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New QC thread
Forums > Quake Champions Forum
New Quake Champions gameplay trailer (167 comments)
( Forum: QC)
Posted by Kaboosh @ 16:13 CDT, 4 August 2016 - iMsg
https://www.youtube.com/watch?v=-UhHcEiegb8
61660 Hits
8%

<< prev QC thread || next QC thread >>


<< Comment #1 @ 16:16 CDT, 4 August 2016 >>
(Link, Reply)
By United Kingdom gbmaster 
RIP Quake
looks absolutely awful.
11%
<< Comment #17 @ 16:33 CDT, 4 August 2016 >>
(Link, Reply)
By dankmemesoj Kaboosh  - Reply to #1
the basics of quake are still there, we can still go bridge
13%
<< Comment #21 @ 16:36 CDT, 4 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #17
Not jumping away from meet but even bitch blinking and backwarding
Gr8 game kickstart when?
<< Comment #144 @ 09:26 CDT, 11 August 2016 >>
(Link, Reply)
By USSR Demiurge  - Reply to #1
why does it matter how it looks? the game is pretty hard to judge until you play it with picmip 5
1%
<< Comment #34 @ 16:48 CDT, 4 August 2016 >>
(Link, Reply)
By Slovenia Anonymous (89.142.47.126) 
looks like unreal tournament, well nothing bad with that.

but special character features should be removed.
<< Comment #2 @ 16:20 CDT, 4 August 2016 >>
(Link, Reply)
By DoublePlus matuka 
Only two clips have shown air control.
<< Comment #8 @ 16:26 CDT, 4 August 2016 >>
(Link, Reply)
By shaftwhores only by [EXE]dann lithz  - Reply to #2
Good, it's an optional extra for the cpma players.
1%
<< Comment #9 @ 16:27 CDT, 4 August 2016 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #8
no clips show strafejumping tho
<< Comment #11 @ 16:29 CDT, 4 August 2016 >>
(Link, Reply)
By shaftwhores only by [EXE]dann lithz  - Reply to #9
cus the players on the demo arent the greatest strafers ever.
13%
<< Comment #25 @ 16:41 CDT, 4 August 2016 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #11
lets hope
3%
<< Comment #56 @ 01:45 CDT, 5 August 2016 >>
(Link, Reply)
By Italy qwih  - Reply to #11
Ye they looked uncapable of strafejumping
<< Comment #23 @ 16:38 CDT, 4 August 2016 >>
(Link, Reply)
By Croatia Venser  - Reply to #2
Only certain champion(s) have air control. At least that's what Willits said in one of the interviews.
Edited by Venser at 16:38 CDT, 4 August 2016
4%
<< Comment #29 @ 16:43 CDT, 4 August 2016 >>
(Link, Reply)
By shaftwhores only by [EXE]dann lithz  - Reply to #23
i doubt that lol, that would be broken
<< Comment #75 @ 12:19 CDT, 5 August 2016 >>
(Link, Reply)
By Quake kluczmen  - Reply to #29
I guess 'vql' movement will be the basic one, and cpm/pql air control (maybe with slightly better strafejump speed gain) will be reserved for these characters?

I doubt the difference would be something like ut character vs cpm character, even syncerror isn't this stupid
<< Comment #76 @ 12:30 CDT, 5 August 2016 >>
(Link, Reply)
By shaftwhores only by [EXE]dann lithz  - Reply to #75
This is what I'm saying, one character with vql against one with pql. That's completely broken and shouldn't happen.
<< Comment #84 @ 16:25 CDT, 5 August 2016 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #76
but it will happen. prepare your anus :D http://www.pcgamer.com/id-software-doesnt-kno...e-to-play/
<< Comment #90 @ 20:58 CDT, 5 August 2016 >>
(Link, Reply)
By shaftwhores only by [EXE]dann lithz  - Reply to #84
Seems so, how aids.
<< Comment #3 @ 16:21 CDT, 4 August 2016 >>
(Link, Reply)
By dankmemesoj Kaboosh 
I'm putting all my eggs in the Diabotical basket (c) thundeR
6%
<< Comment #4 @ 16:21 CDT, 4 August 2016 >>
(Link, Reply)
By Croatia Meph1stoo 
Not gonna lie, that bridge2rail was impressive :DDD
6%
<< Comment #5 @ 16:24 CDT, 4 August 2016 >>
(Link, Reply)
By Croatia Makie 
? wtf u bitchis on, looks alright
<< Comment #12 @ 16:30 CDT, 4 August 2016 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #5
youre just desperate man ;D it looks shit so far
2%
<< Comment #20 @ 16:35 CDT, 4 August 2016 >>
(Link, Reply)
By Croatia Makie  - Reply to #12
no im not, could care less if its going 2 be shit, this is my honest opinion and it looks good
5%
<< Comment #26 @ 16:42 CDT, 4 August 2016 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #20
pošteno
<< Comment #6 @ 16:25 CDT, 4 August 2016 >>
(Link, Reply)
By Sarge d1z 
doom 2.0
12%
<< Comment #7 @ 16:26 CDT, 4 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3 
Like the maps eye is dope >_<
2%
<< Comment #10 @ 16:28 CDT, 4 August 2016 >>
(Link, Reply)
By Croatia Makie 
actually looks better then i thought its going to b also campgrounds confirmed
11%
<< Comment #13 @ 16:30 CDT, 4 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3 
Sure got pentagram and pillar style from dm6

