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QC Update: CBT 13 Patch Notes (150 comments)
Posted by Nukm @ 08:40 CDT, 3 August 2017 - iMsg
Notes about the Patch and player data reset:
On Thursday, August 3rd, at 9am ET, we will be undergoing maintenance to deploy a new patch, which will include several much requested fixes and adjustments for Quake Champions. During the maintenance period, we will need to reset some player data in preparation for a new update.

Player content that will be reset includes: User States (Armors, Weapons, Attachments, Shaders, Currency) and Challenges.
Content that will NOT be reset includes: Champions, Friends, Skill Rating, Nicknames

Update: CBT 13.7 Cleanup patch
Today we will be deploying a patch to address a few issues that have appeared along with the deploy of CBT 13. This patch will require us to take the servers down at approximately 3:45pm ET. We do anticipate the maintenance will last a few hours, but we'll let you know as soon as we bring the servers back up.

Source: bethesda.net
Links: tweet@Quake, twitch twitch.tv
Edited by Nukm at 05:27 CDT, 5 August 2017 - 7667 Hits
[QWC EU Finals] Sephis vs. noctis (No comments)
Posted by Nukm @ 05:24 CDT, 3 August 2017 - iMsg
Loser:Sephis , Odds: 10% (9.3:1)
Bets placed: E$640, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Winner:noctis, Odds: 89% (1.1:1)
Bets placed: E$18737, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Switzerland Sephis vs. noctis Australia

Match details
186 Hits
[QWC EU Finals] GaRpY vs. NOFEAR (No comments)
Posted by Nukm @ 05:24 CDT, 3 August 2017 - iMsg
Loser:GaRpY, Odds: 47% (2.1:1)
Bets placed: E$13516, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Winner:NOFEAR, Odds: 52% (1.9:1)
Bets placed: E$18600, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

United Kingdom GaRpY vs. NOFEAR Hungary

Match details
201 Hits
[QWC EU Finals] SL1P vs. toxjq (No comments)
Posted by Nukm @ 05:24 CDT, 3 August 2017 - iMsg
Loser:SL1P, Odds: 8.3% (12:1)
Bets placed: E$0, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Winner:toxjq, Odds: 91% (1:1)
Bets placed: E$20089, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Spain SL1P vs. toxjq Sweden

Match details
158 Hits
[QWC EU Finals] AGENT vs. zoot (1 comment)
Posted by Nukm @ 05:24 CDT, 3 August 2017 - iMsg
Winner:AGENT, Odds: 72% (1.3:1)
Bets placed: E$30340, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Loser:zoot, Odds: 27% (3.6:1)
Bets placed: E$12261, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Russia AGENT vs. zoot United Kingdom

Match details
326 Hits
[QWC EU Finals] Karwik vs. Nitrino (No comments)
Posted by Nukm @ 05:24 CDT, 3 August 2017 - iMsg
Loser:Karwik , Odds: 30% (3.2:1)
Bets placed: E$10020, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Winner:Nitrino, Odds: 69% (1.4:1)
Bets placed: E$25655, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Poland Karwik vs. Nitrino Russia

Match details
146 Hits
[QWC EU Finals] fazz vs. inz (No comments)
Posted by Nukm @ 05:24 CDT, 3 August 2017 - iMsg
Winner:fazz , Odds: 74% (1.3:1)
Bets placed: E$29068, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Loser:inz, Odds: 25% (3.9:1)
Bets placed: E$8019, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Sweden fazz vs. inz Russia

Match details
218 Hits
[QWC EU Finals] Pikawa vs. BaSe (No comments)
Posted by Nukm @ 05:24 CDT, 3 August 2017 - iMsg
Loser:Pikawa , Odds: 42% (2.3:1)
Bets placed: E$7630, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Winner:BaSe, Odds: 57% (1.7:1)
Bets placed: E$11755, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Poland Pikawa vs. BaSe Russia

Match details
162 Hits
[QWC EU Finals] clawz vs. kRoNic (No comments)
Posted by Nukm @ 05:24 CDT, 3 August 2017 - iMsg
Winner:clawz , Odds: 66% (1.5:1)
Bets placed: E$18432, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Loser:kRoNic, Odds: 33% (2.9:1)
Bets placed: E$8220, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Portugal clawz vs. kRoNic Ireland

Match details
199 Hits
[QWC EU Finals] prox1mo vs. Vo0 (1 comment)
Posted by Nukm @ 05:07 CDT, 3 August 2017 - iMsg
Loser:prox1mo , Odds: 23% (4.3:1)
Bets placed: E$3525, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Winner:Vo0, Odds: 76% (1.3:1)
Bets placed: E$16735, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Kazakhstan prox1mo vs. Vo0 Netherlands

Match details
Edited by Nukm at 01:50 CDT, 4 August 2017 - 337 Hits
[QWC EU Finals] stermy vs. k1llsen (No comments)
Posted by Nukm @ 05:07 CDT, 3 August 2017 - iMsg
Loser:stermy , Odds: 45% (2.1:1)
Bets placed: E$14573, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Winner:k1llsen, Odds: 54% (1.8:1)
Bets placed: E$17054, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Italy stermy vs. k1llsen Germany

Match details
Edited by Nukm at 05:25 CDT, 3 August 2017 - 205 Hits
[QWC EU Finals] strenx vs. Av3k (1 comment)
Posted by Nukm @ 05:07 CDT, 3 August 2017 - iMsg
Loser:strenx, Odds: 65% (1.5:1)
Bets placed: E$18675, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Winner:Av3k, Odds: 34% (2.9:1)
Bets placed: E$7260, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

France strenx vs. Av3k Poland

Match details
Edited by Nukm at 05:25 CDT, 3 August 2017 - 262 Hits
[QWC EU Finals] Cooller vs. evil (No comments)
Posted by Nukm @ 05:07 CDT, 3 August 2017 - iMsg
Winner:Cooller , Odds: 64% (1.5:1)
Bets placed: E$25760, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Loser:evil, Odds: 35% (2.7:1)
Bets placed: E$13840, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Russia Cooller vs. evil Russia

Match details
Edited by Nukm at 05:25 CDT, 3 August 2017 - 216 Hits
[QWC EU Finals] Luke_ie vs. Cypherrr (No comments)
Posted by Nukm @ 05:07 CDT, 3 August 2017 - iMsg
Loser:Luke_ie , Odds: 7.9% (12:1)
Bets placed: E$100, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Winner:Cypherrr, Odds: 92% (1:1)
Bets placed: E$16461, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Ireland Luke_ie vs. Cypherrr Belarus

Match details
Edited by Nukm at 05:25 CDT, 3 August 2017 - 166 Hits
[QWC EU Finals] wichtL vs. smoke (No comments)
Posted by Nukm @ 05:07 CDT, 3 August 2017 - iMsg
Winner:wichtL , Odds: 82% (1.2:1)
Bets placed: E$13725, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Loser:smoke, Odds: 17% (5.7:1)
Bets placed: E$800, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Germany wichtL vs. smoke Germany

Match details
Edited by Nukm at 05:26 CDT, 3 August 2017 - 150 Hits
[QWC EU Finals] Brejk vs. dem0n (No comments)
Posted by Nukm @ 05:07 CDT, 3 August 2017 - iMsg
Winner:Brejk , Odds: 54% (1.8:1)
Bets placed: E$16750, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Loser:dem0n, Odds: 45% (2.1:1)
Bets placed: E$11565, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Czech Republic Brejk vs. dem0n Belgium

Match details
Edited by Nukm at 05:26 CDT, 3 August 2017 - 149 Hits
[QWC EU Finals] Xron vs. Luminus (No comments)
Posted by Nukm @ 05:07 CDT, 3 August 2017 - iMsg
Winner:Xron , Odds: 69% (1.4:1)
Bets placed: E$17102, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

Loser:Luminus, Odds: 30% (3.3:1)
Bets placed: E$6016, betting open: 08:00 CDT 3 Aug 2017 to 03:00 CDT 5 Aug 2017

ESL4 QC 1on1 QWC Regional Finals Europe

Ukraine Xron vs. Luminus Germany

Match details
Edited by Nukm at 05:26 CDT, 3 August 2017 - 155 Hits
MediaMarkt's QC LAN Tournament (1 comment)
Posted by Nukm @ 01:41 CDT, 28 July 2017 - iMsg
Loser:cypher, Odds: 51% (1.9:1)
Bets placed: E$25815, betting open: 02:30 CDT 28 Jul 2017 to 05:00 CDT 29 Jul 2017

Winner:cooller, Odds: 13% (7.1:1)
Bets placed: E$5581, betting open: 02:30 CDT 28 Jul 2017 to 05:00 CDT 29 Jul 2017

Loser:evil, Odds: 8.9% (11:1)
Bets placed: E$2885, betting open: 02:30 CDT 28 Jul 2017 to 05:00 CDT 29 Jul 2017

Loser:agent, Odds: 11% (9:1)
Bets placed: E$4000, betting open: 02:30 CDT 28 Jul 2017 to 05:00 CDT 29 Jul 2017

Loser:someone else, Odds: 14% (6.7:1)
Bets placed: E$6000, betting open: 02:30 CDT 28 Jul 2017 to 05:00 CDT 29 Jul 2017

Info about the tournament

Starring: Belarus Cypher, Russia Cooller, Russia evil and Russia agent.
Players from open signups: Base, Nitrino, inz, Dazator, Troolz, Zerg, ...
Edited by Nukm at 01:41 CDT, 28 July 2017 - 455 Hits
Patch Notes for no 7/24 Update (24 comments)
Posted by Nukm @ 03:24 CDT, 24 July 2017 - iMsg
Patch Notes CBT 15

Heyguys,

Soon (tm) we'll be deploying another patch, as usual only a smaller update is going live at 8am ET. We'll be taking servers down for the deploy, and plan to have them back up around 11am ET.

