I've played quake for a long time and followed the rules of configs by following pro players, since they seem to copy themselves too.

(osp tdmers and their tankjr and fov 100s, duelers with their 110fov and keel models back in the day etc)

Anyway i've always had beastly aim but not all the time. Sometimes lg, sometimes rail, sometimes rockets.

Usually I use 1 crosshair for all guns, cross 7 (+) and i think it works well since i use the circle for diff guns and + for others, however for rail, rocket,lg.

I've found something weird.

If im railing well, 55+ acc my rockets and lg suck. If im lging 40+, my rail and rockets suck.

If my hitscan is off, then my rockets are doing insane juggles and air rox.

I believe it is because I aim these guns totally diff. For rockets i use the bottom part of my crosshair lower (+) and aim at diff part of enemy model.

LG i use the sides of (+) and aim ahead to keep track of them and just dodge their lg.

And for rail I use inner (+) of the crosshair and wait till they walk into my cross to hit them.

Now since nearly all guns are aimed differently. I have now switched to a diff crosshair for each weapon, and it seems to be working.

When i switch guns now, i get into another state of mind depending on which gun I have, and 'feel' the crosshair, as if knowing how to aim to hit 100% potential with that crosshair and weapon. Instead of remembering where to aim with my (+) crosshair for each gun.

This enables me to become more stable with each gun and aim consistently with it. So far I'm beasting with these changes. And think some of you that are inconsistent with your aim, might benefit from doing the same thing.

(also i think this is why cooller has more consistent aim now, since he does a cross for each gun)

Thoughts?