Noctis lying on +fw :-P. Not showing gameplay haha @_@
Edited by r34Lh4t3 at 16:31 CDT, 4 August 2016
<< Comment #15 @ 16:31 CDT, 4 August 2016 >>
(Link, Reply)
By shaftwhores only by [EXE]dann lithz  - Reply to #13
PENTAGRAM

You lied to me mang, u said attendee only!
4%
<< Comment #19 @ 16:35 CDT, 4 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #15
So so sry damn aussie noctis tricked me and many more :-(
<< Comment #33 @ 16:47 CDT, 4 August 2016 >>
(Link, Reply)
By shaftwhores only by [EXE]dann lithz  - Reply to #19
Haha, that sneaky guy. I'm actually damn excited now man!
2%
<< Comment #43 @ 17:21 CDT, 4 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #33
Me 2 but first 18.10 BF 1 and 20.8 open beta >_<

Diabotical and QC 2017 (hope eggbot shooter starts end of November closed beta)
<< Comment #45 @ 17:24 CDT, 4 August 2016 >>
(Link, Reply)
By shaftwhores only by [EXE]dann lithz  - Reply to #43
Ye, i'll be starting off with bf1 first too. Need a new graphics card for these games though :P
<< Comment #14 @ 16:30 CDT, 4 August 2016 >>
(Link, Reply)
By Moldova slm 
what the fuck, where is my overwatch clone in quake universe ?
<< Comment #16 @ 16:32 CDT, 4 August 2016 >>
(Link, Reply)
By cooller skint 
sounds ALOT and looks a little like doom (4)
<< Comment #18 @ 16:33 CDT, 4 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3 
Cant wait till someone shows picture by picture explanations and theories

Think killsen got time thanks 2 faze ^^
<< Comment #22 @ 16:37 CDT, 4 August 2016 >>
(Link, Reply)
By Australia zlr 
I really hope that the CPM movement I saw wasn't just limited to one champion!

Because that champion is going to be OP as hell if you're up against others that are limited to regular movement / strafing.
Edited by zlr at 16:52 CDT, 4 August 2016
<< Comment #24 @ 16:41 CDT, 4 August 2016 >>
(Link, Reply)
By Croatia Venser 
Every single weapon model looks terrible.
41%
<< Comment #28 @ 16:43 CDT, 4 August 2016 >>
(Link, Reply)
By Moldova slm  - Reply to #24
Every single weapon model looks "unreal"
2%
<< Comment #31 @ 16:45 CDT, 4 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #28
LoL kinda
<< Comment #32 @ 16:46 CDT, 4 August 2016 >>
(Link, Reply)
By dankmemesoj Kaboosh  - Reply to #28
I wonder if they will adjust those for tournaments.
<< Comment #30 @ 16:45 CDT, 4 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #24
Placeholders?

Hope will still allow drawgun 0 = No weapon models
<< Comment #58 @ 03:00 CDT, 5 August 2016 >>
(Link, Reply)
By Poland therm  - Reply to #30
No because this would create an unfair advantage
<< Comment #62 @ 06:34 CDT, 5 August 2016 >>
(Link, Reply)
By ._o filo  - Reply to #58
i fucking hate that you cant turn off gun in OW. its terrible.
<< Comment #63 @ 06:40 CDT, 5 August 2016 >>
(Link, Reply)
By WiC puritan  - Reply to #58
How's it unfair when everyone can do it?
<< Comment #73 @ 10:41 CDT, 5 August 2016 >>
(Link, Reply)
By Poland therm  - Reply to #63
The same thing I wanna know
<< Comment #130 @ 12:01 CDT, 10 August 2016 >>
(Link, Reply)
By ql Yakumo  - Reply to #58
they have it in qw, q2,q3,q4,ql the new DOOM, I don't really see why you'd assume they'd definitely not let you do this.
<< Comment #72 @ 10:32 CDT, 5 August 2016 >>
(Link, Reply)
By anonymous Anonymous (92.77.47.92)  - Reply to #24
on that note, it looked like there were two guns that either shoot very similarly, or are two different skins of the same gun (MG): http://imgur.com/a/WZeLo possible cosmetics?
<< Comment #74 @ 10:51 CDT, 5 August 2016 >>
(Link, Reply)
By Croatia Venser  - Reply to #72
in b4 heavy machinegun
3%
<< Comment #100 @ 14:58 CDT, 6 August 2016 >>
(Link, Reply)
By United States of America Anonymous (207.255.179.165)  - Reply to #72
My guess is theyre gonna take the hmg model and use it for regular mg and then the blue gun is the new hmg
<< Comment #27 @ 16:43 CDT, 4 August 2016 >>
(Link, Reply)
By Croatia Meph1stoo 
Speedbot: @sponge are you able to confirm if every champion can strafe jump?
sponge: @Speedbot both strafe jump and air control variants were shown but prob can't talk about any further than that
Edited by Meph1stoo at 16:44 CDT, 4 August 2016
3%
<< Comment #35 @ 16:54 CDT, 4 August 2016 >>
(Link, Reply)
By Poland fau 
This gameplay looks like q3 timedemo. Obviously it's possible to go really fast if you can strafe. Looks like a proper Quake to me. Just not sure if a "proper Quake" is what we need atm.
Edited by fau at 16:56 CDT, 4 August 2016
<< Comment #36 @ 16:56 CDT, 4 August 2016 >>
(Link, Reply)
By Poland gienon 
Why is the eye chained? Where is it gonna go?
14%
<< Comment #38 @ 17:04 CDT, 4 August 2016 >>
(Link, Reply)
By Poland fau  - Reply to #36
They chained it because the grunting was too obnoxious.
1%
<< Comment #44 @ 17:22 CDT, 4 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #36
Orbs wife or granny

