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PsychicTurtle
PsychicTurtle
Posts: 48
Popularity: Nobody (0%)
Level:  Regular
Registered:  11 Mar 2014
Email:  Undisclosed
Full Name:  
Age:  29
Location:  
iM Replies:  Y
Timezone:  Australia/South
Country:  Australia
Avatar:  Default
Homepage:  
Config:  None uploaded
Drafts:  0
Judgements:  64 made, 18 received
Bets Placed:  0 (Rank: -)
E$ Money:  500 (500 available)
E$ Savings:  500
Buddied by:  0 users
Last Login:  21 Dec 2014
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Recent Posts

Topics Replies Type
Re: RFLX = THE DEATH OF QL
Posted @ 06:52 GMT 7 Dec 2014
Xonotic is not a Quake clone, calling it that is like slapping the devs in the f
(0)
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Re: id software = illuminati, confirmed
Posted @ 06:49 GMT 25 Oct 2014
Four Lions? Loved that movie.
(2)
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Re: Early Access in the next few months-
Posted @ 13:42 GMT 20 Oct 2014
You're not just paying for cpm3a, you're mainly paying to support the developmen
(1)
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Re: new tv series?
Posted @ 07:39 GMT 18 Oct 2014
The main actress is Canadian, the English accent is fake haha, she had me fooled
(0)
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Re: The Importance of Lore in Arena FPS
Posted @ 10:25 GMT 8 Apr 2014
[q]It's like you're implying than an Arena FPS isn't a game...[/q] That's a
(0)
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Re: The Importance of Lore in Arena FPS
Posted @ 03:38 GMT 7 Apr 2014
[q]We're talking about Arena FPS[/q] No we weren't, we were talking about Joh
(3)
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Re: The Importance of Lore in Arena FPS
Posted @ 07:49 GMT 6 Apr 2014
[q]I'll copy takesix's post which you've already responded to[/q] Nowhere in
(5)
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Re: The Importance of Lore in Arena FPS
Posted @ 06:37 GMT 5 Apr 2014
[q]Quake 3 had minimal lore specifically because it is useless. Any more lore an
(7)
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Re: The Importance of Lore in Arena FPS
Posted @ 04:10 GMT 5 Apr 2014
[q]They spent very minimal effort with Lore in Quake 3[/q] I agree. But I was
(9)
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Re: Thats one way to quit!
Posted @ 23:59 GMT 4 Apr 2014
As much as I hate to admit it, you're right. Their aim is to implement the regre
(1)
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Re: The Importance of Lore in Arena FPS
Posted @ 06:20 GMT 4 Apr 2014
For once, I agree with you completely. But let me give you an analogy to illustr
(1)
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Re: The Importance of Lore in Arena FPS
Posted @ 05:56 GMT 4 Apr 2014
[q]All of that Lore is useless to the game.[/q] If lore is useless to the gam
(11)
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Re: The Importance of Lore in Arena FPS
Posted @ 04:22 GMT 4 Apr 2014
You didn't answer my question. Just tip-toed around it, and implied that I'm pro
(3)
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Re: The Importance of Lore in Arena FPS
Posted @ 04:16 GMT 4 Apr 2014
[q]There's this word you keep using... implement.[/q] I used the word "implem
(13)
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Re: The Importance of Lore in Arena FPS
Posted @ 06:48 GMT 3 Apr 2014
[q]Here's what should be going through your mind...[/q] What makes you an aut
(6)
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Re: The Importance of Lore in Arena FPS
Posted @ 06:43 GMT 3 Apr 2014
Well yeah, but let me explain why I said that: The game, including the compet
(0)
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Re: The Importance of Lore in Arena FPS
Posted @ 06:22 GMT 3 Apr 2014
[q]No it doesn't. Not in an Arena FPS.[/q] Just saying it doesn't doesn't mak
(15)
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Re: The Importance of Lore in Arena FPS
Posted @ 08:49 GMT 2 Apr 2014
[q]It wouldn't add anything positive either[/q] Of course it would bro. It ad
(20)
Forum
Re: The Importance of Lore in Arena FPS
Posted @ 05:15 GMT 2 Apr 2014
Really dude? Quake 3's art-style is "better than any "realistic" graphics"? Is t
(26)
Forum
Re: The Importance of Lore in Arena FPS
Posted @ 02:12 GMT 2 Apr 2014
Yeah I agree, a nice art-style might make up for a lack of lore. But in 2014 the
(28)
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