So...I'm playing QL for little less then a year and i got interested in wolfcam, but i'm just not skillfull with cfgs..So, i'm just asking if someone could convert my QL cfg into wolfcam cfg.PLZZZ.!!.Tnx alot in advance=)

My QL cfg:
set clan ""
set name ""
set ui_clantagpos "1"
set sex "male"
set cg_forcemodel "1"
set model "ranger/red"
set cg_drawfriend "0"
set cg_forceenemymodel "keel/bright"
set cg_forceteammodel "bitterman/red"
set cg_deadBodyColor "0x101010FF"
set cg_enemyColors "iiii"
set cg_enemyHeadColor "0x00ff00ff"
set cg_enemyLowerColor "0x00ff00ff"
set cg_enemyUpperColor "0x00ff00ff"
set cg_teamHeadColor "0x408000FF"
set cg_teamLowerColor "0x408000FF"
set cg_teamUpperColor "0x408000FF"
set cg_forceEnemyWeaponColor "1"
set cg_forceTeamWeaponColor "1"
set cg_weaponColor_grenade "0x0000FFFF"

//[--General Settings--]
set com_allowconsole "1"
set gt_realm "quakelive"
set cg_drawfps "0"
set com_maxfps "125"
set cg_drawtimer "1"
set cg_leveltimerdirection "0"
set cg_lagometer "0"
set cg_kickscale "0"
set cg_bob "0"
set cg_bobup "0"
set cg_bobroll "0"
set cg_bobpitch "0"
set cg_fov "90"
set cg_zoomfov "60"
set cg_newweaponbar "1"
set cg_q3compScoreboard "1"
set cg_predict "1"
set cg_drawAmmoWarning "0"
set cg_lowAmmoWarningPercentile "0"
set cg_lowAmmoWarningSound "1"
set cg_deadBodyDarken "1"
set cg_autoaction "3"
set cg_waterWarp "0"
set cg_playerLean "1"


//[--Rail Settings--]
set color1 "17"
set color2 "17"
set cg_oldrail "1"
seta r_railCoreWidth "8"
seta r_railWidth "8"
seta cg_railTrailTime "800"
seta cg_railstyle "3"

//[--Hud Settings--]
set ui_bigfont "0.3"
set ui_smallfont "0.18"
set cg_drawcrosshairnames "1"
set cg_crosshairhealth "0"
set cg_crosshaircolor "5"
set cg_drawstatus "2"
set cg_screenDamage "0"
set cg_screenDamage_Self "0"
set cg_screenDamage_Team "0"
set cg_crosshairPulse "0"
set cg_crosshairBrightness "1"
set cg_drawTeamOverlay "1"
set cg_drawTeamOverlayOpacity "0.33"
set cg_drawFullWeaponBar "1"
set cg_drawItemPickups "0"
set cg_crosshairBrightness "1"
set cg_drawcrosshair "2"
set cg_crosshairsize "53"
set ch_crosshairAlpha "1"
set cg_crosshairHitStyle "0"
set cg_crosshairHitTime "200" //default is 200
set cg_crosshairHitColor "1"
set cl_demoRecordMessage "0"
set cg_zoomToggle "0"
set cg_zoomScaling "0"
set cg_hudfiles "ui/Janiii.cfg"