even worse if mother in law :P
Edited by r34Lh4t3 at 17:59 CDT, 4 August 2016
3%
<< Comment #53 @ 21:01 CDT, 4 August 2016 >>
(Link, Reply)
By QuakeLive Boosh  - Reply to #36
It looks more metal that way.
<< Comment #61 @ 06:01 CDT, 5 August 2016 >>
(Link, Reply)
By Switzerland Memento_Mori  - Reply to #36
I remember the old days where a small orb running around was kicking my ass. I can't even think what the big one would do. Let it chained.
1%
<< Comment #64 @ 08:25 CDT, 5 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #36
anxious eye represents whole ESR community
watching every picture and gameplay video like its last bit of water in a very dry fucked up arena shooter desert <3

>_<
22%
<< Comment #67 @ 08:50 CDT, 5 August 2016 >>
(Link, Reply)
By United Kingdom gbmaster  - Reply to #36
cv map eye2eye
f2
<< Comment #37 @ 17:02 CDT, 4 August 2016 >>
(Link, Reply)
By Pink Smiley Melachi dansen 
i think it doesnt look too bad. theres some fast movement in there.

im not a fan of these high fidelity player and weapon models tho, they dont leave much up to the imagination. not sure how to explain it really. quake 1,2 and 3 models all had this kind of charm, because they didnt really look realistic at all, without being to comic-like.

the anarki model in the trailer looks like a high polygon punk, and doesnt have much charm at all. i wish they'd take a look at the ranger drawing from the quake live menu background and try to imitate that style for all models, maybe tuning down the comicness a bit.

hyper realistic models dont suite the game imo, im guessing thats one of the reasons some people say it looks like ut,,, both player and weapon models
Edited by dansen at 17:03 CDT, 4 August 2016
<< Comment #54 @ 22:33 CDT, 4 August 2016 >>
(Link, Reply)
By United States of America qlimo  - Reply to #37
This. I didn't see no cute cuddly Keels either. :((
<< Comment #39 @ 17:08 CDT, 4 August 2016 >>
(Link, Reply)
By Croatia Venser 
0:58 noctis is that you?
4%
<< Comment #83 @ 16:15 CDT, 5 August 2016 >>
(Link, Reply)
By SQUAD squadmeta  - Reply to #39
more likely it's carnage ;)
<< Comment #40 @ 17:15 CDT, 4 August 2016 >>
(Link, Reply)
By ql ogdiabz 
Doesn't look too bad actually. Fast movement <3
<< Comment #41 @ 17:16 CDT, 4 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3 
Already has blood red und green :-))
1%
<< Comment #42 @ 17:20 CDT, 4 August 2016 >>
(Link, Reply)
By Earth Heartlesss 
looks quite good tbh

hopefully you won't need a super-ultra-high-end computer to run it at 150fps. Hopefully it will be possible to tweak the GFX a lot, at least like reflex, and at best like ql.
7%
<< Comment #46 @ 17:30 CDT, 4 August 2016 >>
(Link, Reply)
By Moldova slm  - Reply to #42
predict same performance as doom4
<< Comment #65 @ 08:27 CDT, 5 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #46
predict it will run smoother than d00m + hope for vulcan <3

and i bet wont be as ultra high graphic as D00m is on ultra
in the end more than half will try 2 picmip the fuck out of it :<
<< Comment #59 @ 03:04 CDT, 5 August 2016 >>
(Link, Reply)
By Poland therm  - Reply to #42
Forget about it. No more unfair advantage of tweaking gfx. U can either play max out or don't play at all cos every player has to have the same chances

And the timers for maximum fair being

Also the quake is going to force only one type of mouse and keyboard for equal chances. Not to mention the screen size and type.
<< Comment #47 @ 17:46 CDT, 4 August 2016 >>
(Link, Reply)
By Estonia MailmanMel 
id just scrap it and sack who ever came up with the idea.
5%
<< Comment #48 @ 17:54 CDT, 4 August 2016 >>
(Link, Reply)
By yesh its SEAN CONNERY! megaman3 
looks like UT2K4
12%
<< Comment #69 @ 08:56 CDT, 5 August 2016 >>
(Link, Reply)
By England vor_  - Reply to #48
I thought exactly the same. Just something about the visuals of certain maps in the video makes me immediately think UT2k4.
<< Comment #49 @ 18:03 CDT, 4 August 2016 >>
(Link, Reply)
By United States of America wwwAnyBoy 
Looks nice, but open wide maps = bad gameplay. Im about qc_de_aztec
Also guns model design not cool. Its mechanistic, but shitty. More powerfull this type nice styles
3%
<< Comment #50 @ 18:33 CDT, 4 August 2016 >>
(Link, Reply)
By DoublePlus matuka 
Unreal Championship 3.
<< Comment #51 @ 18:35 CDT, 4 August 2016 >>
(Link, Reply)
By WiC puritan 
How fucking ironic is this: bethsoft bought idsoft to produce a new UT game.