We decided to react to the obvious inbalances of champions and had a slight change of philosophy. Active abilities should complement a champions play but we do not want situation where the match resolves around the use of active abilities and avoiding combat during downtime. Thats why we decided to nerf disruptive abilities while at the same time improving health and armor stats of weak heroes so players focus a bit more on map control and pickup management.

Here are the fixes for tomorrow's patch:

Champions:

Anarki: Decreased acceleration while on ground to make him more vulnarable while trying to avoid hits by just strafing left/right in quick succession.

Clutch: Increased downtime of Barrier after firing a weapon to allow more counterplay/interactivity while the Barrier is up. We want players to be able to react when Clutch fires instead of just having to rely on prediction shots and spam.
Clutch: Momentum gain from dodge is now inversly correlated to his current speed in that direction. We enjoy Clutches new and unique mobility options but felt like it was too abusive when chained.

Gelena: Max Health increased from 100 to 125. We are satisfied with the offensive usefulness of totems but wanted increase healing synergy and increase Gelenas general power level slightly.

Nyx: Added a quick transition phase into and out of Ghost Walk during which Nyx will be vulnerable, but more resistant, to damage.
Nyx: Added a quit humming sound when transitioning into Ghost Walk that fades out slowly to allow opponents to chase here slighly easier.

Ranger: Dire Orb will now disappear after dealing damage. While telefrags with the Dire Orb created spectacular moments, it was too random, often impossible to play around for the oppent and invalidated our core gameplay design of health/armor control. This also allows players to willingly step into the Orb, taking damage but denying Ranger the ability to teleport. Overall we hope this chang increases interactivity while bringing down Rangers power level a bit.

Slash: Increased maximum armor from 25 to 50. we feel like it was pretty stupid to have a champions this weak not even being able to fully benefit from one of the major pickups present on each map.
Slash: Increased starting armor from 0 to 25 to bring her powerlevel up to par with other champions.

Website:
We update the Champions page on quake.com because it provided outdated information and it was emberassing to not list B.J. weeks after he was introduced to the game. We also added detailed information on how abilities, like Scalebearer Bull Rush, actually work and added lore to explain bsinteractions like Clutch being able to see Nyx through its Barrier
Edited by Nukm at 03:32 CDT, 24 July 2017 - 2035 Hits
Competitive QC Duel Meta #2 (8 comments)
Posted by Nukm @ 13:54 CDT, 21 July 2017 - iMsg
Two weeks have passed since my initial look at the Competitive QC Duel Meta. Since then I have further collected data and we can now look at the Champion pickrates that established after the changes to Clutch and nerf to B.J.'s Dual wild.




Links: Data Sheet, Full Infographic
Edited by Nukm at 13:58 CDT, 21 July 2017 - 3261 Hits
prox1mo vs. Baksteen (1 comment)
Posted by Nukm @ 08:15 CDT, 21 July 2017 - iMsg
Winner:prox1mo , Odds: 48% (2:1)
Bets placed: E$16550, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

Loser:Baksteen, Odds: 51% (1.9:1)
Bets placed: E$16169, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #4

Kazakhstan prox1mo vs. Baksteen Netherlands

Match details
333 Hits
Sephis vs. HELL (No comments)
Posted by Nukm @ 08:11 CDT, 21 July 2017 - iMsg
Winner:Sephis , Odds: 30% (3.2:1)
Bets placed: E$7720, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

Loser:HELL, Odds: 69% (1.4:1)
Bets placed: E$20317, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #4

Austria Sephis vs. HELL United Kingdom

Match details
187 Hits
Karwik vs. jox (No comments)
Posted by Nukm @ 08:10 CDT, 21 July 2017 - iMsg
Winner:Karwik , Odds: 83% (1.2:1)
Bets placed: E$25813, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

Loser:jox, Odds: 16% (5.9:1)
Bets placed: E$1200, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #4

Poland Karwik vs. jox Norway

Match details
210 Hits
Luminus vs. Latrommi (No comments)
Posted by Nukm @ 08:10 CDT, 21 July 2017 - iMsg
Winner:Luminus , Odds: 55% (1.8:1)
Bets placed: E$13500, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

Loser:Latrommi, Odds: 44% (2.2:1)
Bets placed: E$10098, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #4

Germany Luminus vs. Latrommi Russia

Match details
186 Hits
Memphis vs. Luke_ie (No comments)
Posted by Nukm @ 08:09 CDT, 21 July 2017 - iMsg
Loser:Memphis , Odds: 74% (1.3:1)
Bets placed: E$19234, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

Winner:Luke_ie, Odds: 25% (3.8:1)
Bets placed: E$6160, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #4

Spain Memphis vs. Luke_ie Ireland

Match details
185 Hits
zoot vs. gaiia (No comments)
Posted by Nukm @ 08:09 CDT, 21 July 2017 - iMsg
Winner:zoot, Odds: 28% (3.5:1)
Bets placed: E$6336, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

Loser:gaiia, Odds: 71% (1.3:1)
Bets placed: E$20575, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #4

United Kingdom zoot vs. gaiia Finland

Match details
Edited by Nukm at 08:10 CDT, 21 July 2017 - 246 Hits
kRoNic vs. bukster (No comments)
Posted by Nukm @ 08:09 CDT, 21 July 2017 - iMsg
Winner:kRoNic , Odds: 83% (1.2:1)
Bets placed: E$19281, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

Loser:bukster, Odds: 16% (5.8:1)
Bets placed: E$1169, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #4

Ireland kRoNic vs. bukster Latvia

Match details
Edited by Nukm at 08:12 CDT, 21 July 2017 - 162 Hits
evil vs. pavel (No comments)
Posted by Nukm @ 08:09 CDT, 21 July 2017 - iMsg
Winner:evil, Odds: 75% (1.3:1)
Bets placed: E$29188, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

Loser:pavel, Odds: 24% (4.1:1)
Bets placed: E$7170, betting open: 10:00 CDT 21 Jul 2017 to 05:00 CDT 23 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #4

Russia evil vs. pavel Russia

Match details
Edited by Nukm at 10:28 CDT, 21 July 2017 - 241 Hits
A look at the competitive QC Duel Meta (64 comments)
Posted by Nukm @ 10:29 CDT, 8 July 2017 - iMsg
Quake Champions Duel competitions are up and running and it is time to look at the developing champions meta. Using Data from the later rounds of past duel tournaments I analysed how often and on which map champions get picked by top duel players. With 546 champion picks overall we are already able to observe some trends while the full picture is still being drawn.



The data was collected from the available vods (thanks to plusforward.net) of the later rounds of the following tournaments: 125 FPS QC Duel Sunday Cup #2, COOLLERZ Saturday Online Cup #1, ESL Wold Championship NA Qualifier #2, ESL Wold Championship EU Qualifier #1, ESL Wold Championship EU Qualifier #2.

Links: Data Sheet, Full Infographic
Edited by Nukm at 10:53 CDT, 9 July 2017 - 10270 Hits
NOFEAR vs fazz (No comments)
Posted by Nukm @ 16:25 CDT, 7 July 2017 - iMsg
Loser:NOFEAR , Odds: 17% (5.8:1)
Bets placed: E$746, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

Winner:fazz, Odds: 82% (1.2:1)
Bets placed: E$14200, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #2

Hungary NOFEAR vs. fazz Sweden

Match details
292 Hits
wichtL vs. Pikawa (No comments)
Posted by Nukm @ 16:23 CDT, 7 July 2017 - iMsg
Winner:wichtL , Odds: 68% (1.4:1)
Bets placed: E$26447, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

Loser:Pikawa, Odds: 31% (3.2:1)
Bets placed: E$10650, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #2

Germany wichtL vs. Pikawa Poland

Match details
310 Hits
dem0n vs Baksteen (No comments)
Posted by Nukm @ 16:20 CDT, 7 July 2017 - iMsg
Winner:dem0n , Odds: 42% (2.3:1)
Bets placed: E$12233, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

Loser:Baksteen, Odds: 57% (1.7:1)
Bets placed: E$15845, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #2

Belgium dem0n vs. Baksteen Netherlands

Match details
249 Hits
BaSe vs. Memphis (No comments)
Posted by Nukm @ 16:18 CDT, 7 July 2017 - iMsg
Winner:BaSe , Odds: 77% (1.2:1)
Bets placed: E$25433, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

Loser:Memphis, Odds: 22% (4.3:1)
Bets placed: E$5908, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #2

Russia BaSe vs. Memphis Spain

Match details
281 Hits
HELL vs stermy (No comments)
Posted by Nukm @ 16:16 CDT, 7 July 2017 - iMsg
Loser:HELL , Odds: 18% (5.4:1)
Bets placed: E$2233, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

Winner:stermy, Odds: 81% (1.2:1)
Bets placed: E$18923, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #2

United Kingdom HELL vs. stermy Italy

Match details
263 Hits
Av3k vs bukster (No comments)
Posted by Nukm @ 16:16 CDT, 7 July 2017 - iMsg
Winner:Av3k , Odds: 74% (1.3:1)
Bets placed: E$18568, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

