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Padawan
Padawan
Posts: 418
Popularity: Nobody (0%)
Level:  Regular
Registered:  6 Mar 2010
Email:  Undisclosed
Full Name:  Erik
Age:  35
Location:  
iM Replies:  Y
Timezone:  Europe/Amsterdam
Country:  Netherlands
Avatar:  Void
Homepage:  steamcommunity•com/id/pada1
Config:  Available (367 dls)
Drafts:  0
Judgements:  58 made, 212 received
Bets Placed:  0 (Rank: -)
E$ Money:  500 (500 available)
E$ Savings:  1000
Buddied by:  4 users
Last Login:  30 Apr 2017
Theme:  Custom theme

Buddy list: Description:
play more promode reflex


Recent Posts

Topics Replies Type
Re: CPM Monday Mayhem
Posted @ 11:17 GMT 4 Apr 2017
Because Reflex has Turbo Tuesday
(0)
News
Re: Reflex Arena - Launch Trailer
Posted @ 11:25 GMT 4 Mar 2017
Honestly i think we don't have to expect better graphics from an arenaFPS. It's
(0)
News
Re: King of 3a
Posted @ 14:41 GMT 20 Jan 2017
avenge me, santile
(1)
News
Re: King of 3a
Posted @ 11:58 GMT 20 Jan 2017
"POSTPONED for a week or two out of respect to a well known CPMA community membe
(3)
News
Re: g100s
Posted @ 20:41 GMT 16 Aug 2016
On the same day Logitech announced their new mx300/g100(s) shaped mouse with the
(2)
Forum
Re: QuakeCon 2016 Power Rank
Posted @ 13:06 GMT 25 Jul 2016
Damn women, they always find a way to marry into a royal family...
(0)
News
Re: QuakeCon 2016 Power Rank
Posted @ 12:04 GMT 25 Jul 2016
Haha, i guess it does pave the way for success!
(0)
News
Re: QuakeCon 2016 Power Rank
Posted @ 12:01 GMT 25 Jul 2016
Excuse me for hijacking this thread a bit but... If i'm not mistaken, this ol
(5)
News
Re: Reflex 0.37 Update Released
Posted @ 07:20 GMT 9 Nov 2015
Yeah i noticed that too on the official Reflex forums =D hence i just went back
(0)
News
Re: Poll regarding movement
Posted @ 00:55 GMT 9 Nov 2015
edited my post.
(1)
Forum
Re: REFLEX 0.37.3 Update & Birthday Stre
Posted @ 00:00 GMT 9 Nov 2015
The test build you pointed me towards yesterday was... very experimental, to say
(1)
News
Re: Armor idea
Posted @ 23:15 GMT 8 Nov 2015
Yes, you are right. Personally i think the devs have taken the gameplay basics o
(0)
Forum
Re: Armor idea
Posted @ 22:58 GMT 8 Nov 2015
Hmm yeah could be... In a sense, quickly grabbing a 'shard' or barely 'charged'
(0)
Forum
Re: Armor idea
Posted @ 15:28 GMT 8 Nov 2015
[q]Ofcourse there would need to be a cooldown for the player who last picked it
(3)
Forum
Re: REFLEX 0.37.3 Update & Birthday Stre
Posted @ 14:17 GMT 8 Nov 2015
Eating nades never was this healthy!
(0)
News
Re: Armor idea
Posted @ 14:11 GMT 8 Nov 2015
Yeah, imo it would be awesome if the devs are open to gameplay testing in a late
(2)
Forum
Re: Armor idea
Posted @ 14:06 GMT 8 Nov 2015
Well technically red would still be the most valuable item as described above, i
(0)
Forum
Re: Armor idea
Posted @ 13:59 GMT 8 Nov 2015
[q]so you won't be dependent on the hated armor [b]timers[/b] anymore, and added
(1)
Forum
Re: Armor idea
Posted @ 21:23 GMT 6 Nov 2015
Sadly when speaking about gameplay changes you are soon stepping in dangerous te
(4)
Forum
Re: Armor idea
Posted @ 17:56 GMT 6 Nov 2015
:( So that means you're up for it? huehuehue
(1)
Forum
                                                                                                                                                                                                                                                                                                                                                                                                               
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