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New QL thread
Forums > Quake Live Forum
Post a screenshot of your config 2015 (172 comments)
( Forum: QL)
Posted by Meph1stoo @ 08:07 CST, 22 January 2015 - iMsg
http://i.imgur.com/Dx87yxO.png
70046 Hits
16%

<< prev QL thread || next QL thread >>


<< Comment #1 @ 08:44 CST, 22 January 2015 >>
(Link, Reply)
By tehwire Pharton 
NO!!!

but your gfx look rly nice 4 picmip naw mean
<< Comment #2 @ 09:24 CST, 22 January 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #1
YES!!!
printscreen, dont be a pussy naw mean
7%
<< Comment #24 @ 10:12 CST, 23 January 2015 >>
(Link, Reply)
By tehwire Pharton  - Reply to #2
Keep it up and I'll have intercourse with all your relatives.
Then I'll post my cfg with a picture-in-picture of said relatives.
<< Comment #27 @ 11:16 CST, 23 January 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #24
so edgy brah
<< Comment #42 @ 08:17 CST, 24 January 2015 >>
(Link, Reply)
By Earth Heartlesss  - Reply to #2
your config looks so clean

care to share some cvars related to the look of it ? :)
<< Comment #43 @ 10:01 CST, 24 January 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #42
r_vertexlight 0
r_lightmap 1
r_overbrightbits 0
r_mapoverbrightbits 0
r_picmip 10
<< Comment #44 @ 10:29 CST, 24 January 2015 >>
(Link, Reply)
By Earth Heartlesss  - Reply to #43
could you show a screenshot of campgrounds and bloodrun pretty pls ? :D
<< Comment #47 @ 11:38 CST, 24 January 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #44
here is the album
Edited by Meph1stoo at 11:40 CST, 24 January 2015
15%
<< Comment #55 @ 18:54 CST, 24 January 2015 >>
(Link, Reply)
By United Kingdom Oleedee  - Reply to #47
LIKe it. how lg look?
<< Comment #74 @ 10:14 CST, 26 January 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #55
standard lightningstyle 5
<< Comment #170 @ 04:48 CST, 10 December 2015 >>
(Link, Reply)
By United Kingdom mellowb1rd  - Reply to #47
It looks realy nice, but when I tried it, I can no longer get bright enough enemy models.
I'm using Keel bright - 0x00FF00FF and he looks pretty flat and hard to spot. Not sure if there's a way to allow a brighter model without spoiling the look. Shame, cus the look is really nice. It doesn't lack depth at all, like a normal "clean" look does
<< Comment #171 @ 06:21 CST, 10 December 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #170
can you show me the screenshot of your keel with this cfg?
<< Comment #172 @ 08:07 CST, 10 December 2015 >>
(Link, Reply)
By United Kingdom mellowb1rd  - Reply to #171
I can...just as soon as I figure out how.

Hmm...not sure about adding it as an attachment. ..http://i.imgur.com/2uocXwD.jpg Okay...There's a link at least. I dunno why every damn forum has to have a different way to post pics...lemme try one more time...http://i.imgur.com/2uocXwD.jpg
Edited by mellowb1rd at 08:16 CST, 10 December 2015
<< Comment #52 @ 17:56 CST, 24 January 2015 >>
(Link, Reply)
By Croatia Venser  - Reply to #43
Why not just upload the config?
<< Comment #56 @ 19:06 CST, 24 January 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #52
Too simple.
<< Comment #59 @ 01:30 CST, 25 January 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #52
I already did, but here it is again cfg
<< Comment #64 @ 04:52 CST, 26 January 2015 >>
(Link, Reply)
By Ukraine theParasite  - Reply to #43
thx for cfg
Edited by theParasite at 06:10 CST, 26 January 2015
<< Comment #161 @ 22:10 CST, 24 November 2015 >>
(Link, Reply)
By LMAO@POLAND schizm  - Reply to #2
config plz looks great
<< Comment #3 @ 10:00 CST, 22 January 2015 >>
(Link, Reply)
By shaftwhores only by [EXE]dann lithz 
http://i.imgur.com/nMkkH7A.jpg
<< Comment #4 @ 10:20 CST, 22 January 2015 >>
(Link, Reply)
By Plusme ins 
Edited by ins at 10:21 CST, 22 January 2015
<< Comment #5 @ 10:22 CST, 22 January 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #4
Dat scene intensity. How does this work on cure?
<< Comment #6 @ 10:28 CST, 22 January 2015 >>
(Link, Reply)
By Plusme ins  - Reply to #5
4%
<< Comment #7 @ 10:41 CST, 22 January 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #6
much better than I expected
<< Comment #87 @ 08:16 CST, 27 January 2015 >>
(Link, Reply)
By anonymous Anonymous (106.68.226.173)  - Reply to #6
Hi Ins
How do I get my config to look B&W like this ?
Looks awesome.
<< Comment #89 @ 08:58 CST, 27 January 2015 >>
(Link, Reply)
By Plusme ins  - Reply to #87
You pay me!
<< Comment #91 @ 13:23 CST, 27 January 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #89
You need pocket change for teh burgers.
<< Comment #92 @ 13:25 CST, 27 January 2015 >>
(Link, Reply)
By Plusme ins  - Reply to #91
:D It's on the zlive cfg porn collection, called insblack or something!
<< Comment #99 @ 02:04 CST, 31 January 2015 >>
(Link, Reply)
By Australia Anonymous (58.7.53.133)  - Reply to #92
Thankyou. Now I just need to figure out what values to change :)
1%
<< Comment #54 @ 18:53 CST, 24 January 2015 >>
(Link, Reply)
By United Kingdom Oleedee  - Reply to #5
scene intensity? what command?
<< Comment #57 @ 19:07 CST, 24 January 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #54
r_intensity
<< Comment #165 @ 03:27 CST, 26 November 2015 >>
(Link, Reply)
By Sweden mikul  - Reply to #4
B.B.C? (Big Black...)
<< Comment #8 @ 11:18 CST, 22 January 2015 >>
(Link, Reply)
By Unset thizito 
http://cloud-4.steamusercontent.com/ugc/30731...D2C076C59/