//[--Video Settings--]
set r_gl_reserved "1"
set r_gl_renderer "ATI Radeon HD 4800 Series"
set r_gl_vendor "ATI Technologies Inc."
set r_displayrefresh "75"
set r_dlightBacks "1"
set r_depthbits "32"
set r_simpleMipMaps "0"
set r_ext_gamma_control "1"
set r_ext_multitexture "1"
set r_ext_compiled_vertex_array "1"
set r_ext_texture_env_add "1"
set r_drawstrips "1"
set r_drawIcons "0"
set r_fixtjunctions "0"
set r_ext_transform_hint "1"
set r_ext_texenv_add "1"
set r_ext_swapinterval "1"
set r_roundImagesDown "1"
set r_ext_compress_textures "0"
set r_detailtextures "1"
set r_colorbits "32"
set r_preloadTextures "0"
set r_stereo "0"
set r_stencilbits "0"
set r_ignorehwgamma "1"
set r_ignoreFastPath "1"
set r_fullscreen "1"
set r_uiFullScreen "0"
set r_drawSun "0"
set r_inBrowserMode "5"
set r_customwidth "1600"
set r_customheight "1024"
set cg_customAspect_X "0"
set cg_customAspect_Y "0"
set r_customaspect "1"
set r_aspectRatio "0"
set r_swapinterval "0"
set r_ignoreGLErrors "1"
set r_inGameVideo "1"
set r_allowExtensions "1"
set r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
set r_subdivisions "4"
set r_lodbias "0"
set r_glDriver "opengl32"
set r_finish "0"
set r_primitives "0"
set r_dynamiclight "0"
set r_shadows "1"
set r_postProcessActive "1"
set r_picmip "5"
set r_intensity "1"
set r_gamma "1.0"
set r_contrast "1.0"
set r_fullbright "0"
set r_overbrightbits "1"
set r_mapoverbrightbits "10"
set r_vertexlight "1"
set r_fastsky "1"
set cg_viewsize "100"
set r_mode "5"
set cg_draw3dicons "1"
set cg_simpleitems "0"
set cg_marks "0"
set cg_noprojectiletrail "1"
set cg_smokeRadius_RL "0"
set cg_smokeRadius_GL "0"
set cg_smoke_SG "0"
set r_device "0"
set cg_smokeRadius_NG "0"
set cg_lightningimpact "0"
set cg_lightningStyle "5"
set cg_altLightning "2"
set cg_impactSparks "0"
set cg_impactSparksSize "2"
set cg_impactSparksVelocity "0"
set r_enableColorCorrect "1"
set r_enablepostprocess "1"
set r_enableBloom "0"
set r_BloomPasses "0"
set r_BloomSceneIntensity "0"
set r_BloomSceneSaturation "0"
set r_BloomIntensity "0"
set r_BloomSaturation "0"
set r_BloomBrightThreshold "0"
set r_BloomBlurScale "0"
set r_BloomBlurFalloff "0"
set r_BloomBlurRadius "0"
set r_floatingPointFBOs "0"
set r_noFastRestart "0"
set r_loadscale "1"
set r_lightningSegmentLength "32"
set r_lightgamma "0.5"
set r_ambientScale "10"

//[--Sound Settings--]
set s_volume "0.3"
set s_musicvolume "0"
set s_doppler "0"
set s_ambient "0"
set cg_HitBeep "2"
set s_separation "0.5"
set s_rolloff "1.0"
set s_refgain "0.45"
set s_refdelay "2.0"
set s_polysize "10000000"
set s_polyreflectsize "10000000"
set s_polykeep "1000000000"
set s_occfactor "0.5"
set s_occ_eq "0.75"
set s_numpolys "400"
set s_min_distance "3.0"
set s_max_distance "1000.0"
set s_loadas8bit "0"
set s_leafnum "0"
set s_khz "22"
set s_distance "100.0"
set s_bloat "2.0"
set s_announcer "feedback"
set s_ambient "0"
set s_mixahead "0.14"
set s_mixPreStep "0.05"

//[--Weapon Settings--]
set cg_drawgun "0"
set cg_autoswitch "0"
set cg_switchonempty "0"
set cg_brasstime "0"
set cg_truelightning "1.0"
set cg_gunY "0"
set cg_gunX "0"
set cg_gunZ "0"

//[--Mouse Settings--]
set cl_mouseaccel "0.1"
set in_mouse "2"
set in_mouseMode "win32(Raw)"
set in_mididevice "0"
set in_midichannel "1"
set in_midiport "1"
set in_midi "0"
set in_joystick "0"
set sensitivity "4.00"
set cg_zoomSensitivity "0"
set m_accel "0.05"
set m_pitch 0.018
set m_yaw 0.018
set m_forward 0.25
set m_side 0.25
set m_filter "1"
set cl_mouseAccelStyle "0"
set cl_mouseAccelOffset "5"
set cl_mouseSensCap "0"
set cg_ignoreMouseInput "0"
set cg_oversampleMouse "0"
set cl_showmouserate "0"
set in_nograb "0"

//[--Network Settings--]
set rate "20000"
set cl_maxpackets "125"
set snaps "40"
set cg_smoothclients "1"
set pb_security "0"
set pb_sleep "500"
set cl_timenudge "0"