Loser:bukster, Odds: 25% (3.9:1)
Bets placed: E$5583, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #2

Poland Av3k vs. buksterLatvia

Match details
218 Hits
inz_ vs. GaRpY (No comments)
Posted by Nukm @ 16:16 CDT, 7 July 2017 - iMsg
Loser:inz_ , Odds: 37% (2.6:1)
Bets placed: E$11243, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

Winner:GaRpY, Odds: 62% (1.5:1)
Bets placed: E$18240, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #2

Russia inz_ vs. GaRpYUnited Kingdom

Match details
235 Hits
toxjq vs Spart1e (No comments)
Posted by Nukm @ 16:16 CDT, 7 July 2017 - iMsg
Winner:toxjq , Odds: 81% (1.2:1)
Bets placed: E$22286, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

Loser:Spart1e, Odds: 18% (5.2:1)
Bets placed: E$3213, betting open: 18:00 CDT 7 Jul 2017 to 05:00 CDT 9 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #2

Sweden toxjq vs. Spart1eSweden

Match details
242 Hits
Scalebearer Trickjumps (18 comments)
Posted by Nukm @ 15:57 CDT, 5 July 2017 - iMsg
1317 Hits
wichtL vs. clawz (10 comments)
Posted by Nukm @ 08:52 CDT, 30 June 2017 - iMsg
Loser:wichtL , Odds: 45% (2.2:1)
Bets placed: E$12864, betting open: 12:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

Winner:clawz, Odds: 54% (1.8:1)
Bets placed: E$16825, betting open: 12:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #1

Germany wichtL vs. clawz Belarus

Match details
Edited by Nukm at 11:02 CDT, 30 June 2017 - 838 Hits
inz vs. Cypherrr (No comments)
Posted by Nukm @ 08:50 CDT, 30 June 2017 - iMsg
Winner:Cypherrr, Odds: 95% (1:1)
Bets placed: E$17844, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

Loser:inz , Odds: 4.7% (20:1)
Bets placed: E$350, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #1

Russia inz vs. Cypherrr Belarus

Match details
Edited by Nukm at 10:43 CDT, 30 June 2017 - 301 Hits
HELL vs. Cooller (No comments)
Posted by Nukm @ 08:46 CDT, 30 June 2017 - iMsg
Loser:HELL , Odds: 21% (4.5:1)
Bets placed: E$5550, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

Winner:Cooller, Odds: 78% (1.2:1)
Bets placed: E$19050, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #1

United Kingdom HELL vs. Cooller Russia

Match details
Edited by Nukm at 08:46 CDT, 30 June 2017 - 340 Hits
toxjq vs Xron (2 comments)
Posted by Nukm @ 08:45 CDT, 30 June 2017 - iMsg
Loser:toxjq , Odds: 79% (1.2:1)
Bets placed: E$15650, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

Winner:Xron, Odds: 20% (4.9:1)
Bets placed: E$5220, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #1

Sweden toxjq vs. Xron Ukraine

Match details
Edited by Nukm at 08:45 CDT, 30 June 2017 - 650 Hits
Luminus vs noctis (No comments)
Posted by Nukm @ 08:44 CDT, 30 June 2017 - iMsg
Loser:Luminus , Odds: 11% (8.8:1)
Bets placed: E$1016, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

Winner:noctis, Odds: 88% (1.1:1)
Bets placed: E$19952, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #1

Germany Luminus vs. noctis Austria

Match details
Edited by Nukm at 08:44 CDT, 30 June 2017 - 323 Hits
Nitrino vs. strenx (3 comments)
Posted by Nukm @ 08:44 CDT, 30 June 2017 - iMsg
Winner:Nitrino, Odds: 57% (1.7:1)
Bets placed: E$20195, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

Loser:strenx, Odds: 42% (2.3:1)
Bets placed: E$13980, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #1

Russia Nitrino vs. strenx France

Match details
Edited by Nukm at 08:44 CDT, 30 June 2017 - 527 Hits
Vo0 vs. zoot (1 comment)
Posted by Nukm @ 08:44 CDT, 30 June 2017 - iMsg
Winner:Vo0 , Odds: 78% (1.2:1)
Bets placed: E$22437, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

Loser:zoot, Odds: 21% (4.6:1)
Bets placed: E$6393, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #1

Netherlands Vo0 vs. zoot United Kingdom

Match details
Edited by Nukm at 08:47 CDT, 30 June 2017 - 438 Hits
rell vs. AGENT (No comments)
Posted by Nukm @ 08:42 CDT, 30 June 2017 - iMsg
Loser:rell, Odds: 8.9% (11:1)
Bets placed: E$850, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

Winner:AGENT, Odds: 91% (1:1)
Bets placed: E$15350, betting open: 11:00 CDT 30 Jun 2017 to 04:00 CDT 2 Jul 2017

ESL4 Quake World Championship European Duel Qualifier #1

Russia rell vs. AGENT France

Match details
272 Hits
CBT 11 Game Update (6/22) (16 comments)
Posted by Nukm @ 15:42 CDT, 24 June 2017 - iMsg
https://bethesda.net/community/topic/65206/ne...te-on-6-22

UI/HUD:

Fixed an issue where the Tri-bolt icon was missing from the fraglist
Fixed an issue where Scalebearer’s death log ability icon was missing
Fixed skippable photosensitivity warning

Custom Game:

Fixed an issue that would cause spectators to become stuck on the lobby screen if a new match is started before the Spectator transitions out of the previous match.
Fixed an issue where players would not receive challenges progression in a Custom Game

Spectating:

Fixed an issue where the spectator would see mismatched player outlines

Tech:

Ping will no longer correlate with FPS, which will now display the true ping value
Additional heat map stats added
Fixed an issue relating to the Tri-bolt bloom effect in outdoor areas
Swear filter temporarily disabled (we know, it’s way too f***ing strict)

Crash:

Fixed a crash that could occur during Sacrifice mode if throwing the soul and using one’s ability at the same time


Balancing

Tri-bolt:
Increased explosion delay to 250ms
Increase projectile speed +10m/s
Minimum splash damage is set to 5dmg

BJ Blazkowicz:
Slow firing weapons (RL, RG, SG, TB) now at 1.5x
Reduced rate of fire to 1.25x for high rate of fire weapons (Gauntlet, Machinegun, Nailgun, Heavy Machinegun, Super Nailgun, and Lightning Gun)

Sacrifice:
Round limit upped to 60 mins

Duel:
Warmup is set to 40 seconds

Known Issues

Incorrect ping may appear in second round
Spectator in fly camera won’t see splash screen between rounds
Window resize can break spectators HUD
Edited by Nukm at 15:42 CDT, 24 June 2017 - 1453 Hits
Ask Us Anything - Dev Answers 6/23 (21 comments)
Posted by Nukm @ 15:37 CDT, 24 June 2017 - iMsg
Adam Pyle (Lead Designer, id Software), Jason Bergman (Senior Producer, Bethesda Softworks) answered some community questions that were collected over the last week. The Developers intend to do "many more" Ask Us Anything sessions, so continue using the existing forum thread to ask further questions.





Check out all answers on the official Bethesda Forum.

Links: esr Forum Discussion
Edited by Nukm at 15:48 CDT, 24 June 2017 - 2303 Hits
Quake World Championships at QuakeCon 2017 (194 comments)
Posted by Nukm @ 07:20 CDT, 12 June 2017 - iMsg
id Software, Bethesda and ESLjust announced the $1,000,000 Quake World Champion. Duel and Sacrifice (4v4) competitions will kick off this June and culminate in a live Finals at QuakeCon from August 24-27, 2017 in Dallas, Texas.



Source: eslgaming.com
Links: esr Forum Discussion - tweet @ESLQuake
Edited by Nukm at 07:20 CDT, 12 June 2017 - 14510 Hits
Quake Champions E3 Patch - Open Beta (80 comments)
Posted by Nukm @ 06:53 CDT, 12 June 2017 - iMsg
Following some minor patches in the previous weeks, the E3 Quake Champions Patch introduces a brand new champion and new weapon, new maps including Blood Run, Custom Games and more. Check out the full Patchlog below:
Welcome to the Quake Champions Beta! We’ve made a lot of changes in this build, many of which we just revealed at the Bethesda E3 Showcase! The first big change is that beta is now open 24/7! That means you can just in and play any time you want, unless we have a maintenance window or are deploying a future patch. We’ll keep you in the loop about any planned outages.
We’ve also added a LOT of goodness. Here’s the list of other new additions that you can check out right now:

Additional Info:
Blood Run Quick Tour by Rocket Jump Ninja
Lockbox Arena Overview
BJ Blazkowicz Champion Trailer

Source: bethesda.net
Edited by Nukm at 04:32 CDT, 15 June 2017 - 5565 Hits
Patch Notes for May 26 (13 comments)
Posted by Nukm @ 07:35 CDT, 26 May 2017 - iMsg
Taken from https://bethesda.net/community/topic/58378/pa...r-may-26/2

Hey all! The next test event for Closed Beta kicks off tomorrow, May 26, at 10am ET. Here are the patch notes for the build. You'll note that a lot of the changes have to do with adjusting Sacrifice based on your feedback. Please continue to let us know your thoughts once the new build is live. See you in the Arena!
Patch Notes