Seriously. The setting, weapons, jungle, teleporter disc... its all screaming UT'99 remake. I thought this was supposed to be a "back to the roots" Quake, dark and gothic. What the fuck.

I also love the "Pure skill" bit showing an item timer.
Edited by puritan at 18:38 CDT, 4 August 2016
13%
<< Comment #55 @ 22:39 CDT, 4 August 2016 >>
(Link, Reply)
By Belgium dem0n  - Reply to #51
Item timers is a good feature in a casual game mode.

Do you really think that if they were to make a tdm mode as the competitive mode they'd keep the item timers ? Well, ok, they might. But I like to think not.

:D
<< Comment #79 @ 14:23 CDT, 5 August 2016 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #55
I hope they will, provided the timer only shows up if you witnessed the pickup.
<< Comment #81 @ 14:56 CDT, 5 August 2016 >>
(Link, Reply)
By United Kingdom Devianthe  - Reply to #79
It might already be the case: http://i.imgur.com/DkgXhNc.png

But I could be interpreting the symbols wrong.
<< Comment #82 @ 15:00 CDT, 5 August 2016 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #81
It's really hard to tell with just that. But I wouldn't be surprised if they did it. It seems to me like the best possible option and the idea has been around for years despite never being implemented.
5%
<< Comment #86 @ 18:00 CDT, 5 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #51
jungle not emo or goth 4 ya? :<

hell wouldn't even care if they got normal cities and western maps BUT i also want grim dark fucked up q3 maps :)

MOD TOOLS <3 { i hope }
+steam workshop
<< Comment #52 @ 18:50 CDT, 4 August 2016 >>
(Link, Reply)
By Germany garz 
hope vs brain
11%
<< Comment #57 @ 02:54 CDT, 5 August 2016 >>
(Link, Reply)
By Poland therm 
Pure speed
Pure skill
Pure shit
2%
<< Comment #60 @ 03:48 CDT, 5 August 2016 >>
(Link, Reply)
By S.T.A.L.K.E.R Ian215 
so ut-ish, rl from ow pharah, lg model is horrible
<< Comment #66 @ 08:49 CDT, 5 August 2016 >>
(Link, Reply)
By United Kingdom gbmaster 
what are those shitty balls which the players are throwing?
also the clutter and weapon models are horrible too
2%
<< Comment #68 @ 08:54 CDT, 5 August 2016 >>
(Link, Reply)
By Moldova slm  - Reply to #66
Poke Ball - is a type of item that used for catching and storing Pokémon.
8%
<< Comment #70 @ 09:00 CDT, 5 August 2016 >>
(Link, Reply)
By United Kingdom gbmaster  - Reply to #68
quake hits a new low
<< Comment #71 @ 09:35 CDT, 5 August 2016 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #66
Flash bangs
2%
<< Comment #77 @ 12:52 CDT, 5 August 2016 >>
(Link, Reply)
By anonymous Anonymous (188.120.207.118) 
ESR at it's finest!
They have just seen a small portion of the game, didn't play the actual game but already cry like as if they know the game already
Got to love it
8%
<< Comment #78 @ 13:16 CDT, 5 August 2016 >>
(Link, Reply)
By Croatia Makie  - Reply to #77
exactly, bunch of sad old farts still crying about QW, so far what we seen game doesnt look much different than Q3, just with diffrent wpn models and better gfx...
Edited by Makie at 13:18 CDT, 5 August 2016
<< Comment #80 @ 14:45 CDT, 5 August 2016 >>
(Link, Reply)
By Poland therm  - Reply to #77
Still we are the first that gonna play it and the last still hanging after it dies in a year
11%
<< Comment #85 @ 17:44 CDT, 5 August 2016 >>
(Link, Reply)
By Earth earth  - Reply to #80
Gee romantic
<< Comment #87 @ 18:01 CDT, 5 August 2016 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #80
thanks 2 sponge + syncerror there will always be quakelive if QC sux :()

