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New Q1 thread
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Quake 1 Forum
Quakeworld Race Tourney Teaser
(
7 comments
)
( Forum: Q1)
Posted by
sta*anni
@ 00:31 UTC, 12 April 2012 -
iMsg
In the last couple of month I made 10 new race maps for Quakeworld. Now its time to prepare for a new race tourney coming this spring!
http://www.youtube.com/watch?v=9k8GEaELuV0
More infos soon!
9888 Hits
8%
<< prev Q1 thread
||
next Q1 thread >>
<<
Comment #1 @ 04:43 UTC, 12 April 2012
>>
(
Link
,
Reply
)
By
Oaki_Duke
wow, I don't play QW but this looks pretty cool. are there any online guides to install all the needed stuff to race these maps?
<<
Comment #2 @ 07:51 UTC, 12 April 2012
>>
(
Link
,
Reply
)
By
sta*anni
Grab
nQuake
Join a race server like 188.165.243.56:28008
Type "ready" into console or
Type "break" for stop racing
Maps are voteable by typing their name into console like "slide1", "slide2" and so on
My maps are downloadable @
Quakeworld.nu
The routes for my maps will be released when tourney starts. So you can just run them but no time will be saved.
They can be played in SP too. Just put my maps into ID1/MAPS folder and type "map race1" for example to start it.
<<
Comment #3 @ 08:57 UTC, 12 April 2012
>>
(
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,
Reply
)
By
Lorfa
'
I've played like a million hours of these for some reason.
Was hard to get a game in anything for a long time but then they had race maps like slide and trick maps like ztricks for a long time :-/
<<
Comment #4 @ 09:27 UTC, 12 April 2012
>>
(
Link
,
Reply
)
By
palatka
does the same technique as they use in cs work in qw?
http://www.youtube.com/watch?v=kYeBreS1Rxo
this one =P
<<
Comment #6 @ 13:51 UTC, 17 April 2012
>>
(
Link
,
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)
By
Lorfa
'
- Reply to
#4
Even if it did (not convinced, while they share a similar engine CS uses different physics), you're going to do that for every jump?
<<
Comment #5 @ 10:09 UTC, 12 April 2012
>>
(
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,
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)
By
sta*anni
Since CS uses Quake engine it will work.
<<
Comment #7 @ 14:06 UTC, 23 May 2012
>>
(
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)
By
sta*anni
Tourney is live! More infos here:
http://race.qwscene.net
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