But it is brighter. I have a bind to change gamma/contrast/intensity to 0
vid_restart and put gamma at 1

will be brighter.. it never fails.. a sick trick to make it bright.
My LGstyle is 5, when 4 it is SUPER thin(not much with the trick)

PostProcess/ColorCorrect = 0 = awesome

No ammo/health/armor in CA/FFA.
only shows health in RED when railable.
Edited by thizito at 11:19 CST, 22 January 2015
<< Comment #9 @ 11:23 CST, 22 January 2015 >>
(Link, Reply)
By USSR stpbozin  - Reply to #8
lol its my cfg of 2010
<< Comment #10 @ 11:28 CST, 22 January 2015 >>
(Link, Reply)
By Somalia Joker_ 
This thread needs heartless bad or it is not a config thread
10%
<< Comment #11 @ 11:48 CST, 22 January 2015 >>
(Link, Reply)
By boatclub palatka 
http://i.imgur.com/nOvK3KI.jpg
<< Comment #14 @ 16:55 CST, 22 January 2015 >>
(Link, Reply)
By bzzd's_pixelskull kodisha  - Reply to #11
woah, minecraft puked all over this map :D :D
1%
<< Comment #15 @ 17:41 CST, 22 January 2015 >>
(Link, Reply)
By bloody eyeball by hatelull melechesh  - Reply to #11
looks pretty nice tbh
<< Comment #20 @ 08:43 CST, 23 January 2015 >>
(Link, Reply)
By Scotland CrazyAl  - Reply to #11
How do you make pixelated effect?
<< Comment #21 @ 08:48 CST, 23 January 2015 >>
(Link, Reply)
By Cheese M1zzu  - Reply to #20
r_texturemode gl_linear with picmip roughly 3 or 4
<< Comment #22 @ 08:55 CST, 23 January 2015 >>
(Link, Reply)
By boatclub palatka  - Reply to #20
r_texturemode "gl_nearest_mipmap_nearest"
r_picmip 5
<< Comment #139 @ 02:34 CDT, 9 May 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #22
Or simply gl_nearest, but that makes edges much sharper, even on playermodels.
<< Comment #140 @ 05:43 CDT, 9 May 2015 >>
(Link, Reply)
By boatclub palatka  - Reply to #139
also loads fences and jumppads in full detail on all ranges which is fucking ugly
<< Comment #23 @ 10:10 CST, 23 January 2015 >>
(Link, Reply)
By Unset thizito  - Reply to #11
what crosshair is that? hud one?
<< Comment #26 @ 10:57 CST, 23 January 2015 >>
(Link, Reply)
By boatclub palatka  - Reply to #23
http://www.speedyshare.com/rVmzx/ui.rar
<< Comment #32 @ 13:53 CST, 23 January 2015 >>
(Link, Reply)
By Unset thizito  - Reply to #26
currently using small.menu
I LOVE YOU
<< Comment #38 @ 04:02 CST, 24 January 2015 >>
(Link, Reply)
By boatclub palatka  - Reply to #32
\o.
<< Comment #82 @ 04:00 CST, 27 January 2015 >>
(Link, Reply)
By Slovenia CAREEM  - Reply to #11
U using my cfg? :P
<< Comment #12 @ 11:49 CST, 22 January 2015 >>
(Link, Reply)
By Hong Kong JiyhuaWei 
@ Meph1stoo

