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Quake 3 Defrag - FPS Cup 02 Movie (1 comment)
Posted by Nosf @ 10:24 CDT, 7 June 2025 - iMsg


FPSCup 02 was a series of defrag tournaments, it was held throughout winter 2024. While writing this text, the third iteration ended recently.

FPSCup 02 have been organised by Rain and had an amazing output regarding maps. The participation was huge and the trickjumping community produced lots of astonishing runs. The cup was divided into 7 rounds and afterwards all points had been summed up. The video includes the demos of the round winners.

A huge thank you from the whole FPSCup team for participating!
Now, Enjoy!
Edited by Nosf at 11:00 CDT, 7 June 2025 - 61 Hits
running out of WMO's, alternative? (2 comments)
Posted by LOLatRoflexTimers @ 20:05 CDT, 3 June 2025 - iMsg
Back then I bought a number of WMO's, it was never clear to me if they were legit or chinese knockoffs, anyway, the last one seems to not be picking up some mouse2 clicks. What would you buy that has a similar feel? I've already read about the Gamesense MVP, but some people said it's not quite it. Another one mentioned has been the OP1 from someone here, claiming it's a flatter version and has the best sensor in the market. It seems too small. What about the XM2? Another option, Lanzu Maya X. In any case, im willing to hear if im missing something. I trust people here to know what the f*ck they are talking about unlike sub-quake so called "gamers" on reddit et al.
Edited by LOLatRoflexTimers at 21:23 CDT, 3 June 2025 - 181 Hits

<< Comment #1 @ 16:35 CST, 27 November 2011 >>
By Israel no_il 
Just because cpm players only play cpm3a/cpm22 does not make pukka3tourney2 "new".
Industrial is an amazing map, hope to see it in more cpm cups. Great cup overall, thx and play industrial.
<< Comment #2 @ 23:46 CST, 27 November 2011 >>
By psychoxou xou  - Reply to #1
Why are you saying it's "new" ?
<< Comment #11 @ 13:54 CST, 30 November 2011 >>
By Sweden blaze  - Reply to #1
plus, it looks just amazing with some eyecandy on!
<< Comment #3 @ 03:04 CST, 28 November 2011 >>
By Finland gaiia 
The winner of this poll might get featured in some of our future cups.

Also some people have asked me about the "fragmovie" I'm making of the cup. There have been some delays but it's still in the making. Due to the shortage of frags, it won't be long, but it will include lots of other stuff as well.
<< Comment #4 @ 04:08 CST, 28 November 2011 >>
By Somalia Joker_ 
It is obvious, toxicity will win
<< Comment #6 @ 05:59 CST, 30 November 2011 >>
By USSR kuso  - Reply to #4
It's "Evolution" actually.
<< Comment #15 @ 14:57 CST, 2 December 2011 >>
By Somalia Joker_  - Reply to #6
Whatever, who cares?
<< Comment #17 @ 16:57 CST, 3 December 2011 >>
By Israel no_il  - Reply to #4
doesn't look like it =).
Edited by no_il at 17:19 CST, 3 December 2011
<< Comment #5 @ 22:42 CST, 29 November 2011 >>
Industrial is my favorite. Not only because it looks nice, but because it seems to play lightning-fast. From watching the stream and actually playing it on FragLove, there's some useful jumps in CPM, both the MH and RA are risky to obtain, and it is overflowing of connectivity.

This is why we should respect the people in the professional level design industry, because more often than not the industry guys tend to make the best stuff imo. It's kind of like how you respect your elders in karate, etc. because they are the ones that managed to gain enough experience to become "teachers", etc. Congrats Hipshot. :)
<< Comment #18 @ 15:06 CST, 11 December 2011 >>
By RI-US ia  - Reply to #5
link to industrial? I wanna see it!
<< Comment #19 @ 15:35 CST, 11 December 2011 >>
By Q3 EmeraldTiger  - Reply to #18
http://q3a.ath.cx/map/industrial/

It's still in beta (hence not on ..::LvL yet) and it takes a while to download, but it's worth it for sure. I'd also recommend checking out his other maps like Solitude and Crescent - Hipshot knows how to make some mean stuff. :)
<< Comment #20 @ 16:11 CST, 11 December 2011 >>
By RI-US ia  - Reply to #19
Oh nice. Googling industrial and quake just does not work.
<< Comment #7 @ 06:52 CST, 30 November 2011 >>
By France Sylver 
I think industrial would be really interesting for 2v2, this map is really huge and can be devided in two areas.
It would need another YA. But maybe the map is too much wide open ?

And add the PU where is the 25H near low rl bump.

This is just my opinion.

We believe in you Gaiia. If I can help you, don't hesitate. ;)
<< Comment #8 @ 07:43 CST, 30 November 2011 >>
By Bulgaria Nzr0  - Reply to #7
industrial? huge? what's in the baguettes, mate?
<< Comment #9 @ 11:19 CST, 30 November 2011 >>
By France Sylver  - Reply to #8
For a duel map, this map is a bit large. (I agree that "huge" is overdone)
<< Comment #10 @ 12:29 CST, 30 November 2011 >>
By Bulgaria Nzr0  - Reply to #9
Geometrically it might be a bit big, but structurally I think it's small as you're never more than 2 jumps away from having a line of sight on the enemy.
<< Comment #12 @ 15:35 CST, 30 November 2011 >>
By France Sylver  - Reply to #10
Yes, I agree, that's why I said it might be too "wide open". Badly.
Maybe remove at least rg.
Dunno. I'm just doing pointless suggestions.
<< Comment #13 @ 00:34 CST, 1 December 2011 >>
By Q3 EmeraldTiger  - Reply to #12
I don't think it's that big. It's smaller than Campgrounds and Furious Heights I think. It's not that wide open either imo. The only really open area is the main PG area, but for the most part it feels pretty tight.
<< Comment #14 @ 12:52 CST, 2 December 2011 >>
By Latvia Lisk 
Big5 + eiz + pukka = solid conservative-ish map pool
<< Comment #16 @ 15:04 CST, 2 December 2011 >>
By grey kg 
the one with the things and stuff
<< Comment #21 @ 01:58 CST, 12 December 2011 >>
By esr_green ios 
im surprised solitude wasnt featured in ze cup http://q3a.ath.cx/download.php/solitude.pk3
<< Comment #22 @ 23:39 CST, 27 December 2011 >>
I liked Industrial the most. One of the maps - the one played in the final map of the finals - is horseshit, but I mean that in the most sincere and respectful manner possible.

I have no idea what it's called but it's too big. Take the ratio of all maths and cut it by 1/2. For me it just doesn't capture the spirit of CPM gameplay. It seems more Q3 like in that somebody can just run and run and run.

The map with the teleport on the floor has a lot of promise. Terifire or whatever his name is, showed me a personalized style. I liked watching him play around the armors.

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