
Reading the comments on the analog clock thread, ive realized something. It would be very cool to have
Maybe it could be implemented in ctf and tdm, but i see duel as the clear mode for a player trying to transition into full quake skillset. And anyway team modes requires so much that at that point you already shouldnt be needing newbie mode anymore. The implementation can vary, but the objective must be clear, like in every activity helping the newcomers with what we already know, propels their path towards places we couldnt even dream before like today is omgomg C Y P H E R.
edit: another prolly not so hard to implement feature imo is what i posted some time ago, armors and mega on the map on warmup(optional), practice(optional)
Edited by gSTRUCTOR at 05:58 CST, 29 January 2014 - 18381 Hits