Your cfg must be r_lightmap 1 right? Thought it was making some spots completly white, post your cfg i will check.
<< Comment #13 @ 12:09 CST, 22 January 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #12
you're right. here is the cfg
Edited by Meph1stoo at 12:12 CST, 22 January 2015
<< Comment #34 @ 15:17 CST, 23 January 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #12
Rather r_vertexLight 0.
<< Comment #39 @ 04:16 CST, 24 January 2015 >>
(Link, Reply)
By QW horf  - Reply to #34
Yes, but also, r_lightmap 1.....
<< Comment #40 @ 05:02 CST, 24 January 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #39
Works without that.
<< Comment #16 @ 06:45 CST, 23 January 2015 >>
(Link, Reply)
By Germany - Bayern blau 
http://imgur.com/LRXzJWH
3%
<< Comment #17 @ 06:56 CST, 23 January 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #16
love the scoreboard
<< Comment #45 @ 10:32 CST, 24 January 2015 >>
(Link, Reply)
By ._o sieger  - Reply to #16
wow i really love this can you share your cfg with us?
<< Comment #51 @ 17:03 CST, 24 January 2015 >>
(Link, Reply)
By Germany - Bayern blau  - Reply to #45
thats mainly, afair:


r_picmip 10
r_enablePostProcess 1
r_bloomactive 1

// b/w
seta r_BloomSceneSaturation "0"

// brightness
seta r_BloomSceneIntensity "1"

// items
seta r_BloomIntensity "1.2"
seta r_BloomSaturation "1.25"


there are various other bloom cvars, in console: listcvars *bloom*
Edited by blau at 17:05 CST, 24 January 2015
1%
<< Comment #71 @ 08:37 CST, 26 January 2015 >>
(Link, Reply)
By ._o sieger  - Reply to #51
is it possible for you to share the scoreboard? (hud file)
<< Comment #76 @ 14:40 CST, 26 January 2015 >>
(Link, Reply)
By Germany - Bayern blau  - Reply to #71
http://pastebin.com/6earYnu2
<< Comment #105 @ 05:46 CST, 10 February 2015 >>
(Link, Reply)
By xtreme Memetic  - Reply to #51
You config is awesome, i tried to tweak it like you but i run into two problems:
1. For some reason the jumppads, candles etc are also saturated and are not black n white
2. If items and nmys are far away, they loose their color and turn black n white. I tried to play with the cvars but cant find the right settings.

can you help me? :D
<< Comment #108 @ 09:54 CST, 10 February 2015 >>
(Link, Reply)
By Germany - Bayern blau  - Reply to #105
hm, not really, sorry :-/

for 1., there are still some items which are bright anyways, I don't think you can change this. Some maps are therefore not very suited for the b/w settings. For example Cure or Silence.

I just tried 2. on cliffside, and I can't reproduce that.


edit: ie http://i.imgur.com/gTDo706.jpg
Edited by blau at 10:00 CST, 10 February 2015
<< Comment #109 @ 10:28 CST, 10 February 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #105
try lowering scene or bloom intensity in postprocessing manu
<< Comment #18 @ 07:00 CST, 23 January 2015 >>
(Link, Reply)
By Finland maza 
Config threads always make me wanna play the game D: Turns me on.
3%
<< Comment #46 @ 10:32 CST, 24 January 2015 >>
(Link, Reply)
By ._o sieger  - Reply to #18
i just return because of this thread, and people just raped me :D ahaha being rusty is never good!
<< Comment #48 @ 12:56 CST, 24 January 2015 >>
(Link, Reply)
By Finland maza  - Reply to #46
even the perfect config won't save u I know :~>
<< Comment #70 @ 08:36 CST, 26 January 2015 >>
(Link, Reply)
By ._o sieger  - Reply to #48
I knew it! damn!!!!
<< Comment #101 @ 01:19 CST, 1 February 2015 >>
(Link, Reply)
By CSPM draxus99  - Reply to #18
Configging is half the fun for me, I fucking love just messing around with different commands and finding little ways to tweak the game. Like check out this nutty LG config I came up with:

//optional stuff
seta cg_lightningStyle "4"
seta cg_trueLightning "1.0"
seta cg_lightningImpact "1"
seta cg_lightningImpactCap "768"

seta cg_drawgun "2"
seta cg_gunx "-10"
seta cg_gunz "-8"

//the goods
set lefty "cg_guny 20"
set righty "cg_guny -10"

bind a "+moveleft;vstr lefty"
bind d "+moveright;vstr righty"

Basically what it does is whenever you strafe left the LG beam switches so it comes on a wide angle from the left side of the screen, and when you strafe right it switches to coming from the far right side of the screen... 20 and -10 are the max values for cg_guny which gives you the max angles but if you want to make it less extreme just use smaller numbers...

