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Quake Live Update v1068 (51 comments)
Posted by SyncError @ 01:27 CDT, 29 April 2016 - iMsg
Quake Live has released an update to both the client and the server today. Servers and clients will both need to update as the changes are not compatible between versions, and older servers will be de-listed from the server list. Here's the list of changes:


Source: Steam Community
Edited by SyncError at 01:34 CDT, 29 April 2016 - 22051 Hits
QuakeCon 2016 Tournaments Announced (279 comments)
Posted by SyncError @ 09:16 CST, 24 February 2016 - iMsg
To celebrate 20 years of Quake, we’re pleased to announce this year’s official tournaments to be held August 4-7, 2016 in Dallas, TX in the Wedgwood Ballroom at the Hilton Anatole Hotel.

Players from around the globe will once again come together to compete for their share of $25,000 cash in the QUAKEWORLD 2on2 Team Deathmatch Open and the Quake Live masters will be invited back to battle for the 2016 title in the QUAKE LIVE Duel Masters Championship.

Official QuakeCon 2016 Tournament details and registration information can be found below:



For all the official details on QuakeCon tournaments and trials, including rules, requirements, prize money distribution, pool of arenas and additional information, visit www.quakecon.org.
Edited by zaggs at 15:45 CDT, 12 May 2016 - 150263 Hits
QuakeCon 2014 Tournament Machines (43 comments)
Posted by SyncError @ 22:29 CDT, 10 July 2014 - iMsg
We proud to announce that in addition to our Dell sponsorship for our wonderful Alienware X51 tournament machines, this year we have also forged a partnership with BenQ who will be providing monitors for use in the official QuakeCon tournaments.

BenQ will be decking out our cozy tournament lounge with BenQ XL2420Z 24" 144Hz monitors.
16305 Hits
Quake Live Updates - July 9-10, 2014 (209 comments)
Posted by SyncError @ 15:48 CDT, 9 July 2014 - iMsg
Today we have released a small update for QUAKE LIVE. As of today, several of the classically "premium-only" features have been cycled into the realm of standard-content for everyone to enjoy.

In the coming updates we will now be adding new features for our subscribers to enjoy, but we felt that now was a good time to begin making some of our long standing perks available to everyone who plays. In addition to this we've also included a number of small fixes and improvements.



Source: QuakeLive.com July 9th, QuakeLive.com July 10th
Edited by Badb0y at 17:53 CDT, 10 July 2014 - 58166 Hits
New QL Subscription Pricing (247 comments)
Posted by SyncError @ 14:00 CDT, 2 July 2014 - iMsg
We are happy to announce today a change to our subscription service. Effectively immediately, we have permanently lowered the price of Pro subscriptions and are no longer selling Premium subscriptions, bringing us down to one subscription level. We have some additional changes in the pipeline for the coming weeks and months, but wanted to get this first step out as soon as we could. Be sure to follow us during QuakeCon, as we will have some more Quake Live related news to announce there!




Source: quakelive.com
Edited by SyncError at 14:23 CDT, 2 July 2014 - 72977 Hits
QuakeCon 2014 QUAKE LIVE CTF Open (118 comments)
Posted by SyncError @ 10:23 CDT, 4 June 2014 - iMsg
QuakeCon 2014 will take place at the Hilton Anatole in United States of America Dallas from the 17th to the 20th of July 2014.

The PCPartPicker QUAKE LIVE® Capture the Flag Open will feature 4 vs. 4 competitions for up to sixteen (16) teams battling it out in a double elimination bracket and best-of-three games format. Players who come out on top will share prizes of $20,000, including $8,000 for the team of champions. Following the playoffs, the top two teams will then face off in a climatic showmatch where an additional $2,000 will be up for grabs.


Registration for the QUAKE LIVE CTF Open is from on-site sign-ups. Interested parties please visit our tournament area on-site at QuakeCon in the Wedgwood Foyer from 10:00am to 1:00pm CDT on Thursday July 17th for participation availability. Official rules are available in the downloadable PDFs below…


Stay tuned for details on our open tournaments, including the QUAKE LIVE Duel Open, and the 2014 QuakeCon Trials.

Source: quakecon.org
Edited by SyncError at 15:30 CDT, 10 July 2014 - 68786 Hits
QuakeCon 2014 CTF Open Map Pool (67 comments)
Posted by SyncError @ 13:10 CDT, 17 May 2014 - iMsg
More news concerning the QuakeCon 2014 Quake Live CTF Open is on the horizon, but with time passing we wanted to release some news on the map pool so that teams could begin narrowing their focus to certain maps. So without further ado, here is our 7 map pool consisting of a mix of old, new, paced, and fast maps for the CTF Open:

Edited by SyncError at 17:33 CDT, 4 June 2014 - 37103 Hits
QUAKE LIVE Premium Pak 21 (293 comments)
Posted by SyncError @ 11:19 CDT, 14 May 2014 - iMsg
QUAKE LIVE Premium Pak 21 is now online. This update features one free arena, and five new Premium arenas.


Source: QuakeLive.com
Edited by wn at 19:00 CDT, 14 May 2014 - 95125 Hits
QuakeCon 2014 QUAKE LIVE Duel Masters (619 comments)
Posted by SyncError @ 10:21 CDT, 14 May 2014 - iMsg
QuakeCon 2014 will take place at the Hilton Anatole in United States of America Dallas from the 17th to the 20th of July 2014.

The Intel® QUAKE LIVE Duel Masters Invitational Championship will feature known professionals and top QUAKE LIVE competitors in an exclusive tournament. Up to thirty-two (32) of the world’s best QUAKE LIVE players, hand selected by tournament staff from the open online registration, will face-off in the 1 vs. 1 duel for $20,000 in a single elimination bracket, with each match played in a best-of-five-games format. With two competitors remaining, thousands will gather to watch as these two best-of-the-best survivors go head-to-head in a single elimination, best-of-five-games throw-down with a $9,000 check written to the champion.



Bracket: Challonge
Stream: QuakeCon
Social: @QuakeLive (Potats) @QuakeConTourney (Results) @QuakeCon (Event) @FACEIT (Production)

Source: quakecon.org
Edited by xou at 14:49 CDT, 16 July 2014 - 290326 Hits
Quake Live Premium Pak 20 (120 comments)
Posted by SyncError @ 16:12 CDT, 13 March 2014 - iMsg
QUAKE LIVE Premium Pak 20 is now online. This update features four new Premium arenas, including content originating from Rocket Arena 3 and Threewave CTF.