Sacrifice:
Match limit is now “Best of 3 Rounds”
Obelisk capturing time limit has been adjusted to 2 minutes
Score limit per round is now set at 1 point
Contested time when at 99% has been increased to 3 seconds
Fixed player sorting on the end-game Sacrifice scoreboard. Player ranks are now sorted properly by XP, instead of deaths.
Fixed post-match scoring events. 1st, 2nd, and 3rd place win. Match complete XP gain now works correctly
In-game:
Additional logs added to investigate incorrect spawn points
Fixed an issue in the Duel spawn code that would result in a player respawning too closely to their killer.
Fixed a server crash that could occur when Scalebearer (while in active ability) was telefraged by Ranger’s orb
Fixed an issue where Gauntlets produced excessive damage
Made improvements to address a delay found when firing the Rocket Launcher
UI:
Server IP has been removed from the beta watermark
Fixed Nyx leg animation in the presentation screen
Fixed issues with incorrect visualizations of weapons in PiPs
Ready state timer has been reduced to 5 seconds
Tech:
Fixed issue where a white display appeared when launching the game
Sound:
Added additional sound effects
Fixed Obelisk explosion sound
Known Issues:
In Battle Report sorting does not sort by XP
Final medals are missing from battle report. 1st, 2nd, 3rd place
Edited by Nukm at 07:36 CDT, 26 May 2017 - 1498 Hits
Few new infos from Syncerror (shared on twitch) (47 comments)
Posted by Nukm @ 14:55 CDT, 21 May 2017 - iMsg
Syncerror shared some info on Rocket Jump Ninja's Twitch Stream



tl;dw:
- grenade based champion coming
- afraid of gl spam, will reevaluate after said champions is in the the game
- wall climbing with nail gun is a work in progress, plasma gun skin a possibility
- fps dependant up/download will absolutely be improved, is currently full of unecessary/debug data
- working on rocket delay
Edited by Nukm at 14:56 CDT, 21 May 2017 - 4736 Hits
Don't worry, Quake Champions is still Qu (2 comments)
Posted by Nukm @ 18:07 CDT, 12 March 2017 - iMsg
PC Gamer about Quake Champions at PAX East.

“...We wanted to make [the champion abilities] additive to the experience, not replacing the experience,” Quake Champions creative director, Tim Willits, told me following my time with the game. “We feel that it's a good bridge between our hardcore Quake fans that would murder us if we messed with the formula,” Willits half-joked, “but it also has something that is new and a little bit more modern.”

Read the full article at pcgamer.com.
Edited by Nukm at 18:09 CDT, 12 March 2017 - 725 Hits
Quake Champions Weapons Overview (102 comments)
Posted by Nukm @ 06:18 CST, 8 March 2017 - iMsg
Along with the Quake Champions Closed Beta announcement, Bethesda published new information about the weapons.


Head over to the official site for high resolution images and additional information.

Source: quake.bethesda.net
Edited by Badb0y at 08:55 CST, 8 March 2017 - 8802 Hits
Edited by Nukm at 03:02 CDT, 6 April 2015 - 102648 Hits
Build #28 - Now with 13% more stuff. (8 comments)
Posted by Nukm @ 14:59 CST, 18 November 2014 - iMsg
Source - tl;dr enable test version in steam beta settings and play more reflex

Steam:
This build is being deployed as a "test" version.
To enable test versions, right click on Reflex in steam and go to properties.
In the "betas" tab, use the dropdown box to select the public test branch.
Steam will automatically update you to test versions when available.
Note that test versions will often be more unstable than release versions and are not recommended unless you're having problems with the latest retail build.

Game:
Callvote is now properly implemented. Use vote_yes and vote_no commands to vote.
"callvote map" now gives a list of maps on the server. It doesn't actually fit in the console properly, but it's there.
"callvote mode" now gives a list of modes on the server.
Brightened enemy outlines (and made friendly blue and enemy red)
Names on scoreboard are now colored by team.
Reduced end of game scoreboard time from 30 to 10 seconds.

Tech:
Removed over 500MB of unused assets. This should significantly improve things for people with older GPUs.
Obligatory "fixed a couple of memory leaks"
Refreshrate command now works as expected again.
Cleaned up some of the fullscreen<->windowed issues.
Significant changes to input system.
This should hopefully fix some of the input lag/inconsistency/stuttering some players have been having.
We're after feedback on how the input is feeling for people now so please give us your thoughts at @ http://www.reflexfps.net/forums/index.php?/to...-feedback/
Added a few more dialog boxes for crashes.
Added "r_decals" command. Setting this to 0 will increase your fps, especially if there are lots of exploding robots around.
Greatly increased max gamestate count on server. This should help reduce "disconnect on connect" bugs we are getting.

Editor:
Updated editor's "nolight" texture to be at least a little bit visible.
ContentBrowserHack now has a search box (thanks Bonuspunkt)

Configs:
Added default game binds:
F1 - Vote yes
F2 - Vote no
F3 - Ready
Added default editor binds:
T - Chat
Y - Team chat
6 - Create Pickup
Removed default resolution from game.cfg.

UI:
Mouse speed slider now goes up to 50.
Added hud_* commands with some basic settings for controlling the vote/chat boxes.
Added new crosshairs.
Crosshair style can be selected using cl_crosshair 1-16.
Crosshair color can be selected using cl_crosshaircolor 1-6
Crosshairs are stored in /game/base/internal/hud/hud_crosshairs_c.dds if you feel like creating your own.

Maps:
Fixed health pickups on xfdm2
Removed lava effects that were causing performance issues on cpm3.
Included community maps submitted through the forum thread @ http://www.reflexfps.net/forums/index.php?/to...lick-this/

Known Issues:
r_refreshrate is actually still broken if you alt+enter repeatedly.
There can be a slight lag when connecting sometimes.
Players can connect and be using an axe but it will look like a burst gun to others.
There is no replay on the main menu because the replay format changed.
Edited by Nukm at 15:03 CST, 18 November 2014 - 3060 Hits
Early access will be available soon (23 comments)
Posted by Nukm @ 08:12 CST, 3 November 2014 - iMsg
fleabitten just posted this on the reflex subreddit:
So there's been a bit of hype surrounding Reflex Early Access. Yes, it's hitting soon -- we've just got to wait for Valve to approve it.

You'll be able to grab yourself a copy a play immediately but before you do, you should be aware of what you're paying for.

When we say Early Access, we mean it. The game is playable but still completely unpolished and you won't see any huge difference between the Early Access build and what you've seen in the trailer/streams.

We don't have all the modes. The weapons are not final. The UI is ugly and basic. The editors don't support even half of the features we have planned for them. A lot of the sounds are pretty crappy. Most of the art is missing. We don't have matchmaking. We don't have bots.

In short, the game is going to be rough. Game development is a slow process, especially for a small, unfunded indie team. Reflex is not competition ready and won't be for a while yet. It's not ready to support a large scene.

For now, it's fun. It's playable. You can build maps. You can watch replays.
But it is a long way from finished.

You have been warned ;)
Edited by Nukm at 08:13 CST, 3 November 2014 - 4874 Hits
Considering upgrading to Windows 8 (55 comments)
Posted by Nukm @ 10:08 CDT, 17 October 2013 - iMsg
So im running windows 7 on my desktop and the release of 8.1 made me wonder if its time to upgrade. i can get it for free from my university, the decision is simply about usability for me. so i was hoping some windows 8 users could answer me some questions.

do i need to use thew metro interface for anything at all if i install classic shell?

is there any win 7 feature that you are missing?

have you had any compatibility issues with games?

would you say that there is a reason to upgrade if you are not using a laptop/tablet and are not going to use the metro interface?
Edited by Nukm at 10:08 CDT, 17 October 2013 - 10080 Hits
QCon 2013 - Duel Finals - Evil vs rapha (10 comments)
Posted by Nukm @ 16:05 CDT, 3 August 2013 - iMsg
Loser:Evil, Odds: 51% (1.9:1)
Bets placed: E$29484, betting open: 16:05 CDT 3 Aug 2013 to 19:00 CDT 3 Aug 2013

Winner:rapha, Odds: 48% (2:1)
Bets placed: E$24058, betting open: 16:05 CDT 3 Aug 2013 to 19:00 CDT 3 Aug 2013

Russia Evil vs United States of America rapha

Links: Coverage Post
3397 Hits
QCon 2013 - Duel Finals - Evil vs rapha (4 comments)
Posted by Nukm @ 15:15 CDT, 3 August 2013 - iMsg
Tied:Evil, Odds: 29% (3.3:1)
Bets placed: E$650, betting open: 15:15 CDT 3 Aug 2013 to 19:30 CDT 3 Aug 2013

Tied:rapha, Odds: 70% (1.4:1)
Bets placed: E$5000, betting open: 15:15 CDT 3 Aug 2013 to 19:30 CDT 3 Aug 2013

Russia Evil vs United States of America rapha

Links: Coverage Post
2362 Hits
QL Premium Pak 17 Content Preview (37 comments)
Posted by Nukm @ 14:03 CDT, 25 April 2013 - iMsg
Quake Live Premium Pak 17 is knocking on our door and quakelive.com gives us a preview of the upcoming maps!




