Name: Curtis Turner
Location: KY
Posts: 275
Configs. config.cfg. Hotkeys. Console commands. The list goes on. A problem I see right now is games only give so many options when you look in the options menu. One really, beyond weak, option 99% of all games give, is only one or two buttons for any hotkey in the game. I find this silly. While we've got a console(no, not a Nintendo), most consoles stink. Sometimes you don't even know if your commands will work. A lot of the time you just guess what a command might actually be. One other option we've got, is to exit said game, perhaps alt-tab if you're lucky, and create and edit the config in some kind of text editor.

What I'm asking is, where's the config maker? While we've got a number of text editors, why do none stand above the rest? Why do none have options to change colors of words(They do, I've seen them for coding, but not like this)? Say I load Counter-Strike's config and change the config maker into CS. All my graphics commands turn red, my movement commands go blue, my settings go green, so on and so forth?

Why do game makers not include their own config maker? Valve's Half-Life 2 and Source Engine is a prime example. You've got an amazing console. Why not just change the console into a config maker(and leave the console though)? Rather than seeing everything that's going on, like you just died or you did exec a new config or whatever, you would see a config. You could text edit it. Go anywhere in your config and change anything you wanted. You could make new configs, rename them, whatever. All your commands could be turned into colors. Below it you've got your normal console. You type a command and it'll be added to the bottom of your config. You type there and see if the command even exsists. This could also be shown in the normal text editor.

If something like this exsists, show me the path.