No launcher. No web browser plug-in. Working Quake3: CPMA port to web based environment is up and running. Notes from the author:
This project started to demonstrate the feasibility of browser-based gaming, and what better way than with a classic game whose core gameplay revolves around the kind of responsive APIs that are available with HTML5 today.
Edited by aiken at 10:00 CDT, 1 August 2017 - 3820 Hits