Source: QuakeLive.com
Edited by xou at 16:38 CDT, 13 March 2014 - 36167 Hits
March 2014 Standard Rotation (58 comments)
Posted by SyncError @ 00:02 CST, 3 March 2014 - iMsg
The March 2014 Standard arena rotation is now online. On the first Monday of each month, we will be cycling the Standard arena pool. Rather than only having access to the same standard arenas day in and day out, each month we will now feature 26 arenas selected as playable for Standard-level matches.

Newly released arenas will remain exclusive for at least three months, but every other arena is eligible to be included in the cycle.

Standard Map Pool:
Start date: March 3, 2014
End date: April 7, 2014



links: Official Announcement
Edited by Teen Queen at 10:14 CST, 3 March 2014 - 15784 Hits
Quake Live Game Update - Feb 18 (188 comments)
Posted by SyncError @ 10:59 CST, 18 February 2014 - iMsg
Today's release is a maintenance update to address a small number of exploits revealed in recent weeks, as well as address an outstanding issue in our spawn code which would result in server crashes when a match had more players than spawn points. Toss in an important bot update to restore their ability to proper switch weapons when out of ammo, and some callvote validation checks and we have a nice little update to test out our first scheduled update since moving to a standalone client.

Edited by Teen Queen at 13:40 CST, 18 February 2014 - 57395 Hits
QuakeCon Eligibility Letters (7 comments)
Posted by SyncError @ 12:50 CST, 11 February 2014 - iMsg
If you are a Quake professional or enthusiast and plan on attending QuakeCon 2014 (July 17-20 in Dallas, TX, USA) to compete in the official tournaments, we are now issuing Letters of Eligibility for attendees needing documentation to secure their visa.

We have issued these letters for several years to 3-5 competitors, but if you are attending for the first time or are not familiar with the process, just email me ([email protected]) with the following information to receive your letter:

Name
Date of Birth
Passport #
Social Security # (if applicable)
Sponsor or Organization (if applicable)
Edited by SyncError at 12:51 CST, 11 February 2014 - 2179 Hits
QL Phrantic (8 comments, locked)
Posted by SyncError @ 14:45 CST, 13 January 2014 - iMsg
Phrantic was really well received in both CPM and in Quake 4, but as everyone knows, it hasn't been too popular in Quake Live, even in PQL.

Personally, I'm pretty happy that the map author swelt wanted to stick with a Q4 geometry style, but the current map doesn't appeal to players for various reasons (not interesting enough geometry, fighting space is cramped compared to the CPM versions, the Q4 geometry was designed for crouchsliding, not a lot of head room for air control, etc).

Would anyone care to see any changes to QL's Phrantic?
Locked by Teen Queen at 16:02 CST, 13 January 2014 - 7261 Hits
Premium Modes for Free-to-Play QL Users (111 comments)
Posted by SyncError @ 15:51 CST, 10 January 2014 - iMsg
We're happy to announce that in addition to recently going standalone, Pro subscribers may now host matches for standard users on all seven Premium game modes, including Freeze Tag and Domination.

We tested this out last weekend, and we've decided to make the change permanent. More game modes for our Free-to-Play users, as well as a larger player base for our Pro Subscribers who wish to host Premium game modes!

Source: BethBlog.com, QuakeLive.com
Edited by SyncError at 18:05 CST, 10 January 2014 - 34737 Hits
QUAKE LIVE Standalone Game (675 comments)
Posted by SyncError @ 12:14 CST, 7 November 2013 - iMsg
We are excited to announce that QUAKE LIVE will be transitioning out of a web browser and into a standalone, downloadable game by the end of this year.

Over the past few years, browser support for plugins such as QUAKE LIVE have dropped off significantly, causing problems for plugins to operate in a consistent and working manner. With the recent announcement of Google Chrome's roadmap to turning off plugin support and the upcoming changes in Firefox, it seems that now is the time to make the transition.

Once we go live with this change, you will log in to the site as you normally would. From there you will be presented with a prompt to download the new QUAKE LIVE Launcher. The launcher will automatically keep your game up to date before loading. Once inside, you’ll will be greeted with the website, embedded directly into the game itself. From here, the interface will look and operate similarly to how it does today, but the game will already be running and ready to connect to a match.

This change will allow us to have greater control over the game environment, and more tightly integrate the game with the online components going forward. Some of these benefits will be apparent from day one: getting in and out of games is a smoother experience, and you will be able to view server pings from the match browser before joining the game to better judge connection quality.

To help answer some of your questions, we’ve provided an FAQ below.


Source: quakelive.com
Edited by xou at 17:06 CST, 7 November 2013 - 260682 Hits
Quake Live Premium Pak 19 (134 comments)
Posted by SyncError @ 00:08 CDT, 8 October 2013 - iMsg
QUAKE LIVE Premium Pak 19 is now online. This update features three new Premium arenas.





Source: The Internet
Edited by xou at 04:18 CDT, 8 October 2013 - 47086 Hits
QuakeCon Tournament Update (6 comments)
Posted by SyncError @ 11:52 CDT, 2 August 2013 - iMsg
Yesterday's Intel Quake Live Duel Masters was full of exciting matches and moments captured by the colorful and insightful FACEIT coverage team. Rapha remains standing in the Duel Masters bracket after an intense match verse DaHang who has been pushed into the lower bracket alongside Evil and ZeRo4 who face off Saturday afternoon when the Duel Masters resumes.

In the 20th Anniversary DOOM Challenge JKist3 leads in the winner's bracket awaiting to the results of the Saturday lower final match between DevastatioN and DemonSphere.

Today the action continues with the Quake Live Clan Arena 3v3 Open. A small single elimination feeder began this morning at noon to fill out our 16 team double elimination bracket that will be beginning today at 13:30 CDT. The FACEIT tournament coverage continues at twitch.tv/QuakeCon. Tune in!
Edited by Badb0y at 14:23 CDT, 2 August 2013 - 8978 Hits
QuakeCon 2013 tournaments (453 comments)
Posted by SyncError @ 15:13 CDT, 22 July 2013 - iMsg
QuakeCon 2013 will take place at the Hilton Anatole in United States of America Dallas from the 1st to the 4th of August 2013. Tournament coverage will be provided by FACE IT, represented by our official QuakeCon shoutcasters: United Kingdom Dan "ddk" Kapadia and United Kingdom Xavier "zoot" Dhorne.