Links: Official News, ESR Forum Thread
Edited by wn at 15:46 CDT, 25 April 2013 - 9407 Hits
cypher quits sm, comments on cooller (108 comments)
Posted by Nukm @ 19:58 CDT, 24 April 2013 - iMsg
https://twitter.com/AlexeyCypher/status/326971164696117249

By the way ))) I had alot of SM offers to play in there teams, but now i ofically can say, that im not going to continue to play SM atl all!

i dont feel, i can play competevly with young motivated players...so i let them play )

then @Sabre0001 says:
Ha! eSports is a tough area! Cooller made a comeback though, so you never know.
Details
and cypher answers
to be honest, i dont wanna repaet his career wih retiremnts and come backs, if i will leave i will leave )
Edited by Nukm at 19:58 CDT, 24 April 2013 - 11049 Hits
2gd about "replacing" ql zotac cups (19 comments)
Posted by Nukm @ 20:16 CDT, 3 August 2012 - iMsg
http://www.youtube.com/watch?v=vJQmoj-l0HM&am...ge#t=1021s

the whole interview is interesting though, check it out
Edited by Nukm at 20:16 CDT, 3 August 2012 - 2744 Hits
sick nade jump (357 comments)
Posted by Nukm @ 18:23 CDT, 30 May 2012 - iMsg
edit2: as twister noted, this was already posted as part of his interview with backsteen from the rising stars challenge, check it out:

edit: timetag does not work for embedded videos, use this or go to 10:35 http://www.youtube.com/watch?v=V9GbUh5dmcg#t=636s

Edited by Nukm at 19:00 CDT, 30 May 2012 - 44380 Hits
Quake 3 e+ pOrtal (6 comments)
Posted by Nukm @ 17:20 CST, 28 February 2012 - iMsg
edit: original (movie) post

did i miss a thread about this?

Edited by Nukm at 18:42 CST, 28 February 2012 - 3060 Hits
MLG Winter Arena (20 comments)
Posted by Nukm @ 18:09 CST, 24 February 2012 - iMsg
anyone else watching mlg winter arena?

whatever you might think about the 20$ ppv, the production quality is really top notch and i love the streaming setup

Edited by Nukm at 18:11 CST, 24 February 2012 - 8302 Hits
htmlbracketbackgroundtest (No comments)
Posted by Nukm @ 05:40 CST, 11 February 2012 - iMsg
 [flag=se] Sweden
                       [flag=se] Sweden
 [flag=nl] Netherlands
 
                                            [flag=se] Sweden
 [flag=pl] Poland
                       [flag=pl] Poland
 [flag=fr] France
 
 
 [flag=de] Germany
                       [flag=de] Germany
 [flag=uk] United Kingdom
                                            [flag=cz] Czech
											  
 [flag=it] Italy
                       [flag=cz] Czech
 [flag=cz] Czech
Edited by Nukm at 07:32 CST, 11 February 2012 - 580 Hits
QL TDM NationsCup XV Groups announced (171 comments)
Posted by Nukm @ 17:17 CST, 19 January 2012 - iMsg
The ClanBase QL TDM NationsCupXV Groups are out! The cup starts Monday 23 January, so teams are advised to start scheduling matches immediately with their opponents.


Links: ClanBase, QL NC XV TDM, QL NC XV iCTF, mIRC #clanbase.ql, Twitter cbqlcrew
Edited by Nukm at 18:13 CST, 21 January 2012 - 24399 Hits
TDM Interview with wision (33 comments)
Posted by Nukm @ 15:05 CST, 3 January 2012 - iMsg
It has been a while but I decided to do some interviews again, starting with Czech RepublicSlovakia wision, a player with a Q2 background who played at DHW 2011 with FFA.

Read the full interview on the next page and find out more about wision, his thoughts on DHW and the QL TDM scene. If you have not already done so, also check out his DHW Gallery here on ESR.
Article Page: 1 || next page >>
Edited by Nukm at 15:08 CST, 3 January 2012 - 9220 Hits
custom keycaps with cheap eu/de shipping (4 comments)
Posted by Nukm @ 08:22 CST, 29 December 2011 - iMsg
i am looking for something similar to http://www.wasdkeyboards.com to get custom keycaps, but from the eu so that shipping prices for small purchases are more reasonable
4762 Hits
Quake Live Update - December 15, 2011 (494 comments)
Posted by Nukm @ 15:18 CST, 15 December 2011 - iMsg
Today's winter holiday update, ql QUAKE LIVE Premium Pak 11, brings us the the often requested CTF map Spider Crossings in addition to the traditional holiday arena pack, a new CTF Premium Scoreboard, a new modified physics ruleset for Pro users to use in Start a Match and a lot of smaller additions and fixes that you can read about in the changelog below.


Source: quakelive.com, quakelive.com/forum
Edited by Nukm at 03:43 CST, 17 December 2011 - 95263 Hits
learned about a new jump on purgatory (24 comments)
Posted by Nukm @ 15:30 CST, 12 December 2011 - iMsg


using the double jump mechanic you can get onto the sg platform from the battlesuit side.

getting on the pipe is not new, but i have not seen players using the double jump to actually get up afterwards. a neat trick imho and it might be useful when setting up for bs.

edit: here is a short video showing it aswell as the jump AdoreSP mentioned

Edited by Nukm at 17:22 CST, 12 December 2011 - 4719 Hits
The future of QL TDM events. (109 comments)
Posted by Nukm @ 09:26 CST, 28 November 2011 - iMsg
Post DHW 2011 we gotta ask ourselves, is there a future for QL TDM LAN events? Let me start with a recap of how I saw the development of things TDM related this year as an intro for the discussion.
edit: i definitely rambled too much and went a big offtopic, if you followed the scene you might aswell skip it and go to the second part of this column.


This turned out longer than I expected, lets finally get to the point of my column: where do we go from here? Is TDM at LAN dead again?

I think we have to admit that the DHW TDM tournament was a failure. The community is not dead, but DreamHack has not managed to bring them to play, to participate in the tournament. Why is that?

Lets look at what motivates players to go to tournaments. I can see three big factors: competing for prices, the entertainment of playing, meeting the other players/having a good time.

Now I would say that it is a fact, that we currently dont have enough money to make the competition for prices work as a primary goal. But still this is what the DreamHack Tournament was designed for in the end, it was modeled as an "esports" event. Now being part of the DreamHack tournaments has a lot of benefits, no doubt, but there are a lot of downsides aswell. The late announcement is a result of being organized as a part of the whole Dreamhack Summer event that depends on sponsor money and a lot of planning of none Quake related things. Then we have the limitation of 16 PCs bound to the scheduled matches. It is a system that has "worked" for duel competitions in the past, but maybe we have to admit that it does not work for TDM tournamens. This is no reason to give up on Lan events though. If we dont have the money available for making it the primary focus, we should simply keep an open mind and focus on the other aspects.
As I stated in the beginning, the entertainment of playing and meeting the other players/having a good time is a strong motivation. Wouldnt it then make sense to hold an event designed with that in mind?
The Quakeworld community recently gathered for the QHLAN 15. I did not know much about it but I talked to Zalon on irc.

I think something like this (maybe even organized together) is a viable option for the QL TDM (and overall) community. Maybe we can for once get a fruitful discussion going on esr, I would be very interested to hear everyones thoughts about what kind of TDM events we should be focusing on in the future.
Edited by Nukm at 09:26 CST, 28 November 2011 - 20855 Hits
reload interviewed (92 comments)
Posted by Nukm @ 16:21 CST, 11 November 2011 - iMsg
derQuaker interviewed Germany Philipp "reload" Kotecki, who will be participating in the upcoming DHW 2011 Duel Tournament. He talks about his training, future goals and his DreamHack invitation. Here is a snippet:
Your manager should be very happy, that two players of ESC Gaming are playing at the Dreamhack. Is this the first big offlineevent for you?

Germany reload: Surely he will be happy about it, but you have to negotiate with sponsors if you need money for traveling and the hotel. The Dreamhack is not my first offlineevent, 2 years ago I took part at a warsow-tournament in Paris, which I won :) during my Quakelive career I only took part on german offline events, but because of that, the Dreamhack will be exiting and I always wanted to visit the Dreamhack.
You can read the whole interview on derQuaker.com! There is also a German version available.
Edited by Nukm at 07:20 CST, 12 November 2011 - 11047 Hits
accidental mousewheel fix (28 comments)
Posted by Nukm @ 20:15 CDT, 27 October 2011 - iMsg
since i got my wmo i had the problem that the mousewheel would be scrolled by accident. sub_ just provided me with a simple fix (nothing new obv) that eliminated the problem by ignoring single up/down scrolls and it works great. thought i should share it for everyone who has similar problems.

copy this and change the gauntlet/mg bind to whatever you have on MWHEELUP/MWHEELDOWN
bind MWHEELUP "vstr wdownlock" // Gauntlet
bind MWHEELDOWN "vstr wuplock" // Machine Gun

seta wupreset "bind MWHEELUP vstr wuplock"
seta wuplock "vstr wupreset; vstr wdownreset; bind MWHEELUP weapon 1"
seta wdownreset "bind MWHEELDOWN vstr wdownlock"
seta wdownlock "vstr wdownreset; vstr wupreset; bind MWHEELDOWN weapon 2"
and put the following after every other weapon binds
;vstr wdownreset; vstr wupreset
helps me a great deal, hf
Edited by Nukm at 22:16 CDT, 27 October 2011 - 13385 Hits
Rumor: Doom 4 "Indefinitely Postponed" (13 comments, locked)
Posted by Nukm @ 07:24 CDT, 21 October 2011 - iMsg
edit: i was late, use this thread instead -> http://www.esreality.com/?a=post&id=2170125

Doom 4 "Indefinitely Postponed" Following RAGE’s Disappointing Launch @ kotaku.com
The apparent source says that Zenimax and Bethesda made the decision based on the "the issues and reviews" surrounding RAGE's launch, which in their eyes has demonstrated "a serious lack of confidence in the project management at id".

note that the news is unconfirmed so far
Locked by Nukm at 09:02 CDT, 21 October 2011 - 1555 Hits
My EuroCup XXIV Preview (43 comments)
Posted by Nukm @ 12:03 CDT, 3 October 2011 - iMsg
The EuroCup XXIV is about to start! Now a quite a few big names are missing from the signups but the scene is healthy enough to fill the groups (2*6 teams) with good enough and maybe up and coming teams who will produce great and interesting matches. It should be really close between a lot of those teams and I am really looking forward to this no matter who might be missing.