€ narcos is a damn fine series ~_~
Edited by r34Lh4t3 at 18:02 CDT, 5 August 2016
<< Comment #118 @ 18:52 CDT, 7 August 2016 >>
(Link, Reply)
By Earth Lethe  - Reply to #80
if you're right that's the last quake there'll be
<< Comment #123 @ 05:10 CDT, 8 August 2016 >>
(Link, Reply)
By Poland therm  - Reply to #118
Or the first of new series that only shares the legendary name. In my opinion there is no room for quake now. Its too unforgiving frustrating and simply hard. Just look at what kids play now. I always though cs is the easiest dumb game there can be but now we have ow and when i first saw it i couldnt believe anyone would ever want to waste time on this shit but yeah people do not want no challenge and complexity now. Games are easy brain washers thats all.
<< Comment #124 @ 06:26 CDT, 8 August 2016 >>
(Link, Reply)
By Earth Lethe  - Reply to #123
That's true, i remember back in the early 2000s cs was an equivalent to what cod is nowadays. A shooter for kids. Today i actually watch a lot of pro cs and it's really good. Things change.
<< Comment #91 @ 23:28 CDT, 5 August 2016 >>
(Link, Reply)
By Hungary Anonymous (80.99.128.42)  - Reply to #77
you have never seen south african gorilla retch either but I bet you would find it no better than south african gorilla shit. It is not that this game is good or bad for the masses, our sell out pros played shootmania and now overwatch. It is just no self respecting quake player will touch because it is unreal tournament in a better coat. You don't know what quake is about if your stomach dosent turns seeing this trailer.
<< Comment #108 @ 03:21 CDT, 7 August 2016 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #91
LOL
<< Comment #127 @ 07:41 CDT, 10 August 2016 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #77
I wish we all could get holocausted because we judge something we see.
#onlygodcanjudgeme
#youdontknowmesofuckof
#anonsucksdick
<< Comment #88 @ 18:47 CDT, 5 August 2016 >>
(Link, Reply)
By Unset the_cool_gamer 
I really like that they took some cues from the people who did the CS:GO art direction and made everything washed out and hard to see since visual acuity is a skill too
12%
<< Comment #89 @ 20:22 CDT, 5 August 2016 >>
(Link, Reply)
By US-Mississippi BalkanFM 
first trailer looked promising artisticaly, this just looks like every other "space" shooter.. the graphics are nothing special, gibs and all the explosions and fx just look like randomly thrown together shiny stuff... no unique style that would stand out, no uniformity, rainbow flashy splashy...

this is gonna end up like quake 4 and et quake wars
<< Comment #92 @ 06:53 CDT, 6 August 2016 >>
(Link, Reply)
By United Kingdom p0rt 
its angerfists secret project, i matched claim you to well to the doom trailer



be wanting my royalties
<< Comment #93 @ 07:01 CDT, 6 August 2016 >>
(Link, Reply)
By United Kingdom p0rt  - Reply to #92
it a bad boy, for europe tv

http://youtubedoubler.com/?video1=https%3A%2F...ame=AlGore
<< Comment #94 @ 07:29 CDT, 6 August 2016 >>
(Link, Reply)
By Unset eh 
Basically ESR is like high school where making the most edgy comments earns you applaus. Only that we are 25+ers and there are no chicks.
20%
<< Comment #97 @ 11:59 CDT, 6 August 2016 >>
(Link, Reply)
By ql ogdiabz  - Reply to #94
edgy comment about edgy comments :O

asyyy is the EDGELORD
22%
<< Comment #99 @ 13:29 CDT, 6 August 2016 >>
(Link, Reply)
By Unset eh  - Reply to #97
edgier than K1llsen's red armor timing
<< Comment #128 @ 07:43 CDT, 10 August 2016 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #94
so meta
<< Comment #95 @ 10:18 CDT, 6 August 2016 >>
(Link, Reply)
By United States of America ttuvapor 
Is there actual confirmation that classic Quake, as in, game modes without the champions, exists in Quake Champions?
<< Comment #98 @ 12:59 CDT, 6 August 2016 >>
(Link, Reply)
By Earth earth  - Reply to #95
Champions sounds a lot like heroes to me, so I doubt it
<< Comment #107 @ 21:48 CDT, 6 August 2016 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #95
I've seen people claiming champion disparities can be turned off but no source at all. Well in any case nothing stops players from agreeing to play with the same champion so no meta gets involved in the match. Who knows, maybe there will be some way to enforce that instead.
<< Comment #96 @ 11:54 CDT, 6 August 2016 >>
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By SC_Terran Venim 
I've got low expectations for this... looks like UT3 with OW-style classes

Maybe the classic mode will be good (yeah..)
<< Comment #101 @ 15:49 CDT, 6 August 2016 >>
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By Croatia Meph1stoo 


- Galena drops totems that heal her and team mates
- Sorlag spits acid for areal denial
- Clutch is a big slow robot with a lot of health that can activate a shield

These are not classes people, its nothing like ow. It has that core feel of quake.

huehuehuehue
Edited by Meph1stoo at 15:50 CDT, 6 August 2016
10%
<< Comment #102 @ 16:15 CDT, 6 August 2016 >>
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By Canada qwind  - Reply to #101
I am losing interest in this game quickly.
5%
<< Comment #104 @ 19:17 CDT, 6 August 2016 >>
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By Austria r34Lh4t3  - Reply to #101
Puh herp derp :-/
<< Comment #106 @ 20:13 CDT, 6 August 2016 >>
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By United States of America function9  - Reply to #101
"We don't have classes, we have champions." LMAO, reminded me of this from Coming to America.