Players can register for the Intel QUAKE LIVE Duel Masters online. Registration for the QUAKE LIVE Clan Arena 3v3 Open and the 20th Anniversary DOOM Challenge is first come, first served, on-site registration only. Interested parties please visit the tournament area on-site at QuakeCon from 10:00am to 3:00pm CST on Thursday, August 1st for tournament registration.

Rules: QuakeCon.org
Tournament Stream: United States of AmericaTwitch.tv/QuakeCon (Embedded at QuakeLive.com)
Event Stream:United States of AmericaTwitch.tv/Bethesda

Source: QuakeCon.org
Edited by SyncError at 15:27 CDT, 29 July 2013 - 138608 Hits
QUAKE LIVE Premium Pak 18 (172 comments)
Posted by SyncError @ 11:10 CDT, 16 July 2013 - iMsg
QUAKE LIVE Premium Pak 18 is now online. This update features the launch of the new Race gametype, along with four new Premium arenas.


Links: Official Announcement
Edited by wn at 13:36 CDT, 16 July 2013 - 41112 Hits
Quake Live Update - May 7, 2013 (QLPP17) (146 comments)
Posted by SyncError @ 11:45 CDT, 7 May 2013 - iMsg
QUAKE LIVE Premium Pak 17 is now online. This update features three new arenas from both community members, and a new in-house arena targeted at our Clan Arena mode. We are also announcing our plans to players in response to our recent downtime.


Additionally, as a token of our appreciate for your patience through our recent downtime, we are happy to announce the following:
Subscriptions Extended: The expiration date for all subscriptions have been extended by 3 days, to make up for lost time.
Free Premium Arena Weekend: We are opening up access to all arenas from Friday, May 10th through Sunday, May 12th. Players will be able to play on all arenas at all membership levels, and our Pro subscribers will be able to launch standard matches utilizing the full array of maps.
Accept our Repentance: The new Clan Arena map from id Software, Repent, will be added to this month's Standard Map Rotation and available for everyone to play beginning today.
Links: Official Announcement
Edited by wn at 14:45 CDT, 7 May 2013 - 38132 Hits
May 2013 Standard Rotation (45 comments)
Posted by SyncError @ 01:08 CDT, 6 May 2013 - iMsg
"The May 2013 Standard arena rotation is now online. On the first Monday of each month, we will be cycling the Standard arena pool. Rather than only having access to the same standard arenas day in and day out, each month we will now feature 24 arenas selected as playable for Standard-level matches.

Newly released arenas will remain exclusive for at least three months, but every other arena is eligible to be included in the cycle."

Standard Map Pool:
Start date: May 6, 2013
End date: June 3, 2013



links: Official Announcement
Edited by Dird at 03:29 CDT, 6 May 2013 - 10851 Hits
Quake Live Update - Feb 26, 2013 (182 comments)
Posted by SyncError @ 16:21 CST, 26 February 2013 - iMsg
Today's update is an interim update featuring many fixes to improve the game experience, and numerous fixes and gameplay improvements to our arenas.



Source: quakelive.com
Edited by Badb0y at 15:42 CST, 2 March 2013 - 47943 Hits
Quake Live Premium Pak 16 (173 comments)
Posted by SyncError @ 17:56 CST, 22 January 2013 - iMsg
QUAKE LIVE Premium Pak 16 is now online. This update features three new arenas hailing from the QUAKE 3 Arena community, and play great under both our PQL and regular rulesets.





Source: quakelive.com
Edited by SyncError at 01:28 CST, 23 January 2013 - 65248 Hits
Quake Live Update - September 11, 2012 (81 comments)
Posted by SyncError @ 13:22 CDT, 11 September 2012 - iMsg
Today's update introduces the ability to purchase subscriptions in one, three, and six month increments, along with the ability to purchase redeemable gift tokens. It also resolves several issues that have popped up with the arena cycling system over the past month.


Source: quakelive.com
Edited by xou at 14:50 CDT, 11 September 2012 - 18686 Hits
QuakeCon 2012 Duel Open Demos (1 comment)
Posted by SyncError @ 02:14 CDT, 12 August 2012 - iMsg
Congratulations to the winners of QuakeCon 2012's Intel Quake Live Duel Open Championship.

Results & Prizing

I would like to get all of the demos and scorecards up as well as some stats at a later time. Maybe I will be able to go through all of that on Monday. But for now most have just been demanding the bronze and grand finals demos. Download these demos along with their shots and scorecards here.

They were incredible matches, so enjoy. :)

Update: The demos are now being moved to the official QuakeCon.org archive, and are currently unavailable through syncerror.com. I'll update everyone once the demos are accessible again at quakecon.org.
Edited by SyncError at 10:20 CDT, 13 August 2012 - 6099 Hits
QuakeCon 2012 CTF Open Demos (45 comments)
Posted by SyncError @ 18:04 CDT, 9 August 2012 - iMsg
Congratulations to the winners of QuakeCon 2012's Intel Quake Live CTF Open Championship.

Results & Prizing

Until such time that the demos can be properly archived on the QuakeCon.org site, I have uploaded the CTF Open demos in their entirety to my FTP site.

This archive contains the Playoffs, Bronze, and Grand Finals demos; screenshots for the Grand Finals matches, match statistics information, as well as scans of the scorecards for each and every match.

If you are interested in only the bronze and grand finals, these are available in a single archive.

I anticipate uploading a similar package tomorrow containing the demos and results for the Intel Quake Live Duel Open.

Update: The demos are now being moved to the official QuakeCon.org archive, and are currently unavailable through syncerror.com. I'll update everyone once the demos are accessible again at quakecon.org.
Edited by SyncError at 10:21 CDT, 13 August 2012 - 24349 Hits
QuakeCon 2012 Duel Masters Demos (125 comments)
Posted by SyncError @ 16:32 CDT, 8 August 2012 - iMsg
Congratulations to the winners of QuakeCon 2012's Quake Live Duel Invitational Masters Championship.

Results & Prizing

Until such time that the demos can be properly archived on the QuakeCon.org site, I have uploaded the Duel Masters demos in their entirety to my FTP site.

This archive contains the Group Stage, Playoffs, Bronze, and Grand Finals demos; screenshots for the Semi-Finals, Bronze, and Grand Finals matches, Playoff seeding and statistics information, as well as scans of the scorecards for each and every match.

