Posted by tipatapa @ 01:01 CDT, 9 July 2011 - iMsg
Can I use "0.5" for m_filter or is it strictly "from 1...33? I think that i can feel a difference between m_filter 0 and m_filter 0.5, but this could be a placebo.
Cooller is computer illiterate, cypher doesn't know wtf the command does ( he has actually used 0 for most of his q3/ql career iirc ) and av3k is polish.
Well, cooller probably uses it because it was default back in q3 / someone else he looked up to used it and cypher has changed it several times ( the argument being that he didn't knew what it does when someone asked him ). So no, I doubt they consider it has any gameplay effect.
Lets get serious..the thing is that if you use high mouse pooling you shouldn feel any diference until m_filter 5..I use 250hz pooling rate and i feel the difference at m_filter 2. I think this command comes in handy if u use 125hz or 250hz mouse without hidusb or other things that increase usb port pooling rate..(not an expert just personal experience. I used mx518 at that pooling and with m_filter 1 and it was better that without m_filter.)
Well 0 is still off, but its not a boolean, since you can set it from 1-33 when its on.
I don't know about settings like 0.5
I think you can confirm it by typing in m_filter in the console and pressing enter, it tells you the range of options.
didnt anyone explain m_filter 1 takes two input buffers and takes the average of them?
so on m_filter 2 you get 4 input buffers or what.
and on 0.5 you get the average of the average. got some MANOVA in there or what....
I am not satisfied with any of the answers here. I want something more definitive please. Is m_filter lower than 1 doing anything in Quake Live or not?