7%
<< Comment #110 @ 09:11 CDT, 7 August 2016 >>
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By United Kingdom sya_  - Reply to #101
I've done a complete 180 from how I was feeling about the game the last few days. Have you seen the QC leaked footage? Looks pretty Quake'esque to me. Dare I say it, I think they've actually made it better! never ever thought i'd say that but I can't fucking wait for chimpions.
Edited by sya_ at 09:22 CDT, 7 August 2016
17%
<< Comment #111 @ 09:17 CDT, 7 August 2016 >>
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By Croatia Meph1stoo  - Reply to #110
Still waiting to see how tanky, slow characters work. Btw whining is giving feedback on info you have :)
<< Comment #112 @ 10:07 CDT, 7 August 2016 >>
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By United Kingdom Devianthe  - Reply to #101
tim you bastard
<< Comment #113 @ 14:01 CDT, 7 August 2016 >>
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By Russia Splashhh  - Reply to #101
Idealy abilities will add more depth to game.
<< Comment #126 @ 05:02 CDT, 10 August 2016 >>
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By ._o filo  - Reply to #101
it is like OW, although i always missed and i always wondered how would the game play with all weapons. now i can try it and even better, i can try it with actuall quake :)
<< Comment #103 @ 18:46 CDT, 6 August 2016 >>
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By Croatia Makie 
We will have to wait and see
<< Comment #114 @ 17:36 CDT, 7 August 2016 >>
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By australia-nsw wem420  - Reply to #103
If we waited to see your cut, im sure we can wait for something less appealing...lol
17%
<< Comment #115 @ 17:43 CDT, 7 August 2016 >>
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By Croatia Makie  - Reply to #114
looooooool
1%
<< Comment #116 @ 17:46 CDT, 7 August 2016 >>
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By Croatia Meph1stoo  - Reply to #114
KappaPride
6%
<< Comment #105 @ 19:21 CDT, 6 August 2016 >>
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By Austria r34Lh4t3 
They r working on it since 2013
Was first considered just as dlc for QL
<< Comment #109 @ 08:55 CDT, 7 August 2016 >>
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By Sweden rissoxx 
I think it looks really good! Awesome sounds, good graphics and art. They focus on Esport. I like everything I hear. Its something new and fresh. If people want to play oldschool quake, just play QL or Q3. I really like what I see from Quake Champions!
5%
<< Comment #117 @ 18:13 CDT, 7 August 2016 >>
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By 001 rawrawraw 
what is the starting weapon? that little yellow machine gun?
5%
<< Comment #119 @ 18:58 CDT, 7 August 2016 >>
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By Earth Lethe 
we need a single topic for all these fucking quake champs leaks and stuff. i ain't gonna browse the quakecon topic to see wendel setting up and evil crying in the background.
1%
<< Comment #120 @ 20:36 CDT, 7 August 2016 >>
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By United States of America ttuvapor 
Do Bethesda and id really think that this is how to make Quake a popular FPS?

Are they that scared of just going with the roots of the game?

Why do they feel the need to keep up with the "modern" times? Like...that isn't being true to being a game designer. It's basically copying or continuing what's currently going on.

If they want to be real, then make something actually "new".
<< Comment #121 @ 22:55 CDT, 7 August 2016 >>
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By Canada FlashSoul  - Reply to #120
I think it has to do with them not wanting to lose the millions of dollars they are investing in this game.
<< Comment #122 @ 01:18 CDT, 8 August 2016 >>
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By Croatia chubz  - Reply to #121
You mean going back to making it a QL update :)
<< Comment #155 @ 15:44 CDT, 11 August 2016 >>
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By United States of America qlimo  - Reply to #121
How are they going to make millions of dollars with a shitty domination game mode that no one gives a fuck about?
<< Comment #164 @ 03:46 CDT, 12 August 2016 >>
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By Canada FlashSoul  - Reply to #155
If indeed no one cares about it then I think they will change it or switch the focus on another mode. You don't get to decided if people care about it or not, though. It's not Domination, by the way. It's TDM with some kind of frag multipliers given for controlling zones.
<< Comment #125 @ 04:05 CDT, 10 August 2016 >>
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By United States of America erok 
Hope starting gun is SG. not easy hitscan 50% mg :(
6%
<< Comment #129 @ 11:10 CDT, 10 August 2016 >>
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By Uruguay gSTRUCTOR 
Looks really UTish, the models, the maps, everything.

No doube Saber (or whatever its spelled) is full of UT fans.

I like the mortal kombat esque announcer, yeah Filo, prolly will play it! :D
<< Comment #131 @ 13:36 CDT, 10 August 2016 >>
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By ._o filo  - Reply to #129
:) you say u like it, but i dont feel you like it. :PPPP
<< Comment #134 @ 20:20 CDT, 10 August 2016 >>
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By Uruguay gSTRUCTOR  - Reply to #131
I like the whole idea of a new quake game with arena style and some newish gimmicks, but the ut feel is weird.
<< Comment #135 @ 04:27 CDT, 11 August 2016 >>
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By ._o filo  - Reply to #134
Its weird i know, ... quake and fancy gfx is something quakers just cant compute... we have been left in the dark or rather we chose to be left in the dark, cuz in the light you cant see the screen properly, everything glowing and shit wtf, turn the blinds down honey cant see shitz cuz of the sun.

...kkkk, were was i, aha, yes, UT gfx wasn't bad, it is just we associate it with UT movement which is i agree utter blasphemy to the movement, but we have to separate:
UT movment - bad
QC movment - good
UT gfx - good
QL gfx - meeeh
QC gfx - good
<< Comment #141 @ 08:45 CDT, 11 August 2016 >>
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By Uruguay gSTRUCTOR  - Reply to #135
Agreed.
<< Comment #132 @ 17:30 CDT, 10 August 2016 >>
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By Latvia Tripleight 
There are too few abilities and differences among the champions for them to dictate the game-play by themselves. Those abilities will have an impact for sure, but it will not be anywhere close to OW. From what I've pieced together from the leaked footage, those are not what I would call classes that we know so far. The core game-play seems to revolve around advanced movement, weapon switching, air-control, there's still timing items, much of what we know Quake is.

