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Disrepute
Posts: 1484
Popularity: Cool Dude (13%)
Level:  Regular
Registered:  17 Jan 2004
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Age:  31
Location:  London
iM Replies:  Y
Timezone:  Europe/London
Country:  United Kingdom
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Judgements:  263 made, 1305 received
Bets Placed:  59 (Rank: 230)
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Recent Posts

Topics Replies Type
Re: quick diabotical update
Posted @ 21:16 GMT 3 Jan 2017
QuakeLive got tweaked for duel over and over and it basically killed the team ga
(9)
Forum
Re: quick diabotical update
Posted @ 21:16 GMT 3 Jan 2017
Should scrap the duel
(4)
Forum
Re: quick diabotical update
Posted @ 10:51 GMT 2 Jan 2017
Duel is the main focus... come on 2GD...
(18)
Forum
Re: Quake Champions eSports Coordinator
Posted @ 12:48 GMT 19 Nov 2016
Very happy to see they are taking this seriously
(0)
Forum
Re: Can we finally accept why Quake fail
Posted @ 18:24 GMT 23 Aug 2016
I agree with your post, but this thread was about team vs 1v1. We all agree the
(1)
Column
Re: Quake Champions bots
Posted @ 14:14 GMT 22 Jun 2016
This is a great idea. [+]
(0)
Forum
Re: People are afraid of Quake'
Posted @ 14:02 GMT 22 Jun 2016
Quake was insanely hard to get into when I started in 03. We were top players in
(3)
Forum
Re: Congratulations Quake - 20 years tod
Posted @ 13:55 GMT 22 Jun 2016
Happy Birthday Quake!
(0)
News
Re: Tim Willits Grilled by The Metro
Posted @ 13:54 GMT 22 Jun 2016
Sounds great!!
(0)
News
Re: Can we finally accept why Quake fail
Posted @ 08:42 GMT 18 Jun 2016
No offence to all the major Chess fans around here, but its pretty boring to wat
(1)
Column
Re: What 4 game modes do you want in QC?
Posted @ 08:38 GMT 18 Jun 2016
Not 4 just 1 mode Objective based team mode
(2)
Forum
Re: Quake Champs Tim Willits interview (
Posted @ 08:19 GMT 18 Jun 2016
I would rather take the entire timing element away. I feel it needs a new concep
(3)
Forum
Re: Quake Champs Tim Willits interview (
Posted @ 08:18 GMT 18 Jun 2016
Item control is. Timing is just the tool you use currently to achieve it. Timing
(7)
Forum
Re: Quake Champs Tim Willits interview (
Posted @ 12:11 GMT 17 Jun 2016
Item control is fine, but mentally timing things is just not a fun activity. Thi
(19)
Forum
Re: Quake Champs Tim Willits interview (
Posted @ 07:38 GMT 17 Jun 2016
I wish they would be bold enough to remove timing items. It's such a boring game
(75)
Forum
Re: Quake Champions Announced
Posted @ 07:08 GMT 13 Jun 2016
Hopefully focus on a team mode
(9)
News
Re: An exposition on why Quake 'failed'
Posted @ 08:44 GMT 11 Jun 2016
Incorrect.
(0)
Column
Re: An exposition on why Quake 'failed'
Posted @ 06:16 GMT 28 May 2016
And team modes distribute that pressure, while duel increases it. It's sad th
(4)
Column
Re: An exposition on why Quake 'failed'
Posted @ 17:40 GMT 25 May 2016
I'm sorry you feel that way, but the reality is people are more likely to play s
(7)
Column
Re: An exposition on why Quake 'failed'
Posted @ 07:51 GMT 25 May 2016
No I don't want Quake to be a 10 min break game I can play on my phone. Yes I
(9)
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