i have been searching information about this topic but i cant find any answeres to it.

if i play with high hertz and high dpi on a mouse with low sens there is going to be bufferoverflow in the quake engine becouse it only have a 16 bit buffer, correct?

what if i play with lower dpi and the same hertz and higher speed? will the buffer stay under control?

imagine this scenario. im playing a game at 1280x1024, 1800 dpi and sens 2.00. il try to lower my dpi to 900 and higher the sens to 4.00. it would feel the same ingame or am i wrong?

im asking you becouse i did the above and feelt that the mouse was a little bit diffrent in speed. i thought that would be strange since the dubble sens ingame should have made it equal to the previous dpi setting. im playing a game based on the unreal2k4 engine.