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lejmer
lejmer
Posts: 37
Popularity: Wannabe (5%)
Level:  Regular
Registered:  15 Jun 2008
Email:  Undisclosed
Full Name:  Anton
Age:  117
Location:  Norrköping
iM Replies:  Y
Timezone:  Europe/Stockholm
Country:  Sweden
Avatar:  Default
Homepage:  www•orias•se
Config:  None uploaded
Drafts:  0
Judgements:  4 made, 22 received
Bets Placed:  1 (Rank: 274)
E$ Money:  500 (500 available)
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Last Login:  9 Dec 2017
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Recent Posts

Topics Replies Type
Re: Conspiracy theories and being a stup
Posted @ 23:31 GMT 9 Dec 2017
I gave you a solid answer based on research on the subject, with examples. What
(1)
Journal
Re: Conspiracy theories and being a stup
Posted @ 10:09 GMT 8 Dec 2017
You're right. Good point.
(0)
Journal
Re: Conspiracy theories and being a stup
Posted @ 12:52 GMT 6 Dec 2017
Oh and btw, cosmic evolution and stellar evolution, as you call them, have been
(11)
Journal
Re: Conspiracy theories and being a stup
Posted @ 12:50 GMT 6 Dec 2017
"People are welcome to BELIEVE the first five types of evolution, but they are n
(12)
Journal
Re: Why ESR Hates C++, Respects Java, Th
Posted @ 19:42 GMT 28 Nov 2017
Different languages are good for different things. One could argue Assembly is t
(0)
News
Re: QWC EU & NA regionals live drawing t
Posted @ 06:50 GMT 2 Aug 2017
In what way is it a moba? What does it share with a genre that is based on defea
(2)
News
Re: Clutch and bethesdas weird decisions
Posted @ 09:29 GMT 30 Jul 2017
Nor is your whining, you arrogant twat. What the fuck kind of social competence
(3)
Forum
Re: Top QC players - your inital thought
Posted @ 11:31 GMT 30 May 2017
Don't you mean to say, high-level professional bullshitter? I mean he basically
(6)
Forum
Re: Official Bethesda stream w/ Tim Will
Posted @ 19:02 GMT 23 May 2017
He's getting paid so that they can say "Hey, we have a pro here to help make the
(1)
News
Re: Quake Champions Weapons Overview
Posted @ 15:25 GMT 8 Mar 2017
Yeah, you might be right. That could make the map more interesting imo as the RA
(0)
News
Re: Quake Champions Weapons Overview
Posted @ 15:24 GMT 8 Mar 2017
I assume the normal SG would be weaker than the Q3/QL equivalent, as we also hav
(7)
News
Re: Quake Champions Weapons Overview
Posted @ 15:22 GMT 8 Mar 2017
It's not necessary if there are other weapons that are similar (in this case the
(1)
News
Re: Quake Champions Weapons Overview
Posted @ 15:08 GMT 8 Mar 2017
There is only a plasma gun in Q3/QL (and Q4 if you count the hyperblaster). So i
(4)
News
Re: Quake Champions Weapons Overview
Posted @ 14:48 GMT 8 Mar 2017
The colors of the guns will be enough to know what the oponents are wielding tho
(6)
News
Re: Quake Champions Weapons Overview
Posted @ 14:44 GMT 8 Mar 2017
I think they are giving us fragments, one at a time. And these weapons are the "
(0)
News
Re: Quake Champions Weapons Overview
Posted @ 14:41 GMT 8 Mar 2017
What the shit are you on about? The starting weapons would be the regular MG, na
(9)
News
Re: Quake Champions Weapons Overview
Posted @ 14:33 GMT 8 Mar 2017
Cater to my needs, id! My will is law!
(0)
News
Re: Quake Champions Weapons Overview
Posted @ 14:32 GMT 8 Mar 2017
BTW, does anyone understand what that side balconies bullshit is all about? Wher
(2)
News
Re: Quake Champions Weapons Overview
Posted @ 14:31 GMT 8 Mar 2017
I think I can live with all the fire sounds except the railgun. It sounds almost
(12)
News
Re: Willits explains why QC isn't on idt
Posted @ 07:20 GMT 19 Aug 2016
That's because they started Quake before idtech 6 was done. So they decided to u
(4)
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