Lemme know if you try it out! I might actually make a little youtube video about it :D
<< Comment #103 @ 03:24 CST, 1 February 2015 >>
(Link, Reply)
By Finland maza  - Reply to #101
Hehe sounds quite like me back in the days :) Most of my config magic was when I played ET though, and I don't play ql anymore :<
<< Comment #106 @ 08:12 CST, 10 February 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #103
Why?

If you are rusty again, we could play some games.
<< Comment #110 @ 12:22 CST, 10 February 2015 >>
(Link, Reply)
By Finland maza  - Reply to #106
Thanks but it's just I don't have the time to prac anymore :L
<< Comment #113 @ 15:00 CST, 10 February 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #110
: /
<< Comment #19 @ 07:22 CST, 23 January 2015 >>
(Link, Reply)
By Sweden corvu 
2015
Edited by corvu at 07:22 CST, 23 January 2015
<< Comment #25 @ 10:26 CST, 23 January 2015 >>
(Link, Reply)
By Slovenia CAREEM 
Is it possible to make LG almost invisible with lgstyle 5?
<< Comment #28 @ 11:22 CST, 23 January 2015 >>
(Link, Reply)
By Unset thizito  - Reply to #25
increase or lower contrast or intensity
might change the blue color strenght
at least on postprocess 0+hwgamma 0 it works that way
Edited by thizito at 11:22 CST, 23 January 2015
<< Comment #29 @ 12:26 CST, 23 January 2015 >>
(Link, Reply)
By Slovenia CAREEM  - Reply to #28
2 lazy, post commands + screenshot :)
<< Comment #35 @ 15:18 CST, 23 January 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #29
If you are too lazy to experiment a bit on YOUR own settings, why would he bother?
<< Comment #37 @ 16:59 CST, 23 January 2015 >>
(Link, Reply)
By Unset thizito  - Reply to #35
agree

anyway
cg_enablepostprocess 0
cg_ignorehwgamma 0
r_contrast 0
r_intensity 0
vid_Restart

try lightningstyle 4 and tell me later
<< Comment #41 @ 07:28 CST, 24 January 2015 >>
(Link, Reply)
By Slovenia CAREEM  - Reply to #37
not working. All are with r_, should be with LG 5 invisible :) Saw cfg (screenshot) before :)
<< Comment #69 @ 08:35 CST, 26 January 2015 >>
(Link, Reply)
By Haiti pazer  - Reply to #25
r_mapOverBrightBits 10
r_mapOverBrightCap "255
r_gamma 1.4
r_enablePostProcess 1
r_contrast 0.4

http://imgur.com/a/7hqhX
Edited by pazer at 08:44 CST, 26 January 2015
<< Comment #30 @ 13:05 CST, 23 January 2015 >>
(Link, Reply)
By Earth Heartlesss 
http://img15.hostingpics.net/pics/885329myQLconfig.jpg
Edited by He4rTL3sS at 13:06 CST, 23 January 2015
<< Comment #31 @ 13:14 CST, 23 January 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #30
took you a whole day 0_o
<< Comment #33 @ 15:09 CST, 23 January 2015 >>
(Link, Reply)
By QuakeLive donka  - Reply to #30
this is so basic

<gordon ramsey>

ZX spectrum could compile it
7%
<< Comment #36 @ 15:19 CST, 23 January 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #30
Infinite ammo & 300 / 300.





You won't ever change.
<< Comment #49 @ 14:11 CST, 24 January 2015 >>
(Link, Reply)
By invisible_man BOB-3000  - Reply to #30
Thanks to you my eyes got cancer.
<< Comment #50 @ 14:15 CST, 24 January 2015 >>
(Link, Reply)
By Earth Heartlesss  - Reply to #49
:D

maybe too 'acid' colors ? Too dark ?

what do you dislike about the look of my config ? :)
<< Comment #53 @ 18:21 CST, 24 January 2015 >>
(Link, Reply)
By QW faerie_ 
[image1]
Edited by faerie_ at 18:22 CST, 24 January 2015
14%
<< Comment #58 @ 22:16 CST, 24 January 2015 >>
(Link, Reply)
By Latvia deathinfire  - Reply to #53
how'd you get ql to look so ugly?
42%
<< Comment #61 @ 12:34 CST, 25 January 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #58
))
<< Comment #60 @ 12:19 CST, 25 January 2015 >>
(Link, Reply)
By Russia -nixon- 
Edited by blast_nixon at 12:20 CST, 25 January 2015
1%
<< Comment #77 @ 17:18 CST, 26 January 2015 >>
(Link, Reply)
By Ukraine theParasite  - Reply to #60
i would say "nu takoe..'
<< Comment #78 @ 17:42 CST, 26 January 2015 >>
(Link, Reply)
By Russia -nixon-  - Reply to #77
govno?
<< Comment #80 @ 23:56 CST, 26 January 2015 >>
(Link, Reply)
By djogedj h8m3  - Reply to #78
da
9%
<< Comment #84 @ 07:19 CST, 27 January 2015 >>
(Link, Reply)
By Russia -nixon-  - Reply to #80
Poshel na huy.
1%
<< Comment #90 @ 09:35 CST, 27 January 2015 >>
(Link, Reply)
By Russia -nixon-  - Reply to #80
Govno just toward me.