I anticipate uploading a similar package tomorrow containing the demos and results for the Intel Quake Live CTF Open.

Update: The demos are now being moved to the official QuakeCon.org archive, and are currently unavailable through syncerror.com. I'll update everyone once the demos are accessible again at quakecon.org.
Edited by SyncError at 10:20 CDT, 13 August 2012 - 46448 Hits
Quake Live Premium Pak 13 Update (668 comments)
Posted by SyncError @ 13:15 CDT, 24 July 2012 - iMsg
We're pleased to announce the release of QUAKE LIVE Premium Pak 13. This release contains five new arenas from popular community authors, new player character skins, and a change to our Premium subscription model. Starting today, we will be regularly cycling the Standard arena pool. On the first Monday of each month, 21 arenas will be selected as playable for Standard-level matches. Newly released arenas will remain exclusive for at least three months, but every other arena is eligible to be included in the cycle.

In addition to this change, we are also introducing a new arena voting system to increase the variety of arenas played. Players playing on Standard-level matches will now have a choice between three arenas at the end of each match. The arena voted on will be the next match played. Premium matches will continue to have access to the entire arena pool, and matches created by our Pro players will continue to have the option to change arenas at any point.

Rounding out this update are new "Bright" and "Sport" skin variations for every model on the roster, to allow players to be any character in the game, but still remain highly visible. We also have a few updates to our new Start a Match to help manage matches. We've seen a tremendous increase in Start a Match activity in recent months, and we love seeing what modifications our players have come up with so far! Without further ado, here’s what’s new:


Source: quakelive.com
Edited by Badb0y at 05:16 CDT, 26 July 2012 - 197314 Hits
QuakeCon 2012 Tournament Announcements (313 comments)
Posted by SyncError @ 10:31 CDT, 13 July 2012 - iMsg
The world’s most competitive QUAKE LIVE® players will come together to go head-to-head at QuakeCon ® 2012, being held August 2-5 at the Hilton Anatole in Dallas, Texas.

Vying for their share of over $30,000 in prize money, top professionals will compete in the "QUAKE LIVE Duel Invitational Masters Championship" as well as the Intel-sponsored "QUAKE LIVE Capture the Flag Open", "QUAKE LIVE Amateur Duel" and "QUAKE LIVE Random Draw Free For All tournaments".



Tournament lineup

The QUAKE LIVE Duel Invitational Masters Championship

The Intel QUAKE LIVE Capture the Flag Open

The Intel QUAKE LIVE Duel Open

Source: quakecon.org + me
Edited by SyncError at 18:15 CDT, 31 July 2012 - 73737 Hits
QuakeCon 2011 - Tournament Hardware (16 comments)
Posted by SyncError @ 18:01 CDT, 29 July 2011 - iMsg
This year's QuakeCon 2011 Tournaments are sponsored by Alienware. A huge thanks goes out to Dell for providing 120hz monitors for the Quake Live Invitational Masters:

Edited by xou at 18:17 CDT, 29 July 2011 - 9592 Hits
QuakeCon 2011 - Duel Group Advancement (288 comments)
Posted by SyncError @ 15:54 CDT, 29 July 2011 - iMsg
24 players will be entering the Group Stage of the QC11 Duel Masters, 16 of which will advance to the Playoffs. Of our 6 groups of 4, the top 2 competitors from each group secure their place in the Playoff Bracket.

From the twelve competitors that did not advance, 4 players will be chosen. Not by stats, not by the admins, nor by random choice -- 4 players will be chosen by the community via Facebook. Our "Community Choice Award Poll" will become available shortly after Group Stages conclude at 17:30 CDT, 4 August 2011.

Cast your vote for your favorite player, someone who impressed you despite losing groups, a fan favorite top seed that fell in an upset, your friend. If you are one of these twelve players, feel free to use the polling time to drum up support and encourage others to vote your way to the Playoffs.

Unconventional for tournaments? Yes. Gimmicky, sure. But we hope that allowing the community to have some say in who gets to compete all while generating more gameplay in the Playoffs can only be a positive thing.

We hope everyone has an opportunity to follow the streams, and come time cast their vote.

Update: Monitors for the QL tournaments will be provided by Alienware with the Alienware OptX AW2310 120hz (See this post).

Source: Announcement
Edited by SyncError at 09:55 CDT, 30 July 2011 - 126120 Hits
QuakeCon 2011 - Duel Groups (354 comments)
Posted by SyncError @ 11:50 CDT, 28 July 2011 - iMsg
The Intel® QUAKE LIVE Duel Invitational Masters begins with a group stage where the competitors are divided into smaller groups that battle in a series of round-robin heats. Each group is comprised of a top, high, mid, and low seed player. Here are this year’s Duel Invitational Group Standings:


Following the group play, the top two performing competitors from each group advances to the Duel Masters’ Playoff where they compete for a piece of the $14,000 prize.

Update: Stermy has resigned from the Duel tournament, and will be focusing on TDM. Mark "cl0ck" McGrail has been invited from our waiting list to participate.

Source: Announcement
Edited by SyncError at 10:28 CDT, 1 August 2011 - 109736 Hits
QUAKE LIVE - May 31 Update (204 comments)
Posted by SyncError @ 16:10 CDT, 31 May 2011 - iMsg
Today's update, qlQuake Live Premium Pak 8, introduces 2 new Premium Arenas to QUAKE LIVE, new Start-a-Match features for Pro Subscribers and FreezeTag players, new and improved mouse input code, a TeamKill complaint system, an overhauled more flexible InstaGib system, match forfeit options, and a great number of website, game, and server fixes to improve the gameplay experience.


Source: quakelive.com, quakelive.com/forum
Edited by xou at 09:00 CDT, 9 June 2011 - 52529 Hits
Re: QuakeCon 2010 Coverage - Day 2 (No comments)
Posted by SyncError @ 09:50 CDT, 13 August 2010 - iMsg
Quake Live Tournaments are live and underway.

First match running is whaz vs FienD, close match, current whaz in the lead 6-5.

Stage matches will occur throughout the tournament, main stage matches will be streamed. First stage match will be proZac vs sparks.
1423 Hits
QUAKE LIVE UPDATE - Oct 14th (231 comments)
Posted by SyncError @ 11:32 CDT, 14 October 2009 - iMsg
QUAKE LIVE has been updated to address a number of issues, including one that could cause projectile weapons to deal no splash damage (such as no-damage rockets). In addition a long list of fixes we have brought additional game features including colorizable grenades, low ammo warnings, and a bulk of fixes and additions made in an effort to improve everyone's Team Deathmatch experience.


