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Re: What do you think will be the next m
Posted @ 19:20 GMT 25 Nov 2020 4K is still a noticeable upgrade, but 8K steps into the same realm as with obnox
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Re: What do you think will be the next m
Posted @ 19:10 GMT 25 Nov 2020 [b]AI supersampling/DLSS algorithms for upscaling[/b] - right now, this needs to
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Re: What do you think will be the next m
Posted @ 18:47 GMT 25 Nov 2020 let me guess American or German?
it's fun telling Germans that Telekom provid
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Re: bullshit qc apologists say
Posted @ 12:07 GMT 3 Nov 2020 play QL, Reflex, CPM, Xonotic?
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Re: What's the current consensus on the
Posted @ 14:44 GMT 11 Oct 2020 Clutch shield ability could be reworked to absorb/protect only against hitscan w
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Re: Your fresh experience/opinion on Dia
Posted @ 11:44 GMT 10 Oct 2020 I agree, the problems are minor.. most of them wouldn't even track on the radar
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Re: Microsoft aquires Zenimax/Bethesda
Posted @ 07:33 GMT 23 Sep 2020 oh no
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Re: Microsoft aquires Zenimax/Bethesda
Posted @ 17:26 GMT 22 Sep 2020 good, now fund a stunning singleplayer reboot of the original Quake.. don't even
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Re: Diabotical - full release tomorrow
Posted @ 17:17 GMT 12 Sep 2020 ok, got enough time with the game to have a decent impression. I have to mention
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Re: Diabotical - full release tomorrow
Posted @ 12:58 GMT 12 Sep 2020 zoomed damage bonus (and many other things) was removed because of player feedba
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Re: Diabotical - full release tomorrow
Posted @ 08:58 GMT 12 Sep 2020 [q]And fuck all your positivity bullshit.[/q]bro, you're a CPM player if i'm not
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Re: Diabotical - full release tomorrow
Posted @ 08:14 GMT 12 Sep 2020 first of all, I appeal to my own enjoyment.
secondly, so what do you appeal t
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Re: Diabotical - full release tomorrow
Posted @ 08:03 GMT 12 Sep 2020 the problem with vocal elitists in this scene, is that you don't realize there w
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Re: Diabotical - full release tomorrow
Posted @ 07:00 GMT 12 Sep 2020 Wow, well adjusted (totally not bitter) individual dislike a game, it's settled
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Re: Diabotical - full release tomorrow
Posted @ 12:14 GMT 9 Sep 2020 it's completely fine and valid criticism to not like the artstyle, especially th
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Re: Diabotical - full release tomorrow
Posted @ 18:26 GMT 8 Sep 2020 I was refering specifically to the game modes that clash with each other because
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Re: Diabotical - full release tomorrow
Posted @ 14:41 GMT 6 Sep 2020 it's the map called Sunken. heavily inspired from dm6 (it has the big room with
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Re: Diabotical - full release tomorrow
Posted @ 07:05 GMT 5 Sep 2020 on a positive note: Wee-bow 5v5 (variant of instagib) is actually pretty fun!
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Re: Diabotical - full release tomorrow
Posted @ 06:34 GMT 5 Sep 2020 here's a novel idea: you can play BOTH games
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Re: Diabotical - full release tomorrow
Posted @ 06:32 GMT 5 Sep 2020 oh no, it's not the 27th carbon copy of Quake3..
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