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New QL thread
Forums > Quake Live Forum
QL final update today (423 comments)
( Forum: QL)
Posted by gojira_ @ 04:18 CDT, 27 October 2015 - iMsg
www.quakelive.com

ql-to-steam exclusive cmd and cvar changes

Linux dedicated server install guide

ExtraQL2.0

Quake Live Steamworks Launch

So, what you all gonna do now?
Edited by Badb0y at 18:32 CDT, 27 October 2015 - 163748 Hits
11%

<< prev QL thread || next QL thread >>


<< Comment #1 @ 04:29 CDT, 27 October 2015 >>
(Link, Reply)
By Sweden Warchild_BiG 
Edited by Whorechild at 04:30 CDT, 27 October 2015
16%
<< Comment #10 @ 08:08 CDT, 27 October 2015 >>
(Link, Reply)
By anonymous Anonymous (91.118.126.170) 
looks like they did it right now.
<< Comment #2 @ 05:15 CDT, 27 October 2015 >>
(Link, Reply)
By ._o SigningOff 
We must whine more ofc !!
12%
<< Comment #3 @ 05:29 CDT, 27 October 2015 >>
(Link, Reply)
By 004 jamalz 
Say what you will but I enjoyed the fuck out of quakelive. I watched every single lan tournament and played lots of fucking quake. A FUCKING LOT, OF FUCKING QUAKE.

I am satisfied that I enjoyed myself as much as possible. I am very sad that quakelive failed because of shit devs, but I still got mine. And that's what counts.
41%
<< Comment #11 @ 08:43 CDT, 27 October 2015 >>
(Link, Reply)
By France imdaniel  - Reply to #3
You can only judge rightly if you have the whole picture of how was namaged QL project, which none of us have.

To the contrary you decide to bash on SyncError who has proved to be very dedicated to something he like. Might i say he love.

Do you think your negative texts toward QL devs adds something positive or negative?
<< Comment #14 @ 09:05 CDT, 27 October 2015 >>
(Link, Reply)
By bloody eyeball by hatelull melechesh  - Reply to #11
Edited by quake is potat at 09:05 CDT, 27 October 2015
55%
<< Comment #86 @ 12:41 CDT, 27 October 2015 >>
(Link, Reply)
By Yesh its sean connary Derb_  - Reply to #14
ahhahahaah just looking at this guy lmaooooooooooooo
<< Comment #130 @ 14:56 CDT, 27 October 2015 >>
(Link, Reply)
By France Brainie  - Reply to #14
"Wanna hear about QL 3.0?"
<< Comment #152 @ 15:39 CDT, 27 October 2015 >>
(Link, Reply)
By Peru ZeriouS  - Reply to #14
33%
<< Comment #308 @ 03:44 CDT, 29 October 2015 >>
(Link, Reply)
By Cheese M1zzu  - Reply to #152
In retrospective, this needs more donuts.
<< Comment #17 @ 09:30 CDT, 27 October 2015 >>
(Link, Reply)
By WiC puritan  - Reply to #11
Registered: 16 Jul 2015
<< Comment #30 @ 10:37 CDT, 27 October 2015 >>
(Link, Reply)
By France imdaniel  - Reply to #17
What's the point focusing the debat on me?
1%
<< Comment #32 @ 10:47 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.156)  - Reply to #30
you are clueless that's why

You probably didn't know that syncerror was also responsible for Q4 and look how that turned out.

please go be naive somewhere else
2%
<< Comment #33 @ 10:47 CDT, 27 October 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #30
Although I frowned at jamalz insult towards the devs, he did play and enjoy the fuck out of quake. I may not prefer ql but quake is quake is quake. He earned a plus.

I don't think quake will ever go away so long as there are freaks like jamalz.
Edited by gojira_ at 10:53 CDT, 27 October 2015
<< Comment #309 @ 03:44 CDT, 29 October 2015 >>
(Link, Reply)
By Cheese M1zzu  - Reply to #30
ESR is debat
<< Comment #34 @ 10:47 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.156)  - Reply to #11
Syncerror only cared about his paycheck.

You are mistaken if you think he cared about growing the game. All his policies did the exact opposite of that.

Adam pyle was the reason Quake Live failed.
4%
<< Comment #82 @ 12:26 CDT, 27 October 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #34
So let me get this right.

He only cared about his paycheck. So he killed the game that produces his paychecks on purpose, causing him to be broke and fired.

Yeah... Maybe you should study marketing and just accept that the head guys at id software don't share your enthusiasm for this 16 y/o game. Quake is legend and we all want it to be known as the best but the cards didn't fall that way on the table.

Sorry champ.
Edited by gojira_ at 09:17 CST, 3 November 2015
6%
<< Comment #269 @ 09:35 CDT, 28 October 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.156)  - Reply to #82
the amount he got paid doesn't change if he gets 10000 more people playing the game. He simply did the bare minimum. Anyone who was around since 2008 knows that. This is why cheaters ran rampant on friday nights (they knew he was busy gaming in the weekends). In other words he wasn't paid a commission as you assume in your reply for increasing the playerbase. He had a base salary, period.

tell me when did you ever see a Q&A from syncerror asking people what they would like to see happen with the game since 2009? And don't come back with NDA, because he could have asked fans things without disclosing sensitive info in his replies, he was doing that on IRC for the .001% that visited that platform, but what about for the other 99.009%?

He catered only to veterans (on irc,esr) and didn't give a rats ass for new players entering the game, this is exactly why so many of them got slummed out of the game. Tell me, did Syncerror ever do anything against Schizm? and other guys who completely destroyed entire game types? And don't get me started on zeroql or effortless. they were saved because they were pros. Zhu would have been saved too if he had any lan results to merit a reversal of his ban. He simply did what he wanted the entire 6 1/2 years it ran its course. Loadouts, did you vote for that? know anyone who did? QL was his game and he ran it into the ground.

i agree with you that the head guys at zenimax didn't help and got in the way, but for the core things added to the game, syncerror did what he wanted not caring about the results. (he could have reversed loadouts a week after, but his ego was too big to admit he was wrong)
<< Comment #298 @ 17:36 CDT, 28 October 2015 >>
(Link, Reply)
By Slovenia Slajer  - Reply to #269
This is why cheaters ran rampant on friday nights (they knew he was busy gaming in the weekends).

If he is paid to work from Monday to Friday, why should he bother with cheaters on his free time?
I know the idea of working in a company that makes games seem dreamy to some.. but after a few years when that fairy dust settles you realize it's like any other job and going an extra mile is not worth the free time you could spend for personal matters.
<< Comment #229 @ 02:53 CDT, 28 October 2015 >>
(Link, Reply)
By Cheese M1zzu  - Reply to #34
Never attribute to malice that which is adequately explained by stupidity.
<< Comment #277 @ 10:21 CDT, 28 October 2015 >>
(Link, Reply)
By Switzerland Memento_Mori  - Reply to #34
Attacking him on a personal level saying he only cared about the paycheck is just ridiculous. He's a big fan of the game and surely cared. At the same time, his position was not at all as omnipotent as one may think.

What I think it's a shame, is that id did not take this opportunity (QL) to push for competitive gaming the way riot did. And I guess this goes higher in the hierarchy, and it's not something syncerror could have decided on his own.
1%
<< Comment #13 @ 08:51 CDT, 27 October 2015 >>
(Link, Reply)
By Uruguay gSTRUCTOR  - Reply to #3
well said brah!
<< Comment #129 @ 14:55 CDT, 27 October 2015 >>
(Link, Reply)
By France Brainie  - Reply to #3
Why the fuck is nobody taking Q3 back? Let's bring it back, put on some servers or something.
9%
<< Comment #311 @ 04:10 CDT, 29 October 2015 >>
(Link, Reply)
By Cheese M1zzu  - Reply to #129
There are a handful of servers already online waiting to be populated, they have always been (at least in europe). Fire up cpma, open server browser, join the one with the lowest ping, "cv gameplay cq3", "cv map ztn3tourney1" and you're set. Sadly there are actually a few features that ql has over that solution. non-uniform hitsounds, timers for spectators and dmg numbers come to mind. Sadly the cpma devs did not provide sources for their mod (despite it being GPL'd), since they are apparently fucking bastards. Otherwise the community could fix those things and much more. Of course cpma in its current state has a few features over ql as well.
Edited by M1zzu at 04:14 CDT, 29 October 2015
<< Comment #4 @ 06:45 CDT, 27 October 2015 >>
(Link, Reply)
By Q3 LOLatRoflexTimers 
I've just installed the beta to try it out, and I've noticed some bugs/flaws already, namely, when I do ^(number) to enter a colored character, the black background (I play with cg_viewsize 85 due my big monitor) goes the same color im intending to write with... really weird stuff.

http://oi59.tinypic.com/whbja0.jpg

I've also noticed cg_drawCrosshairNames is stuck at 2, 1 does the same, 0 doesn't disable it (does the same)

cg_drawCrosshairNamesOpacity doesn't change the opacity. Tried to disable it as I attempted to play some T4 for old times sakes with some guy, since I don't need this distraction for 1v1, this didn't work as well. Im stuck with the crosshair name showing every time.

The hud bug: Already addressed by someone else in here, I managed to fix it manually by adjusting the AMMO and ARMOR offsets.

Flaws I've noticed a lot of people complaining about:

-Unabilty to know what maps are actually voteable on a particular server. You just can't know what maps are installed on there, so a lot of the maps that you try to vote wouldn't do nothing (it will say vote passed and nothing happens).

-Nick format. Great that we can change them again, but your steam nickname looks like a mess if you try to color it up with ^2 and so on.

I hope that the crosshair bug gets fixed, I can't stand names during a duel. Literally useless.
<< Comment #5 @ 06:54 CDT, 27 October 2015 >>
(Link, Reply)
By Half-Life pierow  - Reply to #4
the crosshair names are now cg_enemyCrosshairNames and cg_teammateCrosshairnames with separate opacity commands for each. opacity isn't currently working when looking at people with colored names, but will apparently get fixed in a patch in a week or 2. To get cg_teammateCrosshairnames to work you have to disable the new boxes above teamates heads, which is like cg_teammatenames or something.
Edited by pierow at 06:55 CDT, 27 October 2015
11%
<< Comment #6 @ 06:55 CDT, 27 October 2015 >>
(Link, Reply)
By Turkey Raist  - Reply to #5
thought the devs would stop supporting the game after todays patch
<< Comment #7 @ 07:19 CDT, 27 October 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #6
ofc there will be at least one bug fix patch
<< Comment #8 @ 07:23 CDT, 27 October 2015 >>
(Link, Reply)
By X-Men thechucker  - Reply to #6
They supported the game? Lol?
7%
<< Comment #9 @ 07:48 CDT, 27 October 2015 >>
(Link, Reply)
By cooller skint  - Reply to #4
LOLatQuakeLiveBeta
1%
<< Comment #12 @ 08:48 CDT, 27 October 2015 >>
(Link, Reply)
By France imdaniel 
r_subdivision doesn't work in QL Steam Beta, and there is no bind to voicechat you have to manualy type /bind x +voice
9%
<< Comment #15 @ 09:19 CDT, 27 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #12
For anyone console phobic -

Settings -> Input (which is the first pane to come up) - on the right hand column is the option to bind for 'Voice Chat' though you have to scroll down a bit to see it even on 1080p.
<< Comment #18 @ 09:36 CDT, 27 October 2015 >>
(Link, Reply)
By Bulgaria cha0z_  - Reply to #15
and still, r_subdivision is read only. :P
<< Comment #25 @ 10:29 CDT, 27 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #18
That's intentional
<< Comment #65 @ 11:45 CDT, 27 October 2015 >>
(Link, Reply)
By Bulgaria cha0z_  - Reply to #25
Sadly, I knew... :(
<< Comment #24 @ 10:15 CDT, 27 October 2015 >>
(Link, Reply)
By ql SyncError  - Reply to #12
Default bind is v
23%
<< Comment #29 @ 10:36 CDT, 27 October 2015 >>
(Link, Reply)
By France imdaniel  - Reply to #24
i think default bind got erased with my autoexec :D
<< Comment #35 @ 10:47 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.156)  - Reply to #24
enjoy your good nights sleep after destroying this game for the past 6 1/2 years.
1%
<< Comment #16 @ 09:27 CDT, 27 October 2015 >>
(Link, Reply)
By Colour: yellow isevendeuce 
They update in a hour-two hours.

http://i.imgur.com/VimgB6g.png
7%
<< Comment #19 @ 09:43 CDT, 27 October 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #16
Nice catch!
<< Comment #20 @ 09:49 CDT, 27 October 2015 >>
(Link, Reply)
By Germany Fattyboom 
I hope this isn't the slow death of QL...
<< Comment #21 @ 09:52 CDT, 27 October 2015 >>
(Link, Reply)
By PerpetualWar PerpetualWar  - Reply to #20
It's a quake reborn :)
<< Comment #131 @ 14:57 CDT, 27 October 2015 >>
(Link, Reply)
By France Brainie  - Reply to #21
tbh Steam is gonna kill it.
<< Comment #22 @ 09:59 CDT, 27 October 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #20
I'm all for slow death. Let's hope its not fast death
3%
<< Comment #23 @ 10:01 CDT, 27 October 2015 >>
(Link, Reply)
By Quake 4 ardor  - Reply to #22
Quake's been dying for 13 years.
<< Comment #28 @ 10:35 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America goodbye_world  - Reply to #23
Winter is coming.
2%
<< Comment #233 @ 03:25 CDT, 28 October 2015 >>
(Link, Reply)
By Australia aeoL  - Reply to #23
I've been dying for the last 26 years and I'm still alive.
5%
<< Comment #253 @ 06:40 CDT, 28 October 2015 >>
(Link, Reply)
By Italy Brancaleone  - Reply to #22
Don't you think tha paywall will accellerate the process of death? I hope not, but I think that's what is going to happen...
<< Comment #68 @ 11:46 CDT, 27 October 2015 >>
(Link, Reply)
By Bulgaria cha0z_  - Reply to #20
Should be sufficient till next quake come out.
<< Comment #26 @ 10:30 CDT, 27 October 2015 >>
(Link, Reply)
By United Kingdom Devianthe 
Has anyone else been suffering from a huge FPS loss in the beta version? I'm at 60-90 fps at all times whereas before I had fairly stable 125 fps.
Edited by wrekt at 10:30 CDT, 27 October 2015
<< Comment #332 @ 13:15 CDT, 30 October 2015 >>
(Link, Reply)
By United Kingdom Devianthe  - Reply to #26
Guess not. :(
<< Comment #27 @ 10:33 CDT, 27 October 2015 >>
(Link, Reply)
By Austria noctis 
Play QuakeLive now for only 10$ on steam!
33%
<< Comment #36 @ 10:52 CDT, 27 October 2015 >>
(Link, Reply)
By Colour: yellow isevendeuce  - Reply to #27
I dont know if this is a bug or wrong turn by ID, but lol ? What is with the guys which already got the game in their library?
<< Comment #38 @ 10:57 CDT, 27 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #36
Then it's already in your library... so no charge.

It seems this is why they have been encouraging people to convert to steam whenever they've been talking on irc / twitch for forums.
And also why they added 6 months free to all subscribers a while back, that would have stopped any new payments from them.
And stopped taking on new subscription payments.
3%
<< Comment #40 @ 11:04 CDT, 27 October 2015 >>
(Link, Reply)
By bloody eyeball by hatelull melechesh  - Reply to #38
But, just to go back to the crucial point here, this 10 $ charge was not mentioned (and has still not been mentioned) at any point what-so-ever by syncerror or any other employee of id software, correct?
<< Comment #49 @ 11:23 CDT, 27 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #40
I don't think so but I'm not actually omnipotent, I just tend to pick up quake news very quickly, certainly all subscription related info was brand new to me just now.
I had previously seen them decline to comment saying that they didn't know themselves yet either.