Edited by blast_nixon at 09:36 CST, 27 January 2015
<< Comment #85 @ 07:54 CST, 27 January 2015 >>
(Link, Reply)
By Ukraine theParasite  - Reply to #78
ne udobno kak to
<< Comment #86 @ 08:07 CST, 27 January 2015 >>
(Link, Reply)
By Russia -nixon-  - Reply to #85
Comfortable for me. It's the most important.
1%
<< Comment #88 @ 08:58 CST, 27 January 2015 >>
(Link, Reply)
By Ukraine theParasite  - Reply to #86
completely agree (yasen hui)
<< Comment #62 @ 14:14 CST, 25 January 2015 >>
(Link, Reply)
By Q3 crunkus 
Noone uses r_picmip 1?
<< Comment #83 @ 05:16 CST, 27 January 2015 >>
(Link, Reply)
By Germany - Bayern blau  - Reply to #62
no. just one streaming guy with picmip 1 left.
<< Comment #63 @ 04:51 CST, 26 January 2015 >>
(Link, Reply)
By Haiti pazer 
http://imgur.com/a/d0LZf
Edited by pazer at 05:07 CST, 26 January 2015
<< Comment #65 @ 07:18 CST, 26 January 2015 >>
(Link, Reply)
By Unset thizito  - Reply to #63
nice hud, send me ?
<< Comment #66 @ 07:18 CST, 26 January 2015 >>
(Link, Reply)
By Unset thizito  - Reply to #63
nice hud, send me ?
<< Comment #67 @ 08:23 CST, 26 January 2015 >>
(Link, Reply)
By Haiti pazer  - Reply to #66
http://qlhud.net/hud/dnA6OIsk
<< Comment #68 @ 08:33 CST, 26 January 2015 >>
(Link, Reply)
By Ukraine theParasite  - Reply to #63
No timer?! o_O
<< Comment #72 @ 08:45 CST, 26 January 2015 >>
(Link, Reply)
By Haiti pazer  - Reply to #68
is off on ca
<< Comment #73 @ 09:22 CST, 26 January 2015 >>
(Link, Reply)
By South Africa sTPHN 
http://i.imgur.com/DpKePpD.jpg

http://i.imgur.com/O6Rt3xv.jpg
Edited by sTPHN at 09:23 CST, 26 January 2015
11%
<< Comment #95 @ 08:46 CST, 29 January 2015 >>
(Link, Reply)
By QW faerie_  - Reply to #73
Fix your fucking conheight/conwidth.

It hurts to look at.
<< Comment #75 @ 12:25 CST, 26 January 2015 >>
(Link, Reply)
By Galicia santile 
http://i.imgur.com/UlvbB4o.jpg
http://i.imgur.com/FT65SWV.jpg
16%
<< Comment #79 @ 18:29 CST, 26 January 2015 >>
(Link, Reply)
By bloody eyeball by hatelull melechesh  - Reply to #75
now that's sexy
<< Comment #81 @ 00:40 CST, 27 January 2015 >>
(Link, Reply)
By ._o sieger  - Reply to #75
niiice!
<< Comment #97 @ 03:14 CST, 30 January 2015 >>
(Link, Reply)
By Denmark crajdle  - Reply to #75
looks really cool. can u upload your config please?
<< Comment #100 @ 06:27 CST, 31 January 2015 >>
(Link, Reply)
By Galicia santile  - Reply to #97
yeah, sure! (it's a bit messy though)
cfg: http://pastebin.com/c0ac2G8x
hud: http://pastebin.com/bbjfhuxk

you might want to change r_displayrefresh to your screen's hz.
2%
<< Comment #117 @ 22:58 CST, 12 February 2015 >>
(Link, Reply)
By Switzerland myT  - Reply to #75
Obviously fake. santile can't shaftlift.
<< Comment #119 @ 12:43 CST, 13 February 2015 >>
(Link, Reply)
By Galicia santile  - Reply to #117
You're right, that's not me :(
(if you look closely it's memphis)
<< Comment #120 @ 12:51 CST, 13 February 2015 >>
(Link, Reply)
By Switzerland myT  - Reply to #119
3:8
<< Comment #93 @ 12:43 CST, 28 January 2015 >>
(Link, Reply)
By Ukraine theParasite 
here is mine *fixed img size*
Edited by theParasite at 12:44 CST, 28 January 2015
<< Comment #94 @ 13:20 CST, 28 January 2015 >>
(Link, Reply)
By Quake 4 ardor 
http://i.imgur.com/ec67RD6.jpg
<< Comment #96 @ 10:00 CST, 29 January 2015 >>
(Link, Reply)
By Sweden mapamapa 
http://i2.minus.com/iiQ7O7JuSOq8x.jpg
<< Comment #111 @ 13:36 CST, 10 February 2015 >>
(Link, Reply)
By Scotland Something  - Reply to #96
Could you upload your hud config? Rather liked you subtle custom crosshair!
<< Comment #118 @ 03:06 CST, 13 February 2015 >>
(Link, Reply)
By Sweden mapamapa  - Reply to #111
http://pastebin.com/gVGyufjC

