wwwAnyBoy:
we need forceenemymodel

*creep:
Force enemymodel seem a bit stupid when they have abilities, don't you think? I'm all for making them green though.

wwwAnyBoy:
knowing "what ability" not helps you in such chaos. No time to think about it and planning your game lol.

CaptainTaichou:
People need to be able to show off their skins and other character customizations.
No one is gonna buy a skin that no one will see. :D

wwwAnyBoy:
But you dont know am i using forceenemymodel or not.

CaptainTaichou:
If you put that setting in the game, a lot of people will use it, and those people will not see the beautiful skins you paid for. :D That will make you less likely to give id money for skins or other cosmetic customizations. A setting to turn on a sort of outline around the player that you can set the colour of would be nice. Something like this mock-up: http://imgur.com/NI4Dlx0

wwwAnyBoy:
If not put forceenemymodel var in QC, a lot of people will not play QC

CaptainTaichou:
I think the majority of people who care about forcing enemy models will play this game just because it is called Quake.

I think you'll find that the group of people who care about cosmetics is much bigger than that gameplay-focused group you're talking about. That's why every game is now making money out of some sort of microtransaction-based scheme or another.

I don't like it much either, but that's the way it is.

It's not just about selling the game and getting that one-off payment like it used to be. They want to keep selling things to the players of a game for as long as they are playing, by turning the game into a storefront because they realized they have a captive audience who they can always be tempting by dangling shiny things in front of them. :D

wwwAnyBoy:
I think ppl want more to win( and cheat for win) than make cosmetics.

Thats why in QL players try to choose thin models(easy to hide and avoid shots). Nobody will play sorlag, becouse difficult to hide(tail).

Some model colors will merge with the map background. Not profitable to play with bright colors on dark map => you cosmetics must be dark. But if your enemy has dark cosmetics and you not. You
will often loose. And you will whine.

Quake not a game even (QC), like Sims, and a group of players who will buy cosmetics much smaller than "balance whiners"