ESReality - Where Gaming Meets Reality
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malk_
malk_
Posts: 498
Popularity: Nobody (0%)
Level:  Regular
Registered:  12 Dec 2001
Email:  Undisclosed
Full Name:  
Age:  42
Location:  
iM Replies:  Y
Timezone:  Europe/Berlin
Country:  Germany
Avatar:  Germany - Nordrhein-Westfalen
Homepage:  
Config:  Available (92 dls)
Drafts:  0
Judgements:  237 made, 141 received
Bets Placed:  18 (Rank: 278)
E$ Money:  500 (500 available)
E$ Savings:  2395
Buddied by:  1 user
Last Login:  3 Aug 2020
Theme:  Custom theme

Description:
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Recent Posts

Topics Replies Type
Re: Diabotical Week #2 - Duel and FFA
Posted @ 17:13 GMT 8 Mar 2020
Ye, that's my point. If it was happening left and right that new players become
(1)
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Re: Diabotical Week #2 - Duel and FFA
Posted @ 18:48 GMT 7 Mar 2020
Exceptions prove the rule?
(3)
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Re: Diabotical Week #2 - Duel and FFA
Posted @ 19:05 GMT 6 Mar 2020
http://www.twitch.tv/2gd/v/562828461?sr=a
(0)
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Re: What's the purpose of ESreality?
Posted @ 17:02 GMT 21 Oct 2015
[s]militia[/s] q43a 4 life
(0)
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Re: ql still alive and kicking? why?
Posted @ 18:21 GMT 18 Jun 2015
mray557 mray ray I start to see a pattern.
(0)
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Re: thorin gets called out
Posted @ 17:18 GMT 18 Jun 2015
Wait... So an (e-) athlete disagrees with someone doing interviews and analysis
(0)
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Re: coolest quake player of all time
Posted @ 09:15 GMT 18 Jun 2015
iBh|123
(0)
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Re: Aimbot... what can we do??
Posted @ 07:11 GMT 13 Jun 2015
Since when do admins approve google instructions for hacks?
(1)
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Re: CMSS - CSGO
Posted @ 11:28 GMT 5 Jun 2015
deflorate...
(1)
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Re: David.Q2 Movie
Posted @ 00:13 GMT 20 May 2015
railguns <3
(1)
Movie
Re: a few questions from a noob...
Posted @ 10:12 GMT 10 May 2015
You should always use truelightning 1 but try what works best for you. Lower val
(0)
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Re: will consoles ever be obsoleted?
Posted @ 07:44 GMT 13 Apr 2015
Cool, people told me that 5-10 years ago.
(0)
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Re: will consoles ever be obsoleted?
Posted @ 07:43 GMT 13 Apr 2015
A unified hardware platform makes it easier for developers. Not dealing with dri
(0)
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Re: Was Quake 3 ever really that big?
Posted @ 01:26 GMT 24 Mar 2015
31.10.1998 - Half-Life release 19.06.1999 - Counterstrike first release 05.12.
(0)
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Re: Are rocket jump scripts allowed?
Posted @ 07:52 GMT 14 Feb 2015
This. I don't believe "it snaps your aim to the floor, jumps, fires, then snaps
(20)
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Re: STFU ABOUT MY LAGS
Posted @ 16:08 GMT 14 Dec 2014
Depends on what you look at to measure netcode efficiency. Op is perfect exam
(11)
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Re: STFU ABOUT MY LAGS
Posted @ 13:10 GMT 13 Dec 2014
The sole advantage of older netcodes is that the game plays like shit for the wa
(33)
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Re: What makes QW so smooth?
Posted @ 21:15 GMT 19 Nov 2014
My guess is: cross-platform developing. Most games on pc are either AAA console
(0)
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Re: QL IS NOT a part of the Quake franch
Posted @ 21:03 GMT 19 Nov 2014
It's a Quake 3 mod, c'mon...
(0)
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Re: ESR App for Smartphones
Posted @ 17:06 GMT 8 Oct 2014
I never bothered to check, but esr has custom theme support. Maybe someone could
(0)
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