So all of you unintelligent, nonsensical, pessimistic, filthy non-believers can burn in hell!
<< Comment #133 @ 19:07 CDT, 10 August 2016 >>
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By Canada wormed 
I think it looks fine. The Champions thing, whether it's colossal garbage remains to be seen. Maybe we'll be allowed to disable abilities?

Never know.
<< Comment #136 @ 06:10 CDT, 11 August 2016 >>
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By Barbados iavoal 
I stalked an interesting interview with tox from 2010.

Here's a quote:

"Quake Live is mostly about timing and controlling the items like RA, MEGA, YA. But if you look at Quake 4, it was just as important to control the weapons of your opponent as it was to take armors and megas. Since the weapon respawn is 5 seconds in Quake Live, it’s impossible to keep your opponent from getting the weapons he wants after a period of time. You can be successful for a while, but in Quake 4 it could be better to give your opponent an RA if you could take the lightning gun or rail or rocket. Because then you would win the next fight without any trouble at all. But in Quake Live you are pretty much forced to take all the fights at all armors and megas. And since Quake Live doesn’t have as much dodging involved as Quake 4 did, you almost have to get more armor and health than your opponent if you wanna win the next fight. Sure you can win certain battles if you position yourself a bit better, but in general you pretty much have to be equal or have more to win a fight in Quake Live.

It’s just another way of playing a game, and you do what you have to do to get better at the game you are playing. But that’s kinda the guideline for Quake Live, only control armor and health and get the best position you can for the next fight.".


I think that it would be a really great idea to have weapon spawning in QC slower than in QL. Definetly would add some depth into the game and would provoce more fights on the map, not only at the powerups/armors/MH but around the weapons too.
Edited by iavoal at 02:10 CDT, 12 August 2016
8%
<< Comment #140 @ 07:36 CDT, 11 August 2016 >>
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By United Kingdom Devianthe  - Reply to #136
I never understood why they decided to go with 5 seconds weapon respawn in QL as opposed to 15.
Edited by Herezja at 07:36 CDT, 11 August 2016
<< Comment #150 @ 11:41 CDT, 11 August 2016 >>
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By United States of America function9  - Reply to #140
Newb friendly basically. There was a point, I think while it was still closed beta, where T4 actually still had 15sec for weapon respawn (not just RG). Some baby started crying on the forums about it and they changed it.
<< Comment #156 @ 15:50 CDT, 11 August 2016 >>
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By Australia zlr  - Reply to #140
Quakelive has had lots of subtle nerfs to make it more friendly to newer players.

Comparing what I can think of off the top of my head:

- Weapon respawn from 15 > 5
- Stacking ammo. So if you pick up RL you get 10, pick up RL again you get another 10. In Q3 it would cap it at 10 and increment by 1 above every time you picked up a new weapon e.g. 10 > 11 > 12 etc.
- Railgun 100 damage to 80
- LG 8 damage to 7 (and earlier in QL it was 6 at one point)
- Faster rockets, less splash
- Increased step height so you don't miss jumps like bridge to rail as often
- Autohop strafe jumping
- Respawn timers
- Loadouts
- Teammate indicators

I personally prefer Q3 gameplay to QL, it lets creative and agressive players have more ability to make plays and controlling weapons + powerups adds another layer to dueling.

The main gameplay 'improvement' I would say that QL has over Q3 is the spawn system. Spawning away from your opponent, if the map is designed properly so that it can't be abused, is much better than losing 3-4 lucky spawn frags in a row like you did in Q3. That and you could argue that the rail damage to 80 and lower LG damage was needed because of better internet connections, better netcode and mice/mousepads since the early 2000's when Q3 was released.
Edited by zlr at 15:52 CDT, 11 August 2016
4%
<< Comment #157 @ 15:59 CDT, 11 August 2016 >>
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By United Kingdom Devianthe  - Reply to #156
Say whatever you want, but I always considered spawn raping to be one of the things that made Quake "Quake".

It's unfortunate, most of these things could've been solved with different rule sets for newbies, and pros.
3%
<< Comment #158 @ 16:01 CDT, 11 August 2016 >>
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By yesh its SEAN CONNERY! megaman3  - Reply to #156
15 minutes to 10 minutes duels has quite an impact too. In QL matches tend to play out the same because players are forced to engage, and engage fast.

Plus the crippling effect of the LG was removed. Can't aimwhore as hard as in Q3.
<< Comment #159 @ 16:08 CDT, 11 August 2016 >>
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By Australia zlr  - Reply to #158
Yeah you can beast mode in Q3 more than QL, but you could argue that QL is more new player friendly because it takes a lot more to kill someone at full 200/200 stack.

In Q3 even if you had full stack, if you made a stupid move you would get punished and killed, in QL you can make more mistakes and not get punished as hard because rail 80 damage LG 7. You get hit with 2 rails in a row in QL in full control? No problem, just make sure you continue item control and damage opponent enough so they don't go for next RA / Mega. If you got hit with 2 rails in Q3 that was your whole stack gone and you had less than 100 hp and no armour.

