Bethesda have yet to provide any form of Quake Champions release date - not even a year - despite the fact that the game’s soon to enter beta testing. The reason for this is that the beta period will be very, very lengthy. id Software creative director Tim Willits told Gamespot, “It's going to come out after a really, really long closed beta. I'm telling people now, it's going to be a long beta."

Someone redpill me on the strategy behind a super long closed beta.

The closed beta group today includes everyone who's interested in the game, and more. The beta group is too big for being a serious beta test. It's basically an open demo now. If you would've been in the beta forums, you could imagine it's mostly a nightmare of unreasonable suggestions and feedback.

Upon release, the player base of former beta testers after months (years) of beta testing will become the pros of the game, making it even more difficult for newcomers who didn't care about the game at the time of the beta period. It doesn't fit with the "include everyone"-approach that today's devs are striving for.

People will get the time to get bored of the game by playing this uncomplete state of game long before the release. Am I wrong imagining that the first weeks after releasing a relatively unknown game is usually when the game companies makes the big buck, and if so - why risk scaring away such large potential of customers if it's all about the money anyway?