Name: G.I. Jonesy
Location:
Posts: 2441
CS players often criticize Quake, for not having many players... as if that means Quake isn't good, when usually, popular equals mediocre. But really, is any deathmatch game still popular? Halo doesn't count, it may as well be a game for snails, it's so slow and handicapped by poor controls. UT, Quake, HL, Painkiller, where are the DM players? Maybe we just need to face facts and realize deathmatch doesn't necessarily have a future (or even much of a present). It doesn't mean Quake isn't good though. If you made CS in the Q3 engine, how would it compare to CS in the HL engine?

What we need isn't a different engine, or a new engine, what we need is a new game. Maybe it could be a CTF variant, or maybe it could be something completely original (aside from still being an FPS). Whatever it ends up being, it doesn't have to come from professionals.