my new favorite is from VehicleAI.cpp:
//HACK: always choose player as the enemy... something is broken somewhere,
// and this is a quick way to get some gameplay out of this for now. Deadlines pwn.
ai.cpp
// Fixme! Is this safe to do immediately?
// Fixme! Better guys should drop better stuffs! Make drops related to guy type? Do something cooler here?
and around that /* DONT DROP ANYTHING FOR NOW
those raven guys are poets
Ai_states.cpp: (really like that :)
//FIXME: head, too?
//FIXME: from joint to parent joint?
//FIXME: not small joints...
and potheads
voicecomms.cpp
// FIXME!!! FIXME!!! This should be unreliable - this is very bad
networkSystem->ClientSendReliableMessage( outMsg );
//HACK: always choose player as the enemy... something is broken somewhere,
// and this is a quick way to get some gameplay out of this for now. Deadlines pwn.
ai.cpp
// Fixme! Is this safe to do immediately?
// Fixme! Better guys should drop better stuffs! Make drops related to guy type? Do something cooler here?
and around that /* DONT DROP ANYTHING FOR NOW
those raven guys are poets
Ai_states.cpp: (really like that :)
//FIXME: head, too?
//FIXME: from joint to parent joint?
//FIXME: not small joints...
and potheads
voicecomms.cpp
// FIXME!!! FIXME!!! This should be unreliable - this is very bad
networkSystem->ClientSendReliableMessage( outMsg );
| 2 | 3 | 4 | 5 | 6 | 7 | |
| 8 | 9 | |||||
Edited by koyaan at 17:49 GMT, 8th Jan 2006 - 3235 Hits

