Hey Brugal,

First of all thank you so much for the work you have done with WolfCam.

Everything is working perfectly... setting cams/scripts/quality... all high res textures import good etc etc

The *ONLY* problem i'm having is with the Gibs... at some points it shows full blood / gib explosion / wall&floor marks...

then other times it shows the blood explosion but polygon/RGB colored lines where the limbs/skull are suppose to be.

I have a feeling that it's intermittent due to texture memory (hunkmegs maybe?)

Any insight would be great... Thanks again.