There ya go. It's not custom though, it's crosshair 15. I only use it for LG.
6%
<< Comment #98 @ 09:58 CST, 30 January 2015 >>
(Link, Reply)
By Germany thuNDa 


http://qlhud.net/hud/download/DORbq4hr

(Y)
Edited by thuNDa at 10:04 CST, 30 January 2015
<< Comment #102 @ 03:15 CST, 1 February 2015 >>
(Link, Reply)
By New Zealand eyph3n' 
https://cldup.com/lIBf_NIjKa.jpg

just h8m3's hud clear and simple
8%
<< Comment #104 @ 09:43 CST, 5 February 2015 >>
(Link, Reply)
By Germany acid_reptile 
Usually a picmip 3 config, but recently i switched to 1.
Tried to switch back but somehow feels like i need glasses, so i'll stick to it.
(nYmPhets HUD)
Edited by acid_reptile at 09:47 CST, 5 February 2015
11%
<< Comment #107 @ 08:13 CST, 10 February 2015 >>
(Link, Reply)
By frozen Freiya  - Reply to #104
Liked my HUD? Cool.
<< Comment #112 @ 13:56 CST, 10 February 2015 >>
(Link, Reply)
By koenigsegggggggegegegeg GNiK 
[img1]
Edited by GNiK2 at 13:58 CST, 10 February 2015
<< Comment #114 @ 16:55 CST, 10 February 2015 >>
(Link, Reply)
By Fox flag 0x5f3759df 
Edited by 0x5f3759df at 16:56 CST, 10 February 2015
<< Comment #115 @ 17:41 CST, 12 February 2015 >>
(Link, Reply)
By US-Texas dmath 
http://imgur.com/nz6nVGw
<< Comment #116 @ 19:10 CST, 12 February 2015 >>
(Link, Reply)
By Australia phy1um 
Screenshot
Video Config

Basically the same as last year, but I've turned shadows on. I still can't decide between black and white xhair, and my sensitivity actually feels different between the two to me. I seem to hit better with black, but white is easier on my eyes so I'm trying to swap over.
<< Comment #121 @ 03:30 CST, 15 February 2015 >>
(Link, Reply)
By France Praxis 
Edited by Praxis at 03:32 CST, 15 February 2015
24%
<< Comment #137 @ 01:16 CDT, 9 May 2015 >>
(Link, Reply)
By New Zealand todimus  - Reply to #121
How'd you get your gfx so crisp?
Here's mine
Edited by todimus at 01:17 CDT, 9 May 2015
1%
<< Comment #122 @ 09:35 CST, 15 February 2015 >>
(Link, Reply)
By ESR-Logo-Red kevlark 
Huk game cfg
Edited by kevlark at 12:16 CST, 15 February 2015
<< Comment #123 @ 16:44 CDT, 29 April 2015 >>
(Link, Reply)
By Quake 2 Melted 
http://postimg.org/image/53ozzkecx/
3%
<< Comment #124 @ 01:59 CDT, 30 April 2015 >>
(Link, Reply)
By flickr gluttony  - Reply to #123
8%
<< Comment #133 @ 12:03 CDT, 8 May 2015 >>
(Link, Reply)
By Quake 2 Melted  - Reply to #123
random rocket, on Campgrounds

http://i.imgur.com/6Zw2sYp.jpg
Edited by Melted at 12:05 CDT, 8 May 2015
<< Comment #125 @ 12:52 CDT, 4 May 2015 >>
(Link, Reply)
By Descent YeaRynn 
http://i.imgur.com/BOVMtaN.png
Edited by YeaRynn at 13:28 CDT, 4 May 2015
<< Comment #126 @ 13:19 CDT, 4 May 2015 >>
(Link, Reply)
By Croatia Meph1stoo  - Reply to #125
screenshot taken moments before death
5%
<< Comment #128 @ 14:28 CDT, 5 May 2015 >>
(Link, Reply)
By Descent YeaRynn  - Reply to #126
True story.

