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Lukin_
Lukin_
Posts: 546
Popularity: Nobody (0%)
Level:  VIP
Registered:  18 Nov 2005
Email:  Undisclosed
Full Name:  The Bruce Dickinson
Age:  36
Location:  Madrid
iM Replies:  Y
Timezone:  Europe/Madrid
Country:  Spain
Avatar:  Ninja Turtle
Homepage:  
Config:  None uploaded
Drafts:  0
Judgements:  137 made, 267 received
Bets Placed:  1 (Rank: 278)
E$ Money:  500 (500 available)
E$ Savings:  2103
Buddied by:  8 users
Last Login:  12 Mar 2014
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Recent Posts

Topics Replies Type
Re: scenehd.org
Posted @ 20:29 GMT 10 Feb 2009
I would like to know. Seriously speaking - I was downloading ... ekh, ekh.. so
(0)
Forum
scenehd.org
Posted @ 22:31 GMT 7 Feb 2009
I need an invite to scenehd.org... anyone? thanks in advance
(6)
Forum
Re: Obama actually fucking won
Posted @ 11:54 GMT 5 Nov 2008
http://mrw.blox.pl/resource/obamabreaker.jpg
(0)
Journal
Re: Make the hipster garbage stop!
Posted @ 08:56 GMT 15 Oct 2008
http://hypem.com/popular
(2)
Journal
Re: ETQW Ray Traced: new site & video
Posted @ 14:21 GMT 25 Sep 2008
Better check out this one: [url=http://www.pcgameshardware.com/aid,647801/News
(0)
Forum
Re: Quake 5 - There Will Be No Mods
Posted @ 13:30 GMT 25 Sep 2008
What you said quite clearly is that for you "MT is nothing more than procedural
(0)
Journal
Re: Quake 5 - There Will Be No Mods
Posted @ 23:47 GMT 23 Sep 2008
I think it has a potential to be more effective and more scalable than D3/Q4. Bu
(0)
Journal
Re: Quake 5 - There Will Be No Mods
Posted @ 23:36 GMT 23 Sep 2008
I'm scratching my head because you are talking nonsense, using irrevelant argume
(2)
Journal
Re: Quake 5 - There Will Be No Mods
Posted @ 17:09 GMT 23 Sep 2008
No, not user-created maps. Almost every map in CryEngine would have poor perform
(2)
Journal
Re: Quake 5 - There Will Be No Mods
Posted @ 12:49 GMT 23 Sep 2008
[q]Do you really think I was talking on a pre-rendered or screenshot basis? N
(22)
Journal
Re: Quake 5 - There Will Be No Mods
Posted @ 14:58 GMT 22 Sep 2008
Once again you are rambling about this without taking performance into account.
(25)
Journal
Re: Quake 5 - There Will Be No Mods
Posted @ 11:21 GMT 22 Sep 2008
You're missing one important factor here: performance. You can make everything t
(4)
Journal
Re: Quake 5 - There Will Be No Mods
Posted @ 10:57 GMT 22 Sep 2008
One more time: [b]MegaTexture in Id Tech 5 is not only for outdoor maps![/b]
(29)
Journal
Re: Quake 5 - There Will Be No Mods
Posted @ 07:23 GMT 21 Sep 2008
Try rendering 64 000 x 64 000 lightmap on a home PC. That's what Willits is talk
(11)
Journal
Re: Quake 5 - There Will Be No Mods
Posted @ 07:19 GMT 21 Sep 2008
Remember the red-eyed fly and the asian guy from the "Rage" teasers? In about ev
(0)
Journal
Re: Quake 5 - There Will Be No Mods
Posted @ 13:07 GMT 20 Sep 2008
[q]1. megatextures are only really applicable to large, outdoorsy areas, not as
(2)
Journal
Re: i got soul
Posted @ 10:32 GMT 10 Sep 2008
[url=http://www.youtube.com/watch?v=rHHMaiNyztk]I got a list of demands[/url] [u
(0)
Journal
Re: if i call you a nigga
Posted @ 07:51 GMT 5 Sep 2008
[q]maybe because they are fighting each other[/q] But... but they don't ;P
(0)
Journal
Re: Google Chrome: The new browser!
Posted @ 15:24 GMT 4 Sep 2008
Almost every browser (including IE) has "Mozilla/" in it's user agent info. It's
(0)
Forum
Re: Google Chrome: The new browser!
Posted @ 13:00 GMT 4 Sep 2008
Lacks few crucial features of Opera (like recovering closed tab with Ctrl+Z, con
(0)
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