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I've gotta FACEY (43 comments)
Posted by Torzelan @ 16:41 CST, 1 December 2013 - iMsg
Steppin' out of my hot fire-spittin' rap forte for a moment, 'cause I really gotta facey with y'all for a moment.

(Decided I had to after hearing it play on stream before the finals yesterday :@)

TRIBUTE TO FACEIT (.mp3)


Edited by torz at 13:21 CST, 4 December 2013 - 11471 Hits
Quake Live - Deathmatch Game (26 comments)
Posted by Torzelan @ 05:10 CST, 17 December 2009 - iMsg



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Rating: 9 (20 votes)
By popular (ix) demand!

So TEK9 announced their 60-90 second movie competition and I figured I'd get in on that shit, but gave up since I don't spend my days on videocopilot.net and can't compete with a million CS / CoD kids who do (please let some Quake movies win though).
Anyway, already had Fraps all set up and a guitar riff I wanted to do something with so this happened.

- By equally popular demand, jibba jabba cut. -

Programs used:
- Quake Live / FireFox whatever
- Fraps
- FL Studio
- Vegas

Sounds:
- Soundtrack: This shit is custom yo, I call it "Deathmatch Game" because I'm creative like that
- Pac-Man SFX from some free site

Misc:
- length: 1:07
- format: youtube (it really doesn't get better anyway)
- music recorded and video put together in one day
- played on an ibanez (rg7321) but the jackson (kelly ke3) looked cooler so that's in the vid
- bass guitar is some disgustingly greenmetallic washburn i don't even know
- shoutout to irben who made a (funnier) quake live related song with vocals first


Edited by TorZelan at 08:09 CST, 30 December 2009 - 8760 Hits
Chess 48 Arena is created, SoF2 ends (9 comments)
Posted by Torzelan @ 22:27 CDT, 3 July 2006 - iMsg
Topic might make it look like they have anything to do with eachother but uhm, I just wanted both names up there.

Starting with the first one... Chess 48 Arena was my friend Eczkchtl's contribution to a contest held by gamedev.se, and as the name hints the object was to create a game from absolute scratch in 48 hours.The theme for the contest, published right before the start, was "board games" and while Chess might be the immediate thought of a lot of people (excluding me who suggest Hero Quest, huhu), my friend was the only one who made something resembling it. As "board games" was only the theme, it could be an existing one or an entirely new concept as long as it related to the theme, and while I've never been a big fan of ordinary chess I had a lot of fun in Eczkchtl's version :)

Thought I'd link to the game both because I managed to find 3 hours to make the music for it, some kind of uh... "Techno"-ish thing (...I think, forgive me if I'm blaspheming any genre here - I listen to, and play, 95% metal and even there I avoid using genres other than really basic stuff like "heavy", "evil", "fast") which I thought suited the visuals of the game and was fairly decent considering it was my absolute first contact with Fruityloops ever and the mentioned time pressure (would have loved to have those 48 hours but unfortunately I had to combine watching over my parents - who were in Norway for a week - cats, and doing what's mentioned in the second part of this post) of 3 hours which I could easily have spent listening to all the weirdo sounds in Fruityloops. Excuse the excuses, just telling how it was and hoping nobody will torch me if their ears start bleeding or something, might have violated some fundamental electronic musics rule in that track, who knows? Not me, I thought it sounded alright and a bit evil, bite me :p That, and because well, I find it genuinely amazing what he built up from scratch in 48 hours - game concept, coding and definately graphics - not only because he's my friend. So if you have a couple of minutes and can survive a download of less than 4 megs, it'd be cool if you told me what you think about Chess 48 Arena :)

...chances are it won't even work on your computer, it did on his but not on mine until he added a couple of files. Shit happens.


Also, yesterday, the team I created back in 2002 finally won their third consecutive EuroCup final in Soldier of Fortune 2, which has not been done by any other SoF2 team (only one other team has won even two in a row) so it feels like we can leave the game with our heads high. Unstoppable is the word a lot of people have complimented us with and while we certainly haven't had any mercy on our opponents even in the finals (EC XI: 26-11, EC XII: 28-12, EC XIII: 37-20), it definately hasn't been a walk in the park when some one... Well no, when _I_ really wanted to quit and focus on Quake 4 instead and we nearly left the cup. Heads up though, to a team that I believe I've held together a couple of times during the years and now repaid by doing the same when things were rough for myself (some of you have read my earlier, less jolly journals)... Congratulations to all of the players in my team, achievement-wise we are "untouchable" in SoF2 and no matter what people think of it or their game, 3 consecutive EuroCup wins are rare. I don't recall it having happened at all, but then again I haven't followed exactly all of the game which have had EuroCups.

Time to uninstall, and get going on fixing those things I'm missing in Quake 4.
Edited by TorZelan at 22:31 CDT, 3 July 2006 - 4556 Hits
Late night raged again. [edited] (18 comments)
Posted by Torzelan @ 22:52 CDT, 21 June 2006 - iMsg
Post #1000.

Will buy an openAL-supported card in the near future.

Will not post any more journals when raged.
Edited by TorZelan at 17:32 CDT, 22 June 2006 - 2127 Hits
- (47 comments)
Posted by Torzelan @ 23:22 CDT, 10 June 2006 - iMsg
megaedit -
holy shit emowhine! epic
Edited by TorZelan at 03:45 CST, 4 January 2010 - 4967 Hits
SoF2 - Northern Darkness (by nd2.LaZ) (7 comments)
Posted by Torzelan @ 05:40 CST, 15 January 2004 - iMsg



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Rating: 7 (2 votes)
On behalf of my IRL-friend and clanmate of my clan Northern Darkness, I would like to get nd2.LaZ' great piece of work out to a larger audience by posting it here aswell. It's a Soldier of Fortune 2 movie, containing a few spectacular effects, nice editing, and in opposition of most videos where you see a head sticking up a mile away being taken off by some random pro-aimer, actually entertaining frags, quite a few explosions and up-close camera angles. Lots of variety compressed into 5:32, and in my opinion a step forward in SoF2 movie-making.

So far it has been getting great feedback and quite a few downloads in short time. To sum it up, I'd like to quote own-age himself:
Northern Darkness is a sof2 video produced by nd2.LaZ showing off some serious sof2 gameplay along with some real nice effects. All wrapped up into a dark theme of music. You don't have to be a sof2 junkie to enjoy this fine piece of work.
Edited by netrex at 11:56 GMT, 15th Jan 2004 - 25821 Hits
Soldier of Fortune 2 Movie - Incursion (10 comments)
Posted by Torzelan @ 12:47 CDT, 5 October 2002 - iMsg

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Rating: 3.3 (2 votes)
This is a movie made by me (Inc|Army) and dta for my SoF2 clan Incursion.

The movie contains some nice frags made by

Inc|Army
Inc|SuraSockan
Inc|Ladelulaku
Inc|WaVe
Inc|Ra-k0t

It is coded in MPEG-4 (since we thought DivX had too many disadvantages) and it has resolution enough to look ok in fullscreen (recommended). The music contains of up-tempo metal songs by Raise Hell, Samael, Dimmu Borgir and Naglfar to achieve the right atmosphere.

Running time is 4 minutes, and I recommend this movie to most players out there looking for a cool movie.

Warning: File is a bit over 100 Mbyte, but I'd say it's worth the download (unless you're on some crappy modem ;) )

I don't know how you're supposed to do this since this is my first contribution, but here's a direct link to the file:

Edited by zet at 20:34, 5th Oct 2002 - 20865 Hits
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