Try http://www.esreality.com/post/2779695/n-a/#pid2779703
Edited by Yakumo at 11:24 CDT, 27 October 2015
<< Comment #59 @ 11:39 CDT, 27 October 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #40
i guess it was not mentioned so cheaters dont stockpile steam accounts
Edited by Meph1stoo at 11:39 CDT, 27 October 2015
18%
<< Comment #90 @ 12:48 CDT, 27 October 2015 >>
(Link, Reply)
By Hungary kapca  - Reply to #38
They had no problem taking my money, I basically bought subs which are worth nothing now,, that's really nice.
<< Comment #148 @ 15:32 CDT, 27 October 2015 >>
(Link, Reply)
By Belgium !nFerNo  - Reply to #90
You'll get compensated if you had a sub and will get a free key so you won't have to come up with the 10$.
<< Comment #203 @ 20:56 CDT, 27 October 2015 >>
(Link, Reply)
By Canada whiskey  - Reply to #148
I had had pro. How do I get a key?
<< Comment #217 @ 23:48 CDT, 27 October 2015 >>
(Link, Reply)
By Hungary kapca  - Reply to #203
send a mail to support.
<< Comment #216 @ 23:48 CDT, 27 October 2015 >>
(Link, Reply)
By Hungary kapca  - Reply to #148
That's not the point. I'm not concerned about the money. I bought years worth of subs for a service which doesn't exist anymore.
<< Comment #379 @ 10:25 CST, 2 November 2015 >>
(Link, Reply)
By Frags medal Tayski  - Reply to #216
this.
my friend never paid a subscription and can play for free because he added the game on steam a while back, and I have to pay for it while having paid many pro subscriptions in the last few years. just doesn't seem right.
<< Comment #382 @ 11:36 CST, 2 November 2015 >>
(Link, Reply)
By Hungary kapca  - Reply to #379
At least you can request a key from support if you were a subscriber, just tell them your account name and kindly ask for a steam key.
<< Comment #390 @ 22:19 CST, 2 November 2015 >>
(Link, Reply)
By United States of America Regent  - Reply to #379
I'm in the same boat. My premium lapsed a couple of months ago because I've been busy. I would have glady paid another year for pro subscription. But now I have to pay $10 so that they could remove my 7 years of stats and people who never paid get it for free.

I already messaged support and they told me to gtfo. I won't be playing the game again anytime soon, I'm not paying for this crap.
<< Comment #396 @ 03:36 CST, 3 November 2015 >>
(Link, Reply)
By Frags medal Tayski  - Reply to #390
I haven't tried my luck with support yet. I might do in a few days if I feel like playing the game.
Based on their answer I might make the same decision as you and move on to something else.
<< Comment #404 @ 13:31 CST, 3 November 2015 >>
(Link, Reply)
By United States of America Regent  - Reply to #396
here's to hoping that there's a $2.50 steam sale this xmas *clink*
Edited by Regent at 13:31 CST, 3 November 2015
<< Comment #44 @ 11:17 CDT, 27 October 2015 >>
(Link, Reply)
By Germany Anonymous (84.138.72.247)  - Reply to #27
what the fuck, they never mentioned this right?
<< Comment #162 @ 16:13 CDT, 27 October 2015 >>
(Link, Reply)
By Australia zlr  - Reply to #27
I'd rather the price be kept secret from everyone to deter cheaters/wallhackers creating heaps of steam accounts in advance.

Lets see 10 bucks is about ... 20 minutes worth of time I already spend in a 40 hour work week. I spend more on train fares and lunch every day even.
12%
<< Comment #222 @ 01:28 CDT, 28 October 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #162
https://www.google.pl/search?q=1+USD+to+PLN&a...06+%2F+2.8

~14 beers
<< Comment #380 @ 10:29 CST, 2 November 2015 >>
(Link, Reply)
By Frags medal Tayski  - Reply to #162
I can spend 80 times the 10 bucks on a good night out.
Still doesn't feel right that I have to pay for such an old game which was free for many years and I was still paying a pro subscription many times, while total noobs to the game who never paid anything for it but added it when it launched on steam have it for free.
<< Comment #385 @ 13:27 CST, 2 November 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #380
You don't have to pay. Contact [email protected]
<< Comment #31 @ 10:40 CDT, 27 October 2015 >>
(Link, Reply)
By Slovenia artemis4 
HERE IT IS BOIZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ
<< Comment #37 @ 10:55 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America poros1ty 
HMG, universal ammo packs, and item timers still there by default?
<< Comment #39 @ 11:03 CDT, 27 October 2015 >>
(Link, Reply)
By United Kingdom fotbh  - Reply to #37
This depends on the server set-up. It can all be turned off. And you can callvote it off now too I believe.
<< Comment #55 @ 11:33 CDT, 27 October 2015 >>
(Link, Reply)
By MLP_FlutterShy Teen Queen  - Reply to #37
There is no "default" anymore, it's user hosted servers.
<< Comment #41 @ 11:05 CDT, 27 October 2015 >>
(Link, Reply)
By England slunge 
wtf is with the 6.99 to play on steam, ive already got a fkn pro sub ive paid for.
<< Comment #42 @ 11:13 CDT, 27 October 2015 >>
(Link, Reply)
By bloody eyeball by hatelull melechesh  - Reply to #41
https://www.youtube.com/watch?v=ON0iqz4ento&a...e&t=98
<< Comment #43 @ 11:13 CDT, 27 October 2015 >>
(Link, Reply)
By ql SyncError  - Reply to #41
If you are a subscriber, but did not move over to steam yet, please contact support.
2%
<< Comment #47 @ 11:20 CDT, 27 October 2015 >>
(Link, Reply)
By inuyasha8 sonic  - Reply to #43
lol
3%
<< Comment #48 @ 11:23 CDT, 27 October 2015 >>
(Link, Reply)
By Unset madduck  - Reply to #43
What about previous subscribers ?
<< Comment #52 @ 11:27 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America poros1ty  - Reply to #48
I agree. Anyone current or previous subscriber should have the game for free now.
2%
<< Comment #66 @ 11:46 CDT, 27 October 2015 >>
(Link, Reply)
By Croatia blind_  - Reply to #43
what about the regular users who've been waiting for the standalone client to go off before switching to the Steam version? was it really such a problem to announce this switch to the buy2play model before the patch actually arrived?
<< Comment #69 @ 11:47 CDT, 27 October 2015 >>
(Link, Reply)
By MLP_FlutterShy Teen Queen  - Reply to #66
Guys, please switch to steam
Guys, you should really get steam.

Guys, make yourselves a favor and link your QL account.


Ok guys this isn't funny anymore, we URGE you to switch from standalone to steam.

Guys switch to steam please.

Guys oh fuck it nevermind.


Then this thread pops up.

>"wow someone should have warned me, this came out of the blue"
42%
<< Comment #73 @ 11:53 CDT, 27 October 2015 >>
(Link, Reply)
By England slunge  - Reply to #69
at what point was anyone told, that unless you move to steam - you are paying for qlive yet again???
28%
<< Comment #80 @ 12:26 CDT, 27 October 2015 >>
(Link, Reply)
By Croatia blind_  - Reply to #69
Well, then, sorry, I guess I'm at fault for using a perfectly working (at least for me) standalone client that I've been using for years and not following all the news + whatever Sync says on twitter/irc/twitch.

Honestly, yeah, something like this did come out of the blue for me, because I certainly didn't expect to pay unless I switched on time, if I had ever expected that, of course I'd switch. Since it looks like I'm in the minority that didn't switch on time, I guess I should've paid better attention. Still, I think that some sort of official heads up would've been nice.
<< Comment #83 @ 12:36 CDT, 27 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #80
If you had a subscription contact [email protected] ...
(even if it was in the past you may get lucky)
<< Comment #97 @ 13:00 CDT, 27 October 2015 >>
(Link, Reply)
By Germany ipodjunk  - Reply to #80
I thought I had enough time to switch, too.
Bought the game in 99. Then paid once, or even twice for QL. Now I was a day late and can not play anymore. This is really sad.
<< Comment #387 @ 13:32 CST, 2 November 2015 >>
(Link, Reply)
By Earth earth  - Reply to #97
can not play anymore

You don't have £6.99 to pay for a year's worth of development?
<< Comment #381 @ 10:44 CST, 2 November 2015 >>
(Link, Reply)
By Frags medal Tayski  - Reply to #80
same here.
I was travelling in America, got back home yesterday and found out about this.

I guess I shouldn't have a life.
Edited by Tayski at 10:44 CST, 2 November 2015
<< Comment #144 @ 15:27 CDT, 27 October 2015 >>
(Link, Reply)
By bloody eyeball by hatelull melechesh  - Reply to #69
It doesn't really work like that. People might not necessarily use twitch chat. People might not necessarily check ESR or the QL forums. People actually might actually prefer to steer well clear of all 3 because they are generally full of fucktards anyway.

On top of this, you have the people who might not necessarily have played QL for the last X months/years despite having been a long term subscriber in the past. They come back now and they encounter this? Where was the "QL will cost 10,00 $ on steam unless you sign up for the beta" news announcement on the QL launcher splash screen? Where was the "Hey we're migrating to Steam guys! (and it will cost 10,00 $ unless you sign up to the beta)" e-mail which should have been sent to all registered e-mail accounts?

The "urgency" on behalf of syncerror wasn't communicated via the right channels, and even then the key point (that unless you do this by X date, you will have to pay) has been completely and systematically absent from any communication.

Even if someone does see syncerror on twitch, read ESR and check the forums, as slunge pointed out above, at which point is it mentioned that "if you don't do this now you will need to pay 10,00 $ in the future"?

I myself already expressed my confusion at this apparently unnecessary urgency here, and as you can see, even Yakumo was completely unaware of any 10.00 $ shenanegens and his answer left me equal confused, so I just assumed it wasn't actually urgent at all, and planned to just migrate in 2016 at some point when I got back into QL.

Now syncerror is posting on ESR "hue hue gosh we never thought about this, pls contact support" and Yakumo is all "you might get lucky hue hue". Awesome.
18%
<< Comment #149 @ 15:33 CDT, 27 October 2015 >>
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By q2cz gojira_  - Reply to #144
I bet he's having a good laugh right now with his superiors. Honestly, I'm laughing too.
<< Comment #151 @ 15:35 CDT, 27 October 2015 >>
(Link, Reply)
By Peru ZeriouS  - Reply to #144
They haven't informed the subscribers and players of this game at all directly?

Then there are indeed more than enough reasons to be sceptical.
<< Comment #163 @ 16:32 CDT, 27 October 2015 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #144
I thought the urgency was to get more people testing the beta so it might actually work for once upon release.
<< Comment #169 @ 17:27 CDT, 27 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #144
Yakumo is all "you might get lucky hue hue". Awesome.

That 'might get lucky' comment was talking specifically about people who did NOT currently have subscriptions when the update was released, but used to at some point in the past.

For people who DID have subscriptions over when the update happened :
http://www.esreality.com/post/2779945/n-a/#pid2779932
Edited by Yakumo at 17:32 CDT, 27 October 2015
<< Comment #167 @ 17:06 CDT, 27 October 2015 >>
(Link, Reply)
By Russia Anonymous (213.87.134.98)  - Reply to #69
At the same time you get a quote like: "I have a feeling quake live is gonna be bigger than before after the update".

How you you can connect this quote and quotes which you posted and come to the conclusion that they're gonna shoot themselves in the foot and hide quake under paywall, which means the death of game is imminent in relatively short timeframe.
1%
<< Comment #185 @ 18:31 CDT, 27 October 2015 >>
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By MLP_FlutterShy Teen Queen  - Reply to #167
I don't mind doomsayers, you guys have been here since 2003 or so when WCG dropped quake 3.



It's 2015, quake is here, people are playing it.
Might not be LoL sized, might not be as popular and active as CS:GO, but there's servers all around the globe, regular online cups and now potentially more local LANS with new update.

Good luck.
<< Comment #236 @ 04:22 CDT, 28 October 2015 >>
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By USSR stpbozin  - Reply to #185
yeah csgo community is huge but people on hltv likes to say csgo is dead Kappa
<< Comment #246 @ 06:18 CDT, 28 October 2015 >>
(Link, Reply)
By ql PopeJo  - Reply to #167
this.

and why should I pay again when my stats of the last years have been erased overnight without any warning?

that's one final troll from id. don't make a final update without pissing a last time on the community. well played, well played id. leaving in style and stay tru o/
<< Comment #262 @ 08:25 CDT, 28 October 2015 >>
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By USSR stpbozin  - Reply to #246
lol stats what you mean? your 23% overall accuracy and 1k quits ?
1%
<< Comment #230 @ 02:58 CDT, 28 October 2015 >>
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By Cheese M1zzu  - Reply to #69
Was literally never communicated like that through any official channel.
Edited by M1zzu at 02:58 CDT, 28 October 2015
<< Comment #249 @ 06:31 CDT, 28 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #230
This isn't what you'd wish for but its wasn't nothing.

Syncerror's news peice on the forum gets put into site news on the main site/in the game. That's as official as it has ever gotten...

http://mirror.os6.org/www.quakelive.com/forum...ewest.html

And they're limited to what they are allowed to say officially, dropping hints everywhere else seems about call they could do.


In fact they went one further for the first time and had a red highlighted alert on the top of every page of the forum for a week or two as well, though that was mainly to warn the forums were going and had no other direct prods

http://mirror.os6.org/www.quakelive.com/forum...ewest.html
<< Comment #72 @ 11:53 CDT, 27 October 2015 >>
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By England slunge  - Reply to #66
im one of these :x
<< Comment #179 @ 18:06 CDT, 27 October 2015 >>
(Link, Reply)
By France Brainie  - Reply to #66
username checks out
10%
<< Comment #257 @ 07:27 CDT, 28 October 2015 >>
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By United Kingdom Shahe  - Reply to #43
I'd just like to say that overall now my cfg and stuff is working, this is a really solid update man, well done and thank you!
<< Comment #414 @ 13:29 CST, 20 November 2015 >>
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By Belgium Naghokez  - Reply to #43
Dear SyncError,

I have tried to receive an actual answer to my query from QL support (namely Sasparillo), but all I've received so far was a copy/paste of the standard info message about the update, and two lines which did not actually engage my points. Here is my situation:

1. I was not a subscriber while using the standalone at the time of the update
2. I had not downloaded Quake Live through Steam in the past

however

3. I was a Pro subscriber for more than two years, from April 2013 until July 2015. Over that period, I paid a total of 120,44€ in subscriptions.

I am asking if, in light of the amount of time and money I spent as a former subscriber, I could receive Quake live on my steam account free of charge despite 1 and 2. I will send you my Steam account/e-mail in PM if you respond positively.

I do not go on IRC, and I do not follow update discussions on QL. All I do (or used to do) is play QL casually from time to time, and I had absolutely no idea that I would be put in the situation of having to pay for the game again if I did not switch to Steam prior to the update.

Eight Steam friends of mine can play QL for free because they downloaded it on Steam at one point. They have a total of 2.3 hours of play time combined. They never paid for the game, they did not host a server for two years and promote QL to other friends like I did. Yet as a customer who's invested 120,44€ into your game, I'm facing an obligation to pay again, and not them, due to an arbitrary decision that your company made and that I was not made aware of until after the fact.

Ten euros is not much. Yet I simply do not see why I should pay another 10€ to your company after already investing 120,44€ into the game. Some posters have said that it's only the price of two coffee cups -- well, I'll gladly pay for a coffee cup if I want to drink one, but I'm not going to pay again for the same coffee cup if the seller suddenly decides he wants me to pay him again, with the argument that "it's just the price of a coffee cup". The reason I've already paid as much as 120,44€ is that I wanted to not only host a server but also support the company behind the game I've enjoyed playing for years. I don't blame you for putting the 10€ price tag on Steam for new players, but I find it absolutely ludicrous to ask previous subscribers, which have put (way) more than 10€ into the game, to pay for it again while hundreds of thousands of other players can sit back and have it for free for an arbitrary reason. Frankly, if this decision to force previous subscribers like myself to pay the 10€ stands, I will not be interested in supporting your company now and in the future. If you do agree that something should be done for previous subscribers, I'll gladly forget the whole thing. I certainly don't have my hopes up, but feel free to prove me wrong.
<< Comment #415 @ 14:10 CST, 20 November 2015 >>
(Link, Reply)
By Peru ZeriouS  - Reply to #414
I support your inquiry!
<< Comment #79 @ 12:16 CDT, 27 October 2015 >>
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By Quake 4 ardor  - Reply to #41
So? Pro sub only applied to non-steam Quakelive. The real steam product is entirely separate so you must pay again. ::::::::::)
<< Comment #85 @ 12:41 CDT, 27 October 2015 >>
(Link, Reply)
By England slunge  - Reply to #79
champion troll
<< Comment #45 @ 11:18 CDT, 27 October 2015 >>
(Link, Reply)
By cpm_biohaz_2 JS3>* 
soooo... is quakelive is now $10 for us people that were f2p previously?
<< Comment #50 @ 11:24 CDT, 27 October 2015 >>
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By ql Yakumo  - Reply to #45
If you had been playing on steam it seems you lucked out and get a total freebie.

