Hey everyone, we added some new movement mechanics to Project Nex. We really wanted to try to make our movement system as dynamic as possible while mixing things up a little bit. There has been some pretty big changes, but we are very excited about the new direction we have taken. All of the movement mechanics we've added are set in stone and will be making it into the final game.

We'd still love to hear your thoughts and ideas on our new update. Finally things are moving at a nice and steady pace again with our project, so we should be having more cool updates in the near future.

Thanks for taking the time to watch our video and for the support. Hope you enjoy the new changes just as much as we do on the team.