Here is a quick rundown of all competitors for everyone who is not so familiar with the teams or want to bash my opionion in the comments. (I expect quite a few people who read this might know more about the teams than i do so thats okay ;))

-----------------------------------------------------------------------

Group A:

Europe 2K - mIRC #2k.clan - ql 2K.
Germany Yellack
Austria axion
Germany Fragmaster
Germany ginzi
Sweden jaw
Denmark light
Germany phyo
Sweden Stickan
2K has been around since a very long time. Although they have not been in the spotlight a lot, they have played just below the top in ql for most of the time. They are a regular to the CB Premier League and currently a contender for the first place in the second division of the HoQ TDM League. This is their first EuroCup though and it will be a tough one for them with the playoffs almost out of reach. Their home map is Yellack's very own Purgatory.


Europe 4Kings - mIRC #4Kings - ql 4K*
Sweden anak1n
Sweden Dibbe
Germany dk
Slovakia JoCKo
Sweden kanin
Czech Republic Krysa
Sweden Spart1e
4Kings is a team that does not really need an introduction. They have been a top contender in every QL competition they entered. While the loss of zik and v3rb certainly limited their options a bit and their DHS performance was a bit dissapointing but they got a solid lineup again anyway and still won the last EuroCup without them and are on their way to claim the first HoQ TDM title (without dropping a map) aswell. Everything but the first place in the Group would be a surprise. Their home maps seem to be the two classics Grim Dungeon and Deep Inside.


United Kingdom Elite Killers - mIRC #l33t - ql ek.
United Kingdom GaRpY
Netherlands pTOLEmy
United Kingdom Q50
United Kingdom raw
United Kingdom rax
United Kingdom trippy
The Brits played in the CB Premier League last season but were quite active since. They have constantly improved over time and are in form for the upcoming season, qualifying for the EC by beating 4D 2:0. They just tied 1:1 against xt and against Proct in the HoQ TDM League so it should be an interesting fight for the playoffs in their first EuroCup appearance. Their home map is Purgatory.


Sweden onfire - mIRC #of - ql Of.
Sweden kurv3n
Sweden mdf
Sweden nejji
Sweden p1s
Sweden przrg
Sweden roxer
The Swedes from Onfire are a relative new team. The only real benchmark for their strength is the running HoQ TDM season where they are fighting with 2K for the first place in Division 2. They qualified for the EC with a very close 2:1 victory against their fellow countrymen from play. It is rather unlikely that they will reach the Playoffs. Their Home map seems to be Deep Inside (?).


France Proctologists - mIRC #proctologistsl - ql Proct
France appleseed
France Guismo
France Koj
France nettah
France nhsb
France Zerg-Spirit
France anaHimself_
Proct are quite a new team aswell. They struggle a bit in HoQ Division 1 but at the same time they tied against ek there and got a direct invite to the EC, so they should not be underestimated. It seems R1EPA left them and anaHimself_ joined instead, it will be intersting to see if this has any notable influence on their performance. Their home map is Deep inside.


Finland xentorium - mIRC #xentorium - ql xt
Finland Damiah
Finland epiotic
Finland frs
Finland gerppa
Finland provi
Finland wit
xt is the second big name in Group A. They have been part of every major QL TDM competition but recently the Fins lost their arguably strongest player PURRI. They are still a top team and will most likely qualify for the Playoffs in the second place, but they have to perform well cause they are certainly beatable by teams that you would rate below them at first glance (tied matches against aCt and ek in HoQ). The new map pick system should help them cause they usually dominate on Dreadful Place.

-----------------------------------------------------------------------

Group B

Spain District 9 - mIRC #D9 - ql D9
Spain Alpert
Spain Centinela
Spain ChaKaL
Spain Dabra
Spain krus
Spain quak
Spain sioux
D9's past results have been rather unimpressive (0/8 in Maps in the last EC). They compete with the best and they usually lose. Not by a huge margin, but chanceless all the same. Now on the one hand, the level of competition especially in Group B is rather low for an EC, so this could be their chance to break their curse, but on the other hand I have not seen them play a lot lately and their performance for Spain in the current EC was not very impressive either. Their home map seems to be Deep Inside.


Sweden aCtion Ligan - mIRC #aCtion - ql aCt
Sweden bl4jnd
Czech Republic Fragma
Sweden gizzz
Denmark nightops
Sweden nite
Sweden React_
Serbia vuduu
Denmark ZLC
We have seen aCt playing in a lot of QL TDM competitions so far but we have not seen a lot from them with their current lineup. React and ZLC joined them and they are bringing new energy to the team. ZLC and nightops are playing very well for Denmark in the current esl country championship and they will help out their swedish mates a lot. Group B is a bit tougher to predict, but I expect aCt to make it into the playoffs for sure and they might just end up in the first place and directly get into the WB Semi Finals. Their home map is Purgatory.


Europe Enemy unknown - mIRC #en3my - ql en3my
Germany BuRns
Czech Republic debtorr
Czech Republic flatecek
Germany JiLTeD
Poland noobakillah
Germany slain3
en3my had a good run in the last EC, they beat xt and bface and just missed out on the playoffs because they were tied with doctor and had a no show against them. Afterwards the team went rather inactive and they have not played any TDM together during the last month. If they can get enough players active again they certainly have a chance against everyone in their group but they might aswell lose one match unprepared and drop out.


Russia incredible Panic - mIRC #iP-gaming - ql iP
Russia 421
Russia brravo
Russia iP|CTAPOCTA
Russia Lexaaa
Russia LimoN
Russia pavel
iP is very active atm, they play in HoQ, as Team Russia in the esl country championship and individually as well. They have not beaten any top opponent recently but at the same time they have shown that they deserve to play in the highest competition. They have a good chance to reach the playoffs but I dont expect anything extraordinary from them. Their home map is Hidden Fortress.


Hungary excelsior - mIRC #excelsior - ql [E]
Germany abso
Hungary dash
Hungary feeder
Hungary Gandhi
Hungary s7ry
Denmark zcn
Hungary zolee
First of all, shame on them for dropping out of the last EuroCup, I hope things will go better this time. In the past excelsior had really great teamplay and beat some respectable opponents. But I dont expect abso to actually play this season and the others have not been practicing together aswell it seems (well part of them as Team Hungary), so my expectation are rather low. All the players are very seasoned though and should be in good enough shape to take a game from basically all the other teams in Group B in no time.


Europe Team Mamut - mIRC #mamut.si - ql mamut
Germany doz3r
Slovenia miso
United Kingdom Darknox
Poland deiths
Denmark Juven1le
Poland Morpheus
Poland rav
Serbia _snake
Mamuts QL team is fairly new and qualified for the EC by beating IP #2. The big question will be if Juven1le will actually play for them. The team is decent enough so that he could really pull them into the playoffs but without him, I dont see it happening. Their skill is hard to judge in any way and I am curious to see how this newcomer does on the big stage. Their home map is Purgatory.

-----------------------------------------------------------------------

Last but not least my prediction for the Groupstage:
Group A: #1 4K, #2 xt, #3 ek
Group B: #1 aCt, #2: [E], #3: iP
Edited by Nukm at 16:34 CDT, 12 October 2011 - 9504 Hits
tdm elo clan ranking (8 comments)
Posted by Nukm @ 20:55 CDT, 2 October 2011 - iMsg
the whole qlranks.com thing made me think about using my tdm stats data for calculating an elo ranking. so thats what i did ;)
the ranking is based on official tournament matches only (EC XXII, ESL EMS XII, ESH FTP Div 1, EC XXIII, pre DH online Cup, DHS 2011)
- i will add qcon, hoq div 1 and the current ec when i find the time and motivation sometime

the elo ranking is calculated from map wins, see the lua script if u are interested in details (warning: not exactly clean coding).
keep in mind that the elo system needs a lot of matches to have any real meaning, the stats below are flawed. but hey, its not meant to be anything but a fun thing. the teams being so unstable doesnt help either

so here is the ranking: (excluding teams that have less than 14 maps played)
[R]: 1417 (56)
4K: 1403 (78)
colwn: 1374 (24)
METSU: 1324 (74)
fnatic: 1293 (14)
srs: 1283 (23)
TA: 1271 (73)
xt: 1266 (65)
d.: 1236 (14)
FliNE: 1227 (24)
iM: 1163 (15)
bface: 1157 (25)
dr: 1126 (16)
aCt: 1118 (37)
D9: 1062 (16)
Edited by Nukm at 05:48 CDT, 3 October 2011 - 3188 Hits
[solved] ext. hdd fried overclocking usb (11 comments)
Posted by Nukm @ 17:46 CDT, 22 September 2011 - iMsg
update: it decided to just work again o0

had to reinstall windows 7 today so i had to overclock the usb port for my wmo again. i followed these commom instructions: http://www.ngohq.com/news/15043-how-to-increa...a-7-a.html
i did not realize my external hdd was still connected and running and now that i want to use it, it does not work anymore. meaning that windows (or linux for that matter, tried it with my laptop aswell) does not even recognize it as a hdd anymore. it shows up as an unknown device and i cant install any drivers for it.

is there anything i can do? what did most likely happen?
would be really bad if the data was lost :(

edit: its a WD2500BO14 and worked like a charm with overclocked usb ports over the yeas under xp
Edited by Nukm at 18:20 CDT, 22 September 2011 - 1886 Hits
HoQ TDM Matchweek 6 (8 comments)
Posted by Nukm @ 09:29 CDT, 15 September 2011 - iMsg
Scheduled: 14:00 CDT, 15 September 2011 to 15:30 CDT, 15 September 2011
Schedule: Passed

The HoQ TDM Season one has passed half time and as usual most matches will be played Thursday at the default match date. Check out the upcoming matches below.


