So by spamming \dropflag next to each other in my ictf server trading the flag until both players dropped for flooding, we could reproduce creating duplicate flags.
These flags could be capped, dropped as normal, and stayed in the server until someone with a flag tried to pick up another one or until one was returned with a flag already on the stand.
Screenshot: http://i.imgur.com/XQ9u6Gr.jpg
Has anyone been able to do this before?
These flags could be capped, dropped as normal, and stayed in the server until someone with a flag tried to pick up another one or until one was returned with a flag already on the stand.
Screenshot: http://i.imgur.com/XQ9u6Gr.jpg
Has anyone been able to do this before?
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