In other news, I further finetuned this arsehole and finally I'm happy with it:



Some more screens:

http://i.imgur.com/UfSP1Z6.png
http://i.imgur.com/FXm7an1.png
http://i.imgur.com/l6GORwe.png
http://i.imgur.com/VB0UHzt.png
http://i.imgur.com/1ojMrh9.png
Edited by YeaRynn at 15:42 CDT, 5 May 2015
<< Comment #130 @ 11:19 CDT, 7 May 2015 >>
(Link, Reply)
By United States of America sleepii  - Reply to #128
that is a weird ass placement of all the items (teamscore, hp/armor, etc)
<< Comment #127 @ 14:59 CDT, 4 May 2015 >>
(Link, Reply)
By Germany - Bayern mouse* 
img
Edited by mouse* at 14:59 CDT, 4 May 2015
<< Comment #129 @ 15:43 CDT, 5 May 2015 >>
(Link, Reply)
By United States of America sleepii 
Rework of Mesph1tos pretty much

https://m.youtube.com/watch?v=bzXw1T6rn8I


nudes: http://imgur.com/a/2QrvP
Edited by sleepii at 03:14 CDT, 10 May 2015
1%
<< Comment #132 @ 19:55 CDT, 7 May 2015 >>
(Link, Reply)
By Q2 taffy_  - Reply to #129
Quite like that hud, got a link to it please?
<< Comment #134 @ 19:18 CDT, 8 May 2015 >>
(Link, Reply)
By United States of America sleepii  - Reply to #132
https://www.dropbox.com/s/rc35abg3gns6rbm/ashql.rar?dl=0

the entire set (cfg+hud)
<< Comment #135 @ 20:20 CDT, 8 May 2015 >>
(Link, Reply)
By Q2 taffy_  - Reply to #134
Cheers dude :)
<< Comment #136 @ 00:33 CDT, 9 May 2015 >>
(Link, Reply)
By anonymous Anonymous (121.215.133.194)  - Reply to #134
bruh this hud is killerrr, thanks
but i find that the ammo/health/armor numbers are stretched when i play in 1920x1080 (16:9)
how can i fix this / make them narrower?
<< Comment #141 @ 21:17 CDT, 9 May 2015 >>
(Link, Reply)
By United States of America sleepii  - Reply to #136
I play on 1200x800 (16:10) and it looks fine. I think what u can do is go to http://visualhud.pk69.com/ and load up the sp2.vhud file and it'll recreate the hud for you to edit as u please. then you can stretch it or narrow it and re-download and hope it works on that 16:9. I play on 16:10 and it looks okay (at least not something that I noticed)
<< Comment #142 @ 13:32 CDT, 10 May 2015 >>
(Link, Reply)
By Q2 taffy_  - Reply to #136
Tweaked sleepii's hud a little, may be of use to you.

- more compact hud info
- moved ammo count to centre as I play with cg_drawgun 2
- colored >100 armor range
- moved clock lower right
- moved flag and medkit icons onto left side of hud bar for ctf

http://s000.tinyupload.com/?file_id=53883913438056167660

Edited by taffy_ at 03:26 CDT, 12 May 2015
<< Comment #143 @ 16:47 CDT, 10 May 2015 >>
(Link, Reply)
By United States of America sleepii  - Reply to #142
hah I did a rework too, added flagindicator to the left of the hp as well. do u think tho that the black bar at the bottom gets in the way at all? at first when I tried it, it definitely felt weird. maybe my res is just low (1200x800)
<< Comment #144 @ 18:14 CDT, 10 May 2015 >>
(Link, Reply)
By Q2 taffy_  - Reply to #143
All new huds feel a little strange at first I guess, but I adjusted to this quite quickly. I reduced the height of the black bar at the bottom slightly. Think it has a clean look, don't find that it obscures my fov at all. I play at 1280x720 on 16:10 crt.
<< Comment #131 @ 12:22 CDT, 7 May 2015 >>
(Link, Reply)
By United Kingdom vanqu1sh 
[img1]
Edited by vanqu1sh at 12:22 CDT, 7 May 2015
<< Comment #138 @ 02:26 CDT, 9 May 2015 >>
(Link, Reply)
By frozen Freiya 
I don't use this combo, but made a tribute HUD. Especially funny on Elder.

Edited by nYmPhets at 02:27 CDT, 9 May 2015
<< Comment #145 @ 09:09 CDT, 12 May 2015 >>
(Link, Reply)
By Poland dehumanizer 
Edited by dehumanizer at 09:23 CDT, 12 May 2015
5%
<< Comment #146 @ 11:00 CDT, 12 May 2015 >>
(Link, Reply)
By Unset azxx 
I'm curious; IIRC in Q3 anything above picmip 5 was not allowed in tournaments, but I don't think that's been the case in QL. Can someone tell me why?
<< Comment #147 @ 16:32 CDT, 12 May 2015 >>
(Link, Reply)
By France pz  - Reply to #146
because, IIRC, a texture bug could let you see through walls at few spots, on some maps.
<< Comment #148 @ 07:59 CDT, 13 May 2015 >>
(Link, Reply)
By Quake 2 Melted  - Reply to #146
yeah, it was r_picmip 6 and r_subdivisions 80+. i think, tbh, it was more subdivisions 80+ which caused the transparent effect. commonly seen on DM6/Campgrounds, heading towards pillar area, from RL.
Edited by Melted at 08:00 CDT, 13 May 2015
<< Comment #149 @ 08:41 CDT, 13 May 2015 >>
(Link, Reply)
By Estonia MailmanMel 
I think I posted mine about a decade ago.
My visual has been exactly the same since 2002
6%
<< Comment #150 @ 03:31 CST, 19 November 2015 >>
(Link, Reply)
By Poland GogettO 
Since QL steam update I thought it would be cool to refresh this thread :)