Week 5 VODs: exp vs dx, rape vs xt, wap vs 4K and xt vs aCt (week 6 match, played early)

Streams: United Kingdom Level Up TV, United Kingdom HoQTV
Links: HoQ, TDM League page, mIRC #hoqleagues
Edited by Nukm at 11:18 CDT, 15 September 2011 - 3438 Hits
HoQ TDM Matchweek 4 (6 comments)
Posted by Nukm @ 11:39 CDT, 1 September 2011 - iMsg
Scheduled: 14:00 CDT, 1 September 2011 to 15:30 CDT, 1 September 2011
Schedule: Passed

Week 4 of the House of Quake TDM League is going to be played today. Enjoy the games!


Streams: United Kingdom Level Up TV, United Kingdom HoQTV
Links: HoQ, TDM League page, mIRC #hoqleagues
Edited by Nukm at 13:35 CDT, 1 September 2011 - 3580 Hits
HoQ TDM Matchweek 3 (22 comments)
Posted by Nukm @ 13:19 CDT, 25 August 2011 - iMsg
Scheduled: 14:00 CDT, 25 August 2011 to 15:30 CDT, 25 August 2011
Schedule: Passed

Week 3 of the House of Quake TDM League is going to be played today. Enjoy the games!


Streams: United Kingdom Level Up TV
Links: HoQ, TDM League page, mIRC #hoqleagues
Edited by Nukm at 23:41 CDT, 25 August 2011 - 5306 Hits
HoQ TDM Matchweek 2 (50 comments)
Posted by Nukm @ 13:50 CDT, 23 August 2011 - iMsg
Scheduled: 14:00 CDT, 18 August 2011 to 15:30 CDT, 18 August 2011
Schedule: Passed

Update: Division 1 Match between United Kingdom ek and Finland xt is going to be streamed today at 14:00 CDT by Level Up TV.

Matchweek 2 is running and Thursday evening is going to be full of TDM action again.

Note: Due to the amount of no-shows for the first match day, and the short notice with which it was announced, all teams were given an extra 4 days to complete their first round matches. This way we managed to get almost all matches played but please read the Scheduling Reminder and make sure to play on time from now on.


Streams: United Kingdom Level Up TV
Links: HoQ, TDM League page, mIRC #hoqleagues
Edited by Nukm at 13:58 CDT, 23 August 2011 - 9153 Hits
HoQ TDM Divisions & Matchweek 1 (71 comments)
Posted by Nukm @ 09:17 CDT, 11 August 2011 - iMsg
Scheduled: 14:00 CDT, 11 August 2011 to 15:30 CDT, 11 August 2011
Schedule: Passed

Season one of the HoQ TDM League is going to kick off this Thursday, 14:00 CDT, 11 August 2011 with 48 Teams competing in 5 Divsions.


Streams: United Kingdom Level Up TV
Links: HoQ, TDM League page, mIRC #hoqleagues
Edited by Nukm at 09:21 CDT, 11 August 2011 - 12249 Hits
hoq tdm divisions draft (51 comments)
Posted by Nukm @ 09:45 CDT, 6 August 2011 - iMsg
looking for some feedback on the divisions before everything is set in stone sunday evening (so that the season can start next week as planned)
keep in mind that its hard for a few people to judge the current form of 48 teams, dont be offended or flame anyone, offer us some insight and we will work on them.

all divisions should have 10 or 9 players in the end (aka we need teams to drop into div 5 and 4, keep that in mind

here is the current draft that still needs some tweaking

Div #1 - 10
4Kings, xentorium, Doubidouwap, The Expendables, Enemy unknown, Incredeble Panic, aCtion Ligan ,Proctologists, Elite Killers, rape gaming

Div #2 - 10
CREME BRULEE, 2k2, dioxide, kokolores, BLOW SQUAD, 2K quad-at-home, Poetik Quaker, [tt]

Div #3 - 10
Virtual owners, Non pro team, Game Over, Graceful Death, eyeCandy, tsun, United Sexy Boys, TDM1, zap all,Gentlemen Club

Div #4 - 9
tuned vision, ashlen.at, Downtown Runtorz, ORG TEAM, AIM - TDM Team, Dots, pigs, pa1n, brainWashed

DIv #5 - 9
SQUAD, Tittenliebhaber, Saints and Sinners, Warped Reality, iNfluxum, s7ickup Gaming, Boomstick Ownators, FuNtastiC, Bloody Warriors

you can check the lineups on the hoq site http://www.houseofquake.com/hoqleagues/index....iew=signup
Edited by Nukm at 15:44 CDT, 6 August 2011 - 6151 Hits
2413 Hits
HoQ TDM 4v4 League Sign-ups (73 comments)
Posted by Nukm @ 05:45 CDT, 29 July 2011 - iMsg
Update: 37 Teams have already signed up, let's make it at least 40 until the signup close Sunday night. The coming week I will divide the teams into most likely four divisions and publish them to gather some feedback for improvements. The season will then start at the 11th August, the week after Quakecon.

Today House of Quake opens the sign-ups for the Quake Live TDM 4v4 League. We will try to deliver an even playing field for everyone with ~8-12 team strong divisions and straight forward TDM fun with a streamlined league system and scheduling. Make sure to sign up before the 31th July so we can top the 48 teams playing in the HoQ CTF League.


Division 1 and other highlight matches will be streamed by Level Up and HoQ.tv and there will be weekly coverage posts here on ESReality, you don't want to miss out on this! Thursday evening is TDM evening!

Links: HoQ, TDM League page, Sign-ups, mIRC #hoqleagues
Edited by Nukm at 05:52 CDT, 29 July 2011 - 12126 Hits
ql ddosed? (3 comments)
Posted by Nukm @ 07:12 CDT, 26 July 2011 - iMsg
@affentod
wonder why @quakelive removed tonight's tweet about suffering a DDoS attack.

does anyone know more?
1383 Hits
IMPRESSION2 (91 comments)
Posted by Nukm @ 17:39 CDT, 22 July 2011 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 7.1 (91 votes)
P3 Production - Creative Media and power3 presents the second part of the IMPRESSION series.


Contact: mIRC #P3-Production, Facebook
Edited by Nukm at 17:45 CDT, 22 July 2011 - 20893 Hits
Quake Live Update - July 19, 2011 (216 comments)
Posted by Nukm @ 15:40 CDT, 19 July 2011 - iMsg
Today's update, ql QUAKE LIVE Premium Pak 9, introduces the two new Premium Arenas Canned Heat and Wargrounds to QUAKE LIVE, aswell as a new Premium Team Deathmatch Scoreboards, and a great number of website and game fixes to improve the gameplay experience.


Source: quakelive.com, quakelive.com/forum
Edited by xou at 13:30 CDT, 20 July 2011 - 47893 Hits
hoq tdm league system feedback (53 comments)
Posted by Nukm @ 10:21 CDT, 18 July 2011 - iMsg
it seems like i will admin for the upcoming hoq tdm league, so i am looking to gather some feedback on the system we should use. everyone is encourage to post their thoughts but i am mostly looking for what the actual teams/players want and what the ctf teams think of the system used so far.

speaking of ctf, the hoq ctf league is doing very well so i will start explaining their current system:
- during a season each team plays every other team from their division, there are no playoffs
- a match consists of 2 maps, teams get a point for winning a map. a walkover gives the winner 2 points and the loser -1.
- scheduling is very flexible, the teams have periods of two weeks to schedule two matches and can also play a match whenever they want as long as it is before their match period ends.
the benefits of the season system without playoffs are that every teams gets to play a lot of matches and that there is no long downtime between the seasons. its designed for the players, for keeping an active community. i like it and its most likely going to stay that way. (we will still have the cb ec/oc anyway)

now the flexible scheduling seems to work well in regards of not having a lot of default wins in the end (stats, no team with less than 10 matches played, wow) but it takes a lot of effort from the players/teams to arrange and lot of rescheduling is bound to be happening. also the admins have a to be quite active in the process of finding a fair solution etc...
still i really dont like it, but i also dont think that the current cb system is working out too great so here is my alternative:

there will be a default match date (lets say wednesday 21 cest, but please give feedback on your prefered time) and matches are supposed to be played then. while it would be allowed to schedule a match before, if both teams agree, there will be no delays allowed whatsoever. this means that you probably should not sign up if you cant play on the default date, but it also means that all participants will have it really simple. wed evening is quake time, thats all the time you need. great for streaming aswell btw

the hoq tdm signups will open soon so please share your thought on the subject and tell us what you prefer as player.
Edited by Nukm at 10:21 CDT, 18 July 2011 - 6792 Hits
tweaking tornado (35 comments)
Posted by Nukm @ 18:01 CDT, 13 July 2011 - iMsg
now that people are actually playing the map in pcw, pickups and cups its time to gather some gameplay feedback and think about possible tweaks, share your thoughts

Edited by Nukm at 18:02 CDT, 13 July 2011 - 5001 Hits
QL subscription renewal (130 comments)
Posted by Nukm @ 08:54 CDT, 13 July 2011 - iMsg
End subscription: 44% (91)

Renew subscription: 36% (75)

Unsure: 20% (42)

Quakelive officially exited beta and introduced the Premium and Pro Subscriptions the 6th August 2010 (see official announcement). The renewal of the subscription is an automatic process made after a year, but some of you might have disabled that option.