If you'd been a subscriber on the standalone version but hadn't caught them strongly suggesting you convert over the past few weeks, contact support and they should sort you out (see #43 )
Edited by Yakumo at 11:28 CDT, 27 October 2015
<< Comment #123 @ 14:19 CDT, 27 October 2015 >>
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By United States of America Joseph  - Reply to #50
What if you were a subscriber but converted a few weeks prior? I think I had around 4 months of pro left.

I contacted support but no email back yet, no surprise they must be getting a ton of emails.
<< Comment #46 @ 11:20 CDT, 27 October 2015 >>
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By Poland Xsi 
9.99 ? SRSLY? FU!
1%
<< Comment #57 @ 11:37 CDT, 27 October 2015 >>
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By bzzd's_pixelskull kodisha  - Reply to #46
(preliminary info)

- if you had game on steam, you still own it in your library

- if you just had standalone and subscription, you email support@ and ask for key

- if you had standalone and free account ... well, you might have to pay $9.99 and own the game forever.

also, if you had subscription at any point, say it in the support email, it might get you the game.
6%
<< Comment #61 @ 11:40 CDT, 27 October 2015 >>
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By Poland Xsi  - Reply to #57
Thank you captain obvious.

That is not the point. Here http://www.esreality.com/post/2779723/n-a/#pid2779698
<< Comment #63 @ 11:43 CDT, 27 October 2015 >>
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By bzzd's_pixelskull kodisha  - Reply to #61
i KNOW, but even this what i wrote was not immediately clear to me,
i wrote it so people don't think that even if they did own the game on steam they need to pay.

I totally agree with you, its kinda strange move not to inform anyone about it :(
<< Comment #71 @ 11:48 CDT, 27 October 2015 >>
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By Poland Xsi  - Reply to #63
Yup, that's it. I thought that this update will bring some old people back. Right now I don't think so ...
<< Comment #75 @ 12:04 CDT, 27 October 2015 >>
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By q2cz gojira_  - Reply to #71
So, what you gonna do now?
<< Comment #78 @ 12:13 CDT, 27 October 2015 >>
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By Poland Xsi  - Reply to #75
Play with bots sometimes maybe. And I am done with hoping that they will make this game big title again for sure. It took me 7 years so it's time to break.
<< Comment #157 @ 15:57 CDT, 27 October 2015 >>
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By United States of America Anonymous (72.70.160.156)  - Reply to #78
why not Quake 3?
<< Comment #159 @ 16:01 CDT, 27 October 2015 >>
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By MLP_FlutterShy Teen Queen  - Reply to #157
We are getting so many hits from a single anon users trying so hard to plug quake 3, the whole post approval queue is filled with this guy's rants :D


Give it up fatty, if anyone wanted to play Q3, they would play Q3.

Seems like Q3 isn't the promised land of milk and honey after all, but you can keep on trying and get all 5 players to join you in your eternal battle against bots idling on empty servers :)
<< Comment #180 @ 18:10 CDT, 27 October 2015 >>
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By France Brainie  - Reply to #159
But the game itself is complete. No bugs, everything works fine, it's just a matter of graphics. I'm not this guy, but if I knew there was some advertising and people getting back to it I would definitely play it again as well.

What's the difference between QL and Q3? Maps and graphics, that's it?
<< Comment #261 @ 08:17 CDT, 28 October 2015 >>
(Link, Reply)
By WiC puritan  - Reply to #180
You want graphics? Then check out ioquake3 . It supports all kinds of gfx/sound enhancements.
<< Comment #227 @ 02:27 CDT, 28 October 2015 >>
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By Poland Xsi  - Reply to #157
I am stil playing Q3 from time to time but there is no playerbase at all. Only CA servers are occupied but I don't play CA.
<< Comment #67 @ 11:46 CDT, 27 October 2015 >>
(Link, Reply)
By anonymous Anonymous (145.116.26.18) 
WHERE ARE THE GIBS?!?!
<< Comment #183 @ 18:25 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.156)  - Reply to #67
extra charge
<< Comment #51 @ 11:27 CDT, 27 October 2015 >>
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By France Izi 
incredible hahahaha
<< Comment #53 @ 11:32 CDT, 27 October 2015 >>
(Link, Reply)
By Unset obi 
posting in shitstorm thread
<< Comment #54 @ 11:33 CDT, 27 October 2015 >>
(Link, Reply)
By Unset obi  - Reply to #53
Best shitstorm of all time m8 wot u expect?
3%
<< Comment #122 @ 14:18 CDT, 27 October 2015 >>
(Link, Reply)
By Q3 harosh  - Reply to #54
something - something - teen
<< Comment #56 @ 11:35 CDT, 27 October 2015 >>
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By Croatia Meph1stoo 
I like this 10 euro thing because it will discourage cheaters. Same about ppl who got fucked by it tho :(
<< Comment #58 @ 11:38 CDT, 27 October 2015 >>
(Link, Reply)
By Poland Xsi  - Reply to #56
Yeah, sure. That is why there are no cheaters in csgo
<< Comment #60 @ 11:40 CDT, 27 October 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #58
Well there would be far more of em if the game was free, no?
Edited by Meph1stoo at 11:40 CDT, 27 October 2015
9%
<< Comment #62 @ 11:42 CDT, 27 October 2015 >>
(Link, Reply)
By Poland Xsi  - Reply to #60
heh, hard to disagree
<< Comment #70 @ 11:48 CDT, 27 October 2015 >>
(Link, Reply)
By Poland luukets  - Reply to #56
where is your point if i'm not a cheater and I already paid over last 5 years around 200 $?
<< Comment #77 @ 12:11 CDT, 27 October 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #70
contact support man. I hope youll get a copy, they must have
records of you paying for the game
<< Comment #247 @ 06:23 CDT, 28 October 2015 >>
(Link, Reply)
By ql PopeJo  - Reply to #77
still a dick move.
making you beg them for something they should have clearly communicated beforehand.

won't do that
<< Comment #251 @ 06:34 CDT, 28 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #247
You don't have to beg in the slightest but if you don't contact them they won't know you have any interest. They have no automated system for this and aren't going to go through 1,500,000+ users by hand.
<< Comment #258 @ 07:44 CDT, 28 October 2015 >>
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By bloody eyeball by hatelull melechesh  - Reply to #251
That's right Yakumo they have absolutely no record of which e-mail addresses have been associated with pro accounts. Are you for real?
<< Comment #259 @ 07:56 CDT, 28 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #258
That's not what I said at all, I suggest you re-read it before mindlessly venting at me when I'm trying to HELP someone get free access.

For whatever reason, they're *currently* having to do this by hand (whether this changes later or not we'd have to wait and see)

Obviously email addresses of subscribed users are stored somewhere, that doesn't mean they have access to that data right at this current time even in raw form let alone with any coded utilities.

And if you didn't link your steam account already they have NO way to know what steamID has any connection to an old account, as the client now uses only steam information and users change name at any time, it never takes email addresses, and steam email addresses (if it can even get those through the steam API I don't know) won't necessarily be the ones used to sign up for the original QL account anyway.
Edited by Yakumo at 08:10 CDT, 28 October 2015
<< Comment #265 @ 09:09 CDT, 28 October 2015 >>
(Link, Reply)
By bloody eyeball by hatelull melechesh  - Reply to #259
My point is that it shouldn't be up to US to contact THEM via e-mail about linking our accounts to steam thanks to some obscure advice on ESR threads or twitch chat screenshots. They have our e-mail addresses, they know which ones are or were associated to pro accounts. They have ALL the information they need to provide us with an efficient solution, they don't need ANYTHING else.

They just needed to send an email to all the pro accounts with a notification of the changes, with a link to "convert to steam" where you're taken to a page, login, provide, your steam ID and click "LINK STEAM ID". How about a "convert to steam" button in the game UI itself too, just for good measure? Boom, done, solved. Zero drama.

But of course anything remotely resembling a solution of any kind is fucking kryptonite for syncerror innit, and instead the community needs to resort to what is basically word of mouth to get this sorted. This would be considered archaic and laughable in 2005. It's 2015.

No h8 m8, I appreciate all the positive effort and help you have invested in QL over the years, but you also have a habit of making stuff up to cover any holes (?) and it gets quite annoying.
2%
<< Comment #266 @ 09:24 CDT, 28 October 2015 >>
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By ql Yakumo  - Reply to #265
I try to avoid getting into arguments too much over 'thing that should have been done in the past', though if anything no matter how minor has actually been done towards that at all and a person wasn't aware of it for some reason I'll share what they missed so they're at least informed they missed it.

Posts I put up to try and help people deal with just the situation as it actually is now, as I'm trying to help them actually deal with the reality of the situation. And maybe some reasoning as to why that currently is the situation because some people like to understand a bit of why.

Because my goal isn't to bash anyone for why this has come to be, but simply try and help the user with their problem at the time.
<< Comment #274 @ 09:58 CDT, 28 October 2015 >>
(Link, Reply)
By ql PopeJo  - Reply to #265
yeah, id do have the e-mail addresses of former subscribers and informing them about the "new final" release would have been a great way of getting in contact with probable quake live players and encouraging them to test the "new" quake live steam release.

that would also have been an argument for "QL might gain the largest player base it ever had" ~ or however syncerror formulated it.

Instead they proud themselves for "hinting towards converting to steam" which is a poor excuse for not communicating clearly what is about to happen and pissing people off who have all motivation to pay and play the game.

/end of rant
<< Comment #64 @ 11:45 CDT, 27 October 2015 >>
(Link, Reply)
By Mexico _shaka 
New Website!
www.quakelive.com
Edited by _shaka at 11:49 CDT, 27 October 2015
4%
<< Comment #198 @ 19:57 CDT, 27 October 2015 >>
(Link, Reply)
By Q3 LOLatRoflexTimers  - Reply to #64
Jesus christ. Watched the trailer and it's awesome until I keep hearing the cringeworthy announcer going "impressive". Why and WHY did they had to make this announcer the default one? They should have put the Vadrigar one as default which even if of course is not as good as the original Xyan one, it's decent. But this human sounding douche voice?
Fucking id.
<< Comment #74 @ 12:03 CDT, 27 October 2015 >>
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By Colour: black decx 
now quakelive disappeared from my steam library, not bad
<< Comment #76 @ 12:05 CDT, 27 October 2015 >>
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By Germany AsphyxEvents 
thx for the update. fucked up my mouse settings completly :)
<< Comment #84 @ 12:37 CDT, 27 October 2015 >>
(Link, Reply)
By inuyasha8 sonic  - Reply to #76
not just me then :s
<< Comment #89 @ 12:48 CDT, 27 October 2015 >>
(Link, Reply)
By Argentina Crotazzo  - Reply to #76
mine too.... no placebo at all... seems like accelsenscap went from .04 to .043... now i have .037 to even it out but my railgun zoom sens seems to be 3cm/360 off now.... anyone has the equation to even sens wmo at 500kz 376dpi zoomfov 44?
1%
<< Comment #81 @ 12:26 CDT, 27 October 2015 >>
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By France Izi 
Bow down to one of the worst devs team in history ! 7 years of bug, visionless changes/updates and broken 'community management'. There is beauty in total disaster like this
Edited by Izi at 12:30 CDT, 27 October 2015
5%
<< Comment #95 @ 12:53 CDT, 27 October 2015 >>
(Link, Reply)
By Germany Anonymous (217.229.207.25) 
how to stop the downloading of the maps? i copied them over to teh downloading folder, but it doesnt recognise them. wth halp plz
<< Comment #87 @ 12:44 CDT, 27 October 2015 >>
(Link, Reply)
By Colour: yellow isevendeuce 
waiting for de gibs
<< Comment #88 @ 12:48 CDT, 27 October 2015 >>
(Link, Reply)
By Poland Xsi  - Reply to #87
only 19.99$!
<< Comment #116 @ 14:14 CDT, 27 October 2015 >>
(Link, Reply)
By ._o filo  - Reply to #88
i would buy gibs for few euros!
<< Comment #120 @ 14:17 CDT, 27 October 2015 >>
(Link, Reply)
By Poland Xsi  - Reply to #116
Only if they will give back any other gore/mature content together with gibs. And yes, Sarge's cigar too!!!
2%
<< Comment #136 @ 15:14 CDT, 27 October 2015 >>
(Link, Reply)
By ._o filo  - Reply to #120
no, cigar, 1,99€!
Edited by filo at 15:15 CDT, 27 October 2015
6%
<< Comment #91 @ 12:48 CDT, 27 October 2015 >>
(Link, Reply)
By USSR A1RMAN 
10$ for a game is an epic fail :(
In a past I could get some friends to play with me, because game was free and quick to set up...

There will be no new players now.
Edited by Airman at 12:48 CDT, 27 October 2015
<< Comment #158 @ 15:58 CDT, 27 October 2015 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #91
no 60 or SW battlefront 120€ is a fail

In a past I had no internet or n64

Get some friends 2 play with u nature style quick 2 get bruised or abused

there will be no nature no more just smartphone

(ric flair) wuuuuuuuhuuuuuuuuuuuuuuuuu
<< Comment #375 @ 06:08 CST, 2 November 2015 >>
(Link, Reply)
By United States of America KendrickLamar  - Reply to #158
as much as i appreiciate that you referenced ric flair

do u know how hard it is to get my homies to play ql???

they look at this learning curve game.
they think
fuk that homie

they look at the price tag
they think
fuk that

lets get some weed instead
<< Comment #378 @ 10:21 CST, 2 November 2015 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #375
let them testplay with your account [change name/nick]

or even better give them Q3? show them that many new servers exists now on steam only QL

all maps & models?
no more PRO $$$ vs anti buyer


+learning curve @ Eve Online or Halo 5 is harder ^^
<< Comment #94 @ 12:53 CDT, 27 October 2015 >>
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By yesh its SEAN CONNERY! pet_cia_mole 
Good. No more shitty qlranks and shity elo.
<< Comment #187 @ 18:38 CDT, 27 October 2015 >>
(Link, Reply)
By Latvia Tripleight  - Reply to #94
Yeah, great. No limit to the retardation that is happening in servers. I already went into some servers, no servers for more experienced players. They are all populated by complete vegetables.
7%
<< Comment #189 @ 18:49 CDT, 27 October 2015 >>
(Link, Reply)
By ql sirax  - Reply to #94
Aww guy, don't be like that.
8%
<< Comment #234 @ 03:47 CDT, 28 October 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #189
I'm curious that if some servers can report the information, could you use QLranks style ELO for tournament matches only? Say only 125fps or any other online cup (hehe) submits the stats only for tournament games. That'd be some REAL elo right there.
<< Comment #256 @ 07:23 CDT, 28 October 2015 >>
(Link, Reply)
By ql sirax  - Reply to #234
Yeah but why?

The whole point of QLRanks is it ranked everyone for everything. I never gave that much of a crap about supah pro quake..
<< Comment #290 @ 13:33 CDT, 28 October 2015 >>
(Link, Reply)
By Switzerland Memento_Mori  - Reply to #256
Would it be possible for server owners to forward the data to ql ranks server, so the system keeps working? Haven't checked the stats api, but seems like a feasible thing. Any thoughts?

