
(3)
News
Starcraft Remaster announced
Posted @ 19:53 GMT 26 Mar 2017
A new version for the old Starcraft RTS title "Starcraft Remaster" just got anno
(13)
News
Re: QC EXECUTIVE DIRECTOR CANT EVEN BUNN
Posted @ 23:48 GMT 17 Mar 2017
might make you wonder why they removed bunny hopping from the initial release of
(0)
Forum
Re: QC EXECUTIVE DIRECTOR CANT EVEN BUNN
Posted @ 23:45 GMT 17 Mar 2017
[q]It didnt tell you your ping ingame either, just 1 2 3 or 4 bar's[/q] it's
(3)
Forum
Re: QC EXECUTIVE DIRECTOR CANT EVEN BUNN
Posted @ 18:35 GMT 17 Mar 2017
a good player doesnt necessarily make a good coach, an actor not necessarily a g
(0)
Forum
Why did Doom 4 Multiplayer fail?
Posted @ 21:44 GMT 16 Mar 2017
Why did it fail? They outsourced the multiplayer component to a company that onl
(34)
Journal
Re: "QC is a game designed for nobody"
Posted @ 21:36 GMT 16 Mar 2017
I am also afraid, it wont be like quake anymore, all these special abilities mig
(0)
Forum
Re: After the recent PAX footage, what d
Posted @ 23:35 GMT 15 Mar 2017
it looks interesting so far, lets wait and see how the gameplay is ... its stil
(0)
Forum
Re: Quake Champions System Requirements
Posted @ 21:08 GMT 15 Mar 2017
esr is in desperate need of a picmip 5 engine for QC ... who knows, maybe id w
(0)
Forum
Re: QC Scaleberer Champion page revealed
Posted @ 20:30 GMT 15 Mar 2017
stolen from the hunter character from hearthstone :-)
(0)
News
Re: Willits: "Want to push ppl to teampl
Posted @ 21:34 GMT 14 Mar 2017
stupid quote, there is still a ranking in frags
(3)
News
Re: Nintendo Switch and Mario
Posted @ 19:34 GMT 13 Mar 2017
well tbh., in terms of zelda breadth of the wild, it really sucks ass :-), as yo
(0)
Forum
Re: Nintendo Switch and Mario
Posted @ 00:21 GMT 12 Mar 2017
there is a video review here of existing games: https://www.youtube.com/watch?v=
(2)
Forum
Re: Nintendo Switch and Mario
Posted @ 22:28 GMT 9 Mar 2017
read up on this CEMU ... common opinion is it sucks a** ... which is exactly wh
(4)
Forum
Re: Nyx Champion Annoucement
Posted @ 22:15 GMT 9 Mar 2017
and they all had model hacks back then, I still knew using the invisibility rin
(0)
News
Re: It's not a moba (c) Tim Willits
Posted @ 18:32 GMT 8 Mar 2017
you could as well play tf2, cs:go or overwatch, why play qc?
(1)
Forum
                                                                                                                                                                                                                                                                                                                                                                                                               
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