The 15 minutes instead of 10 was needed in Q3 because of real comeback potential, even 10-15 frags difference you can still come back in Q3.
Edited by zlr at 16:10 CDT, 11 August 2016
2%
<< Comment #163 @ 03:44 CDT, 12 August 2016 >>
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By Canada FlashSoul  - Reply to #156
The default lg damage was 7 for most of QL's history. It's now 6 but some servers set it back to 7.
<< Comment #165 @ 08:30 CDT, 16 August 2016 >>
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By Italy principezwatrem  - Reply to #156
It's horrible and not funny to watch.

That's why they should keep it this way, instead of players waiting 10 seconds for a weapon and killing the epicness of a dynamic duel.

Not to mention awful damage of QW or unbalanced LG and Rail in previous Quake, jesus.
<< Comment #161 @ 02:11 CDT, 12 August 2016 >>
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By Barbados iavoal  - Reply to #140
I would go for 10 sec weapon spawn. Whaddya guys think?
<< Comment #137 @ 06:23 CDT, 11 August 2016 >>
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By inuyasha8 sonic 
https://www.finder.com.au/quake-champions-not-on-id-tech-6
Saber Interactive has a sketchy history, driven by a console-first mentality

rip

Edited by sonic at 06:33 CDT, 11 August 2016
2%
<< Comment #138 @ 06:26 CDT, 11 August 2016 >>
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By q2cz hellsy  - Reply to #137
Id why wouldn't you use idtech 6 ffs!
19%
<< Comment #139 @ 06:33 CDT, 11 August 2016 >>
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By Colour: black nsx0r  - Reply to #138
idk software*
30%
<< Comment #142 @ 08:48 CDT, 11 August 2016 >>
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By Uruguay gSTRUCTOR  - Reply to #137
: /
<< Comment #143 @ 08:55 CDT, 11 August 2016 >>
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By Barbados iavoal  - Reply to #137
That's why the picture is not exactly as AAA as Doom's.
Edited by iavoal at 09:03 CDT, 11 August 2016
<< Comment #146 @ 09:53 CDT, 11 August 2016 >>
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By ._o filo  - Reply to #143
idk why no id tech6, doom MP works quite nice, but is frame dependent? .., idk.

I hope they will put in the effort in bringing the same quality maps as they did for doom. millions of trimmings and displaced / dislodged bricks, rocks, metal and random dirt, garbage and fucking washed up debris and different stuff and materials.
<< Comment #148 @ 10:27 CDT, 11 August 2016 >>
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By Barbados iavoal  - Reply to #146
I have a strange suspicion that using saber instead of id tech6 could be somehow connected with the story of how QC seen the light. First it was planned to be only Quakelive 2.0 and maybe they hired a side company because ID werent interested themself much in the project. But after huge success of Doom 4 they suddenly changed their mind and decided to make a next big tittle out of it. So, having huge part of engine already done by saber they have to keep it, why waste all the money invested.
Edited by iavoal at 10:29 CDT, 11 August 2016
<< Comment #149 @ 10:39 CDT, 11 August 2016 >>
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By ._o filo  - Reply to #148
wasting money is not such a big issue since bethesda canceled their first doom project., but i would understand that id wouldnt want to go that road again.
<< Comment #162 @ 03:21 CDT, 12 August 2016 >>
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By Barbados iavoal  - Reply to #149
maybe its not about money, maybe they just like it.
<< Comment #167 @ 22:34 CDT, 17 August 2016 >>
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By Pink Smiley Melachi Gibaholic  - Reply to #137
Same guy who fucked up Quake 4, just a friendly reminder everybody. Of all people to resign so far, why not this guy? cause he made edge and some mediorcre doom maps in the 90s?
<< Comment #145 @ 09:28 CDT, 11 August 2016 >>
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By USSR Demiurge 
I'm looking forward to trying this without any graphical effects of textures
<< Comment #147 @ 10:10 CDT, 11 August 2016 >>
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By ._o filo  - Reply to #145
basicly raping your eyes with picmip 16, you cheap dog.
Edited by filo at 10:11 CDT, 11 August 2016
8%
<< Comment #151 @ 11:52 CDT, 11 August 2016 >>
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By USSR Demiurge  - Reply to #147
I donno, it's pretty hard to get raped by absence of something... so it's basically the complete opposite, you filthy gfx slut.
11%
<< Comment #152 @ 12:18 CDT, 11 August 2016 >>
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By ._o filo  - Reply to #151
i am, mmmmmmmmmmm, i take it real slow.

... but tbh depth perception for me is worse with picmip, especially if you wanna rocket masta blasta at medium to long ranges.
<< Comment #153 @ 14:30 CDT, 11 August 2016 >>
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By USSR Demiurge  - Reply to #152
Yeah, I prefer picmip 5, not 16 :)
<< Comment #154 @ 14:56 CDT, 11 August 2016 >>
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By ._o filo  - Reply to #153
... even worse.










... whore. :DDD
<< Comment #160 @ 00:54 CDT, 12 August 2016 >>
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By Sloth pacmanpl  - Reply to #154
Vomit looking walls are Quake as fuck.
<< Comment #166 @ 09:28 CDT, 16 August 2016 >>
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By Moldova Ffleri 
while the gfx looks okayish, the gameplay seems totally unsatisfying

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