Source: Quake Live-Forum
Edited by xou at 11:52 CDT, 14 October 2009 - 62456 Hits
QUAKE LIVE Spawn System and Spawn Points (211 comments)
Posted by SyncError @ 10:25 CDT, 2 September 2009 - iMsg
I'd like to hear everyone's opinion of our current spawn systems. Feel free to mention what you do like about them and what you don't. Give feedback as to how the systems may improve as well as making notes of any particular spawn locations that you really really dislike.

The current Duel spawn system spawns you at a point randomly between a few locations furthest from your killer at the time of your respawn (not death).

The current Team spawn system spawns you evenly throughout the map away from your teammates (disregards enemy locations entirely) to ensure that your team maintains coverage throughout the level.

We have several priorities atm that are more important than altering the spawn system, but if we receive some good suggestions I think it would be entirely worthwhile testing out some changes -- particularly in Duel. I'm fairly okay with the current system despite the downsides of some forcespawning that I'm aware of, but I'm all for change if its for the best.
Edited by Paladia at 08:40 CDT, 5 September 2009 - 89161 Hits
QUAKE LIVE Sept 1st Update (279 comments)
Posted by SyncError @ 17:01 CDT, 1 September 2009 - iMsg
At QuakeCon we announced a number of new and exclusive awards that we'd be offering to attendees related to their participation in the event. We're very happy to be awarding those with the update today.

For these, and other very special awards, we've created a new awards category called the "Trophy Case." Your trophy case will contain one time only awards that highlight participation or excellence in a designated QUAKE LIVE event, contest, or competition. The first awards in the Trophy Case will be related to QuakeCon 2009, but we will continue to designate other special events, competitions, and unique personal contributions to the QUAKE LIVE community for Trophy Case awards. Congratulations to everyone receiving a QuakeCon 2009 award.

Also for QuakeCon fans, we've added 2 event leaderboards - a QuakeCon 2009 BYOC leaderboard, and a QuakeCon 2009 Tournament leaderboard. To check out who did all the damage at QuakeCon, simply click the links or you can always click Leaders, then click the customize button and select "QuakeCon 2009 BYOC" or "QuakeCon 2009 Tournaments" from the "Timeframe" menu. Remember, you don't need a QUAKE LIVE account to check out the leaderboards, so if you're at the top and want to let someone know how much you R4WK - just send them the link.


Source: QUAKELIVE.com
Edited by SyncError at 16:52 CDT, 2 September 2009 - 67100 Hits
QUAKE LIVE's Aug 7th Pre-QuakeCon Update (174 comments)
Posted by SyncError @ 17:55 CDT, 7 August 2009 - iMsg
With this update we bring a number of large additions and changes to QUAKE LIVE. We have chosen to release this update today rather than on our usual 'Update Tuesday' as next week we make our way to QuakeCon. Beginning August 13th, QuakeCon will become home to the Intel® QUAKE LIVE Masters Championship, Intel QUAKE LIVE Open and the QUAKE LIVE Capture the Flag Championship and a 3,000 person Bring-Your-Own-Computer LAN event. In anticipation, this update is heavily focused on competition and spectator features to raise the bar and secure QUAKE LIVE's place as the best e-sports first person shooter title available.

This update includes the addition of:
* Overtime Game Periods
* New Sudden Death Rules
* Colorizable Brightskins
* Broadcasting friendly spectator HUD
* Competition friendly player HUD
* Shoutcaster info displays
* Clientside Competition Features

Source: Official forum post
Edited by xou at 23:21 CDT, 7 August 2009 - 55131 Hits
QUAKE LIVE Update - July 28th (213 comments)
Posted by SyncError @ 18:04 CDT, 28 July 2009 - iMsg
For the third tuesday in a row id id Software updated Quake Live:
We're happy to bring you today's QUAKE LIVE update. As we continue to work through the remainder of this week our current focus is geared towards competition and shoutcasting features for QuakeCon 2009 - to be held this coming August 13-16. Included in today's update are some often requested clientside features and important fixes.


Source: Official Forum Post
Edited by Nukm at 19:20 CDT, 28 July 2009 - 61381 Hits
QuakeCon 09 Tournaments (227 comments)
Posted by SyncError @ 14:27 CDT, 16 July 2009 - iMsg


QUAKE LIVE™ Dominates QuakeCon® 2009 Tournaments

MESQUITE, Texas – July 15, 2009 – QuakeCon once again becomes the center of the professional gaming universe from August 13 – 16, 2009, as the best players in the world set their sights on Dallas, TX, and a chance to walk away with their share of one of the richest prize pools in professional gaming. With $50,000 in cold, hard cash on the line, more than 200 top professional and up-and-coming players will clash in three days of fierce QUAKE LIVE Duel and Capture the Flag championship tournaments. 

[hide=$50,000 in prize money & shoutcast by djWHEAT and TosspoT]

“This year stands to be our best ever with three incredible tournaments, including exclusive tournaments for professionals and amateurs, $50,000 in prize money, the greatest game ever made for first-person competition, an outstanding sponsorship partner in Intel, and the best broadcasting team on the Internet,” said Todd Hollenshead, president, id Software.  “Whether you’re watching all of the action live on-site, or you’re glued to your monitor at home, you can’t afford to miss a second of these great players competing for one of the most coveted prizes in professional gaming – the right to call yourself a QuakeCon Champion.”

Broadcasting live from the tournament floor and over the Internet, shoutcasting legends djWHEAT and TosspoT will go wire-to-wire, capturing all of the energy, excitement and behind-the-scenes drama, with live match coverage, player interviews and expert analysis.  Totally free and open to the public, QuakeCon offers an unparalleled opportunity to see the greatest and most famous players in the world competing in the purest form of online competition at the coolest fan-based gaming event on planet Earth.  More than 6,000 people are expected to visit the four-day LAN party, competition, exhibition and party.

[/hide]

Following is the QuakeCon 2009 Tournament Lineup: 

[hide=The Intel® QUAKE LIVE Masters Championship] There is no more definitive measure of gaming skill than the 1 vs. 1 duel, and for the first time ever, QuakeCon will feature known professionals and top QUAKE LIVE competitors in their own exclusive tournament. 64 of the world’s best QUAKE LIVE players will face-off for more than $25,000 in a double elimination bracket, with each match played in a best-of-three-games format.  With two players left standing, thousands will gather at the QuakeCon Main Stage on Saturday night to watch as the survivors go toe-to-toe in a single elimination, best-of-five-games blow-out with $14,000 for the champion.