What will you do when your subscription expires?
Edited by Nukm at 21:36 CDT, 23 July 2011 - 43141 Hits
figuring out what mouse isnt total shit (31 comments)
Posted by Nukm @ 10:21 CDT, 12 July 2011 - iMsg
need some help figuring out what mouse isnt total shit (for me)

- needs to work with an everglide titan (black)
- above 800 dpi
- 500/100 hz polling (overclockable is fine i guess)
- if possible no (or at least not much) prediction
- no fucking shit rubber coating that makes the mouse look and feel filthy after 2 month
- shape similar to salmosa/abyssus/kinzu

so what are my options?
abyssus mirror edition and hoping that i get one with the latest firmware and that jittering will be minimal and dont be to annoyed by the prediction?
any others?
Edited by Nukm at 10:23 CDT, 12 July 2011 - 4353 Hits
the tdm league i would want to play in (25 comments)
Posted by Nukm @ 07:29 CDT, 4 July 2011 - iMsg
- shorter but more frequent seasons
lets have a look at the cb open cup to see why i want this. you have two season a years, meaning that a some clans might only play 2 matches (1+ team dropping per group is the norm it seems) in 6 month. i dont wanna bash cb here, but as a player, this sucks.
i would like to see groups with 5 teams (2 groups per division), meaning more games for everyone. now that would be 4 groupstage matches = 4 weeks + playoffs (two teams advance) = 2 weeks. with some pauses in between we could easily have 4 seasons per year.
- stricter scheduling
i have two versions in mind here.
the first one would be to have a fixed match date, every single match would be played on this date.
cons: will make it impossible for a few teams to participate
pros: everyone else will have an easier time with just one and a half hour per week that they have to keep free for tdm.

the second one would be to have a default date like we have now, but to allow teams to play all of their matches anytime before it aswell. (meaning that you could play 3 matches on one weekend if you can schedule it with your opponents like this.) but no rescheduling, you dont show up, you get a def loss. you dont show up a second time, you get banned for the next seaon (would also help with a lot of teams that stop playing after playoffs are out of reach)
- pick > drop
why did we even start with this?
teams should be able to have a home map and teams should not be able to dodge 2 maps for the whole season. as simple as that imho

i guess thats it for my wishes, what are your thoughts? this good be valuable feedback for every organizer
Edited by Nukm at 07:34 CDT, 4 July 2011 - 2712 Hits
ffffuuuuuuuuuuuuuu (46 comments)
Posted by Nukm @ 16:46 CDT, 30 June 2011 - iMsg
couldnt play for a month because i had no dsl, no i finally moved and in the first match i hear "you warp worse than daviez". connections feels like shit too
QQ
Edited by Nukm at 16:47 CDT, 30 June 2011 - 8856 Hits
Timer direction for streams (31 comments)
Posted by Nukm @ 09:48 CDT, 27 June 2011 - iMsg
Counting Up: 79% (54)

Counting Down: 21% (14)




As requested:
What timer direction do you prefer for streams? Counting up (cg_levelTimerDirection 0) or down (cg_levelTimerDirection 1)?
Edited by Nukm at 09:50 CDT, 27 June 2011 - 13991 Hits
Exceptional DH TDM Players (7 comments)
Posted by Nukm @ 09:42 CDT, 24 June 2011 - iMsg
noctis: 12% (47)

toxjq: 11% (43)

l1nkje: 9.3% (37)

silencep: 7.1% (28)

Cooller: 5.8% (23)

deus: 5.3% (21)

winz: 4.3% (17)

strenx: 4% (16)

stermy: 3.8% (15)

jibo: 3.3% (13)

juven1le: 3% (12)

garpy: 3% (12)

v3rb: 2.8% (11)

krysa: 2.8% (11)

spart1e: 2.5% (10)

mikes: 2.5% (10)

av3k: 2.5% (10)

draven: 2% (8)

evil: 1.8% (7)

zeroql: 1.8% (7)

zyv: 1.8% (7)

fazz: 1.5% (6)

gerrpa: 1.5% (6)

zsx: 1% (4)

zik: 1% (4)

dibbe: 0.8% (3)

jocko: 0.5% (2)

madix: 0.5% (2)

dk: 0.5% (2)

vium: 0.5% (2)

kekkie: 0% (0)

dem0n: 0% (0)



Vote for the players that showed an exceptional performance at the Dreamhack Summer 2011 TDM tournament. Unlike the DHS 2011 MVP vote[/ you can select multiple players and chose from everyone who made it into the playoffs
Edited by Nukm at 09:44 CDT, 24 June 2011 - 9836 Hits
Dreamhack Summer 2011 Analysis (25 comments)
Posted by Nukm @ 13:48 CDT, 21 June 2011 - iMsg
I updated my stats with the results from DHS 2011 and decided to share some of the interesting bits and comment on each of them. Lets start with having a look at the best 4 team's lineup:


Contrary to what people might expect, toxjq does not stand out. So who was so effictive in coman? Well basically everyone, they all have around 2k net damage and everyone has positive net frags. Their best player according to the numbers seems to be l1nkje, he as the most frags, did the most damage and has the best aim (39% acc) in a team of aimbots.


The player with the best stats in Reason Gaming is without a doubt noctis. Keep in mind that he probably got quite a bit of armor and did quite a bit of powerup runs, thus he is likely to be able to get more done than others, but the numbers still look impressive. He had +12 net frags in average, did almost 10k of damage in each game while keeping a stunning +2682 net damage. A player I was a bit dissapointed bit after watching the tournament was zyv. He didnt really hit as well (29% acc) as we are used to from him online and was rather unimpressive besides a few nice powerup runs. But looking at the number we can see that he was a real solid player for Reason, he has positive net damage on all maps besides the very final Hidden Fortress match simply by not getting into too much trouble (least damage taken) resulting in a respectable +5 net frags. For Deus the stats confirmed what we saw could see on stream he hits a lot of rails (average of 11 Impressive) and has great aim in general (39% acc). fazz kind of failed to set a mark at all.


Yep, silencep is a sneaky railwhore (least damage taken, 9 impressive per game). We can se a consistent team performance with very similar net damage (1100-1300) for all players with av3k being even more agressive (most dmagae dealt) than zik and v3rb.


Nothing that special to see here, gerrpa and zsx looking like the weaker half of the team. And garpy, the strongest dignitas player (most net damage), showing just what a great gamer he is, with those solid stats for a player without much Quake TDM experience in such a competitive LAN environment.


Looking at those stats from a team perspective:


Well no shit sherlock, coman had the strongest aimers (37% average acc) and simple was the dominating team (+6 net frags). Interesting is that srs, the team that everyone considers to be quite aggressive, has the least deaths and damage received, this might have to do with the maps they played.


So much for the players, lets have a look at the Maps now.

The Dreamhack map selection ratio is of course heavily influenced by the teams that got far in the tournament, but its still noteworthy that there are huge deviations from what we have seen in the other online tournaments so far.
Grim Dungeons, the second most played map in the past was only played 7 times. Turns out that coman didnt not play a single match on it and Reason only played it once. Hidden Fortress was played 21,4% at DH (dignitas played it most often), compared to 7,1% online. That is almost exactly as much as the most popular map Deep Inside. On the last position is Intervention that was only played a single time between srs and METSU.


Interesting is that we only got to see really close matches (Score difference < 5) on Grim Dungeons, Dreadful place and Realm of Streetrats.
Dreamhack produced quite a lot or new Records. Mainly to the many high scoring matches on Purgatory and Hidden Fortress. Interesting might be the following:
On Hidden Fortress METSU set a new record for the biggest score difference between teams and the highest scoring win in their 286:84 rape against nerfed. The new record for most frags in one match is 434 and happened on Hidden Fortress between Dignitas and FFA. The tendency for more slow and tactical games on Grim Dungeons resulted in the lowest winning score for a team in two matches (METSU 93:90 TA, d. 93:85 TA)

Talking about records, I will end this column with some Top 5 lists for the players. (Based on the average Stats of all the Playoff matches for every players that made it into the Semi Finals)


Most of the stats are automatically calculated based on the results that I have entered in an Excel/Open Office Calc document, feel free to check it out yourself cause there is much more to see like similar stats for the other tournaments and just a lot more stuff. Feel free to mess around with the data yourself.
Edited by Nukm at 14:38 CDT, 23 June 2011 - 11412 Hits
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