There's then the issue of naming, where one would need to track the steam id, which probably means starting from scratch. In the long run it would be really nice. Both duel and ca benefit massively from it.
<< Comment #340 @ 02:06 CDT, 31 October 2015 >>
(Link, Reply)
By Poland SmackGyver  - Reply to #256
The whole point of QLRanks is it ranked everyone for everything.
Edited by SmackGyver at 02:07 CDT, 31 October 2015
<< Comment #343 @ 04:34 CDT, 31 October 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #340
Excuse my social awkwardness, but what message is that gif supposed to convey?
<< Comment #398 @ 08:45 CST, 3 November 2015 >>
(Link, Reply)
By United States of America KendrickLamar  - Reply to #343
white people please...
<< Comment #291 @ 13:44 CDT, 28 October 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #234
noctis said hell do a ranking system for tournaments
<< Comment #193 @ 19:40 CDT, 27 October 2015 >>
(Link, Reply)
By Hungary Lacceh  - Reply to #94
[+] Error: The target user can't receive judgements
<< Comment #93 @ 12:53 CDT, 27 October 2015 >>
(Link, Reply)
By Austria Anonymous (80.123.21.239) 
cant create server...you need to follow utp port 27960! what is zis D:
<< Comment #99 @ 13:02 CDT, 27 October 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #93
google router portforwarding. also when you set that up disable firewall
<< Comment #92 @ 12:52 CDT, 27 October 2015 >>
(Link, Reply)
By Russia Hardbitter 
lazy to read the thread throughly

1. does qlranks.com still have any relevance to tthe game? elo is still being tracked?

2. if not did id care to replace qlranks.com somehow with worldwide stats where worldwide rank is pointed out or something?
<< Comment #96 @ 12:56 CDT, 27 October 2015 >>
(Link, Reply)
By MLP_FlutterShy Teen Queen  - Reply to #92
1. no
2. no, harder to get stats from steam
6%
<< Comment #207 @ 21:54 CDT, 27 October 2015 >>
(Link, Reply)
By Bulgaria cha0z_  - Reply to #96
More likely ranked servers with bots that collect stats will spawn soon for qlranks.
<< Comment #98 @ 13:01 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America goodbye_world 
There are no words. Finally abandoned after years of neglect, some half-ass hype surrounding player numbers going up because standalone clients were forced to Steam, and then charging $10 to ensure no one else ever plays it. I really thought I had seen it all. Go bankrupt already and lose your jobs. You fucking deserve it.
Edited by hello_world at 13:02 CDT, 27 October 2015
19%
<< Comment #137 @ 15:15 CDT, 27 October 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #98
Idiots plussing this when anybody who is a current Quake player merely has to link their fucking account to Steam and not pay a dime.

For a game that supposedly requires such tremendous strategical thinking and insane reactions, the majority of you are truly fucking retarded.
Edited by davis-[lats] at 15:15 CDT, 27 October 2015
16%
<< Comment #145 @ 15:28 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.156)  - Reply to #137
What makes this game better than quake 3 at this point? Both don't have development yet quake 3 has 100x more maps and modes available to play. Why would anyone stick with QL at this point?
<< Comment #150 @ 15:35 CDT, 27 October 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #145
you can literally add those maps to the Steam Workshop now.

Q3 is a pain in the ass as you have to install mods then configure the game through archaic menus. Steam QL has spectator features, can be configured even by a newbie who doesn't know how to create and edit a .cfg file, and is centralized. Also has been the most populated Quake game since it came out. Q3 also feels like shit.
<< Comment #156 @ 15:57 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.156)  - Reply to #150
yeah most populated because players were coaxed from q3 to ql expecting a better game not knowing that they were contributing to the death of a better game (quake 3)
<< Comment #220 @ 00:44 CDT, 28 October 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #156
Quake 3 sucks br0. Sorry to say to break it to you, but it generally isn't very good compared to any modernized game. Just because you became intimately aware of every nuance doesn't make it decent to the general playerbase. Vanilla Quake 3 with no mods is an utter fucking joke by any Quake players standards. So, they didn't contribute to the death of Quake 3, they contributed to the death of the mods of Quake 3 which were doomed from the get go because they were only truly accessible to people who had spent years in the game. Walk a new player through all the configuration and network options of CPMA, see how interested they are after you're still explaining shit 30 minutes later.
1%
<< Comment #199 @ 20:00 CDT, 27 October 2015 >>
(Link, Reply)
By Q3 LOLatRoflexTimers  - Reply to #150
And it's worthless because you don't know if the server has custom maps. There is no cvar that will tell you what actual maps are voteable on the server.
<< Comment #264 @ 08:45 CDT, 28 October 2015 >>
(Link, Reply)
By WiC puritan  - Reply to #150
- to play modded q3, you need to run exactly two .exe files
- the options menu in cpma is very similar to the one in ql
- I consider GTV and multiview to be better features than health bars and zoomfov values
- Ql is centralized, yet you have to use 3rd party tools such as irc in order to play pickups and tournaments the same way as in Q3
- Q3 is actually much smoother than ql, give cpma 1.48 a try before you start talking out of your ass again
1%
<< Comment #154 @ 15:52 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America goodbye_world  - Reply to #137
You're truly fucking retarded if you condone the actions of putting a price on a game that has been free all this time with a bait-and-switch. Keep looking narrowly at what applies to you and don't bother the adults.
<< Comment #218 @ 00:40 CDT, 28 October 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #154
You're truly fucking retarded if you think QL was free to play. It was free to TRY. There was nothing about Quake Live to anybody more than casually interested that you got for free. Literally fucking nothing. This was more and more stressed as time went on and it became clear the subscription model/centralized servers were not panning out financially for id/Bethesda. You're also truly fucking retarded if you think any developer owes you anything, especially a community as prissy and tight ass and elitist as the fucking Quake 3 community.

I wasn't looking only at me. If you browse this site or watch any competitive Quake games in the last week or two, Sync made it perfectly 100% clear to get your shit on Steam. He couldn't say why, 'cause the upper management at Bethesda would definitely NOT want any part of any player base of any game to not pay for it. You were warned by people who should have definitely not warned you per their own interests and you sit here on ESR crying, as per usual.

Take your adult comment and shove it up your Shambler loving ass you fucking scrub.
6%
<< Comment #270 @ 09:35 CDT, 28 October 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.156)  - Reply to #218
"You're truly fucking retarded if you think QL was free to play. It was free to TRY. There was nothing about Quake Live to anybody more than casually interested that you got for free. "

oh how quickly you forgot
http://www.gamespot.com/articles/e3-2008-carm...0-6193726/
<< Comment #301 @ 01:24 CDT, 29 October 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #270
e3 2008 lo0l
7%
<< Comment #267 @ 09:32 CDT, 28 October 2015 >>
(Link, Reply)
By United States of America goodbye_world  - Reply to #218
No, Quake Live was advertised as free-to-play, that it would always be free-to-play. It has been free-to-play for six years prior. This is fact, no matter how delusional you are. The bait-and-switch is also fact. The point really isn't about people that already play Quake. It's about how id Software always seems to reach new lows with decisions, or the lack thereof. Yes, it's good you somewhat notice they are merely sock puppets for Zenimax, stripped of identity and unworthy of a name, but you don't seem to realize anything beyond that.
<< Comment #276 @ 10:09 CDT, 28 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #267
This must be the first free to use thing that's ever changed stance, especially after being bought out by a much larger company :(
<< Comment #278 @ 10:27 CDT, 28 October 2015 >>
(Link, Reply)
By anonymous Anonymous (108.55.74.54)  - Reply to #276
why deflect blame on Zenimax. Marty stratton works for id
<< Comment #280 @ 10:29 CDT, 28 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #278
And you have concrete evidence that going from subscription to one off payment is all down to him do you?

(And this isn't even talking about the fact that tons of users have been clamoring for exactly this change for years, lol, or the fact that by far the majority of anyone that's ever played isn't having to pay anything )
Edited by Yakumo at 10:30 CDT, 28 October 2015
<< Comment #318 @ 09:54 CDT, 29 October 2015 >>
(Link, Reply)
By anonymous Anonymous (108.55.74.54)  - Reply to #280
enlighten us mighty yakumo, you always seem to know everything before anyone else and straight from the source.

So who's to blame then if not syncerror?

Don't answer, we all know how syncerror changed title from community manager to managing ql exclusively in 2011 to get away from the scrutiny that he was not communicating with people. He had full reign. When hollenshead left especially. This was adam pyle's baby and as others have stated, he stopped caring and got burnt out and he should have been replaced with someone who still had a fire in his belly. But noone was willing to take that risk despite adam's inability to get quake 4 off the ground.

Now he has 2 quake titles that failed on his resume. Are you going to entrust him to handle quake 5 as well? Or are you waking up to the reality that maybe he wasn't the right person for the job?

You can deflect blame on zenimax and others at id, but only him and sponge were working on quake live and sponge simply took orders from adam.

We got 6 1/2 years of crap noone wanted. Did people ask for devpicks? Did people want maps taken away? It was all a game to get people to subscribe instead of making the playerbase happy.

go ahead, fire up those ffa servers of yours, now that stats are gone, you won't be able to cherry pick who you play against anymore. Too bad we wo'nt see your losses increase now that you'll get some competition in tier 4. ;) You were just as big of a statwhore as q_adrian.
<< Comment #319 @ 10:16 CDT, 29 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #318
Oh clearly you know everything.




Ahahahahahahahahahahaah
<< Comment #349 @ 13:13 CDT, 31 October 2015 >>
(Link, Reply)
By France Brainie  - Reply to #318
Only 2 devs working on QL? If that's not monopolizing something...
<< Comment #300 @ 01:17 CDT, 29 October 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #267
Yes, it's good you somewhat notice they are merely sock puppets for Zenimax, stripped of identity and unworthy of a name, but you don't seem to realize anything beyond that.

Jesus, you really do take this shit seriously.
<< Comment #348 @ 13:10 CDT, 31 October 2015 >>
(Link, Reply)
By France Brainie  - Reply to #218
Sorry but they never fucking advertised for it. They never put a big sign in the game, never made an official announcement on the forums to link your accounts and stuff. Relying syncerror's chat logs in a twitch chat is just expecting everyone to be involved in leagues when it's clearly not the case.

quake_potato really made his point. Once again id advertised like shit to make people know about it. I was lucky enough to show up on the last day and make the mental deduction from what I've read that they would erase everything. It took me 1 fucking hour because of this crappy fucking steam software. I feel sorry for them.

And yes QL was free to TRY. It was clearly stated that it was free to try and if you wanted the full game you had to pay.
<< Comment #100 @ 13:03 CDT, 27 October 2015 >>
(Link, Reply)
By cooller skint 
People crying over $10. Although I do understand in regards to pushing new players away.

I'd pay it... but then I switched over 3 days ago after constantly seeing people including Sync mention it.
Edited by skint at 13:04 CDT, 27 October 2015
<< Comment #101 @ 13:05 CDT, 27 October 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #100
you get a full game with one time purchas, unless you were a subscriber or already had it on steam.
People pay 10 euros for fucking indie platformers you beat in 3 hours, i dunno whats everyones problem
2%
<< Comment #139 @ 15:16 CDT, 27 October 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #101
basement dwelling non employed tryhards populating quake until it dies.
<< Comment #155 @ 15:53 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America goodbye_world  - Reply to #139
Quake has been dead. That's why shitstains like you are all NA has left.
<< Comment #161 @ 16:11 CDT, 27 October 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #155
So, what you gonna do now?
5%
<< Comment #164 @ 16:46 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America goodbye_world  - Reply to #161
Same thing we do every night, Pinky. Only been playing StarCraft 2 and, more recently, Rocket League since the fall. Things are quiet on the video game front, though I did get into the Overwatch beta today. I think I know how that would go.
Edited by hello_world at 16:46 CDT, 27 October 2015
<< Comment #219 @ 00:41 CDT, 28 October 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #155
Quake's been dead because it's old and not particularly appealing to most gamers. Shitstains like me troll devoted fucks like you on sites like these because you have such a deep connection to a series of games you either alias in or else don't even play and haven't played for years.
<< Comment #232 @ 03:22 CDT, 28 October 2015 >>
(Link, Reply)
By United States of America pcfs  - Reply to #219
Yeah, this guy always stresses how he doesn't play. No idea why he comes here to "care" so much.
<< Comment #279 @ 10:28 CDT, 28 October 2015 >>
(Link, Reply)
By anonymous Anonymous (108.55.74.54)  - Reply to #232
his gamemode was destroyed

devs didn't care about CTF
<< Comment #214 @ 22:57 CDT, 27 October 2015 >>
(Link, Reply)
By modem - by sampo 7ep3s  - Reply to #101
people are cunts

WE ARE ALL

C U N T S
O
O
L
L
E
R
<< Comment #102 @ 13:10 CDT, 27 October 2015 >>
(Link, Reply)
By Germany Anonymous (217.229.207.25) 
so i put all the maps into this folder:
steeam, steamapps, downloading, 282440, baseq3
buit it still wants to download 1gb
why?
<< Comment #108 @ 13:41 CDT, 27 October 2015 >>
(Link, Reply)
By Denmark Linkyyy  - Reply to #102
try restarting steam
<< Comment #112 @ 13:56 CDT, 27 October 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #102
The maps are inside pak00.pk3 so I doubt you have a way out of this.
<< Comment #121 @ 14:18 CDT, 27 October 2015 >>
(Link, Reply)
By Germany Anonymous (217.229.197.251)  - Reply to #112
i restarted the computer, doesnt worx. fml meh
<< Comment #103 @ 13:17 CDT, 27 October 2015 >>
(Link, Reply)
By anonymous Anonymous (178.148.186.18) 
my monitor flashing when someone hiting me with lg,is that normal now or i can disable that?
<< Comment #110 @ 13:42 CDT, 27 October 2015 >>
(Link, Reply)
By Denmark Linkyyy  - Reply to #103
cg_screendamage 0
1%
<< Comment #209 @ 22:15 CDT, 27 October 2015 >>
(Link, Reply)
By Ukraine Mitritch  - Reply to #103
read your statement as "my mother flashing when..."

enough of /b/ for today
<< Comment #104 @ 13:25 CDT, 27 October 2015 >>
(Link, Reply)
By Bulgaria Anonymous (193.200.150.152) 
Just wait til that bitch goes on sale @ like 75% off. Boom, QL for 2 fiddy.
<< Comment #113 @ 13:57 CDT, 27 October 2015 >>
(Link, Reply)
By Unset WeedTaken 
Thank you bethesda for making game better

http://s22.postimg.org/ct0yeot0x/4234234234324.png
<< Comment #105 @ 13:29 CDT, 27 October 2015 >>
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By CNN Ryan2015 
Ah thats why it was updating glad i hadnt uninstalled yet , though im not that sure ill ever play it again...
<< Comment #106 @ 13:29 CDT, 27 October 2015 >>
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By Germany fragmaster_ 
any way to use my q3 settings in ql? can i transfer my q3 cfg over? i've never really played ql before.
<< Comment #192 @ 19:30 CDT, 27 October 2015 >>
(Link, Reply)
By Russia Hardbitter  - Reply to #106
Welcome mate :)
1%
<< Comment #107 @ 13:29 CDT, 27 October 2015 >>
(Link, Reply)
By Belgium dem0n 
Red: swe_zhu, zhannatti, headz, Fragmaster Blue: JESUS_____, lithz_, Osnart_, dem0n Map picker: Osnart_

Got a pickup starting now with zhu and lith bbl.
18%
<< Comment #111 @ 13:54 CDT, 27 October 2015 >>
(Link, Reply)
By shaftwhores only by [EXE]dann lithz  - Reply to #107
nope :'(
<< Comment #109 @ 13:41 CDT, 27 October 2015 >>
(Link, Reply)
By Hungary kapca 
Plot twist: if you were a faithful subscriber and didn't turn off auto-renewal in the standalone, then they will keep charging you every year, and they will just ban you when your card will expire. Enjoy!
<< Comment #114 @ 14:06 CDT, 27 October 2015 >>
(Link, Reply)
By lightninggun g0uken  - Reply to #109
20:06 gouken • SyncError, do we have to disable our subscription somewhere or have you cancled them all?