[/hide] [hide=The Intel QUAKE LIVE Open Tournament] Available exclusively for up to 128 amateurs and up-and-coming competitors, the Intel QUAKE LIVE Open will offer players a taste of the excitement and pressure of professional gaming.  Battling for a $2,500 prize purse, including $1,500 for the champion, players will compete in a single elimination bracket, with each match played in a best-of-three-games format.

[/hide] [hide=The QUAKE LIVE Capture the Flag Championship, Sponsored by id Software] Simple, classic and thrilling to watch, the Capture the Flag Championship will feature 4 vs. 4 competitions for up to 32 teams battling it out in a single elimination bracket and best-of three-games format using five arenas.  Those who come out on top will share in a $22,000 prize purse, including $12,000 for this year’s team of champions.

[/hide]

Matches in both the Intel Masters Championship and Open Tournament will feature the same pool of seven arenas.

[hide=QuakeCon Live!] Live streaming of Quakecon 2009 will be brought to you by QuadV and the Live on Three (LO3) team.  Watch all of the action on-site from the broadcast lounge or tune in throughout the event to hear tournament play-by-play, color commentary and post-match interviews delivered by djWHEAT, TosspoT and other special guests. The entire co-production can be seen live at QuakeCon, and will also be delivered across the world’s largest content delivery network.  If you can’t be at QuakeCon, then do the next best thing – catch all of the action at QuadV.com and djWHEAT.tv.

[/hide] [hide=Registration Information] Players with professional gaming experience or extensive QUAKE LIVE experience can register for the Intel QUAKE LIVE Masters Championship on-site at QuakeCon from 12 noon – 3 p.m. (CT) on Thursday, August 13.   Competitors qualified for the Masters Championship will be selected and seeded by a committee of experts at the close of registration.  Players selected for the Intel QUAKE LIVE Masters Championship are not eligible for the Open Tournament. 

Registration for the QUAKE LIVE Open Tournament is first come, first served at QuakeCon from 12 noon – 3 p.m. (CT) on Thursday, August 13.

Registration for the QUAKE LIVE Capture the Flag Championship is first come, first served at QuakeCon from 2:30 p.m. – 5:30 p.m. (CT) on Thursday, August 13.

[/hide]

For official rules, requirements, prize money distribution, pool of arenas and additional information, please go to www.quakecon.org.

Edited by Badb0y at 21:36 CDT, 17 July 2009 - 101431 Hits
QuakeCon Tournament Map List Sneak Peak (74 comments)
Posted by SyncError @ 21:51 CDT, 10 July 2009 - iMsg
While a formal announcement with the exact structure and complete rule-sets for this year's official QuakeCon tournaments is right around the corner, we wanted to provide the selected map lists so players can start practicing for the competitions.


Map selection will be handled in a new way this year where each player or team will have the opportunity to select a map within the first two rounds of play - before any maps are discarded. Complete tournament details, format, rules and prize money will be announced on Monday.

Source: QuakeCon.org and QuakeLive.com.
Edited by xou at 23:21 CDT, 10 July 2009 - 32031 Hits
QuakeCon 09 Venue & Tourney Announcement (83 comments)
Posted by SyncError @ 12:32 CDT, 29 June 2009 - iMsg
id Software and the QuakeCon organization today announced that QuakeCon 2009, the ultimate video game festival, party, and tournament, is changing venues to the Gaylord Texan, located just north of United States of America Dallas. The four-day event will occur over the previously scheduled dates of August 13rd–16th 2009. The Gaylord Hotel was the site of the two largest previous QuakeCon events in 2004 and 2005. As always, the event is FREE and open to the public thanks to the support of id Software, the QuakeCon volunteer staff, and the 2009 event sponsors and exhibitors.

QuakeCon will once again feature the largest BYOC (Bring-Your-Own-Computer) LAN party in North America - with spots for 3,000 gamers to hook their systems up and play on our world-class network. Of course, it wouldn’t be QuakeCon without the drama and intensity of the big-money pro tournaments, which will exclusively feature Duel and Capture the Flag competitions using id Software’s new free-to-play, web-based multiplayer game QUAKE LIVE – quakelive.com.


More exciting details and announcements about QuakeCon 2009 will follow. Visit quakecon.org to get the latest information.
Edited by xou at 12:48 CDT, 29 June 2009 - 36038 Hits
QUAKE LIVE Map Week 4 - Blood Run by ZTN (654 comments)
Posted by SyncError @ 11:26 CDT, 8 June 2009 - iMsg
In 1997 Sten "ztn" Uusvali created the original version of Blood Run for QUAKE 1 as a homage to E1M5 Gloom Keep, and it became an instant hit. Following the release of QUAKE III Arena, ztn re-built Blood Run from scratch and released it in 2000 to an even greater reception. Over the past 9 years, Blood Run has become a staple of Duel competition, and a favorite of players around the world. Countless professional tournaments have been decided, and hundreds of thousands of dollars earned over the years within the halls of Blood Run.

Everyone on the QUAKE LIVE team would really like to thank Sten for allowing us the privilege of bringing Blood Run to QUAKE LIVE, and we know he was excited to once again bring many hours of fun to this community. Enjoy!

Official announcement: QuakeLive
Edited by Nukm at 12:17 CDT, 8 June 2009 - 382258 Hits
QuakeCon 2009 Announced (71 comments)
Posted by SyncError @ 15:04 CST, 18 December 2008 - iMsg

The Hilton Anatole Hotel to Open its Doors Again to Gamers Worldwide

MESQUITE, Texas - December 18, 2008 - As temperatures begin to fall and the holidays are fast approaching, it's time to start thinking about your summer vacation to the THE must-attend gaming event of the year - QuakeCon 2009! id Software and the QuakeCon organization has just announced that QuakeCon 2009, the world's ultimate video game festival and party, will take place August 13 - 16, 2009, in Dallas, TX at the Hilton Anatole Hotel. As always, the event is FREE to all attendees thanks to the support of id Software,the QuakeCon volunteer staff, and the 2009 event sponsors and exhibitors.

