I've noticed more and more players and pundits talk about how random pro-q3dm6 has become and I'm wondering, is this just a new development? Or has this been the general consensus since pro-q3dm6's inception?

I wonder if this has anything to do with the advancement of average skill-levels, better internet connections, better hardware (mice, mostly) and even perhaps better netcode?

But you must admit, retrospectively, that dm6 in a tournament setting didn't seem that random at all. The better players, Cooller for example, dominated this map against lesser players -- so it doesn't seem reasonable to say that the map has always been random...