20:06 @SyncError • subscription and renewal daemons have been turned off

\o/
Edited by g0uken at 14:06 CDT, 27 October 2015
2%
<< Comment #125 @ 14:27 CDT, 27 October 2015 >>
(Link, Reply)
By Hungary kapca  - Reply to #114
You know that it was only a joke right?
<< Comment #147 @ 15:29 CDT, 27 October 2015 >>
(Link, Reply)
By lightninggun g0uken  - Reply to #125
Yeah I know =).
<< Comment #119 @ 14:17 CDT, 27 October 2015 >>
(Link, Reply)
By Netherlands Anonymous (217.121.158.20)  - Reply to #109
Tried mailing support. But email [email protected] seems offline .
:(
<< Comment #126 @ 14:28 CDT, 27 October 2015 >>
(Link, Reply)
By Hungary kapca  - Reply to #119
Please tell me you didn't actually believe that:)
<< Comment #115 @ 14:06 CDT, 27 October 2015 >>
(Link, Reply)
By Poland fau 
So, what you all gonna do now?
Just gonna say goodbye to quakelive for a while. For a while because you never know, but 1. No linux client/launcher 2. Steam only 3. Paywall 4. Few other decent online games I would like to play again, will probably keep me away for good.
<< Comment #118 @ 14:17 CDT, 27 October 2015 >>
(Link, Reply)
By United Kingdom Anonymous (82.25.19.10) 
9.99? wew
that's like, 3/4ths the price of Quake 3 Arena on steam... for like... 1/8th the content! wow wow! sign me up for this hot deal!!!!
2%
<< Comment #135 @ 15:12 CDT, 27 October 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #118
with this new update it will basically be a modernized Q3. But keep posting anonymously, I'm sure you were a god in Q3 cause it was so much better than QL!!
<< Comment #350 @ 13:16 CDT, 31 October 2015 >>
(Link, Reply)
By France Brainie  - Reply to #135
Just shut the fuck up you fucking steam kid troll. You don't even play this game so get the fuck out.
1%
<< Comment #417 @ 19:53 CST, 20 November 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #350
played for 7 years and paid for pro for at least 3 of them, get fucked please. sorry I don't join in the perpetual 'whine about everything that isn't perfect in every way for me' ESR mentality of weak ass players like you.
<< Comment #117 @ 14:16 CDT, 27 October 2015 >>
(Link, Reply)
By ._o filo 
kewl for me its smoother and rail feels better! :o
<< Comment #124 @ 14:21 CDT, 27 October 2015 >>
(Link, Reply)
By PerpetualWar PerpetualWar 
It's not so bad in general. Ye we need some sort of balancing again (ppl should already be on it), but I play with 35 ping instead of 65.

And font is prettier :D
4%
<< Comment #127 @ 14:39 CDT, 27 October 2015 >>
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By Uruguay gSTRUCTOR  - Reply to #124
100% agree, font is $$$ now
<< Comment #132 @ 14:59 CDT, 27 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #127
I am so, so glad

1Il| don't all look the same any more..
11%
<< Comment #322 @ 13:17 CDT, 29 October 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #124
And the shitty Steam GUI is even more beautiful and readable in 640x480.
<< Comment #326 @ 03:34 CDT, 30 October 2015 >>
(Link, Reply)
By Slovenia Slajer  - Reply to #322
Really 640*480? So..i guess, welcome in 1995?
<< Comment #333 @ 14:49 CDT, 30 October 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #326
Feels MUCH more snappy and crisp than higher resolutions. Welcome in 2015.
<< Comment #335 @ 15:28 CDT, 30 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #333
250fps at one rez is the same as 250fps at another. If you used to get any drops that's a different matter.
Though there is the idea of matching mouse CPI relatively to screen resolution so there is less interpolation going on.
Edited by Yakumo at 15:30 CDT, 30 October 2015
<< Comment #338 @ 17:45 CDT, 30 October 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #335
Zero drops on higher res, mouse cpi 800.

r_mode 5 feels the best.
<< Comment #128 @ 14:40 CDT, 27 October 2015 >>
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By Uruguay gSTRUCTOR 
SyncError, ETA for official Argentina servers back? I saw you did some work in advance on some servers so they were ready for the update, no love for southamerica? :(
<< Comment #133 @ 15:02 CDT, 27 October 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #128
Run your own server noob.
<< Comment #171 @ 17:43 CDT, 27 October 2015 >>
(Link, Reply)
By Uruguay gSTRUCTOR  - Reply to #133
FU LOBSTER!
<< Comment #146 @ 15:29 CDT, 27 October 2015 >>
(Link, Reply)
By anonymous Anonymous (95.87.226.27) 
Can someone please tell me what I am supposed to do :

STEAM says I already have the game in Library, but I do not.
I had it free to play on that STEAM account and played it some time.
I have been playing on standalone and have never had a subscription.
Now Steam would not allow me to buy the game for myself.

What should I do ???
<< Comment #323 @ 13:18 CDT, 29 October 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #146
Seppuku.
<< Comment #134 @ 15:11 CDT, 27 October 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis 
fucking LOL @ people who are Steam-phobic.

fucking LOL @ people who wouldn't spend ten dollars on one of the only multiplayer FPS they play, for many the only multiplayer FPS they play.

fucking LOL @ not having your account linked to Steam yet.

fucking LOL @ Quake players.
25%
<< Comment #138 @ 15:16 CDT, 27 October 2015 >>
(Link, Reply)
By ._o filo  - Reply to #134
hey there buddy!
<< Comment #140 @ 15:18 CDT, 27 October 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #138
fucking LOL @ ._o
10%
<< Comment #239 @ 04:57 CDT, 28 October 2015 >>
(Link, Reply)
By Denmark Linkyyy  - Reply to #134
So fucking true
<< Comment #244 @ 05:45 CDT, 28 October 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #134
Steam is shit.

It's not smart to spend monies multiple times on the same thing getting worse and worse.

Steam is shit.

Top kek.
<< Comment #141 @ 15:21 CDT, 27 October 2015 >>
(Link, Reply)
By Aussie grimstar Hawklaw 
The way they handled the whole switch to steam situation was very sneaky, they did yes suggest everyone to update to before the update didn't state why... Now we know. This was to catch people out who didn't know about the update, didn't want to install steam, or simply didn't get around to it. To charge people who have been playing this game for years in a lot of cases simply because they didn't install before date x is in my opinion is very wrong. You can say "oh they never subscribe so they didn't contribute anything" but a lot of people would not have had the means to subscribe, either simply cannot afford it, their parents didn't agree to subscribe or whatever. They did contribute it might just not have been financially even though this is the only way devs care that you contribute. I myself am stuck in this situation, I have no qualms about paying as it is only £6.99 and it is definitely worth paying for, I just feel it is very unfair for a lot of players who will be in the same boat.
<< Comment #142 @ 15:24 CDT, 27 October 2015 >>
(Link, Reply)
By United Kingdom GanGBanG 
eh, it's not bad. it's sure better than the loadout version.
<< Comment #143 @ 15:27 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.156) 
LOL SO MUCH FOR FREE

Now they are charging 10$

Quake 3 seems like the truly better option at this point
<< Comment #153 @ 15:50 CDT, 27 October 2015 >>
(Link, Reply)
By Poland luukets  - Reply to #143
ye so much for free, 200 dollars is almost free.
Edited by luukets at 15:52 CDT, 27 October 2015
<< Comment #170 @ 17:32 CDT, 27 October 2015 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #143
damn thats a quarter of a nazi gold coin

hm well endsieg now that it is rly a community shooter?
<< Comment #160 @ 16:09 CDT, 27 October 2015 >>
(Link, Reply)
By United Kingdom GanGBanG 
idk whatcha talkin bout willis, i went to steam, it says "play now" on one side and $10 on the other, click the "play now" thing and you get it for free.
<< Comment #210 @ 22:35 CDT, 27 October 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #160
That's only if you already own the game like ~3 million people on Steam. The others won't see a "Play now". The price tag you see is to "Buy this game as a gift for a friend".
<< Comment #165 @ 16:58 CDT, 27 October 2015 >>
(Link, Reply)
By QUAKEWORLD e-overflow 
Just as information, if you had a subscription you can get a key for free.

I asked on IRC:

[22:49] <overflow> hey guys... do i have to fucking buy the game?
[22:49] <overflow> even tho I had a pro subscription?
[22:50] <@sponge-> overflow if you had a pro subscription email [email protected] we're going through requests atm
8%
<< Comment #166 @ 17:06 CDT, 27 October 2015 >>
(Link, Reply)
By Poland luukets 
does anyone has a problem with lacking of any server?
<< Comment #168 @ 17:26 CDT, 27 October 2015 >>
(Link, Reply)
By badys tshirt Badb0y 
official news or is that to much to ask
<< Comment #178 @ 18:04 CDT, 27 October 2015 >>
(Link, Reply)
By Germany Anonymous (217.229.197.251) 
the joy and happiness of the people is encouraging

http://steamcommunity.com/app/282440/discussions/#p4
<< Comment #184 @ 18:25 CDT, 27 October 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.156)  - Reply to #178
Looks like that little boost that syncerror was so excited about will dip down quite a bit.
<< Comment #190 @ 19:01 CDT, 27 October 2015 >>
(Link, Reply)
By badys tshirt Badb0y  - Reply to #184
steam forum isnt exactly known for intelligent beeings.
<< Comment #172 @ 17:53 CDT, 27 October 2015 >>
(Link, Reply)
By Peru ZeriouS 


Dedicated to the development, misinformation and robbery of Quake Live.
4%
<< Comment #173 @ 17:55 CDT, 27 October 2015 >>
(Link, Reply)
By United Kingdom GanGBanG 
yeah but why is the official forum down ?
<< Comment #175 @ 17:57 CDT, 27 October 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #173
official forum is now on steam community page
<< Comment #174 @ 17:56 CDT, 27 October 2015 >>
(Link, Reply)
By Austria r34Lh4t3 
god were there ever a huge game were hype + release was all cool?
{in quake just little thing like shaft dmg 6 or 7 could serve 4 WW3 i bet}


since Titanfail, Evolve and BF hardline seems all would fail
even Bo3, Fallout 4, Doom 4, ?!? <3 -= QUAKE 5 =- <3

CHILL youngsters [under18 or frustrated 40+]

€ e.g qlranks infamous ELO
from 20 ppl would say 5 finally RIP qlranks
10 1800+ elo cry and
5 touch their dicks as they open cs go cases wonder "w00t rank double dildo? kek+lel"
Edited by r34Lh4t3 at 17:59 CDT, 27 October 2015
<< Comment #176 @ 17:59 CDT, 27 October 2015 >>
(Link, Reply)
By Tunisia sofiene 
Is there any changelog or smth to see what's " New " in this last update ?
<< Comment #177 @ 18:00 CDT, 27 October 2015 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #176
Quake Live Steamworks Launch

27. OKTOBER - SPONGE

Today marks a new beginning for Quake Live. Last year we expanded our platform to Steam, and today we have retired our old launcher and services in favor of integrating a robust array of Steamworks alternatives. We are now fully utilizing Steam for Friends, Chat, Lobbies, Voice Chat, Server Browser, Statistics, Achievements, Anti-cheat, Trading Cards, and Workshop.

Steamworks Overview

Steam accounts are now used for all player interactions. Players may now use their Steam display name and profile avatar in-game, and still uniquely identify players by SteamId and Profile pages. Steam Statistics will track your progress in-game, and you will instantly be awarded achievements as you earn them, rather than as matches are completed. Improve your teamplay communication by chatting with players using our new Voice Chat. As you play online you can use the player admin menu to select players and send them Friend Invites, and right click on your friends in the Friend List to view their Statistics and Achievements progress.

Start Match & Server Hosting

Our new Start Match feature allows players to run their own Listen Servers which support Internet, LAN, and local bot-match play. And now it is easier for a group of friends to play either Internet or LAN matches through the new Lobby feature. Have a party of friends join one player’s lobby, and the lobby leader can then join an Internet match through the Match Browser or start a listen server of their own – party members in the lobby will automatically migrate to the server so that your friends are all together when it is time to play.

To spawn persistent Dedicated Servers, we have now made the Linux server files freely available on Steam Tools.

Our server functionality has also been greatly expanded, allowing players to define unique rulesets we call Factories, and allow players to define map pools of varying Game Modes and Factories to run on the same server. Players can then move freely between modes, or servers can be configured to run a mappool of one fixed game mode. Server owners now have the ability to also define persistent access list to automatically grant admin or moderator privileges to certain users, or prevent access entirely from banned players.

For more information, please visit here for instructions on how to setup and launch your own dedicated server.

Steam Workshop

Download new maps, gametype variations, player models, and more through the integrated Steam Workshop support. Find something new and cool every day courtesy of some of Quake's most hardcore fans.

As example workshop items, we have three official Workshop items: Quake Live Holiday Pack, Quake Live Extras Pack, and the QuakeCon 2015 Match Settings as examples of how to add both new map content as well as custom factories to Quake Live.

Subscription Service Retired

By retiring our services and subscription service, all players now have the same benefits and features in-game. All players can participate in map voting processes, have full access to customize their game to the same degree as others, and have the ability to run their own Listen Servers and configure their matches to their own liking. Players wishing to have more control over how they play now also have new callvote options, allowing them to opt into some of our newer gameplay mechanics such as Starting Weapons, Global Ammo, and Item Timers. Over time we found that these features were effective in some modes more than others, and so modes like Free For All now have loadouts disabled by default.

If you have an active Pro subscription, and you failed to download the game through Steam before this launch, please contact customer support for assistance[www.quakelive.com].

Code Fixes & Features

In addition to our new Steamworks features, this update is an accumulation of a year of code updates, optimizations, and over 4,500 map fixes. We hope all players enjoy soaking in our new UI, in-game settings menus, spectating features, UTF-8 text chat, True Type Font support, Workshop, and our Stats API. We have had great pleasure working on this project over the past 8 years, and cannot wait to see what the community comes up with in the many years to come.
<< Comment #181 @ 18:12 CDT, 27 October 2015 >>
(Link, Reply)
By Tunisia sofiene  - Reply to #177
This is just the steam workshop update news, am sure there are many other " updates " which were done, thats what am looking for.

Details about this : Code Fixes & Features

In addition to our new Steamworks features, this update is an accumulation of a year of code updates, optimizations, and over 4,500 map fixes. We hope all players enjoy soaking in our new UI, in-game settings menus, spectating features, UTF-8 text chat, True Type Font support, Workshop, and our Stats API.
<< Comment #194 @ 19:41 CDT, 27 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #181
Highly unlikely to release that, they never have for QL before.
<< Comment #202 @ 20:52 CDT, 27 October 2015 >>
(Link, Reply)
By Tunisia sofiene  - Reply to #194
what i meant is, what is really new ? there is croush-sliding, grappling hook and voice chat for expl, they didnt really mention all of that in a list.
<< Comment #212 @ 22:47 CDT, 27 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #202
Heres a very unofficial list of things found for now -

crouch sliding, grappling hook, voice chat, new menu system (with per-option reset to defaults), the whole factory system that lets you change game mode on the fly (if server hasn't disabled it)

actf - (factory): Arena CTF, QW/Q2/CCTF style CTF with grappling hook and runes!


new op commands use /? in game to see list

ban - permbans a player
tempban
addmod (replaces op and i believe is stored on the server so is permanent unless removed)
addadmin - similar to addmod but grants more power
demote (removes privelages)

callvote (and the alias cv) changes :

use just \callvote to list options, but here are the new things -

callvote <thing that needs options> will list the options available.

callvote map <mapname> <factory> - vote for factory (game mode) as well as map
callvote loadouts ON/OFF (default off for most things including FFA ! )
callvote ammo GLOBAL/WEAP (universal ammo on/off)
callvote timers ON/OFF toggle the floating pie chart item timers
callvote weaprespawn
callvote fraglimit
callvote timelimit
callvote clientkick - lets you kick by a clientID but will show name and not number in the vote people see now so it's actually useful.