QuakeCon will once again host North America's largest BYOC (Bring-Your-Own-Computer) LAN party - with spots for nearly 3,000 gamers to hook their systems up and play on our world-class network. Of course, it wouldn't be QuakeCon without the drama and intensity of the big-money pro tournaments, featuring id Software's new free-to-play, web-based multiplayer game QUAKE LIVE. QuakeCon also offers non-stop fun and entertainment for those that don't bring their own computer. The world's leading gaming and technology companies will be on hand to demonstrate their latest hardware and software in the 35,000 square foot exhibit hall, and every day of QuakeCon is packed with contests, entertainment, announcements, panel discussions, and parties.

Online registration for QuakeCon will begin at [time=2009-03-06 21:30 EST]. Participation in the BYOC, tournaments, exhibits, conferences, and all other events is free of charge.

The Hilton Anatole is now taking room reservations for QuakeCon 2009 through their custom QuakeCon reservation page or through their toll-free reservations number, 1-800-HILTONS. To receive the specially negotiated room rate of $145 (single, double, triple or quad occupancy) and the special daily self-park rate of $7 (regularly $15 per day), you must request the group rate for "QuakeCon 2009" or book through the link above when making your reservation. You must be a guest of the hotel to receive the discounted parking rate during the event. The hotel requires a first night's deposit on reservations (refundable up to 48-hours in advance of the first day of the event). Rooms at this special rate are limited.

Companies interested in receiving information on sponsorship and exhibitor opportunities should email [email protected].

More exciting details about QuakeCon 2009 will follow. Visit www.quakecon.org to get the latest information. Plan your travel, reserve your hotel room and BYOC spot, practice those gaming skills and prepare to be blown away by another awesome QuakeCon.

 

Edited by xou at 12:25 CDT, 10 March 2009 - 54453 Hits
The Smart Competitors Will Tap (3 comments)
Posted by SyncError @ 11:51 CDT, 28 August 2008 - iMsg
The Jace Hall Show hits Dallas checking out Gearbox and then Jace visits us at id to talk with Todd Hollenshead, John Carmack and Tim Willits and to sneak a look at RAGE and DOOM 4. Jace gets a little more than he bargained for in the process. ;)
Edited by SyncError at 11:53 CDT, 28 August 2008 - 1788 Hits
QUAKECON 2008 EVENTS (17 comments)
Posted by SyncError @ 17:18 CDT, 15 July 2008 - iMsg
A schedule of events has been posted at quakecon.org and idsoftware.com detailing some of the events occuring at this years QuakeCon.

Thursday:

  • All-Day - Quick-Draw raffle events (random drawings to compete for thousands in cash and a chance to win the 2008 Corvette).
  • Afternoon - Tournaments begin
  • 6:00pm - id Software Press Conference followed by John Carmack Keynote
  • 11:00pm - Evening Entertainment - Raspberry Brothers (Formerly The Sinus Show)

Friday:

  • All-Day - Quick-Draw raffle events (random drawings to compete for thousands in cash and a chance to win the 2008 Corvette).
  • All-Day - Tournaments
  • 6:00pm - IGDA Charity Poker Tournament (benefiting Child's Play)
  • 7:00pm - Evening Entertainment - Official Screening of "FRAG" and DVD Release plus Q&A with the film makers

Saturday:

  • All-Day - Quick-Draw raffle events (random drawings to compete for thousands in cash and a chance to win the 2008 Corvette).
  • All-Day - Tournaments
  • 6:00PM - QuakeCon Finals Party (Tournament finals, Quick-Draw Finals, Corvette Drawing, Food & Drinks)

 

Edited by SyncError at 17:19 CDT, 15 July 2008 - 8506 Hits
QUAKECON 2008 TOURNAMENTS (243 comments)
Posted by SyncError @ 18:18 CDT, 9 July 2008 - iMsg

id Software Announces Competitive Event Lineup for QuakeCon™ 2008

Schedule Includes First QUAKE LIVE and Xbox 360 Competitions at QuakeCon

MESQUITE, Texas – July 9, 2008 – The thermometer is rising and it’s time to warm up those keyboards and controllers as the QuakeCon tournaments are upon us.  QuakeCon 2008 will play host to a diverse and exciting line-up of events for competitive gamers, including the first ever Enemy Territory: QUAKE Wars™ console game tournament, the return of the any-one-can-win Quick Draw contests and the debut of competitions using QUAKE LIVE™.  The Tournaments will take place during the 13th annual QuakeCon which is being held at the Hilton Anatole Hotel in Dallas from July 31 – August 3.  More than 6,000 gamers from around the world are expected to attend the four-day event.

The QuakeCon 2008 Competitive Event Lineup is: 

[hide=Read More]

The Intel QUAKE LIVE Championships
QuakeCon 2008 will mark the debut of the first-ever Intel QUAKE LIVE Championships pro tournament.  QUAKE LIVE is id Software’s new game created to deliver the excitement and energy of a first-person multiplayer  game to a broader audience through a free and easily accessible browser-based experience.  The Intel QUAKE LIVE Championships will feature a classic $12,500 One Versus One tournament along with a $12,500 Capture the Flag Team Tournament.  

The Activision Enemy Territory: QUAKE Wars Team Championships
Enemy Territory: QUAKE Wars™ makes its second annual tournament appearance with the Activision Enemy Territory: QUAKE Wars Team Championships.  Featuring competitions on both PC and for the first time on Xbox 360, the tournament contests will enlist six-person teams to battle it out in double-elimination bracket-style competitive play, in which each squad will have the chance to attack and defend.  On the Windows PC side, 16 teams will compete for $15,000 in prize money and in the Xbox 360 competition, eight teams will vie for $10,000 in prizes.

The Alienware Quick-Draw Challenge
For anyone who’s dreamed of competing for prize money on the QuakeCon main stage, the Alienware Quick-Draw Challenge offers $10,000 in prize money to randomly selected attendees competing in special QUAKE LIVE competitions throughout the course of the event.    

In addition to their prize money, the top 2 finalists and teams in each of the above competitive tournament events will also be given tickets to the previously announced “QuakeCon Ultimate Power Up” raffle contest, sponsored by Ventrilo, for the brand new 2008 Corvette.  Additional raffle tickets and eligibility will be subject to contest rules.

“QuakeCon 2008 will be the grand slam of competitive gaming with the best games and an amazing prize list,” said Todd Hollenshead, CEO, id Software.  “We’ve partnered with our sponsors this year to bring the top competitive players what they want most: skill based games, top money prizes, the most enthusiastic fans and audience and the world’s best Finals party!”  