http://s14.postimg.org/cf8mqbvz3/shot0001.jpg
http://s22.postimg.org/h3p7xweu9/2015_11_15_00001.jpg
Edited by GogettO at 03:31 CST, 19 November 2015
<< Comment #151 @ 04:11 CST, 19 November 2015 >>
(Link, Reply)
By Germany Fattyboom 
.
Edited by Shipoopi at 04:12 CST, 19 November 2015
<< Comment #152 @ 18:17 CST, 23 November 2015 >>
(Link, Reply)
By Uruguay gSTRUCTOR 
[img1]
[img2]
Edited by gSTRUCTOR at 18:23 CST, 23 November 2015
<< Comment #155 @ 12:27 CST, 24 November 2015 >>
(Link, Reply)
By boatclub palatka  - Reply to #152
need more needlessly large images
<< Comment #157 @ 15:51 CST, 24 November 2015 >>
(Link, Reply)
By Uruguay gSTRUCTOR  - Reply to #155
need less tiny whiny comments
<< Comment #153 @ 00:32 CST, 24 November 2015 >>
(Link, Reply)
By ESR-Logo-Red BretG 
[img1]
Edited by BretG at 00:34 CST, 24 November 2015
<< Comment #163 @ 02:12 CST, 25 November 2015 >>
(Link, Reply)
By France imdaniel  - Reply to #153
this one realy has its style, most of the others i saw upper are horrible!
<< Comment #154 @ 07:35 CST, 24 November 2015 >>
(Link, Reply)
By United Kingdom GanGBanG 
how do you make the weapon transparent??

nm, found cg_drawgun 3
Edited by GanGBanG at 07:36 CST, 24 November 2015
<< Comment #156 @ 13:39 CST, 24 November 2015 >>
(Link, Reply)
By ESR-Logo-Red BretG  - Reply to #154
also r_lodbias 1 if you want the rocket to be more of an outline.
<< Comment #158 @ 15:52 CST, 24 November 2015 >>
(Link, Reply)
By Uruguay gSTRUCTOR  - Reply to #156
just tried and r_loadbias 1 doesnt changes the outline.
<< Comment #159 @ 19:13 CST, 24 November 2015 >>
(Link, Reply)
By United States of America dakinaw  - Reply to #158
lodbias not loadbias, did u make that mistake in game?
<< Comment #160 @ 19:30 CST, 24 November 2015 >>
(Link, Reply)
By Uruguay gSTRUCTOR  - Reply to #159
loadbias also exists so i messed up, thanks, working now.
Edited by gSTRUCTOR at 19:30 CST, 24 November 2015
<< Comment #162 @ 02:03 CST, 25 November 2015 >>
(Link, Reply)
By ESR-Logo-Red BretG  - Reply to #160
r_lodbias also changes the size of the characters, so keep that in mind. I like tankjr with 2 or 1 but keel might get a little thin, try it for yourself.
<< Comment #164 @ 07:42 CST, 25 November 2015 >>
(Link, Reply)
By Uruguay gSTRUCTOR  - Reply to #162
I use tankjr too, thx.
<< Comment #166 @ 08:56 CST, 27 November 2015 >>
(Link, Reply)
By Denmark djowger 
https://i.imgur.com/WIJbiaZ.jpg

Basically clawz gfx with r_picmip 6
<< Comment #167 @ 15:31 CST, 27 November 2015 >>
(Link, Reply)
By Poland GogettO  - Reply to #166
I like how bright the enemy model is, can you post his cfg somewhere?
<< Comment #168 @ 00:36 CST, 28 November 2015 >>
(Link, Reply)
By Denmark djowger  - Reply to #167
Me 2. However the enemymodel colors are from k1llsen.

clawz cfg: http://www.esreality.com/post/2666360/clawz-cfg/

k1llsen cfg: http://www.twitch.tv/k1llsen_
<< Comment #169 @ 13:36 CST, 29 November 2015 >>
(Link, Reply)
By -nepal- d3phx 
http://imgur.com/UvtGC24
http://imgur.com/qiA2dCL

dunno how to embed
Edited by d3phx at 13:40 CST, 29 November 2015

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