/players now shows steamID for the players as well

Voice comms - set up in steam settings -> voice, then
/bind v +voice
(v is the default bind)

in team games once the game has started only your own team can hear each other (unless the server sets g_allTalk 1)
Edited by Yakumo at 23:02 CDT, 27 October 2015
10%
<< Comment #182 @ 18:25 CDT, 27 October 2015 >>
(Link, Reply)
By anonymous Anonymous (178.148.186.18) 
i just played few games and must say:

QUAKE WITHOUT ELO SHUFFLE JUST SUCKS !!!!!
<< Comment #186 @ 18:33 CDT, 27 October 2015 >>
(Link, Reply)
By badys tshirt Badb0y 
@gojira_ i added the workshop link in your post. dont kill me.
<< Comment #215 @ 23:34 CDT, 27 October 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #186
Thanks m8!
<< Comment #188 @ 18:49 CDT, 27 October 2015 >>
(Link, Reply)
By Netherlands bolus major 
How do I get my QL friends back.
<< Comment #324 @ 13:22 CDT, 29 October 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #188
Sending flowers?
<< Comment #339 @ 18:07 CDT, 30 October 2015 >>
(Link, Reply)
By Netherlands Toilet_paper  - Reply to #324
Good idea!
I happen to sell tulips for €9.99 a bouquet. (Yeah I'm dutch.)
I mean, what else could one get for 10 euro's...
<< Comment #191 @ 19:26 CDT, 27 October 2015 >>
(Link, Reply)
By Unset yoyoman 
I installed the beta. Do i have to change it to normal again to download the final version? Also bot match settings no longer save now :<
<< Comment #195 @ 19:42 CDT, 27 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #191
No, if you put that beta opt in dropdown back to None, it will just intelligently recognize that the versions are the same now, and do nothing other than remove {Beta] from the game name in your library.
<< Comment #196 @ 19:48 CDT, 27 October 2015 >>
(Link, Reply)
By Russia Hardbitter 
Servers browser now available right from the server. A dream came true ufff
5%
<< Comment #197 @ 19:52 CDT, 27 October 2015 >>
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By Quake 3 (black) zfred 
i want to cry :(
<< Comment #200 @ 20:02 CDT, 27 October 2015 >>
(Link, Reply)
By Q3 LOLatRoflexTimers 
We need a website for rankings again. I can't believe the awesome work by the qlrank team is simply lost.
<< Comment #201 @ 20:07 CDT, 27 October 2015 >>
(Link, Reply)
By Q3 LOLatRoflexTimers 
Question: How do I keep my real fov in spec, but enable zoom (with my zoom fov value) when the player zooms?

I find seeing whatever fov the player is playing with pretty useless, but I do want to know when the guy im spectating is zooming (with my settings).
1%
<< Comment #213 @ 22:49 CDT, 27 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #201
you can't, sorry, there is only cg_specfov 0/1


0 atm leaves it at the last fov you were playing on before spectating, and you can change that at any time still with a bind or cg_fov in the console

1 follows the fov of the player you watch.

it's not transmitting their +zoom state in the network data, it's only transmitting the fov they're on at the time.
Edited by Yakumo at 22:51 CDT, 27 October 2015
<< Comment #281 @ 10:30 CDT, 28 October 2015 >>
(Link, Reply)
By Q3 LOLatRoflexTimers  - Reply to #213
Any chances they will add actual zoom data? That's where I see it being useful. Seeing other people's fov seems pretty useless.

Also any ideas of why Vadrigar isn't the default voice?
<< Comment #283 @ 11:14 CDT, 28 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #281
I don't see why you'd think that's useless when it includes the exact zoom fov that they zoom to... It's not sending the value of their cg_fov its showing whatever their fov is at the time :)

It's not the kind of thing I imagine they'd look at any more, but I was hoping that cg_specview 0 would trigger your own cg_weaponconfig things so you had your preferences. Will have to wait and see whatever may happen in the future if they have to do any other fixes.
<< Comment #294 @ 16:53 CDT, 28 October 2015 >>
(Link, Reply)
By Q3 LOLatRoflexTimers  - Reply to #283
What, cg_weaponconfig dont work anymore??

I used to enjoy the fact that when specting the fov would change automatically to whatever weaponconfig I had for each weapon

I only missed the zoom

I just don't care what fov other people are using, spectating in other settings that aren't mine is annoying, so I just wanted to have my zoomfov value and the zoom be triggered whenever someone zoomed, I find this essential.
<< Comment #296 @ 17:13 CDT, 28 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #294
They haven't all seemed to work when spectating since the previous update months ago, it was odd though, sometimes it did for some weapons for me.

I was hoping it would get fixed to work for all, without bringing back the bad delay when changing as you play, if cg_specfov was 0.
<< Comment #204 @ 21:24 CDT, 27 October 2015 >>
(Link, Reply)
By United Kingdom Dynamix 
No name colours.

Fuck you id.
<< Comment #205 @ 21:48 CDT, 27 October 2015 >>
(Link, Reply)
By Germany Fattyboom  - Reply to #204
You can still have colours in your nickname. You have to edit your name in your steam profil though... (With the old colour commands)

Idk if there is a better way... Would be nice to know since your steam nick looks pretty confusing afterwards..


Edit:

With extraQL 2.0 you can do this ingame aswell:
/steamnick <name>: changes your steam nickname (allows unicode characters)

I struggled a bit with pressing ^ in the console... copied it to the clipboard then :D... i believe there is a smarter way though...
Edited by Shipoopi at 22:00 CDT, 27 October 2015
<< Comment #208 @ 22:06 CDT, 27 October 2015 >>
(Link, Reply)
By Austria PredatH0r  - Reply to #205
You can create a qlnick.cfg file in your config folder and add the /steamnick .... command in there. Then you can simply /exec qlnick.cfg

You can also put that into gamestart.cfg and gameend.cfg to change you nick back and forth when you start/leave a game.
14%
<< Comment #211 @ 22:36 CDT, 27 October 2015 >>
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By Germany Fattyboom  - Reply to #208
Ty! ... your second suggestion works nice and is very convenient
Had to try it a a few times before i got it right though... for anyone who encounters some trouble:

- Install extraQL 2.0
- Create the two cfg files: gamestart.cfg and gameend.cfg in your baseq3 folder
- Then type only "steamnick [Your nick with colour codes]" (without the "" and [ ] ofc) in gamestart.cfg
example: steamnick ^4Ship^5OO^4pi
- And "steamnick [Your nick without colour codes] in gameend.cfg
example: steamnick Shipoopi

if you do this, your steamnick only looks weird if you are ingame... thanks for coding extraql btw @PredatH0r
Edited by Shipoopi at 22:37 CDT, 27 October 2015
2%
<< Comment #226 @ 01:52 CDT, 28 October 2015 >>
(Link, Reply)
By Sweden Qvist  - Reply to #208
That's great but I noticed that it only execs gameend.cfg if I click leave match. I often just leave by typing /quit in console and then it doesn't load gameend.cfg :/
<< Comment #206 @ 21:48 CDT, 27 October 2015 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #204
name colors in your steam name which you can change too.
same as ql.

^7Dyna^3m^7ix
<< Comment #221 @ 00:49 CDT, 28 October 2015 >>
(Link, Reply)
By United States of America Regent 
Is there any point to the linking of ql account to steam? Other than bypassing the $10 price?

All the old built in stats are gone, right?
<< Comment #223 @ 01:30 CDT, 28 October 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #221
Right.
<< Comment #224 @ 01:41 CDT, 28 October 2015 >>
(Link, Reply)
By anonymous Anonymous (71.94.45.2) 
I'm stuck at a hotel and cant play for awhile but just read there are a ton of changes and the netcode was even tweaked? Is that right?

I also read there is a long list of changes for various other things. great. But um.. how long have these fixes been ready? like if the netcode was fixed/ being worked on, how many threads were ignored by the dev team while self appointed team members like lorfa shit all over people like me for saying something is wrong? literally ganged up on by lpb pub-stars who challenged peoples intelligence and sanity while the only people who knew for sure something was wrong said nothing. ( if true, i'm not sure I can ever get over this.)

Sitting on the fixes to release one big update in order to charge people for it also kinda pisses all over the people who previously paid expecting ongoing updates and fixes as they were ready.

What reason is there to think this backward shit-show of a dev team will be any different after giving them 10 more bucks?
<< Comment #225 @ 01:49 CDT, 28 October 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #224
and the netcode was even tweaked? Is that right?

No.
<< Comment #228 @ 02:44 CDT, 28 October 2015 >>
(Link, Reply)
By Sloth pacmanpl 
Holy fuck, good thing I checked the Beta during the weekend.
Dodged ze shit bullet.

id cockblocking people who want to play as always.
No limits, only diarrhea.
<< Comment #231 @ 03:12 CDT, 28 October 2015 >>
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By Cheese M1zzu 
So basically q3 is now on steam twice, whereas one version has been GPL'd, has proper mod support (good mods inclusive) and costs 20 bucks (which doesn't really matter) and the other version has none of those things, comes with proper steam integration as well as a playerbase and costs 10 bucks. Funnily enough, neither version on steam comes with support for decent operating systems, yet free as in free beer and fully functional packages for q3+mods sit in the repositories of multiple major linux distros ready for anybody to install (provided they have a pak0.pk3 file, which isn't hard to get a hold off for gratis, and can be argued to be ethically correct).

Not only does ql not even try to compete with reflex or other upcoming titles in the subgenre, but it instead tries to compete with the 16-year old game it is a clone of and is just barely winning.
Edited by M1zzu at 18:30 CDT, 28 October 2015
<< Comment #235 @ 04:11 CDT, 28 October 2015 >>
(Link, Reply)
By France Grota 
the trailer on the steam page is basically rapha getting raped
4%
<< Comment #243 @ 05:38 CDT, 28 October 2015 >>
(Link, Reply)
By Switzerland Memento_Mori  - Reply to #235
It's funny, isn't it? :D
<< Comment #325 @ 13:25 CDT, 29 October 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #235
Sponsored by evil™.
<< Comment #411 @ 07:59 CST, 4 November 2015 >>
(Link, Reply)
By France Grota  - Reply to #325
well why not if it was Cypher getting raped but actually rapha always wins vs evil so... :)
<< Comment #237 @ 04:25 CDT, 28 October 2015 >>
(Link, Reply)
By inuyasha5 mdv 
without the tier system low players just come up, get raped, disconnect, uninstall. also how can i block people in the voicechat? i hear enough russain cykablyat and polish kurwamac in csgo.
11%
<< Comment #240 @ 05:09 CDT, 28 October 2015 >>
(Link, Reply)
By USSR stpbozin  - Reply to #237
there is admin panel where you can check steam profile of the player invite him to friends mute the player and vote kick
Edited by stpbozin at 05:12 CDT, 28 October 2015
<< Comment #238 @ 04:39 CDT, 28 October 2015 >>
(Link, Reply)
By Netherlands bolus major 
Shake screen on hit, this was enabled after update, wtf.

Friends are gone, steam is not very useful in retrieving.

Tiers are gone, no restricted servers with elo shuffle (those were great).

Glad to see new maps and no loadouts in ffa.
Edited by bolus major at 07:34 CDT, 28 October 2015
<< Comment #241 @ 05:11 CDT, 28 October 2015 >>
(Link, Reply)
By cooller skint 
Will this mean that we can use custom maps on our servers?
<< Comment #263 @ 08:26 CDT, 28 October 2015 >>
(Link, Reply)
By Colour: white White_Insane  - Reply to #241
yes ;)
<< Comment #242 @ 05:25 CDT, 28 October 2015 >>
(Link, Reply)
By QLcz Frazer 
Never thougt I'd say that, but its end of QL for me.
I thought they will port existing configuration, history and stats to Steam, but they destroyed everything, ported the game and lef it to die.
Since noone cares anymore, I decided to follow suit :D
Fuck this mess. Lets hope that Quake 5 brings us back on track. Until then, go play something better than this.
Edited by Lolzy at 05:26 CDT, 28 October 2015
<< Comment #248 @ 06:28 CDT, 28 October 2015 >>
(Link, Reply)
By Quake 4 ardor  - Reply to #242
Are you trolling? People all moaning about not having freedom and no ability to modify the game for so long, and when they give us what we want there's still hardcore whine. They can't win? We're like women or something.
7%
<< Comment #255 @ 06:43 CDT, 28 October 2015 >>
(Link, Reply)
By QLcz Frazer  - Reply to #248
Of course I am trolling :D

At least you got the joke.
Point is, so many people in this thread write that its the end its all fucked etc etc that I jokingly decided to join them and dont care and CRY etc.

TBH what happened now is the best thing in years.

As long as Spongebob and Sinkerror are absent from development we're set.
<< Comment #272 @ 09:36 CDT, 28 October 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.156)  - Reply to #255
":As long as Spongebob and Sinkerror are absent from development we're set."

They're working on quake 5 atm
<< Comment #273 @ 09:38 CDT, 28 October 2015 >>
(Link, Reply)
By QLcz Frazer  - Reply to #272
Is that supposed to be a threat? :D
<< Comment #284 @ 12:09 CDT, 28 October 2015 >>
(Link, Reply)
By QLcz Frazer  - Reply to #248
Ardor. We all know that theres no pleasing some people.
I on the other hand am perfectly happy they finally unlocked ql.
Theres a huge chance we return fun to ql. Ql needs us and frankly we need ql, junkies that we are :D
Anyway.
This game has lots of potential now and the only thing we can regret is that the devs hadnt done it sooner, instead pissing us off with weird loadouts weapon timers etc.
See you around in new ql, hopefully without cheaters....
5%
<< Comment #254 @ 06:41 CDT, 28 October 2015 >>
(Link, Reply)
By Germany Kaldur 
Well this means bad players like me will not be able to enjoy duel anymore. Guess ill have to wait for 2gd's game/ Quake 5 now
<< Comment #245 @ 06:02 CDT, 28 October 2015 >>
(Link, Reply)
By Netherlands tehown 
I've just lost a bunch of friends!!
<< Comment #250 @ 06:32 CDT, 28 October 2015 >>
(Link, Reply)
By Germany thuNDa  - Reply to #245
i still have them... on screenshots. :'(
<< Comment #252 @ 06:36 CDT, 28 October 2015 >>
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By Unset yoyoman 
Wait. How am i playing the game if it's supposed to cost $10 now?
<< Comment #260 @ 08:05 CDT, 28 October 2015 >>
(Link, Reply)
By France Grota  - Reply to #252
its the cost of 2 beers in a pub, or 1,5 cinema ticket. To have a game you love, for life
7%
<< Comment #271 @ 09:36 CDT, 28 October 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.160.156)  - Reply to #260
it was supposed to be free for life in 2009 according to stratton. They went back on that didn't they. Just wait, gibs and other fun things they add in the near future all will come attached with a pricetag. But each time they do, people like you seem to forget the costs you've paid to date, most having paid about 200$ since 2010
<< Comment #268 @ 09:33 CDT, 28 October 2015 >>
(Link, Reply)
By modem - by sampo 7ep3s  - Reply to #260
^ this
<< Comment #275 @ 10:04 CDT, 28 October 2015 >>
(Link, Reply)
By Switzerland Memento_Mori  - Reply to #260
Or less than a mac donald's menu, depending where you live...
3%
<< Comment #293 @ 16:32 CDT, 28 October 2015 >>
(Link, Reply)
By Bulgaria cha0z_  - Reply to #275
Even doesn't matter where you live lol... easy one-two meals range.
<< Comment #341 @ 02:12 CDT, 31 October 2015 >>
(Link, Reply)
By Poland SmackGyver  - Reply to #293
Yeah, and 10€ is also less than 50 bio-eggs, but independent of what medieval food-measurement you apply, the mathematics don't change:

-10€ < 0€

10€ is even less than the price for a sushi meal, but does [id] deserve a single grain of rice for shifting the burden of server-maintenance upon the community after fucking up the game?
From my perspective they turned off f2p overnight without warning, for this reason [id] currently gets bashed by journalists.