More information, including map names, prize money distribution, detailed format and rules, and sign-ups for both tournaments will be available soon at www.quakecon.org.

QuakeCon Ultimate Power Up Rules:
QuakeCon 2008 registered attendees who are 18 years of age and older AND are legal residents of the United States, its territories and possessions and the District of Columbia are eligible to participate.  No purchase necessary.  250 raffle tickets will be distributed throughout the event.  Additional information about contest rules, eligibility and requirements will be available at www.quakecon.org.

 

[/hide]
Edited by SyncError at 13:20 CDT, 11 July 2008 - 125158 Hits
DOOM 4 (78 comments)
Posted by SyncError @ 12:41 CDT, 7 May 2008 - iMsg
We're making it.

http://www.idsoftware.com
Edited by SyncError at 12:53 CDT, 7 May 2008 - 17787 Hits
QUAKECON 2008 REGISTRATION (114 comments)
Posted by SyncError @ 17:34 CDT, 22 April 2008 - iMsg
Scheduled: 20:00 CDT, 30 April 2008
Schedule: Passed

Dallas Heats Up For QuakeCon™ 2008
Id Software opens 2008 registration and Anatole reservations

As temperatures begin to rise it's time to start planning the ultimate summer vacation to THE must-attend gaming event of the year - QuakeCon 2008.  That's right!  The world's greatest gaming festival and party will take place July 31 – August 3, 2008 in Dallas, TX at the Hilton Anatole Hotel.  As always, this event is FREE to all attendees thanks to the incredible support of the QuakeCon volunteer staff, id Software, and the event sponsors and exhibitors.

QuakeCon will once again host North America's largest BYOC (Bring-Your-Own-Computer) LAN party, as well as an expanded exhibits area with nearly 60 companies demonstrating their latest products.  Of course, it wouldn't be QuakeCon without highly-competitive tournaments for serious cash and bragging rights, parties, contests, entertainment and announcements. 

Registration for the BYOC area will kick off at 9 p.m. ET on April 30, 2008 at www.quakecon.org.

The Hilton Anatole is now taking room reservations for QuakeCon 2008 through their custom QuakeCon reservation page or through their toll-free reservations number, 1-800-HILTONS.  To receive the specially negotiated room rate of $137.00 (single, double, triple or quad occupancy) and the special daily self-park rate of $5 (regularly $15 per day), you must request the group rate for "QuakeCon 2008" or book through the link above when making your reservation.  The hotel requires a $50 non-refundable deposit on group reservations, which will be credited to your final room bill upon check-out.  Rooms at this special rate are limited. 

Companies interested in receiving information on sponsorship and exhibitor opportunities should email [email protected]

More exciting details about QuakeCon 2008 will follow.  Visit www.quakecon.org to stay on top of the latest information.  Plan your travel, reserve your hotel room and BYOC spot, practice those gaming skillz and prepare to be blown away by another awesome QuakeCon.

 

Edited by Nicky at 23:55 CDT, 22 April 2008 - 53660 Hits
FPA Game Night April 15th (1 comment)
Posted by SyncError @ 03:42 CDT, 10 April 2007 - iMsg
Scheduled: 14:00 CDT, 15 April 2007 to 19:00 CDT, 15 April 2007
Schedule: Passed

Our next game night, which consists of pickup games spanning 3 games (Q4 / UT2K4 / CSS) with servers located in the UK and US is this coming Sunday, April 15th.

The more games you play in the more you will have fun and more opportunities you have to win the prize.

The European game times will be 14:00 CDT - 16:00 CDT
Servers TBA

The North/South America game times will be 17:00 CDT - 19:00 CDT .

N./S. America Servers:
Q4 1.4b ip: 66.128.56.37 (Q4MAX)
Q4 1.3: 66.128.56.6 (Delta CTF 1.1)
UT ip: 66.128.56.38
CS:S ip: 66.128.56.39

Participants are encouraged to meet in #fpa irc.quakenet.org before the joining in the fray.

If you have any question you can contact [email protected]
Edited by Nicky at 15:17 CST, 5 January 2008 - 2423 Hits
Quake 4 1.4 Beta Released (1404 comments)
Posted by SyncError @ 16:03 CST, 7 February 2007 - iMsg
The Quake 4 1.4 Beta patch is now available for download. This update includes a host of features such as: refined hitboxes, optimized sound and network code, configurable fps caps, weapon balancing, server direct autodownloading, and addonpak fixes, to name only a few. We are especially excited to introduce our new spectator support to Quake 4 - Q4TV. The majority of our additions have been included thanks to direct community feedback. Your continued feedback on this beta will be greatly appreciated - [email protected]

We hope everyone enjoys the new content, features and fixes! For a more complete list of changes, please see the README

The 1.4 beta update affects pure server and protocol consistency. Therefore, players who update to 1.4 beta from ANY previous version will only be able to connect and play against other 1.4 beta users. Save games and demos created on any previous version of the game will not be compatible with the 1.4 beta update.


Quake 4 TV README
Article Page: 1 || next page >>
Edited by ESR|Nicky at 05:44 CST, 9 February 2007 - 848675 Hits
*Starbuck* Interview Article (489 comments)
Posted by SyncError @ 11:02 CST, 11 January 2007 - iMsg
She’s lean, she’s mean and she eats n00bs for breakfast. She has competed at major tournaments like QuakeCon 2006 and even against pro greats like Johnathan “Fatal1ty” Wendel. In 2005 she took first prize in the Fatal1ty Shootout at QuakeCon by attaining the highest score against the pro star. She has been playing games since she was 18 months old and shows no signs of slowing down. Oh yeah, all this and she’s only 8 years old.

Read the entire article at missvideogame.com.
Edited by Paladia at 14:27 CST, 11 January 2007 - 221694 Hits
DeltaCTF Teaser Trailer Released! (23 comments)
Posted by SyncError @ 11:02 CDT, 9 August 2006 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 6.7 (6 votes)
We are proud to release the first of hopefully many videos showing off Delta's gameplay. This movie, by mccormic and Ver1tas, is one of the finest Q4 frag videos released to date and acted as the introduction to our QuakeCon 2006 Mod Discussion Panel presentation. I hope all of you enjoy it! We have lots coming in the nearing days, so keep your eyes focused on Delta and what we have in store.



A big thanks to PlanetQuake4.net for the mirror service.
Edited by SyncError at 12:27 CDT, 9 August 2006 - 10023 Hits
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