Such a super clever plan:
Without public announcement, only ninja-warn those who are 24/7 on esr/irc/twitch-chat/somewhere, so cheaters can't hoard accounts.
But if that was their plan, why don't they now give out free keys via e-mail to standard players that had an account before a certain date prior the transition?

The big picture is that the price tag milks the community, hinders old casuals and won't help to attract new players.
16%
<< Comment #345 @ 10:18 CDT, 31 October 2015 >>
(Link, Reply)
By Bulgaria cha0z_  - Reply to #341
You are right, tho they never stated it's done to stop the cheaters. This was speculation from someone here on esr.
<< Comment #304 @ 02:51 CDT, 29 October 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #260
1 U.S. dollar =
3.91204166 Polish zloty

*math*

~14 beers, fuck pubs.
<< Comment #312 @ 04:22 CDT, 29 October 2015 >>
(Link, Reply)
By Unset yoyoman  - Reply to #260
lol i meant how am i playing the game for free if it's supposed to cost money now.
Edited by yoyoman at 04:24 CDT, 29 October 2015
<< Comment #282 @ 11:13 CDT, 28 October 2015 >>
(Link, Reply)
By Unset J3ck 
WTF! I sent support an email trying to activate my account for shitty steam and I have not received any email yet?

Quake just up and taking all our money to give to av3k?? what is this crock of shit?
<< Comment #285 @ 12:18 CDT, 28 October 2015 >>
(Link, Reply)
By knirtlotz*deotrip deotrip 
how long do i gotta wait for a steam key? contacted support an hour ago..
<< Comment #287 @ 12:33 CDT, 28 October 2015 >>
(Link, Reply)
By Unset J3ck  - Reply to #285
i emailed them about 16 hours ago and no response fucking pricks
<< Comment #295 @ 16:56 CDT, 28 October 2015 >>
(Link, Reply)
By England slunge  - Reply to #287
i got mine back within 3 ;)
<< Comment #297 @ 17:29 CDT, 28 October 2015 >>
(Link, Reply)
By MLP_FlutterShy Teen Queen  - Reply to #295
16 HOURS MATE, 16 GOD DAMN HOURS
5%
<< Comment #299 @ 18:25 CDT, 28 October 2015 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #297
and that "hype" for a 5 year long dead game

>_< <3
<< Comment #286 @ 12:22 CDT, 28 October 2015 >>
(Link, Reply)
By QLcz Frazer 
One comment that is perfectly serious:

I mean...
It is one thing that devs bailed on us and on ql.
It is another thing that some people here decided to say: screw this, ql is fucked, 10 dollars for a crap dead game, etc, dont buy it dont play it let it die et caetera. Like usual they prophesize that ql is dead (as if that wasnt said in 2008 already) and everything is screwed and whocares.
Who cares? I guess we do, people who played quake as kids\teens and watched it die after 2003-4 and who put so much faith in ql when it launched. I know devs screwed up. But its still quake and now its free from moronic development decisions and restrictions. Its the closest thing we ever got to freedom of other quakes since 15 years.

Now we have a clean slate. We can finally mod ql, toy with options, we have no LOLadouts or item timers and hopefully we can finally play this game for fun and not for stats elo etc.
And vac should do its job fine, even though they unbanned all cheaters (ultimate fuck-you-all parole lololololo).
Cant we give ql some time and see how it all works out.

Bottom line is this: if you love quake you will stand beside it or its next iteration. If you dont, kindly leave it alone. As many of you pointed out already, the world moved on, genre moved on, etc etc. Fine. But for me and many other quakers this game will always be the pinnacle of multiplayer fps.
Imho lets stop complaining and start playing.
13%
<< Comment #288 @ 12:34 CDT, 28 October 2015 >>
(Link, Reply)
By Unset J3ck  - Reply to #286
i'd love to once i get my fucking key from support
1%
<< Comment #303 @ 02:47 CDT, 29 October 2015 >>
(Link, Reply)
By ql PopeJo  - Reply to #286
-dropped linux support
-dropped web application and made it standalone
-dropped standalone, deleted friends, clans & stats and made it steam exclusive

omg, this game got so much better. let me give you more money id software.
7%
<< Comment #306 @ 03:25 CDT, 29 October 2015 >>
(Link, Reply)
By QLcz Frazer  - Reply to #303
Yeah.

This is totally right. But, what other option do we have?
Are you going to petition id and get a WHOCARES email in reply?
Its like that with every QL update. No matter what someone will get pissed. Make no mistake, for me getting all 6-yr match history and stats deleted was a wrong move. Fucked up move. The point is, apparently they decided that they wither port QL to steam with loss of all hands onboard the old one, or they close it down.
I too was pissed after seeing beta and finished product. But hey, we should make with what we have. And hope that Quake 5 will be no CoD.

There's no pleasing some ppl. Aw well, like I said - nobody holds anybody in QL. To be honest lots of my friends said: Screw it, my awards which I were proud of, my statsthat showed a connection to the game and experience are gone, no friendlists, clans gone, let's get our asses outta here. And I dont blame them, moreover I have some naughty feelings about all of that as well (to put it mildly). Still, It was expected that this update will alienate even more people.

What's broken is broken, especially when you try to fix it with hammer and chainsaw. QL got broken in 2010-11 and since then the devs got more and more trippy. That last update with hmg and loadouts was the last straw that killed QL momentum for good.

It was a ghost game with no hopes of recovery. We can thank some primadonna parts of this community and some lead developers for that. So they did the only sane thing: Made QL steam-powered for good.

This game now is a loss leader of sorts. It wont get much money from sales (although I hope it does - but if it didnt since 2009 theres small hope for the fortunes to change. On the other hand, market is a biatch and totally unpredictable).

The point of QL now is to attract people to other Z property and probably intervine it with future Quake 5 release. Its role is obviously totally minuscule, but it was apaprently decided that killing the QL would be bad rep. Bad rep for Z, bad rep for id, bad rep for dev team. So QL got put on Steam, abandoned and that's that.
Edited by Lolzy at 03:29 CDT, 29 October 2015
<< Comment #307 @ 03:30 CDT, 29 October 2015 >>
(Link, Reply)
By QLcz Frazer  - Reply to #303
Also, imagine QL now being testbed for developing future Q5 multiplayer.

Sounds unreal, but who knows?
<< Comment #310 @ 03:58 CDT, 29 October 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #303
QL's history sure has a lot of "picking the lesser evil" in it.
<< Comment #313 @ 04:23 CDT, 29 October 2015 >>
(Link, Reply)
By QLcz Frazer  - Reply to #310
Yep, and we have to live with that.

Another trainwreck on a railroad full of other wrecks makes..another train wreck. But zero interest from anyone watching. Happened before, happens now.

Many things depend on community....

Like why do we need more maps and an ability to upload them if people vote only the same ones? CTF = Jap castles, spider crossings, ironworks, courtyard.... try to vote anything else. I DARE you.

And servers...they were customizable enough before, so I guess its a placebo update in that regard.

VAC = banhammer better than inept ql support, hopefully community will keep rooting out chaters as well.

No stats = a loss but also a win. No more : I DARE YOU TO DEFY MY GREATNESS I HAVE 45% ACC YOU HAVE 30 BOW DOWN AND RECEIVE MY FISTAGE! But also loss of detailed info about your progress and all of QL history. So kind of a mixed bag here.

No ELO = wild ride as it was in older Quakes. It means no stat whoring but also means wildly unfair matches at times.

No friendlist ported to Steam = somebody should rail Sponge 4 times and MG him while he's shopping at the mall for this atrocity.

No clans = everything has to be done from scratch, if ever.

Weirdo nick coloring issues = you know it so lets just skip this issue in silence(p)

No server bots (?) = afaik there are no bots and wont be...again depends on your point of view. For me it is a mixed bag as well. Some of these bots were abusive and useless, others were less useless but still not useful enough.

Gibs = as I understand it theyre in paid version? If so, big FUCK YOU to devs. Yeah, pay for gibs. Totally pay for them.

The list goes on and on...

So we walked from one mess into another mess. Etc etc.
After a few months we will know where it all went.
Edited by Lolzy at 04:23 CDT, 29 October 2015
<< Comment #314 @ 04:53 CDT, 29 October 2015 >>
(Link, Reply)
By Quake 4 ardor  - Reply to #313
When you say they're in paid version? You mean if I delete QL off my steam and pay for it? I thought they were going to be part of a DLC?
<< Comment #315 @ 05:15 CDT, 29 October 2015 >>
(Link, Reply)
By QLcz Frazer  - Reply to #314
Yeah they are part of DLC:

<syncerror> Gibs coming in an 18+ DLC
<syncerror> But we're not allowed to sell it in Germany due to the current rating of QL.
<syncerror> We're not using the Q3 blood.
<syncerror> It's Q3 gibs + new blood effects.
<syncerror> It's jibs.

But afaik DLC will be paid. If not smb correct me on this.
<< Comment #317 @ 05:53 CDT, 29 October 2015 >>
(Link, Reply)
By Poland Xsi  - Reply to #315
Poor Germans.
<< Comment #289 @ 13:24 CDT, 28 October 2015 >>
(Link, Reply)
By esr_green ios 
how i see ql:

*advertise a F2P quake game
*take a happy q3 playerbase that enjoyed to craft the game
*remove mod support to make them believe that game support is real
*charge them for what they already had
*change business plan several times so Zenimax could earn lunch money from people who believe that q5 is coming
*charge them again for what they already had

*awesome community that made this game work
Edited by ios at 04:12 CDT, 13 October 2016
33%
<< Comment #292 @ 15:14 CDT, 28 October 2015 >>
(Link, Reply)
By Norway Nevhith 
<- vaskebjorn

Add me on steam! =)
<< Comment #302 @ 02:01 CDT, 29 October 2015 >>
(Link, Reply)
By ESR-Logo-Red kevlark 
farewell quake, but not farewell wolfcam. Give me money poop on the quake, so I continued to play and humiliate you
Edited by kevlark at 05:29 CDT, 29 October 2015
<< Comment #305 @ 02:55 CDT, 29 October 2015 >>
(Link, Reply)
By Sloth pacmanpl  - Reply to #302
Be careful, VAC is watching D:
<< Comment #316 @ 05:17 CDT, 29 October 2015 >>
(Link, Reply)
By Germany Rothaarig3 
I just had given my '99 Quake3Arena org. CD away for free with my GTX760OC :D

UBUNTU SERVER for newish-QL @ Steampowered by Yakumo

What's new in 6 Ubuntu 15.10 offshoot 'flavors,' from Kubuntu to Ubuntu GNOME

KDE Plasma 5.4 on Kubuntu 15.10 Full Review

Since it is on Steam, why not go the full way and release it for SteamOS ?

Lazy idSoftware ...

---------------------------------

EFF.org#DMCA Ruling Ensures You Can't Be Sued For Hacking Your Car, Your Games Or Your iPhone

Digital Millennium Copyright Act

JupiterBroadcasting.com#Wolfing Down Ubuntu 15.10 | LAS 388
Edited by Rothaarig3 at 05:32 CDT, 29 October 2015
<< Comment #320 @ 12:31 CDT, 29 October 2015 >>
(Link, Reply)
By Slovenia CAREEM 
Anyone have any idea how to set your old hud back?
<< Comment #321 @ 13:10 CDT, 29 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #320
Were you on steam before?

If not just copy over the ui folder to the same location your cfg's are in now.

\steam\steamapps\common\Quake Live\<long number that's your SteamID64>\baseq3


If it's looking a little wonky because of changes in the update then : http://www.esreality.com/post/2778933/custom-hud-fix-for-ql-beta/
Edited by Yakumo at 13:10 CDT, 29 October 2015
<< Comment #327 @ 10:46 CDT, 30 October 2015 >>
(Link, Reply)
By Germany - Mecklenburg-Vorpommern rvmble 
the update killed the game entirely for me.
cant find any servers with a normal ping.
most people play spaceCTF or cpma CA vampiric shit.
so sad.
11%
<< Comment #328 @ 10:52 CDT, 30 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #327
I don't know what area you are in, but a more flexible server browser might help you some http://www.esreality.com/post/2778433/server-browser-tool/

Things may improve as automated dedicated server launching systems have been written by people now, and some hosts should start offering it as a pre-installed option, so some may pop up near you if you're lucky even if if you don't decide to set one up yourself.

You could always run a listen server too, you just need to open up the relevant ports as mentioned when you set it under 'Start a match', but not everyone's too happy playing vs someone on 0ms of course.
2%
<< Comment #329 @ 12:00 CDT, 30 October 2015 >>
(Link, Reply)
By Belarus antonio_by 
I had Pro account in quakelive. How can i use this steam shit?
Have sent email to [email protected] yesterday , but have no answer yet.

Do u have correct example of the request for steam shit? Pls help.
<< Comment #330 @ 12:10 CDT, 30 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #329
Just tell them your account name, email address associated with it, and that you had a pro account but had missed all the hints to move to steam.
1%
<< Comment #331 @ 12:22 CDT, 30 October 2015 >>
(Link, Reply)
By Belarus antonio_by  - Reply to #330
thx, done yesterday, except "missed all the hints" part))
<< Comment #334 @ 15:24 CDT, 30 October 2015 >>
(Link, Reply)
By Belarus antonio_by 
got my key!
<< Comment #337 @ 16:34 CDT, 30 October 2015 >>
(Link, Reply)
By Poland GogettO  - Reply to #334
lies :/
<< Comment #336 @ 16:17 CDT, 30 October 2015 >>
(Link, Reply)
By knirtlotz*deotrip deotrip 
they wont gimme a key...

fuck em
<< Comment #342 @ 02:57 CDT, 31 October 2015 >>
(Link, Reply)
By United States of America erok 
This $10 charge just exponentially hastened the death of this already pretty much dead game
<< Comment #344 @ 10:15 CDT, 31 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #342
With 2,500,000+ getting it free already as they had it in their library even if they never got round to installing or playing it yet, it may just have hastened the decline of cheating in it, but have no effect on the speed of any decline of the game itself.
It's interesting.g its actually a lot cheaper than quake 3arena itself on steam, yet has tons of steam integrstion as opposed to none.

Certainly 2x more people are playing again than have in months, and there wasn't any extra advertising on steam just a standard update note.
Edited by Yakumo at 10:18 CDT, 31 October 2015
<< Comment #346 @ 10:26 CDT, 31 October 2015 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #344
2x more people on steam.

We were forced to switch over.

I see less people. Less active servers.
There's definitely more empty servers.
I do have more options of places to play with no one.
<< Comment #347 @ 10:29 CDT, 31 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #346
I don't believe for a moment that there was exactly the same number of people on standalone playing as there were on steam at any given time of the day.

The location distribution has probably changed a lot though.
Things for better players will probably improve as more tools get released/more functionality is added.

There are 4 servers running the early version of minqlx already.
Edited by Yakumo at 10:32 CDT, 31 October 2015
<< Comment #351 @ 13:18 CDT, 31 October 2015 >>
(Link, Reply)
By France Brainie  - Reply to #344
2,500,000+ people? Damn you're worse than a left-wing journalist.
<< Comment #352 @ 14:21 CDT, 31 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #351
No, it's just a fact from the steam stats.

https://steamdb.info/app/282440/graphs/


2,561,282 ± 41,648 owners

1,300,693 ± 29,751 players total

67,317 ± 6,784 players in last 2 weeks
Edited by Yakumo at 14:22 CDT, 31 October 2015
<< Comment #383 @ 11:44 CST, 2 November 2015 >>
(Link, Reply)
By France Brainie  - Reply to #352
This is bullshit. What is "
2,561,282 ± 41,648 owners" supposed to mean?

Notice that it says about 30k players total.

Oh wait wait wait, what's there on the right column?
Players online

1,200
right now

1,569
24h peak

6,154
all-time peak
about a year ago

2 billion people and yet only a thousand and half online?

People just tried your game and they didn't stay.
<< Comment #386 @ 13:27 CST, 2 November 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #383
Congratulation on analyzing the available data. Do you want a medal?
<< Comment #388 @ 13:50 CST, 2 November 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #383
No it says 1,287,331 ± 29,896 players total

That's not 30k players total, that's 1.3 million players with +- 30k margin for error.

So welcome to the world of margins for error

"How accurate is this data?

Your usual political surveys are pretty correct mostly because you don't have much choice. It's going to be candidate A, B or maybe C in some countries, so margin of error less than 0.1% should be good enough. After all is it really important if final result for candidate A is going to be 34.5% or 34.4%?

It doesn't work this way with Steam. Imagine users as voters, but instead of voting for one of three candidates, they're voting for several games from tens of thousands available in Steam catalog. Even the most popular paid games are reaching maybe 5% of this audience and most are in realms of 0.1% or even less.

So 0.1% margin of error for a game with 0.1% of Steam audience would produce results that are mostly useless. That's why Steam Spy has to gather millions points of data daily to predict games sales and audience. And that's why Steam Spy is often wrong. Not by much, but still wrong.

For your convenience on every game page you can see a margin of error for this game converted to actual users. It will look this way: Owners: 7,000,000 ±200,000. Please, take this margin into consideration every time you're using Steam Spy's data." source : https://steamdb.info/app/282440/graphs/
<< Comment #393 @ 00:32 CST, 3 November 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.164.217)  - Reply to #388
there are not 30,000 people playing yakumo. Im starting to think you really believe it, this may explain your obsession with this game.

people who play regularly are your main playerbase. you know what that number is, there's a group that plays at certain times a day morning and night and some during the afternoon. There aren't 20,000 people waiting in lines to play.... get a grip
<< Comment #394 @ 01:38 CST, 3 November 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #393
If by "people playing" you mean people who own the game on Steam, then this is ~2,590,406.

If by "people playing" you mean people who ever launched the game on Steam, then this is ~1,304,389.

If by "people playing" you mean people who launched the game on Steam during the last two weeks, then this is ~72,427.

If by "people playing" you mean people who happened to be playing simultaneously as the counter peeked in the course of the last week, then this is 1629.

If by "people playing" you mean people who actually have the game launched on Steam at the very moment, then this is 417.

This is what the data says. Apparently, your definition is "people who play regularly". I'm afraid I have no data about how many of those there are. I haven't seen Yakumo claim there were 30,000 of those either. Where did you pull that from?

By the way, if you happen to have actual data, please share it!
4%
<< Comment #397 @ 08:15 CST, 3 November 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.164.217)  - Reply to #394
if you haven't noticed on steam. the number of people playing "at any moment" hasn't changed much during non-update times. It's the same group of people that play reguarly together. Doesn't take a genius to figure out that the noobs have been slummed out of the games and that you have 20,000 people who occasionally play throughtout the course of a year, most of whom cycle to another game when they get bored of it. The core number is 10k, and that's how its been for years now.

to explain this phenomenon i only need to say one word to you

ADDICTION

inb4 but 2,590,406!!! (it's been 7 years dude, people have come and go. That doesn't equal = active playerbase and most of those accounts are alias'

not sure why you are wasting your breath man, noone believes the playerbase hype from 2010 anymore. Give it up. people aren't stupid.
<< Comment #401 @ 10:30 CST, 3 November 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #397
In the same way that simultaneously literally means "at the same time", literally nobody said that 2,500,000 odd was the active player base.
<< Comment #402 @ 10:45 CST, 3 November 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #401
Stop arguing with a wall man
<< Comment #403 @ 12:47 CST, 3 November 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #397
people aren't stupid

I have doubts.
<< Comment #400 @ 10:06 CST, 3 November 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.164.217)  - Reply to #394
btw just for reference, in the fall of 2009 the old irc bot was pinging 2000 europeans and 200 americans playing simultaenously at the same time, further proving there was never much of an influx of new players that stuck around long enough to figure out the game thanks to a few one eyed sloths like schizm.
<< Comment #353 @ 18:23 CDT, 31 October 2015 >>
(Link, Reply)
By Portugal Rick971  - Reply to #344
what's the point of saying "With 2,500,000+ getting it free already" if they aren't active players anyway?
<< Comment #354 @ 18:38 CDT, 31 October 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #353
The context is the point.

If they've not even installed it, then it's sat waiting for them to getting round to playing it, they're not a lot different from the other non player group who have never added it, except they do have completely free access to it still, so that's a whole bunch of potential users still who will not be put off by the cost (which was the argument). In fact they showed enough interest to add it, so they're part way there. They just need some reason to actually give it a go, maybe they just need to finish skyrim or something, who knows ;)
<< Comment #355 @ 18:48 CDT, 31 October 2015 >>
(Link, Reply)
By Denmark hauer  - Reply to #354
I bought 1 year of QL subscription last year when it was on sale even tough I had months left. So I accumulated a membership until the first quarter of 2017.
With this update I get shit. You kikes took my money.

I want a final solution to my problem.

Thank you.
<< Comment #358 @ 00:18 CDT, 1 November 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #355
A month or two ago they gave every subscriber 6 months extra free.
And as people have commented all over the place, if you had a valid subscription over the chance but hadn't converted to steam beforehand mail [email protected] and they'll give you a key.
If you had a pro sub previously even if it had ended a load of people were lucky enough to be given keys too.

If you have some other issue over it, email [email protected]

But, you must contact them directly, moaning on other forums isn't going to get you anything.

And "you" - I don't work for id, or any company associated with them, I was just a volunteer moderator on their forum for years.
Edited by Yakumo at 00:18 CDT, 1 November 2015
<< Comment #356 @ 19:43 CDT, 31 October 2015 >>
(Link, Reply)
By Portugal Rick971  - Reply to #354
so you're assuming that, because of the new update, thousands of people will play QL again? you DO know that most of the players who own the game are from players that grabbed QL for the first time when it was launched on steam, back in september 2014, and then they uninstalled the game some days/weeks after.

ever since the new update came out (27th october), the playercount was raised by ~600 players. you have to be super confident to think thousands of players will come back to QL.
5%
<< Comment #360 @ 04:38 CST, 1 November 2015 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #356
http://steamcharts.com/app/282440

near 2000 bet it will settle at 4-5000 till xmas and after that
6%
<< Comment #361 @ 06:18 CST, 1 November 2015 >>
(Link, Reply)
By Portugal Rick971  - Reply to #360
today's 24-hour peak was at 1473, it's not THAT close to 2000 and I have serious doubts that the playercount will reach 4000.
<< Comment #362 @ 07:28 CST, 1 November 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #361
Shall we make a bet?
2%
<< Comment #363 @ 08:19 CST, 1 November 2015 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #361
easy 2 achieve in december cause of holidays + vacation

and many doesnt even know that its steam only + huge update
<< Comment #364 @ 12:28 CST, 1 November 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #360
I'm pretty sure it's all downhill from here.
<< Comment #366 @ 20:52 CST, 1 November 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.164.217)  - Reply to #360
ROFL, you, yakumo and gojira are all delusional
<< Comment #368 @ 21:21 CST, 1 November 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #366
I don't make predictions I just talk about the stats actually given thanks.

Then people call me delusional and the 3rd party stats sites "fake like the moon landings"
<< Comment #370 @ 01:19 CST, 2 November 2015 >>
(Link, Reply)
By United States of America erok  - Reply to #366
my thoughts exactly
<< Comment #405 @ 13:44 CST, 3 November 2015 >>
(Link, Reply)
By United States of America poros1ty  - Reply to #366
There are considerably less people playing now, even with the new update and forced steam exclusivity, than there were when the game initially came out on steam in September 2014. The population is already dropping and will probably continue to do so.
<< Comment #406 @ 15:42 CST, 3 November 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #405
Brand new thing launching on steam and getting free 'new on steam' advertising on x billion steam users front page trumps out a game update that gets no more press than any other game update, shock.
<< Comment #407 @ 17:03 CST, 3 November 2015 >>
(Link, Reply)
By United States of America poros1ty  - Reply to #406
Not your typical game update, one where 2.6 million people suddenly get a new game in their steam library. A new game that would start appearing in the recently updated "game update" section on the steam page. There was also press associated with this update.

72,000 unique players in the last 2 weeks out of 2.6 million copies for a total of 2.8% active users. Regardless of how accurate or skewed those numbers are, in just shows you how pathetic the state of QL is. Can't blame the devs for bailing.

They had their chance with their "billion steam users front page" advertising and they blew it when they released that crap last September.
<< Comment #408 @ 17:20 CST, 3 November 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #407
They don't suddenly get a new game in their steam library, it was already in their steam library which is why they got it free. There was no subset of steam users that forcibly had it added for them.

So they'd have received no notification whatsoever, and as for press, even the percentage of people that have QL in their library that happened to notice articles on engadget or kotaku (were there any others that mentioenid it at all?) that must have maybe had a one line link on the front page for all of an hour must be about 0.0000001 percent, I doubt even 1% of regular players even knew those articles had popped up anywhere.
<< Comment #409 @ 17:45 CST, 3 November 2015 >>
(Link, Reply)
By United States of America poros1ty  - Reply to #408
Sorry you are wrong. It appeared as a new game in the library of many. Guess you didn't know, but if you had previously uninstalled quake live f2p from steam, it disappears from your library. The only way to play it again is to go to the store page and install it again. I would know because I uninstalled it quite a few times in the past year.

Anyways here is the proof from actual people.

http://www.neogaf.com/forum/showthread.php?t=1130381

"Wut, I have it in my library and I'm pretty sure I never played this on Steam before?"

"so thats why its in my steam games list"

"Thanks for the +1, Bethesda"
<< Comment #410 @ 18:40 CST, 3 November 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #409
Ok, I wasn't thinking about people that had actively removed it.
Still doesn't mean they'd notice :p
<< Comment #412 @ 10:12 CST, 4 November 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.164.217)  - Reply to #410
owned
<< Comment #413 @ 10:35 CST, 4 November 2015 >>
(Link, Reply)
By ql Yakumo  - Reply to #412
At least I'm fully capable of admitting when I'm wrong with ease.
<< Comment #389 @ 21:56 CST, 2 November 2015 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #360
Last years avg was 2349 in September. Then went down to 571 by November.

So if we follow the trend, by December there should be about 150 players left.
<< Comment #391 @ 22:27 CST, 2 November 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #389
and by February there will be about -1600 left.
Edited by FlashSoul at 22:27 CST, 2 November 2015
2%
<< Comment #392 @ 23:15 CST, 2 November 2015 >>
(Link, Reply)
By US-New York Gobotz  - Reply to #391
The downward spiral may suck other games in with it right off of steam.
<< Comment #416 @ 17:50 CST, 20 November 2015 >>
(Link, Reply)
By anonymous Anonymous (108.55.75.170)  - Reply to #391
did you mean 600?

because there are barely 1000 left now
<< Comment #418 @ 20:24 CST, 20 November 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #416
No. -1600. Minus 1600. Less than 0. It's a joke.
<< Comment #359 @ 01:27 CST, 1 November 2015 >>
(Link, Reply)
By United States of America Anonymous (72.70.164.217)  - Reply to #354
More people aren't going to play ql now that it's on steam. Keep being delusional.
<< Comment #365 @ 14:58 CST, 1 November 2015 >>
(Link, Reply)
By anonymous Anonymous (79.134.234.247)  - Reply to #359
And continue to not possess the balls to post under your real name. "Most people aren't going to play on steam" is such an innocuous comment that you should feel like a moron for not using your real name to post it. You've said nothing groundbreaking, new, or controversial so why hide behind an anonymous name? Do you think id is somehow going to ban you from the Steam version for sharing your completely inane opinion?
<< Comment #357 @ 23:29 CDT, 31 October 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #354
maybe they just need to finish skyrim

Then we're fucked.
3%
<< Comment #367 @ 21:19 CST, 1 November 2015 >>
(Link, Reply)
By Apple Mac magadog 
Yo guys quick questions. Sorry if this had been covered before, I've been busy and not able to play etc. Now that new quake is out, what are the chances of getting the old threewave ctf and other popular quake 3 maps ported over?
<< Comment #369 @ 22:07 CST, 1 November 2015 >>
(Link, Reply)
By Portugal Rick971  - Reply to #367
you can actually port quake 3 maps to quake live, there are some threewave map packs released on steam workshop:

http://steamcommunity.com/sharedfiles/filedetails/?id=545699336
http://steamcommunity.com/sharedfiles/filedetails/?id=546129401
http://steamcommunity.com/sharedfiles/filedetails/?id=546209430
Edited by Rick971 at 22:08 CST, 1 November 2015
4%
<< Comment #371 @ 03:13 CST, 2 November 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #367
You're not supposed to upload content you haven't received permission to upload from the authors. If you do so anyway and the threewave guys complain, the item will be taken down and you might find yourself banned from Steam (not 100% sure about that since you don't profit from it). Just saying.
3%
<< Comment #372 @ 03:17 CST, 2 November 2015 >>
(Link, Reply)
By modem - by sampo 7ep3s  - Reply to #371
then someone pls help me find lukin :D
2%
<< Comment #373 @ 03:32 CST, 2 November 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #372
That someone won't be me. Also, I dug a little further and if I understand it correctly, you actually have to be one of the authors to upload it.

http://store.steampowered.com/subscriber_agreement/


You represent and warrant to us that you have sufficient rights in all User Generated Content to grant Valve and other affected parties the licenses described under A. and B. above or in any license terms specific to the applicable Workshop-Enabled App or Workshop page. This includes, without limitation, any kind of intellectual property rights or other proprietary or personal rights affected by or included in the User Generated Content. In particular, with respect to Workshop Contributions, you represent and warrant that the Workshop Contribution was originally created by you (or, with respect to a Workshop Contribution to which others contributed besides you, by you and the other contributors, and in such case that you have the right to submit such Workshop Contribution on behalf of those other contributors).
2%
<< Comment #420 @ 04:04 CST, 31 December 2015 >>
(Link, Reply)
By Canada FlashSoul  - Reply to #373
I came across an interesting post on this subject,for those interested :

http://steamcommunity.com/workshop/discussion...6958804258
<< Comment #374 @ 06:07 CST, 2 November 2015 >>
(Link, Reply)
By United States of America KendrickLamar 
i lied to them and said i had purchased pro for years and i said my grandma used to buy me pro and they said it was touching and gave me a free key
haha busters
<< Comment #376 @ 08:56 CST, 2 November 2015 >>
(Link, Reply)
By Team Fortress lat-is-davis  - Reply to #374
Listen to me, I want a single bill from you
Nothin' less, nothin' more"
I told QL I ain't have it and closed my door
Tell me how much a dollar cost
7%
<< Comment #377 @ 09:04 CST, 2 November 2015 >>
(Link, Reply)
By q2cz gojira_  - Reply to #376
Get ready, Goji is setting up a tech rune ctf server for Texas. Awwwww yeeaaaah boooiiiiiii!
6%
<< Comment #384 @ 12:27 CST, 2 November 2015 >>
(Link, Reply)
By Austria r34Lh4t3  - Reply to #374
but now your grandma will go 2 heaven (Q3 OSP+cpma) or be already there


and u going straight 2 shootmania hell?
Edited by r34Lh4t3 at 12:45 CST, 2 November 2015
<< Comment #399 @ 08:45 CST, 3 November 2015 >>
(Link, Reply)
By United States of America KendrickLamar  - Reply to #384
please reap wat u sow
<< Comment #419 @ 22:09 CST, 20 November 2015 >>
(Link, Reply)
By France imdaniel  - Reply to #384
i actualy understood what u said :D

=]
5%
<< Comment #395 @ 02:58 CST, 3 November 2015 >>
(Link, Reply)
By CGS-Berlin Allianz adrenal1ne 
frown
<< Comment #421 @ 22:52 CDT, 6 June 2021 >>
(Link, Reply)
By q2cz gojira_ 
Wow what a shitstorm six years did to this game.
<< Comment #422 @ 13:49 CDT, 8 June 2021 >>
(Link, Reply)
By SpawnRaped anal justice  - Reply to #421
I am still having a blast with that HOMER FFA server
<< Comment #423 @ 13:16 CDT, 9 June 2021 >>
(Link, Reply)
By ._o instin 
i miss QL when it was on browser fuk

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